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Found 13 results

  1. I know it makes sense that you could talk to an allied unit to recruit them, but why exactly do you talk to enemies in the battlefield to recruit them? Wouldn't it be a little bit more realistic if you just capture them first as prisoners of war before having them defect at your side and use them in the next chapter or something? I know that some playable characters are probably related to those enemy units or some of those enemy units have probably been thrown in the battlefield against their own will, but they still need to lock them up, at least temporarily, just in case they are actually planning to kill the playable Lord or something. I don't know I just don't understand this. Can you guys tell me why?
  2. https://www.deviantart.com/enlightened-titan/art/Tokyo-2020-or-2021-Nintendolympics-Collaboration-888328848 It was a long road, like the actual Tokyo 2020, but we eventually made it. Note that there are 282 characters, counting the horses.
  3. As someone new to the fire emblem series, at least new in the sense that i'm interested in the series as a whole, I haven't fully developed my opinion on lords. So far I like the Blazing Sword lords, though some are not as great in fighting as others are. Feel free to state favorites character wise or combat wise, or even both if wanted. I'll give my current opinion as to my favorite, subject to change due to still being new. Character wise: While Eliwood and Hector are really close, I love these guys so much, my favorite is probably Dimitri. His development was well done and he truly made the BL run special, aka my first run. BLUE LIONS FOR LIFE! Combat wise: I can't really say much about combat since I've only completed a few games... tho, I'd probably have to go with a three houses lord, and, while they are all close, Claude probably slightly outs the others. He is 100% the best bow unit in the game from what ive experienced, GD is my current and last run I need besides dlc. That's my opinion for now, but i'd be happy to see how everyone else feels. I hope to play more games in the future, and that these these forums help me when I truly need them, which they have so thanks~
  4. Hello I am a new Fire Emblem Content Creator and am currently doing an Ironman lets play of Path of Radiance Maniac mode, and look to continue doing ironman runs of all the Fire Emblem games hardest difficulties. Here is a link my channel https://www.youtube.com/channel/UCqIqqSKFIx806GBptkW98cQ and this is the link to the 1st video of the lets play I hope some of you take the time to check out the channel and subscribe, I love Fire Emblem and I hope you like the content enough to stick around!
  5. Name the Class name Base, Promoted, Tier 3, or unique class? Weapon types Growth bonuses Promo bonuses (if there is a class below) Horse, Pegasus, or infantry? Movement (Optional) Class line
  6. As of now, I think Byleth without the ability to customize his appearance is bs. I check the Wikipedia of The Tellius (Ike) and the Engine for these game is Unreal Engine like three house. The Nintendo 3DS had Androgynous Cutscenes and WAS a Harder platform to develop so Byleth should have customizable In game Cutscenes right? I know there a stillborn but if Sothis gives them Emotions and tells them after Rhea revealing the Goddess’s name to quote ‘’ Promise me to make your own path’´ a empty husk in a story driven SRPG with Permadeath seams Like a Bad Move especially since one of the Problems with Corrin as an Avatar was that it was too IMPORTANT to the story and didn’t represent you. But I digress whats you’re opinion on this? Should they have made a playable Mark with the no voice from JP robin from Awakening or one Like Kris THAT DOESNT STEEL EVERYONE STUDENT? I personally would a made the avatar a random Free Student that can die WITHOUT consequences so the story is better tied together.
  7. Hello FE Fans! I've been having a lot of fun lately hacking FE games and mostly adjusting Fates growths for some pretty fun results (Kana having 125% in all stats may have been overkill...) but I want to make a more balanced one for Echoes and release it to the public so I'll need a small bit of help. Firstly I will require two rules to start renovating this game. 1. The amount I should tamper with. Echoes can be broken just like all FE games but if I give everyone 127% (The max) in all stats, it wouldn't be that fun, would it? So I'd like to hear your thoughts on where my limits should be. I should have a set percent I can buff (50%, 100%, 150%, etc...) so I'd like your thoughts on that. 2. Should I make characters more balanced or give the same level of buff to everyone? This is the main issue I have right now. I know there's a tier list for FE: SOV so I've come up with a personal problem. Should Alm be as strong as Forsyth? And if I did only give small buffs to high tiers, what is a small buff? And what tier list would I even use? This issue has been driving me nuts and I'd like to know if the imbalance should stay or if I should give higher buffs to low tiers. Yeah that's all I got for now. Depending on feedback time, the patch should come out in two to five days. I hope I can make this game something fun and maybe have this be a series where I'll update and balance my old personal hacks on FE6, FE7, FE8, Awakening, and Fates. But yeah I hope to hear from you all with what you may want from a buff patch to FE15. Thanks and good day to you all!
  8. I’ve been experiencing something similar to the Tetris Effect but with Fire Emblem instead and I’m curious as to whether or not I’m the only one. I’ve been playing FE games nonstop recently and I’ve never experienced this before, however I have had the Tetris Effect and it feels very similar.
  9. Hello everyone, I'm currently working on hacking Radiant Dawn to make it more in line with PoR's mechanics. Here are some of the things that I have been able to accomplish: Characters have higher base stats similar to what they would if they were that level in PoR. For example, a Level 5 promoted Marcia in PoR would (on average) have 2 more points of Str, Skl, and Spd. Similarly, any character growths that were lowered in RD have been restored to their PoR growths. For example, Nephenee's Str growth is now 40%, just like it was in FE9. Gave the same stat caps to tier 1 and 2 classes as they have in PoR. (For tier 1 units, it's mostly the Res stat) For example, Soren now has the same stat caps that he had in FE9 (as a Sage) Renamed classes for consistency. (Lance Armor ---> Knight) (Wind/Thunder/Fire Sage ---> Sage) (Lance General ---> General) (Dragonmaster ---> Wyvern Lord) Made Jill and Ilyana pre-promotes, making every playable PoR character promoted. Brom is now a Lance General. All Thunder tomes are more powerful and accurate. Their stats are a mix of FE9 and 10's. Bolting has the same weight as in PoR. Light has 1 more might. (Like in the GBA games) Certain characters have different stats in their initial chapters. For example, Nephenee now has a Steel Lance in 2-1, which doesn't weigh her down. Meg is now a Lance Knight and comes with an iron and steel lance in her joining inventory. I have attached some screencaps to exemplify. What I need help on is: Modifying Ilyana and Jill's levels in their joining chapters (1-3 and 1-6, respectively, as they now join as pre-promotes) Giving Lance Generals Swords instead of Axes (like in PoR) Modifying the starting gauge of several laguz. For example, I want Lethe and Jannaff to start every chapter with full gague like PoR. Modify gauge decrements so it decreases slower for cats, hawks and ravens. Fitting some names properly. (Dracoknight ---> Wyvern Rider) I changed Dracoknight to WyvernRider (without the space) because otherwise that would add bytes to the file and crash the game. Give Paladins access to a second weapon. (Geoffrey Bows, Titania Lances) (Possibly) Making Tormod an Archsage in 4-4 (Possibly) Make every enemy Armor and General a Lance Armor/General. Basically tier 1 uses Lances and tier 2 uses Lances + Swords. If anyone is interested in collaborating with me on this project, please let me know. I appreciate any help.
  10. Fire Emblem Awakening might not be played as much anymore but I made a challenge just for fun. Rules: You must get and use the characters from the wireless. Example- Pick sacred stones, and battle Erika. •you can’t decide what the game( Mystery of the Emblem, Gaiden, etc.) but it’s randomized so roll a dice or ask Siri ( pick a number from 1 to) • You can only pick the character you want from wireless once the whole Runthrough •The Robin HAS to be either Alfonse or Sharena and must look like them( pick warrior if Alfonse, Lance unit if Sharena) • you can use Anna, Chrom, Lucina, and your Robin,you can also pick 1 unit from the story to marry chrom and get their child. • When you complete one battle in the Wireless ( let’s say Erika) you then do the one above. Keep repeating till you finish. • you can do it in any game mode you want but it must be in Classic. Im also interested in other challenges that you guys got for the Ds games so you can share them 🙂
  11. STORY SPOILER! I think I made a huge mistake. A new month started and Flayn went missing. After I ran around and talked to everyone I chose to enter the knights dorm (?) because it said my exploration time would end and I had nothing else to do. Then a fight started and Flayn was found. A new month began after that and I think I skipped 3 whole weeks of exploring and fighting... Maybe I could have ended the week just by pressing L or would that also trigger the Fight/Story? Edit: This "problem" is more or less solved. Thank you all for replying! Feel free to comment your experiences on this topic anyway.
  12. I'm making a rpg project for my computer class. As for our dialogue, I've been looking for ways to generate my own clips or drift among the internet to try to find any custom made dialogue text noises. Like in Fire emblem Blazing blade, whenever they talk, its the repeat of the 'blip' noise. Does anyone know where I can download this, or link me to? Thanks.
  13. I just started playing revelations, any tips?
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