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Found 8 results

  1. Hi, Today I'm thinking of why should I ever use Kaze when Jakob has way more utility, damage, skill access, pair up bonuses for Corrin, doesn't need Rinkah's support just to have a decent strength, has natural access to a mirror healing skill, tomebreaker to completely shit on tome users, base 6 movement, no movement restriction on desert tiles, better stat distribution including caps (dat -2 str mod really destroys Kaze forever in my book)...and he has 2 more levels to grow out of his bases (with better base strength and def than Kaze and a royal lead in luck at any point in the game), his major problem, speed, being solved by fixing a shuriken instead of a dagger on him and alternating between healing and debuffing/Killing to level up, while Kaze has only access to combat exp. What are your arguments in favor of Jakob or Kaze? Outside from Poison strike, which I already know of, is good, but better used by other units who can actually damage all the ennemy types, not only mages. This is an all routes contest, even if Jakob is the clear winner in revelations due to being overlevelled thanks to several more chapters of utility duty before Kaze joins/rejoins. I should add that in Rev I just put base Jakob with +hp/-res Corrin as his C-support backpack and he solo'd ch7 at base with an iron shuriken>steel shuriken, going the Northern path first to grab Gunter for the Western path, used Gunter instead of MU as Jakob's backpack (my Jakob has15 str and 18 spd instead of 12-13/14-15 at level 12 after this, but got -1 def and -2 HP), without any tonic other than the free HP tonic given in the opening maps. all this while keeping him as a butler, AKA one of the weakest physical classes in the game, both offensively and defensively (25 HP 9 def at level 12 ain't anything special, even the supposed 26.5/10 ain't very good). PEMN, but being able to do this from level 1 should mean something still, especially when you fight ninjas on about every portion of the map on top of cavaliers/archers/fighters/lance fighters/Knights and a few samurais who are totally not a problem.
  2. Hi, Yesterday I began a Conquest run with BR cast. The first thing that I did (even before knowing my +skl Corrin with decent bases in +res -mag from The Choice would be massively speed screwed) was to marry Corrin to Jakob and make him a spear master. Well, Jakob with seal def AND speed trivializes the game so much I have to disarm him in order to let other units do something. He's lv 12 and so awesome even though he can't double shit, it's insane. I'm playing normal classic for once (not ready to step up in hard classic, and the classic mode is mostly to kill any nohrian I recruit in order to keep most of the Hoshidan cast since unit number is limited. I think in hard I'd have to place more carefully (even if Jakob has 14 spd and 15 def with Corrin backpack not even counting Corrin's personal skill making it 17, and 9 or 10 res becoming 11 or 12), but seriously def and speed seals are completely broken, and Jakob still hasn't learnt lancefaire + elbow room (or shelter). My myrmidon Takumi is really good although he's being outclassed defensively by...Setsuna, of all people XD. My Oboro hasn't gained one level without proccing speed which is quite rare (usually she doesn't level speed in 3 levels and ends up as slow as Silas), but she didn't gain a sngle point of def at level 14. Kagero hits like a truck but I use a +1 bronze dagger (the run is a bronze only run, without forges except the dagger since it has garbage MT forever and the ninja class has garbage strength), but in her 1st 2 level ups she didn't level speed at all, I hope for a good speed level up 12>13 with spd+res. Of all of them, Jakob is really the best thanks to the seal combo and benefitting from Corrin support bonuses+skill, I dropped Silas at lv 10 (13 str 12 speed 11 def, not enough to take a spot, and I already field ninja rinkah to pick locks when Kagero is fighting for exp), I play Hinoka (if it was hard mode she would 3RKO the ennemies...12 str at level 14 is really hard to salvage (thank you for making mages squishy in normal mode, in hard she wouldn't even 1RKO them with bronze/iron). So, now I think you guys should really try and adopt Jakob spear master, who renders defense perfectly useless and nerfs ninjas into oblivion (also samurai Takumi since he's faster than his archer self and has enough accuracy + bulk to hit things with WTD and live after taking 1 or 2 hits just like Hinata while having more strength than him). Tell me when you've tried it and seen the results if the awesomeness of spear master skills in CQ, where tanks aren't tanky anymore. You can reclass him to pally then for better res and movement.
  3. Just a random question? Who is the most powerful unit in Fire Emblem, assuming level ups are (example): 10 level ups and a 50 strength growth = plus 5 strength growths. By stats and (if applicable) legendary weapons. I know Ryoma is very powerful but also, so is Lewyn, and even Hector. A list by game would be good to start before going in deeper. Gaiden = Echoes so use Echoes weapons/growths. Same for Shadow dragon and New Mystery.
  4. Which Fire Emblem cast of characters do you find to be the best and worst? Best Fire Emblem Cast for Me: I'd have to say Path of Radiance. The Greil Mercinaries are awesome. I would pick Radiant Dawn's cast too, but the Dawn Brigade kinda cripples RD's character quality a bit for me. Worst Fire Emblem Cast for Me: It's a tie between Awakening and Fates. I could not bring myself to care about any of the characters aside from 2-3 characters.
  5. I was considering running either a Dark mage, master ninja, mechanist, paladin, archer, cavalier, dread fighter or one of the knight(?) classes. I really have no idea; first file was a priestess with magic boon and luck or skill bane, it was decent as a support. For ref; female Corrin here!
  6. Even Sacred Stones is my fav game in the series, when you put all bias aside and look at it as a game in general, it's pretty meh to be honest. The story has one of the best villains in the series, Lyon, and other than the dual lord story, thats really all the game has going for it. The overall plot is kinda messy, but in a way where it still works but very oddly so. And may I mention that the game is EASY. Compared to FE 6 and 7, this game is a cakewalk and doesn't show any real signs of difficulty until really late chapters, where your team will be super buff anyways so it all cancels out pretty much. I beat this game four times and I can say, with certainty, that this is the best, worst Fire Emblem game.
  7. What are your favourite boss quotes from any fire emblem game? I'll start off with the obligatorary: 'Who do you think you are, you think you can stand up to Batta the Beast'- Batta, FE7, 2003
  8. This is just something I came up with to see what answers would come. Personally, I just wanted to start a flame war, but, y'know. Comment below whoever you think is the best unit in the series! I think it's Seth (Sacred Stones).
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