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Found 17 results

  1. (I also posted on FEUniverse, since I'm lazy, I'll just basically repaste what I posted there.) Hi! I’m Polinym, the king of FE1. Have you ever wanted to make your own FE1? No? Well, if you ever want to, now you can! Here's a demo of the kind of things you can do with Basilisk: This is the Basilisk editor I created to aid in my FE1-modding endeavors, and recently I’ve decided to lend it out to all the 7 other people out in the world that care about FE1. This editor has nothing to do with FEGBA builder, instead it uses a Project system. You start with a Project folder with Text Files that contain all of the game’s data, either in a human-readable format or in a simple list of bytes. You make all your edits in your project, then Basalisk compiles it into a ROM! Get here: Basalisk’s Github Repo (Release Only) I’ve got some more makeshift editors that you can use with this, like a Map Editor I made in GameMaker, but I’ll add those later. Also, I’ll eventually get around to writing up some kind of guide or wiki on how everything all works, but in the meantime, you’ll just have to figure things out. Virtually everything important is written in plain English. Just try to preserve as much of the formatting as possible. If things are formatting incorrectly, Basalisk will likely throw an error. Note: This is only compatible with the modded ROM, the patch for which I’ve included with the editor, and that patch must be applied to an ordinary Japanese ROM. The reason for this is that I’ve added a whole bunch of mods over the years to make adding new content to FE1 not a horrendous nightmare. (Heh heh, Nightmare…) I’m kind of a n000b when it comes to software licensing, so here are my Terms of Service: By using Basilisk, you agree to the following: I won’t claim this software as my own, nor will I try to modify it or give it away without crediting Polinym for it. I am aware of what Hexadecimal values are, and feel comfortable using them and decimal numbers interchangeably. I understand statements like, “Jake’s index number is 0x2f”. I understand that somewhere, at some point, I will make a mistake that throws an error in Basilisk, and I will politely ask for help from Polinym when this occurs after I have thought about what might have caused the issue myself. I understand that FE1 ROMs have serious space issues, and if it becomes an issue when compiling, I will either use the dictionaries provided or ask for help if I do not understand how to use dictionary compression. I am willing to try to figure things out for myself while resources or guides are not available by Polinym or anyone else on how things in FE1 work. I will use common sense when it comes to figuring out what each text file does. I understand that Basilisk is not capable of editing every single possible thing in the ROM. Polinym is only one man, and has lot of obligations, like to his indie game, Octo Vinctum. I acknowledge that the protagonist of vanilla FE1’s name is Mars, and will not try to misrepresent this character’s name. I am aware that I cannot win against Gharnef. The editor has a Unit Maker GUI built-in, which should aid you in editing units for now. Enemy units can be created by using the code provided in the ThingMaker.py code file I included with the repo. If you know how to code in Python, you can hopefully figure out how ThingMaker works and will be easier-ish for making enemy units. I hope this thing works for you. Good luck, pantsless princes and princesses of the forest! >:] Also, if you want to support Basilisk, then check out my other work, my just-released indie game,Octo Vinctum. It takes a bunch of inspiration from Fire Emblem!
  2. Am I permanently stuck? I completed Celica’s path first but did not go to Duma Tower yet. I use Alm’s path to go up to Dragon Crater, then I get locked in. I go over to Duma Tower and complete and Jeddah just mentions about watching Alm struggle. I go back to Alm and try to move a few times (thinking this would trigger a story event). It does nothing beside telling I can’t move. I go back to Celica’s side and she’s not on the map (because she’s in Duma Tower). Did I break the game? If not, how do I get out of this mess?
  3. Which old fashioned console do you prefer? Ranging to the Atari to the PS1. Ta da, fixed it. Thanks for the witty feedback guys. :3 I prefer the MS-DOS, I grew up playing on that shit.
  4. So I've been playing Gaiden on the NES, and I'm honestly pleasantly surprised this game is of course dated I mean it's almost 30 years old and in the gaming world that's an eternity but I honestly think it's ahead of it's time, narrative wise it's lacking but for an NES game the sense of scale is spectacular, the tactical elements are there, the element of exploration is very well developed, i honestly don't get why this game is so ostracized by this community, it's weird and it's different but it's innovative and fun, and simple and endearing, why do people hate this so much? It's not bad
  5. I did see some game companies were bundling a bunch of classic and nearly classic games and porting to modern consoles as Collections like the Mega Man Legacy Collection series, Street Fighter Collection, Capcom Beat Em Up Collection, Sega Ages, The Legend of Zelda Collector's Edition, and much more. So what do you guys think if Nintendo and Intelligent Systems did the same by putting all the classic Fire Emblem titles into a big bundle as Fire Emblem Collection or whether might they call it? Do you guys think the NES + SNES titles might be in Collection 1, the GBA + Tellius titles will be in Collection 2, and Collection 3 might put the Nintendo DS and Nintendo 3DS titles. Or do you guys think the Nintendo DS titles should be bundled to Collection 2 and save the Nintendo 3DS games for a later time after Collection 2 releases? I know that Nintendo did add Nintendo DS games to the Wii U Virtual Console. And plus, they might put amiibo support with the Fire Emblem characters to do new challenges in the Fire Emblem Collection similar to the Mega Man amiibo on the Mega Man Legacy Collection. I'm not saying this will most likely happen to be on Nintendo Switch. I'm just wondering how would this work as a big Bundle Collection game? Just post your thoughts about which games might be included? I'm pretty sure the Collection 2 might have the GBA, Tellius, and NDS titles will most likely be released outside of Japan, but I possibly think the Collection 1 might be going to be Japan-only since the original NES and SNES titles weren't released outside of Japan. (I don't know if they can get Treehouse, 8-4, or another localization team to do the entire text from The Binding Blade and New Mystery of the Emblem if Intelligence System puts those two in Collection 2 since those were the only non NES and SNES titles that weren't released outside of Japan)
  6. I used to post this on Reddit and Amino a while ago, This is a reupload of the posts, so go check it out: https://aminoapps.com/c/fire-emblem-amino/page/blog/exclusive-sov-character-in-gaiden-art-style/N43l_e4KuMuaG60KP8zJz6Pqo2GbqNwmk7n Hope you enjoy
  7. So, having just about beaten this game, I am indeed pleased at all the obvious love that went into it. It didn't have a lot of the silly things that dragged Awakening and Fates down, had a lot of neat mechanics changes, made fantastic use of the secondary characters (for example, May, Boey, and Saber remaining relevant all the way to the very end), GREATLY expanded the story and dialogue, had wonderful voice acting...it was a treat. So before I go into the things I miss, I wanted to make it clear that I still consider this to be a good remake. That said...I'm someone who also really liked the NES version, in-spite of all it's flaws. And while this remake was great in it's own way, I felt there were a lot of little things that I missed. I'm only going to cover the atmosphere, this time, as this post ended up being WAY longer than I thought it would be. But, I'll get into other nitpicks in the future. For now, here's just the atmosphere. Number 1: Atmosphere One of the things that always stuck out to me about Gaiden was just how...bleak it was. From the minute you start, to the very end, the tone is generally very somber and tragic. Where the remake feels like you're trying to prevent bad things from happening...the original felt like the bad stuff had already happened. Part of the whole point of this game (and why Celica was so willing to offer herself to Jedah) was because the world was on the brink of dying. The land was dark and ominous, the literal dead were walking the Earth, and the soundtrack was EXTREMELY depressing (with only a handful of "positive" tunes in there). Celica's decision to sacrifice herself to Duma wasn't because she was naive and stupid (as you'll recall, she asks him WHY she should believe what he says). It was her believing that the whole world was dying. If she did nothing, everyone and everything in the world would die (as far as she knew). She wasn't stupid, she was desperate; and Jedah actually did a really good job of playing upon that (seriously, props to the writing team; these characters were really well-written). In any case, the original Gaiden did a WAY better job of selling me on just how desperate things were. The villages were a lot emptier, the color palette was significantly darker... ...The characters weren't nearly as handsome and well-groomed as they are in Echoes... ...and the soundtrack was generally a lot more depressing. There were a lot of new songs composed for this remake; and many of them were a lot cheerier and/or relaxing than the original songs. And even some of the original songs that were used were radically changed and/or used less frequently. For example, compare this... Village Theme (Echoes): https://www.youtube.com/watch?v=pkAjHxLKTfE A fairly neutral piece of mood music that's just kind of...there. It's not CHEERY or anything, but it's relaxing enough that you feel safe and confident. The grass is green (even in the supposedly "baren" Rigel Empire), the houses are standing, the sky is blue...you're feeling pretty good. The GAIDEN music, on the other hand... Village Theme (Gaiden): https://www.youtube.com/watch?v=HGg97xkg4DQ Yeah. IMMEDIATELY, it sets this somber, outright oppressive atmosphere. It's depressing, and extremely monotonous. However, it's monotonous in a good way. Alm's argument with Mycen, as well as Lukas' speech about how desperate things are, hit a lot harder with this song droning in the background. And that isn't the only time it's used, either. It is used in every village you come across in the original game, save for the Sage's Hamlet and both port towns. Every village you come across is supposed to be in a state of desperation; and the original song reflects that a lot better. That said, Echoes DOES use this song once. Though, sadly... https://www.youtube.com/watch?v=io2yXqWVa4g It now sounds a lot more uplifting; as this has been turned into Alm's triumphant "I'm going to rise up and join the army!" theme. Still would've at least worked well for Lukas' recruitment speech, at least...but still missing the sense of despair the original had (to me, at least). The other town theme (the one that played for the aforementioned port towns and Sage's Hamlet) is also the same way. In Gaiden, you feel very...emotional, when you hear it. Encounter (Gaiden): https://www.youtube.com/watch?v=4Hj0eM_YkuA Like, the characters themselves are happy...but they're happy in the context of a world of tears. The song is just as much sad as it is happy; being played as the recruitment theme AND the theme that plays when random villagers are talking about how many people Barth and Grieth have slaughtered. Like, the way the song is cheery, but desolate at the same time. The characters are smiling, but they're smiling in the face of unspeakable pain (or so it sounds to me). The Echoes version, on the other hand, is just happy through and through. Encounter (Echoes): https://www.youtube.com/watch?v=WXF8HFGRvgU And it IS great, don't get me wrong! I love the way it's used in the Remakes, too! I just wish they had maybe...I dunno, constructed two different versions of it. Maybe the above piece could have been the "holy cow, Est has been reunited with her sisters!!" theme, and the other could be the "port town of sad and lonely people" variation. And finally, there's "Celica Map 2/The Sacrifice and the Saint". Once again, this is the case where I like what they did with the remake...but still wish they had found a way to recapture the mood of the original. The Sacrifice and the Saint (Gaiden): https://www.youtube.com/watch?v=CCAfEHiuI6E Now, instead of playing exclusively as Celica's "Chapter 4 Battle Music", this was, instead, the "Victory" theme. The theme that played whenever there was only one enemy left, in ALL Celica battles. In a vacuum, it's obviously not as well composed as the remake. But, it DOES do a better job of supporting that aforementioned "oppressive atmosphere". It's faintly triumphant, but it also sounds desperate at the same time. Like, the characters are winning, but, it's just one step in the long, LONG ordeal that Celica has ahead of her. She's won the fight, but she's still got the entire war ahead of her. But the Remake... The Sacrifice and the Saint (Echoes): https://www.youtube.com/watch?v=QxI9G3v-n4o Well, it works fantastically as an endgame battle theme. But, once again, it is WAY more triumphant and hopeful than the original. And that's something I find regrettable. Had they kept that same sense of despair throughout the whole game, it would have made Celica's decision to sacrifice herself to Duma make a little more sense. It wouldn't have been smart, necessarily...but I could totally buy her just being really desperate to save her dying world.
  8. So the SNES Classic isn't actually being discontinued after two weeks. It's gonna keep selling until sometime in 2018. As for the NES Classic, it's making a return next year as well. So if you missed out on the NES Classic, your chance to get one of the new 50 units will be here soon.
  9. If you are one of those special people that managed to buy an NES Classic this past year, then I have some good news for you. In the past few months, applications like Hakchi and RetroArch allow us to put any NES, SNES, GBA, and many more onto our NES. Now it is possible to play Fire Emblem 1 all the way through to 8 on your television. Of course you can always play emulations on your computer, but I've always enjoyed playing NES and SNES on the big screen. The menu music now is the 8 bit FE theme song. I'm thinking about making an entire FE theme for the NES Classic. I hope this thread inspires someone else with a mini to download the FE titles. This tutorial is not mine, but it is the best one out there right now. NOTICE*- The GBA games (FE6, FE7, FE8) require a Wii Pro Controler if you would like to enjoy the full experience. It is still possible to play them, but the NES controller does not have bumpers.
  10. So I've been toying with the idea of a look into the Strategy-RPG, and tried to come up with the most simple but fun-to-play concept. I made some 8-bit sprites in 8x8 map sprites and 64x64 portrait sprites. I was wondering how I could make them better? It's real hard with the 8x8-4 colour limit. :D
  11. So I have a question how good is the remake of fe1 (shadow dragon) l heard it was terrible; how faithful are any and all remakes in the franchisw for that matter?
  12. Heya! I was wondering if there was any documentation out there for FE1/FE2 hacking. I haven't seen any resources whatsoever available for either of those games, and I'm sorta interested in tinkering with them. Anything would be helpful!
  13. Pretty nice price there. Unfortunately the only one of those games that I'd play for a while and don't already own is FF1. So... yeah, probably not getting it unless more games are added. Like DQ.
  14. I mean, yes, I do find it very clunky and it did not aged exactly well, but here's the thing: just like with the original Legend of Zelda, it has its special feeling of being into a unique adventure. In this game, despite the very basic graphics and - while still good - music and an absolutely terrible interface, it feels especially good to conquer any chapter. You get the same boost of energy as when you conquer a dungeon in Zelda NES. And for this reason, I still like this game, even if I first played it this year, because it gives you a satisfying feeling of being on a special, epic quest, which only FE4 succeeded to entirely replicate so far in my opinion. Am I the only one who still enjoys Fire Emblem: Shadow Dragon and the Blade of Light? Sorry for this wall of text filled with bad English...
  15. MrKisuke

    NES graphics

    Does anyone know how to edit around the graphics (specifically the mugshots) of the NES FE games? I want to make better looking mugshots for the characters and maybe even the class related sprites. I've already updated the mugshots for Cellica, Alm and Clea. The lip flaps aren't shown, but they are complete. Alm arum_8 bit.bmp Cellica cellica_8 bit.bmp Clair clea_8 bit.bmp
  16. So, I wanted to play a couple of the older FE games (specifically Genealogy and Binding blade) but the I can't find a working emulator in my phone. Now the thing is, I don't own a computer or laptop so I'm forced to rely on emulators such as GBA4IOS and SNES4IOS and provenance and so on. But recently a lot of them haven't been working GBA4ios and provenance have both been revoked and the SNES and DS emulators keep crashing. I just wanted to ask is there an alternative to the GBA emulator can I stop the SNES and DS emulators from crashing?
  17. Hello there Serenes Forest! You might remember a while ago I tried a random Sacred Stones run... Well, I gave up on that, since doing most of the stuff I was doing was tedious, so I gave up. Instead, as you see here, I will be playing FE:Gaiden, since well... It's Gaiden. I've never really seen a run on it on SF, so I thought I might give the real black sheep(Besides, SS is probably more of a gray sheep than it would be a black sheep) of the Fire Emblem Series. Gaiden, as the word means, is a side story to Marth's first game, Dark Dragon and the Sword of Light(Or Shadow Dragon if you go by the remake). It features some characters from FE1, and takes place about a year after FE1(I think, I know it takes place between Marth's first and second games.) [spoiler=The Beginnining ] If you leave it on the title screen you get some backstory on the game's setting. So far, as it says, there's two sibling gods on the island of Valencia. Can't have love without hate. In half? Then doesn't that make it two islands now if that was done? We only have two main countries here in this game, so don't expect doing to different countries in this game. Make note of this. You won't need to make note of this, because you'll see. And our first thing Gaiden has different from other Fire Emblems, is that there are explorable towns. I'm not sure why other FEs didn't try this, as it doesn't seem like that bad of an idea. Maybe someday? Also, here we have two people here, whom will talk... Right now! And that was sword training? It looked more like Alm(The blue guy) was just running into you then twoards the house and running into you again over and over. So is Alm a kid or something? I don't think people would say exactly that to a teen or adult. Then why don't you take care of them? You look like you could if you could be rammed into over and over and not budge. Anyways, I guess we need to go do... Something... Hmm? What's this here? Some kind of meeting? Uhh... Ok? Is it the guy next to you? Three of these guys say the same thing, so I'll try talking to the red guy. A chicken coup? Oh, that kind of coup! Why? Well, I don't know yet, but problably "Grr I want power so that's why I did it!" I mean, its a NES game, would the plot be THAT complex? Then just grind on some stuff like the bandits outside. Mycen? Purple armor guy? He's a general? Then why doesn't he fight those bandits? K. K. I guess? Mycen? So your just going to let the bad guy come and attack this village? What a jerk. Unless you're playing on casual mode(No this game doesn't have it) Yea... SHOTS FIRED! SHOTS FIRED! *Cue airhorns* So Alm does have a portrait, and talks! I thought he would just be silent the whole game. Your welcome. And here we have the first ever playable soldier in FE. Yes, they are actually a class, not something to slaughter. Lets see what the other three have to say. You! Yes you! I have the feeling he might get into trouble. Also, dat face. YOUR NOT ROBIN! Unless... *Gasp* Possible ancestor? Glad to see someone realizes this unlike some OTHER people. Also, calm down, don't be so angry. Well, lets see what could be in these woods... Surprise! Those bandits Mycen talked about! What a twist! I'm right at the limit of images I can put into one update(What I use for uploading images only uploads 50 at a time, per hour) so, We'll see stats and our first battle next time! Edit:I should change that this LP is not exactly completely blind. I have played a little of this game before, seen LPs in other places, and I've read a summary of the story, so plot wise I know somewhat what is coming, but gameplay wise is a whole different story. Some advice would be helpful, but don't give away things like secrets and the like.
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