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Found 4 results

  1. So I'm turning my Hayato into a Dark Knight. Here are the growths and caps. Hayato: HP/65% Str/50% Mag/50% Skl/35% Spd/55% Lck/65% Def/55% Res/25% HP/55 Str/32 Mag/32 Skl/27 Spd/29 Lck/32 Def/33 Res/29 There are like no websites on good skills to give Hayato since barely anyone uses him. I was thinking about Death Blow and Certain Blow to patch up his shaky Skill, and maybe some Seal- skills since he isn't ORKOing any foes. What do you think I should give him?
  2. I made a magic Corrin and I want to have a good magic base kids, so I was wondering who is the better person to marry: Odin, Hayato, or Leo? Like who has higher magic based?
  3. Just a quick question: Is it confirmed that Ben Diskin voices Hayato? Because to me he sounds exactly like Bryce Papenbrook... For comparison: Skip to 17:22
  4. Hey guys, I'm having a bit of trouble at Nohr chapter 20 "Winds of Change" So my units are about on par with the enemies, a bit stronger in fact so they can easily keep up in the combat side of things. But the problem and what keeps getting me is the map's hazard, the wind. It keeps pushing you forward and or pulling you back from the progress you made, and it does that to the enemies too, and that usually left my weakest units exposed for the enemies to just wail on them. Can you guys help me with some advice for this level? I'd be much appreciated. I'm playing on hard difficulty by the way.
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