Jump to content

Search the Community

Showing results for tags 'game mechanic'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Important Links
    • Serenes Forest Code of Conduct
    • Mistakes or Errors on the Site
  • Important Forums
    • Announcements
    • Member Feedback
    • Site Content
  • General Forums
    • Introductions
    • General
    • Far from the Forest...
    • Creative
    • Fan Projects
    • General Gaming
  • Fire Emblem Forums
    • General Fire Emblem
    • NES and SNES Era
    • GameBoy Advance Era
    • GameCube and Wii Era
    • Nintendo DS Era
    • Nintendo 3DS Era
    • Fire Emblem: Three Houses
    • Fire Emblem Heroes
    • Fire Emblem Warriors
    • Tokyo Mirage Sessions #FE Encore
  • Miscellaneous
    • Forum Graveyard

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Interests


Location

Found 1 result

  1. I'm a little confused with what goes into calculating effective speed and doubling. So today I used Subaki to attack an enemy unit with a Javelin (Subaki's base speed: 11, enemy's base speed: 12). The Javelin has the effect of -5 effective speed, so now Subaki: 6, enemy: 12. However, Subaki also has the skill Darting Blow, which has the effect of +5 effective speed, so shouldn't their base speeds balance out to the original (Subaki: 11, enemy: 12)? Why is the enemy still able to double Subaki during Player Phase? Thanks in advance!
×
×
  • Create New...