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Found 4 results

  1. Kuronga

    Picnic - FEH

    <--- Lecture I love Lukas x Felicia.... and Fernand... is a Sugar baby X'D I need him in FEH
  2. Lukas, Sharp Soldier Stats: 42/32/19/35/13 45/35/22/38/17 48/38/25/41/20 Default Set: An often overlooked unit Lukas is one of the best physical tanks in the game. With 38 Def (41 with a boon) Sword units have little hope to scratch Lukas without a charged Special while both Lance and Bow units will struggle to get rid of him within a single round of combat. Even Axe units with their color advantage will struggle to defeat him without appropriate skills and buffs. His low Spd means that he will get doubled by the majority of the roster but that plays into his hand due to the existence of Quick Reposte. This way he can charge up his Special and counter an enemy for massive damage, potentially killing them. His base 35 Atk is pretty solid, too, so he doesn't have much trouble dealing proper damage. If anything there are very few things that can survive an Ignis proc from Lukas. But he has one big weakness and it sticks out like a sore thumb. Any mage whose name isn't Henry will tear him apart due to his atrocious resistance. He has no way to compensate this flaw which makes him an easy target for Reinhardt or -blade mages, both common in the Arena. With the buffs to Breath weapons Dragons are becoming more relevant and they are just as effective as mages in killing him since they target his awful Res. This heavily hampers Lukas and puts him in a niche spot right now, as the meta favors ranged attackers. Overall, Lukas does one job well and that is being a physical tank. While he won't be reliable for regular Arena runs he is worth considering in Arena Assault where you are more likely to face diverse teams. If any team happens to have only physical units and even more focused around Red or Blue units Lukas will most definitely wipe out that team by himself. Builds: Budget Tank Steady Breath + Quick Riposte Brave Lance
  3. Hi! Right from the start Lukas emerged as a favourite character of mine in SoV, and not just for his voice. However, he seems to often be dismissed as a boring/’Nice’ character (he’s even been called stupid with regards to the Royal Sword revelation), so I thought I’d give some of my thoughts as to why I don’t think this is true. (BTW, some of these thoughts are a mash-up of posts I’ve made on tumblr, so if you think you’ve read these before, it might be that you’ve come across my tumblr posts – and I’m not plagiarizing!) I haven’t played Gaiden but I understand the dialogue is pretty sparse in that game, and I’m assuming a lot of the character writing in SoV was retrofitted to Gaiden’s story. It makes perfect sense to make Lukas, who acts as the player’s guide in the first chapter, the calm and experienced soldier, and I think a deal of care and consideration went into his backstory to give an explanation for why he is this way. Firstly, let’s consider what we learn about his character early on in the game. His dialogue is not just explanatory for the sake of the reader; it also comes across as very measured and calculated, which is borne out by his English voice acting. He does not mince words and he says only what to need to at that time. Despite his role as tutor to the Ram villagers, he’s quite content to defer to Alm early on in the game, and he is not a leader; he prefers to work behind the scenes, a fact that is made more evident in the DLC, when he prepared a contingency plan that most of the Deliverance was not privy to. Both of these traits can cause him to be read as ‘cold’ or ‘dull’, however, I thought he came across as someone who’s been conditioned to suppress emotions to the extent that he struggles to recognize them in himself, and who takes himself by surprise when he does react strongly. It was really interesting, then, to read his support with Clive, and to see his dialogue with Alm in Act 3, where Lukas talks of his family and upbringing. From the former we learn that Lukas does indeed feel detached and emotionless. From the latter we can deduce that Lukas had an abusive childhood – if not physically, then at least emotionally. He is not close to his family, he does not speak as if he misses them; his father forced him to train as a soldier, and his brother forced him to join the Deliverance in the hopes that Lukas might die. Incidentally one hallmark of childhood emotional abuse is the unconscious numbing of emotions as a preservation technique, resulting in a personality that presents as rather cold and unfeeling. It’s not the only possible explanation for Lukas’s personality but it’s probably the best assumption we can make given what details the writers have given us. Here are some other consequences of childhood emotional abuse that fit with the information available to the player: Feelings can unconsciously bottle up until the pressure grows so great that they’re released at the slightest provocation. In the DLC we learn that Lukas can (and has) lose his temper; he beat up a former member of the Deliverance when the latter called him a ‘backwater buffoon’. Such an insult would be a flimsy excuse for any person to start a fight, unless it was the cherry on the icing for a man like Lukas. Victims are often very self-critical and prone to thinking more highly of others than of themselves. This fits perfectly with Lukas’s lack of leadership desires/tendencies, as well as with his introspection in his supports. Lukas really enjoys reading – and not just any old book, he prefers novels to, say, books on tactical warfare. For people with suppressed emotions, pastimes like reading are great because they allow for emotional output in a safe, controlled environment. I like to headcanon that despite how Lukas presents, he’s probably found himself having the occasional cry over a good story. In short, I feel as if the writers were very deliberate in their choice of backstory for Lukas, and that they did a great job at presenting a character with minimal lines. I also don’t think it coincidental that we learn more about Lukas’s upbringing than is typical for a Fire Emblem character, since it seems key to his character. Now, as to accusations of his stupidity in Chapter 3; here’s why I disagree, and think he’s actually displaying intelligence and caution: Here’s the dialogue from the scene: Tobin: Whooooooa! Check the sword! That is one impressive piece of hardware! I’m just gonna— Tobin: Hng…! Whu… Huh? This thing weighs a ton! It won’t…budge… Lukas: This must be the Royal Sword of Zofia. Alm: What’s that? Lukas: Long ago, Rigel presented this sword to Zofia as a symbol of friendship. It’s a very special treasure—only one of royal blood can lift it. Alm: Hmm… Interesting. Here, Tobin—let me have a go at it. Tobin: You?! Pfft, please. If I can’t lift it, there’s no way that— Huh?! Alm: Sometimes I don’t get you, Tobin. This thing’s light as a feather. Was this all some kind of jape? Who put you up to this? Tobin: But…but it wasn’t a jape! Zero japes! I thought my arms would snap just trying to lift it! Alm: Hmm. But that means… Lukas: By the gods… You can wield the Royal Sword! …Hmm, what DOES that mean? Alm, are you… (Note: This is one of Lukas’s most emotive lines in the entire game) Alm: …… O-oh, come on. It’s just some legend. You don’t actually BELIEVE it, right? I’m sure everyone can use this thing! Well, except Tobin. And…um… Look, I’m sure the Zofian royals made up a story to keep folks from nicking it. Lukas: …Well, that didn’t exactly work out now, did it? But perhaps you’re right. Tales do have a habit of getting taller with time. Either way, it seems clear the blade belongs with you. (Note: Lukas’s voice actor, here, returns to Lukas’s usual dry delivery; all hint of emotion is gone again). Alm: Are you sure? I mean, we could have other people give it a shot. Lukas: It wouldn’t work. You alone seem able to tame this legend. And we wouldn’t want to see so fine a treasure wasted, would we? Take it. First of all, the choice of characters to include in this scene is worth noting. We have Lukas rather than Clive: Clive, who’s already be shown to be pondering Alm’s parentage, would be far more interested in the sword and whether or not the legend is true, which would ruin the story at this stage for the writers. It also adds to the knowledge we have (or will gain later in the DLC) of Lukas’s academic interests; I can imagine Lukas coming across this legend in a history book, perhaps at Zofia castle itself. We also have Tobin rather than the other Ram villagers: Tobin the joker, who’s more easily dismissed by the others, and who isn’t going to dwell on what it implicates for Alm. Secondly, let’s look at Lukas’s dialogue in particular: Lukas is the one to introduce the legend to Alm and Tobin in the first place. He’s obviously very familiar with the legend, since it’s the first thing that comes to his mind, and he probably does believe in it, or else he wouldn’t bring it up once Tobin shows he can’t lift the sword. Lukas is shown to be judicious with his words and he doesn’t speak in haste. Lukas is genuinely astonished by Alm’s ability to lift the sword, displaying a rare showing of raw emotion. We know Lukas is not unintelligent and we can assume he is putting two-and-two together here (I also like to headcanon that Lukas was persuaded by Mycen to try and recruit Alm; it would fit with Lukas’s character that he would be tenacious, and he gives up rather too easily at trying to recruit Mycen at the beginning of the game). Immediately after Lukas is shown to be wondering whether Alm is of royal blood, he changes his tone and is more than happy to dismiss the legend – which he brought up in the first place, mind you – and agree that tales grow taller with time. This is the important part: Lukas dismisses the idea that anyone else should attempt to lift the sword. He doesn’t even try to lift it himself! In fact, Lukas not only discourages Alm from giving other people a try, he says in particular that ‘it wouldn’t work’. But Lukas, you just agreed that the legend is probably untrue! ‘It wouldn’t work’ suggests that Lukas still believes that the legend IS true and that he believes no one other than Alm is able to lift the sword. So, why doesn’t Lukas expound on the significance of the sword from there? In fact, why doesn’t Alm? Bad writing on the part of the writers? Not necessarily… think of what the consequences would be: Alm is already the leader of the Deliverance, so announcing Alm to be of royal blood couldn’t cause him to rise any further up in the ranks at this point. Additionally, Clive announced Alm as leader of the Deliverance precisely because of his ‘common’ blood – so far everyone minus Fernand has shown to be on board with this, so Alm being revealed to be of royal blood at this stage would only be detrimental to the Deliverance’s cause, especially since the reveal would be on the rather flimsy basis of a legendary sword. It fits perfectly with Lukas’s calculating, tactical mind that he’d think it better that Alm’s ability to wield the sword be kept from the rest of the army at this stage, hence why he’s quite happy to agree with Alm that the legend is probably false. As for Alm himself, it’s only natural that he dismisses the legend; accepting that everything you’ve known about your heritage could possibly be false is a huge deal at this stage, and most people would probably react the same way if they were in Alm’s shoes. Of course, the real purpose of this scene is a) to give Alm a better and unique weapon at this stage, fitting to Fire Emblem lore and his status as the main character and b) to give yet another heavy hint to the player (in case we weren’t paying attention before) as to Alm’s true heritage. But all of that doesn’t mean that the writers didn’t also put some thought into the choice of characters and the dialogue.
  4. Hey everyone, I've been doing a monthly Voice Actor series with different Fire Emblem Heroes' VO performers. This time I got Greg Chun because he was lucky enough to score the role of Ike in addition to Ephraim, Eldigan, and Lukas. I found out that he also did Lukas' voice for Fire Emblem Echoes: Shadows of Valentia, and that he found it intimidating to embody everybody's favorite mercenary. Greg has some great insights about breaking into voice acting, overusing your voice, and a little bit on the process behind winning some of his roles. He actually broke into VO through an Arnold Schwarzenegger impression! https://comedyngaming.com/news/interview-greg-chun-fire-emblems-new-ike Hope you enjoy it!
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