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http://genesismini.sega.com/ With the announcement of new games on the system recently, I’d like to announce that I am interested in a Sega Genesis Mini. Anyone else interested? Here is the roster of games so far, at least for the NA/PAL regions: Ecco the Dolphin Castlevania Bloodlines Space Harrier 2 Shining Force Dr. Robotnik’s Mean Bean Machine ToeJam & Earl Comix Zone Sonic the Hedgehog Altered Beast Wonder Boy in Monster World Castle of Illusion Wonder of Illusion Thunder Force 3 Super Fantasy Zone Shinobi 3 Streets of Rage 2 Earthworm Jim Sonic the Hedgehog 2 Contra: Hard Corps Landstalker Beyond Oasis Ghouls & Ghosts Alex Kidd in the Enchanted Castle Golden Axe Phantasy Star 4 Street Fighter 2’: Special Champion Edition Megaman: The Wily Wars (A game that has not had a release in over 20 years) Sonic Spinball Vectorman Gunstar Heroes
this is just a concept but i would like to get some creative input on this idea I've been thinking about for a few years. I've always had this crazy thought in my mind "why not cross over two classic srpgs from the 16 bit era". I'm pretty sure I'm not the first person to come up with this idea but i want to see this running on the Genesis over the snes. I want to slightly change the art style of the Shining Force characters to match up with the FE characters. So here's how I've wanted to cross over the games Akaneia saga x SF1 Elibe saga x SF2 and here's where i go crazy Tellius and Jugdral saga x Shining Force cd The gameplay will be more like Fire Emblem when it comes to battles, your characters strike and the enemy counters. Spells will work like they do in shining force as in they have an are of hit rather than hitting one enemy. Which can be countered if close enough. Recruitment will vary by the origin of the characters as in FE characters will be recruited in battle and the SF cast will be found in the villages. There however will be an exception for SFcd where all characters will be recruited on the battle field. when it come to the type of enemies you will fight on the field they will mostly consist of monsters from SF When it comes to exploring the towns the player will be able to choose whether to explore the villages as the lead FE character, lead SF character, or the player avatar. The player will be able to explore the village and talk to the other characters in the party which can affect support bonuses ( this part I have not thought all the way through) and that's my idea Fire Emblem x Shining Force on the Genesis (Fire Emblem could use a little blast processing)
Metal Sonic Hyperdrive is a heavy modification of Sonic the Hedgehog (1991) by Darkon360/GothicReaper/LoneDevil for the Sega Genesis. with brand new Zones, Sonic CD style gameplay, Music, Playable Characters, and Modes. Starting Metal Sonic, taking Sonic's role as the main protagonist to stop Dr'Robotnik's greatest inventions yet. Also starting special guests such as Kirby, and Somari (who're meant to be Unlockables due to technical difficulties, also there for the lulz.). Credits: Metal Sonic Sprites - Yuski and CS Somari Sprites - Marioguru64 Smash Bros Melee Kirby Sprites - Drshnaps Music Ports - KCEXE Music - Nineko Sonic 2 Level Select & Options port - Esrael Sonic 2 Clone Driver - Tweaker Main Menu, Magnetize Rings, and Splash Screen code - HckTrox Peel Out, and Extended Camera - Selbi Sonic 1 Custom Title Screen Font - Dr-Luxcario Download Patch (Sonic 1 REV00 only)