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This was just announced today in Konami's official YouTube channel (I don't know if this was shown at E3 or not?) that they are showing an official TurboGrafx-16 (PC Engine Mini) will be coming. This was very unexpected from Konami themselves to reveal to see the TurboGrafx-16 is finally getting to the Mini Retro Video Game territory like the NES & SNES Classic Edition and the Sega Genesis Mini. List of games showed off from the trailers as of right now and more TurboGrafx-16 games will be announced soon: R-Type New Adventure Island Ninja Spirit Ys Book I & II Dungeon Explorer Alien Crush Super Star Soldier Castlevania: Rondo of Blood (Showing in Japanese trailer only as of right now) Some Japanese title that I don't know about (The one with Kung-Fu had "The" on the title and showing in Japanese trailer only as of right now) Bonk game (I don't know which one it was and showing in Japanese trailer only as of right now) It was nice to see Castlevania: Rondo of Blood was shown in the Japanese version, I don't know if it's going to be included in the Western versions list? I do want to see Castlevania: Rondo of Blood on the TurboGrafx-16 Mini with the English audio from The Dracula X Chronicles and Requiem port. TurboGrafx-16 Mini Trailer (North American version) PC Engine Mini (Japanese version) Trailer PC Engine CoreGrafx Trailer (I think this could be the European Trailer) Update from July 11, 2019: Konami revealed the release date is 3/19/2020 and will be including All of 50 games in One. Update from July 15, 2019: Pre-Order is now live and US Price is available. Update from August 7th: Konami revealed 7 more games which are Namco games in the TurboGrafx-16 Mini will be the final list.
So this just dropped, um... I was wondering where something relating to metal gear was in this entire trailer, did any of you see it? (Other than the beginning obviously). I did not think I'd see a company "miss the point" of a series quite as hard as Federation Force, but hey looks like Konami is right there too. Like Revengance was obviously straying from the formula but they were upfront with that at least and had platinum work on it, but this... I don't see even a hint of relation.
Its not news that Japanese gaming companies like Sega, Capcom, Konami, and Square Enix are not doing so hot. This decline has been going for a couple of years now but its recently come to a head mostly with news of Sega's financial woes and Konami's questionable if not outright criminal business practices. This is due to a number of reasons but they usually center around producing poor products one after the other (ala Sonic Boom), firing their creative minds (Konami), bad DLC practices which dissuade the market (Capcom), and a general shift from producing AAA titles to ports on mobile platforms and Pachinko Machines (Konami and Square Enix). If the recent news is proof of anything this shift in business practice has been detrimental to their companies. For starters Capcom has been on the verge of bankruptcy for the past couple of years and its speculated that they will be bought out eventually despite their strong anti-takeover policy. http://www.nintendolife.com/news/2014/06/capcom_could_be_up_for_sale_after_shareholders_reject_anti_takeover_plan While Sega's CEO has gone on record at admitting their poor products and "betraying" their fanbase their profits are down by 40-50% which is pretty bad for any business regardless and bar Atlus they have no future releases outside of Japan. https://www.youtube.com/watch?v=ZsGlmNM8OhA Konami has had nothing but bad press as of late with the controversial firing of Kojima and the harsh business practices and shift to Pachinko and mobile games. Needless to say it doesn't seem to be helping given that they voluntarily delisted themselves from the NYC stock exchange as a "cost saving measure" http://www.polygon.com/2015/4/27/8503893/konami-delists-itself-from-new-york-stock-exchange My question is as many good IPs and products these companies produced in the past, what the hell happened? Its as if they abandoned a working strategy and catalog of good products in favor of jumping on the mobile bandwagon and have made one terrible decision after the last. I get that the mobile market is huge in Japan but so far it doesn't seem to be paying off at all for these companies and if anything it has had the opposite effect and is driving them to bankruptcy and irrelevance. Sure you could port a game like Final Fantasy over to mobile but what average mom or joe is going to care about it let alone pay $15 for it? I'm not the only one seeing this am I? Anyone else have thoughts or information regarding the Japanese market? Is there something I'm missing or uniformed on?