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  1. Fire Emblem Fates: Upgraded, the way Fire Emblem Fates is meant to be played. About this hack: What this hack plans to do is change a lot of things in the game to balance it better, make the game harder, fix the story, and fix many inconsistencies with the localization, so you could call this Fire Emblem Fates Deluxe, or Fire Emblem Fates Definitive, I intend for it to have a feel like that, some of the changes are: Katanas give avoid and effective speed but have lower strength. Most Nohrian weapons are given more might and a little less accuracy. Bows were given more accuracy, and might. Silver weapons no longer debuff after use. Daggers have a new small edit. The Yato gives some stat bonuses. Weapons like the Kodachi can now follow up! But weapons like the Spear cannot. Most Birthright Boss’ weapon placements are changed. Some boss themes are moved around. Xander and Ryoma can now have a special theme for their final fight in Birthright and Conquest! (Information at the Questions and Answers section, and link is in the downloads section) Xander has been buffed at his final fight in Birthright, as well as a new gameplay change was added for it (Lunatic and Hard Mode only). All Birthright bosses have been buffed. The Siegfried and Raijinto have been differentiated more. The Fujin Yumi and Brynhildr give a very small bonus. Birthright, Revelation, and Hero Battle enemy stats are now decreased slightly on Hard mode and greatly on Normal mode. Many translation errors, like Setsuna’s personal skill, Nyx’s death quote, Hinata’s death quote, Oboro’s death quote etc. are fixed. Changes the unit creation screen Boon and Bane text to be like Awakenings. Changed the main lord’s death theme. (Information on how to change it back is at the Questions and Answers section, Question 6.) Most Vallites are buffed, on Lunatic and Hard mode. All Invasions are edited. Added Scaling to the Hero battles plus change 14! Lilith now has Dragon Ward as a personal skill! As a result of change 1 and 5 the Yatos changes are much more varied. Xander has a new description. Ryoma does too. So much more... It also plans to add in plenty of new supports as well as audio in supports, chapters, paralogues, and perhaps some characters, as well as use some of Team IFs translation text to change the games text to properly express the characters different feelings and make different supports clearer, this hack also plans to add recruitment methods for characters in the Birthright path (such as Sakura being able to recruit Hinoka), and mothers being able to recruit the children characters, this hack also plans to add a few custom DLCs, as well as add Hoshidan and Nohrian Festival of Bonds and a new Apotheosis called “True Apotheosis”… yes I know that’s a lot, maybe I should go ahead and call this Fire Emblem Fates Ultimate. (Everything in the hack is bound to change, and is in no way affiliated with Nintendo or Intelligent Systems.) Previous version: .4827 Current version: .4848Rev5 Hack Status: Stalled Be sure to take a look at the screenshots. The change log, and logo are present in the links below, if you enjoy the hack be sure to follow me to stay up to date with the latest releases of Fates Upgraded, and give it a like. Also feel free to comment, ask questions, make suggestions and whatever else, but most questions can be answered by reading the change log, or the Questions and Answers section, thank you and enjoy! Hack progress: I split the hack currently into two version, the Faithful version, and the Upgraded version: The Faithful version: The version that is currently being worked on, is a version that does lots of edits but doesn’t change the game too much. The Upgrade version: The version that changes a lot about the game, to make it more varied and enjoyable, such as every chapters goal in Birthright not being Sieze, Rout, or Kill Boss. Faithful Birthright Edits: Complete Faithful Birthright My Castle Invasion edits: Complete Faithful Birthright Paralogue Edits: Complete Faithful Conquest Edits: Chapters: 25, 27, EG done. (I don’t think I’ll be doing anymore edits to it.) Faithful Conquest My Castle Invasion edits: Complete Faithful Conquest Paralogue Edits: Complete Faithful Revelation Path Edits: Chapters 6-15 are done. Faithful Revelation My Castle Invasion Edits: Complete Faithful Revelation Paralogue Edits: Complete Upgrade Birthright Path: Not in production… Upgrade Conquest Path: Not in production… Upgrade Revelation Path: Not in production… DLCs: Not in production… Items and Descriptions Editing: Complete (Until further notice.) Support editing: Not in production… Script editing: Not in production… Recruitment Methods: Not in production… NOTE: Though this hack is made for the US versions of the games, you might be able to use them with any regions files with a bit of work. Screenshots: There are too many screenshots to display so click on the link here and choose which ones you' d like to see. For Version .4825 Very few screenshots are outdated: http://www.mediafire.com/folder/w14wsf1xec0s8/Version_.4825 For Version .4848: http://www.mediafire.com/folder/7ny099s8efoq3/Version_.4848 Downloads: Fates Upgraded Change log version .4848Rev5 link with Notepad ++ text colors: https://www.mediafire.com/file/b6uhc32n113uymt/Fates_Upgraded_Version_0.4848Rev5_Changelog.rar/file Fates Upgraded Special Iron15 and new song link: http://www.mediafire.com/file/15i1nzookc41u61/SpecialIron15AndNewSong.rar/file Fates Upgraded Faithful Edition Version .4848Rev5 for the Birthright game link: https://www.mediafire.com/file/ja2zb8pwkd9obf6/FatesUpgradedFaithfulBirthrightGameVersion.4848Rev5.rar/file Fates Upgraded Faithful Edition Version .4848Rev5 for the Conquest game link: https://www.mediafire.com/file/hqw6skteulcr13j/FatesUpgradedFaithfulConquestGameVersion.4848Rev5.rar/file Fates Upgraded Faithful Edition Version .4848Rev5 for the Special Edition game link: https://www.mediafire.com/file/2imgl9p379psng7/FatesUpgradedFaithfulSpecialEditionGameVersion.4848Rev5.rar/file Special thanks and credits to: God (Jesus, for always leading and encouraging me), SerenesForest (for the use of this site to publish the hack), GBATemp (for the use of that site to publish the hack), FEUniverse (for the use of that site to publish the hack), Thane98, DeathChaos, Merrill lianne, Geodude, and everyone else that helped out. Again, thank you all! ☺️ Questions and Answers: Question 1: How do I even load the hack!? Answer: You will need to use a file patcher, like the LayeredFS in Luma CFW, if you haven’t installed Luma yet here is a link to all the information for it: https://github.com/AuroraWright/Luma3DS/wiki Question 2: How do I open the .rar file? Answer: You can use WinRAR for that (even after the trial period you can keep using it for free). Question 3: Why isn’t the new theme for Ryoma and Xander already loaded in the hack? Answer: EDIT: The theme sounds good, but the Iron 15 file is really large and could take up too much room on a SD card so I left it out of the hack, but it can be put in and used in the game, instructions are around the bottom of the Changelog. Question 4: Why don’t I see any changes in Birthright? I’m playing on hard mode. Answer: EDIT: This is a problem on version .4792, but with the release of .4825 this problem should be fixed. Question 5: You composed the theme for Xander and Ryoma yourself? Answer: No. It was taken from another game and added to Fates Upgraded same with the main lord’s death theme. Question 6: How do I add the changed main lord death theme? Answer: 1. In the hack files either: FatesUpgradedFatesBirthrightGame.rar, FatesUpgradedFatesConquestGame.rar, or FatesUpgradedFatesSpecialEditionGame.rar 2. Go in the "LumaLayeredFS" hack folder of the game hack (eg. FEFatesBirthrightFatesUpgradedLumaLayeredFSFiles) navigate to and then enter the folder "stream" in the folder "Sound", once inside delete REMOVETHISMESSAGETOADDIT from the filename "sys_gameover_E1.dspadpcmREMOVETHISMESSAGETOADDIT.bcstm" and you're done. Question 7: Is this hack compatible with Gay Fates? Answer: I’m not sure, but I don’t think so, it would probably require some effort to make the hack work with it, whether it’ll take little or a lot again I don’t know. Question 8: How do I revert the changed chapter names? Answer: 1. In the hack files: FatesUpgradedFatesBirthrightGame.rar, FatesUpgradedFatesConquestGame.rar, or FatesUpgradedFatesSpecialEditionGame.rar 2. Go in the "LumaLayeredFS" hack folder of the game hack (eg. FEFatesBirthrightFatesUpgradedLumaLayeredFSFiles) 3. Navigate to and then enter the folder "@E" in the folder "m", once inside delete or what I recommend, rename the file "GameData.bin.lz" to something else and rename "GameDataWITHVANILLACHAPTERNAMES.bin.lz" to "GameData.bin.lz" and you're done. Disclaimer: Everything changed by the hack is bound to change, and is in no way affiliated with Nintendo Co., Ltd., Intelligent Systems Co., Ltd., Bandai Namco Entertainment, Inc., or Namco Tales Studio Ltd. in anyway. All non-original Nintendo Co., Ltd., Intelligent Systems Co., Ltd., Bandai Namco Entertainment, Inc., or Namco Tales Studio Ltd. materials including but not limited to characters, images, music, ideas and specific expressions thereof are copyright, the usage of such materials in the hack is transformative, for non-commercial purposes, and will not have a significant effect upon the market for or value of the materials, and is thus exempted from liability under the Fair Use Doctrine. Taken from my post on FEUniverse: https://feuniverse.us/t/fire-emblem-fates-upgraded/5093 Which is taken from GBATemp: https://gbatemp.net/threads/fire-emblem-fates-upgraded.502519/
  2. I purchased a hard copy of this game along with a Nintendo Switch a few weeks ago. I spent over $500 so I could play the latest installment of the Fire Emblem franchise and I am rather unimpressed. I have been a fan of Fire Emblem for nearly 20 years now and I hate to see the series lose its identity. Design: The maps were generic, bland, too similar and repetitive. Graphics: The overall game environment is of good quality, including the objects, the backdrop and the textures. However, the character models and special effects leave much to be desired. Animations: The hair physics and facial animations during cut-scenes are impressive at first, but they still could have done much better for combat. (Ex: Miasma is just a purple fire spell.) Characters: Each character is too distinct and tries too hard to stand out. Also, their personalities are very '1-dimensional' and have barely any development. They are tired tropes and awkward. Story: The story was poorly written. The plot was weak and all-too-frankly cliché. Soundtrack: The looping music became tiring, especially during exploration. Overall: The game went in too many directions, certain parts felt rushed or unfinished. The quests, resource management, character recruiting and weapon maintenance all felt like chores rather than enjoyable game-play. The story had me cringing far too much (especially the voice acting), because the personalities were out-of-place within the setting. The mixing of university 'students' and church 'staff' was a bad marriage to say the least. Fire Emblem is a strategy (tactical) role-playing game of the fantasy genre. The most important aspect of Fire Emblem should be good map (level) design. The satisfaction should come from the success of executing a logical strategy after surveying the map (not grinding levels and constantly exhausting the RNG feature.). The second most important aspect of Fire Emblem should the class-tree system. Each class has a role and purpose, this should compliment the use of strategic thinking. The third and final most important aspect of Fire Emblem should be the main character(s) and story. If the protagonist is silent, then it should be the tactician. If the protagonist is tied to the events of the story, then it should not be silent and play a clear role with a distinct motive. There are other things worth mentioning, but I'll leave it at this. Also the dancer animation arm roll is objectively lame. 5/10
  3. Hello, denizens and lurkers of Serenes Forest. As the previous year died, inspiration came to me with a story idea. While I usually write a lot, it's mostly not stuff I'm confortable to share, at least for the time being. This, however, was something I felt I could. Therefore, I'm putting it here, since it is Fire Emblem related. I don't intend for this to be an overly long story, but for the sake of keeping things orderly here I'll put up a corresponding feedback thread. Where any comments, critiques, or discussions can be sent there. Thread here: As for the story itself, it takes place in the setting of Fire Emblem Heroes. Naturally, however, don't expect for everything to abide by what its presented in there, as the necessary creative liberties are taken in order for the story to function. Now, for all my experience in writing, it's bound I might still commit mistakes. Though well, that's what the feedback thread can be for. So enough ramblings, it's time for: A Tempest of Size I'll post what I've written so far shortly, which amounts to a prologue and the first chapter. After that, I can't promise a schedule for future updates. Though I will try to work on this often enough so updates aren't too scarce.
  4. Got a comment? Critique? Something to say? Well, here's the place for it.
  5. PROJECT DISCORD: https://discord.gg/Z8EwVyp What is this? GFE1R, or Generic FE1 Remake, is a remake of the first Fire Emblem, Shadow Dragon and the Blade of light, aiming to give the game more of a gba feeling. it also features a working tactician system(Screenshots coming later), A halfbody system, skills, and in the future a game modifiers screen which will allow you to modify your game experience(example: making the classes randomized.) Screen Gallery If I want to make a halfbody, how do I make it conform to the format, and how do I submit it? First of all, here is the halfbody hackbox. it is very similar to the normal hackbox, except the yellowgreen-ish part of the hackbox is for the second palette. the body part is allowed to have a second 16 colors(15+bg) palette, for convenience. Here is an example mug. as for how to submit a halfbody, either post it here on the thread when completed, or join the discord and post it there. posting on both is reccomended, though.
  6. I don't know if anyone else has ever seen these pictures, but I assume it is Fire Emblem Path of Radiance, but with GBA sprites. Does anyone have any knowledge on this or anything really about what this even is. I believe this goes here but can anyone help with any info?
  7. I'm remember a quote one time saying, "The Internet is like Ancient Egypt. People writing on walls and worshipping cats." With a quote like that, it makes me wonder, have you like me ever sat down and really thought about what you were typing onto a topic like this one before? Have you ever thought about what it would be like if 500 years from now, humans were somehow able to find a message board of any kind and wonder just what we were thinking? I mean it's a trip to look back on old message boards from the 90s as it is for a lot of us. Just imagine what it would be like for someone 500 years in the future to read this? If you had any of those thoughts before, anything that you felt was important for the human race to know to advance itself in a few centuries from now, now is the chance for you to do so! Basically come up with words of wisdom for the future generations to look back on and be inspired by once they have a chance to read these words for themselves. Provided the human race doesn't die from mass extinction or the internet isn't wiped from existence, let these be the words that offer readers a glimpse of what our lives were like today and how they can better understand us as well. I'll try to give a few examples: - What you are reading is called the English language. This was a very prominent language that appeared on a lot of United States and European websites. We knew that multiple languages existed, but people who weren't motivated enough to lean another one just stuck with what they knew. - This website (https://forums.serenesforest.net) you are on is dedicated to an electronic form of entertainment which we called video games for a specific multimedia franchise called Fire Emblem. In our era it's a fairly popular franchise published by Nintendo and had multiple releases that caused a great deal of controversy among people who enjoyed the franchise and with those who felt it could somehow improve. We're not in the era where we saw wars waged in the name of a Fire Emblem game before so at least things have been pretty calm for us. - Yes, fidget spinners were once a thing. They stopped being a relevant product of our culture about a few months after they debuted though.
  8. Seth is crazy broken in Sacred Stones, like stupid nuts. Granted, all the early paladin/ advanced characters are kinda crazy, but Seth was just... In all of my three playthroughs of the game (so many I know) Seth has been the only character I could put in the front lines, surrounded by 10+ enemies, and he'd come out barely scratched. The other early advanced chars like Marcus and Frederick got nothin on Seth lmao
  9. Before we begin, I sincerely hope this is the right sub-forum to post this thread in. I wasn't sure where to put this text, so I'll try to post it here. If there is a better place to put this, please tell me. With that said, I've spent my free time these last months arranging the Fire Emblem 1 soundtrack with sounds from the GBA iterations of Fire Emblem. I've been uploading my music to YouTube but it's quite difficult for a new content creator to overwin the algorithms and find their audience, so I'm just leaving this here for those who would be interested to drop by and have a listen. The arrangements are not made for insertion into rom hacks, but are simply made for fun in an attempt to enhance the original soundtrack with better samples while still feeling nostalgic. If you're interested and decide to drop by, feel free to show your support by dropping a few likes or comments on my videos. That would really help out in reaching out to interested people and making it easier for them to stumble upon my arrangements. And feel free to subscribe if you're interested in future projects I've planned to create. I consider my work to be completely free to use by anyone in their own creative works; my only humble wish is to be credited if possible and also sending me a link to their finished work as I'm genuinely interested to see the fun things you can come up with. Finally, if you've got feedback, questions or comments of any kind, please post them right here or over in the comment sections on my videos. I welcome all respectful communication. I will be out-of-town for a few days after posting this, but I'll be sure to respond as soon as I get back home again. Thank you for reading and sticking with me. Without further ado, here is the link to the YouTube playlist. Enjoy! https://www.youtube.com/playlist?list=PLbd_a-jOdW-oDNTKRu7Vy4IPu48xihVgm
  10. I was drawn my first Fire Emblem fan art since 6 months ago, and here's Female Robin from Awakening wearing in a swimsuit while is swimming on the ocean. So, do you think about my drawing, eh? I want to share with you My Deviantart Link of my drawing My Deviantart Page Check it out about my Gallery on Deviantart And also, I posted on my Booru
  11. Hey, I'm making a ROM hack of FE6 and I was wondering how to edit the title screen where it says "Fire Emblem the Binding Blade"? If anyone knows how to edit the "Nintendo presents" part too that'd be helpful as well.
  12. I have a question for anybody knowledgeable on Fire Emblem and Amazon in Japan. It seems that there are two special editions available on Amazon Japan: 1. A regular Fodlan Collection 2. Fodlan Collection with "Original Panorama Colored Paper" Does anybody happen to know what this Panorama looks like? If someone has a detailed image, I would be grateful.
  13. I forgot why I hated this game so I started playing it again, on chapter 14x Im tired of this game's shit again Why does every fucking enemy consistently hit me at extremely low hit percents? I dont mean like getting hit once or twice from 40%, because that's reasonable, Im talking about getting hit at 12% multiple times from different enemies... then I cant hit at 80%, ok game. 4 characters I was building died bc apparently every enemy has the accuracy of a god and the game displays it as "Lmao, 20%, that aint gonna hit you" I hope Im not just extremely, EXTREMELY unlucky, I hope this aint just me
  14. Hello everyone. As you may have seen from my other thread, I work on an ocarina of time project. In recent events of me learning and modeling NPCs for that project, it had made me remember my ideas I had for an FE5 Hack. Fire Emblem 5 is my favorite Fire Emblem and every since I have played it, I had wanted to make a rom hack for it. I had an idea similar to, I think Arch made it I am not sure, Elibean Nights. It would have been called "Thracian Nights." (Very not stealing I know.) Fast forward to forgetting about that and modding OoT for 2 years, I have came to remember my ideas for an FE5 hack and my brain had a flood of ideas go to it. Some of which I had articulated into a 3D Model and let me show you all (Please note some are more done than others and I do plan to go back and finish the others and I am not a very good texture artist, so sometimes I make due with what I have.)
  15. I'll start off by saying this: "Too many FE characters, too many sword FE characters, too many..." yadda yadda yadda. Please don't bring that here. This thread is for people who may still want another Fire Emblem character playable in Super Smash Bros. If you are not one of those people, then this thread is not for you. Now, on to the topic... Let's hypothesis! Let's say that they announce they're adding ONE more FE character to Smash Bros. Ultimate's cast, and YOU get to decide who it is! You could promote Lyn from Assist Trophy to playable fighter, or bring in someone entirely new. Any FE character you wanted! Who would it be? (The choices on the poll are just the characters I've seen requested the most; if the character you'd pick isn't there, sincerest apologies!) I think you all know by now who I'd pick. Lyn, of course! She's been my most-wanted character since Brawl, it'd literally be a dream come true if she were finally added as a playable character.
  16. Inspired by GrandeRampel's Genealogy topic (which you can find here: CLICK ME!), I decided to do this one since Blazing Blade (that is, FE 7) is my favorite game in the series. No, I don't think BB should be the next banner on the 23rd or November 9th, there's a couple other games that should get a banner first, such as Binding Blade, Thracia, or Tellius. But for whenever we do get another Blazing Blade banner, who do you think should be on it? Rules: -Assume 3 characters on the banner, 1 GHB, and 1 TT -No alts -I realize it might be difficult coming up with much of a themed banner given the characters that still have to be added to the game, but please try to be at least semi-realistic I think the next batch of Blazing Blade heroes should be Isadora, Heath, and Renault on the banner, Vaida as the GHB, and Harken as the TT unit. There are a great many prominent characters still not in the game, such as Nils, Pent, and Nergal, but I feel like all of them are for sure gonna get into the game sooner rather than later. So, I want them to dig a bit deeper into the cast. Isadora would be a sword cavalry unit and the star of the banner, the female they buff up to draw attention to the banner. Heath would be a lance wyvern unit and possible co-star due to lack of lance wyverns in the regular summoning pool, and Renault would be a colorless staff unit and the most likely to demote. These three are together because Isadora and Heath are recruited on the same chapter, and Renault is connected to Isadora through some surprisingly deep support conversations. Vaida could fit as the GHB unit due to her connection to Heath, and it sort of fits with her character in BB as she started out as an enemy in the story before reluctantly joining you. She'd also likely be another lance wyvern. Harken is obviously connected to Isadora as the two are lovers, and he could slide into the TT slot without much fuss thanks to there already being so many infantry sword units in the regular summoning pool already.
  17. What music track from any fire emblem game is your favorite, and why is it Conquest
  18. Even Sacred Stones is my fav game in the series, when you put all bias aside and look at it as a game in general, it's pretty meh to be honest. The story has one of the best villains in the series, Lyon, and other than the dual lord story, thats really all the game has going for it. The overall plot is kinda messy, but in a way where it still works but very oddly so. And may I mention that the game is EASY. Compared to FE 6 and 7, this game is a cakewalk and doesn't show any real signs of difficulty until really late chapters, where your team will be super buff anyways so it all cancels out pretty much. I beat this game four times and I can say, with certainty, that this is the best, worst Fire Emblem game.
  19. Both have 12 symbols, both have the exact same plot, both are strategy RPGs, both have a protagonist that looks like a famous singer, both have a protagonist that looks like a Legend of Zelda character, both have Hogwarts ripoffs, and this is slightly unrelated, but Fire Emblem The Three Stooges also ripped off Durr Lang Raiser's battle system!
  20. Hi! Blurb I have been working on providing more useful growth rate information, specifically the deviations of each character's growth rates to the average growth rates in the respective Fire Emblem title they appear in since that type of information truly demonstrates how useful a character is in proportion to other characters. This means that you no longer have to manually compare all the growth rates to one another and judge what you think is best. I am open to criticism as I would like this information to be as accessible and useful to the Fire Emblem community as possible! Furthermore, if you would like to help with the project and get access to the spreadsheets, just join the Discord server and we can discuss further from there! Links Discord: https://discord.gg/HpfK7EP If you are interested in providing input and working on this project together, simply click the above link and tag @Prospect#6861 once in the server, to get started! Spreadsheet: https://1drv.ms/x/s!AiqDxSufSqcggssD_Io1RZAWs_ip3w If you are just interested in seeing the spreadsheet click the drv link above. You are allowed to copy the spreadsheet and edit it yourself how you see fit! Roadmap Add all expanded growth rates for the 3DS and Virtual Console Fire Emblem titles. Provide interactable graphs to visualise data effectively. Include character profile pictures for easier glancing and analysis. Fix and finalise personal formatting for data. Changelogs 18/06/2018: Addition of Basic Graphs Open Release Format Adjustments General clarity Fixes Removal of Unnecessary Information Base growth rates have been included The base version of Awakening is complete. Aptitude was added to Mozu.
  21. Hey there all; I've been wanting to create my own sort of Fire Emblem Fates hack (for the Special Edition) and there's a lot I want to do, but I want to handle them all one at a time. To start this off, first I've wanted to alter the stats of the classes, weapons, items, and characters in Fates before I get to things like animations, but if there's one thing I'm still stumped on in how it works and like to confirm, its enemy/npc/joining cast growth rates and their relation to base stats. In FEFEditor, there are terms like Str? right before a number (for example there was Sorcerer with Magic? = 65 or something like that); what I want to know is this: are these terms for the enemy/npc/joining cast growth rates and how they scale with levels, and if so, how do these numbers play off of the base stats? For example, if I have a base stat of 0 for any stat, will any growth number change that through higher levels for enemies/npcs/joining cast or not? And if that stat is 12 instead, is the stat increase based on how high the number is (like if the growth rate is 35% vs it being 85%)?
  22. The Fire Emblem Fangame Exposition Or if you prefer, FEFE, aka FE2 What in the name of hell is this? FE2 is an event inspired(some would say copied) by FEE3 which I will host on my youtube channel, which will showcase the currently ongoing hacks you will submit to me, so you can get exposure, or just show off your hack. how it will work is that you will submit a patch/exe(if FEXP) of your hack to me before the deadline, and it will get played sometime between the 28th and the 3rd of june! What Can I submit? You can submit any FE fangame you made, as long as it is related to FE, and/or is made using the GBAFE engine, or FEXP.(or if you're part of the cool kids, FEXNA.) You don't need your fangame to be finished/released at the same time it gets showcased, you can submit only small demos if you want. When's the deadline? May 20th 2018 is the deadline for submissions. then, 2 weeks later, I will upload the videos of the submissions I got being played, and showcased. as of now, I am the only host for showcasing the fangames, although I may have more hosts later on to help me record submissions/diversify the videos. Extras I would prefer it if you put in the thread here as a reply what you would want to submit, using this format.(of course, you are not forced to do that, you can just pm your submission to me whenever you can.) Name: *Name of your fangame* Creator: *Your name/Team's name* Engine: FE6/7/8, FEXP, FEXNA, or custom. Additional Notes: I hope to see some incredible stuff come out of this, and I hope people will enjoy the submissions as much as I will! for now, see you in a month. List of Submitted Projects: Legend of Avenir, FE8, submitted via FEU thread Tirado Emblem, FE8, submitted via FEU thread The Rise of Kirb, FE8, submitted via FEU thread
  23. I’ve been trying to download FEditor Adv. but I can’t get it to download. Are there any alternatives to FEditor?
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