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Found 2 results

  1. "Make All Enemies Player Controlled", turns all enemies into player units. Previously, I have only seen this code available in a PAL format by [g6flavor] PAL Make All Enemies Player Controlled, push 1&+ ON,1&- OFF v2* [g6flavor] 283D02FA 00000210 20697784 01000000 00697784 00000000 E0000000 80008000 283D02FA 00001200 20697784 00000000 00697784 00000001 E0000000 80008000 However a year or so back I somehow translated it to work in NTSC. NTSC Make All Enemies Player Controlled 283D78DA 00000210 2066B828 702E7468 0066B844 00000000 E0000000 80008000 283D78DA 00001200 2066B828 702E7468 0066B844 00000001 E0000000 80008000 same controls apply to run the command. Hope you all enjoy and sorry if someone has already posted this but i figured as of the last time i looked around no one had.
  2. Hello, I need some help with a couple of codes on Dolphin 5.0 and Fire Emblem Radiant Dawn [NTSC-U].iso: RFEE01 The only codes I'm trying to use are [Gecko] $No Cap Limits [ShadowX39] 08B54094 78646464 20A1011C 00000000 08B54098 64646464 20A1011C 00000000 08B54060 014B014B 20A1011C 00000000 08B54064 014B014B 20A1011C 00000000 08B54068 014B014B 20A1011C 00000000 08B5406C 014B014B 20A1011C 00000000 08B54070 014B014B 20A1011C 00000000 08B54074 014B014B 20A1011C 00000000 $All Weapons have a Brave Effect [ShadowX39] 08B5FDCE 00000001 00CA0050 00000000 *Like Brave Axe and Amiti $Every Single Unit always has 99 Exp [ShadowX39] 08884E0F 00000063 00A103F0 00000000 $Weapon Become Blessed after use (Player's Turn) [g6flavor] 283c9396 0000B83C 003c9221 00000090 E0000000 80008000 The problem is, when ever I try to play, not only are they not activating, but when ever it changes to the enemy phase (only after combat), Dolphin gives me these warnings. "Invalid read from 0xbf80000c, PC = 0x800784bc" "Invalid read from 0xbf800008, PC = 0x800784d0" "Invalid read from 0xbf800008, PC = 0x80078fe8" I've read on other forums that there's a strange offset to the codes to make them work, only thing is.....I'm a complete idiot when it comes to hex codes so I'd never even begin to understand how to calculate the offset. Any help would be appreciated please. Also for a side note. In the .ini I have put a + in front of the code name to make sure it's activated. But it always seems to erase the + after I save and close the .ini.
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