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Found 3 results

  1. Hello everyone. I am a new member of the forums who acquired a copy of Fire Emblem: Awakening a couple of weeks ago and now have enough free time to play it. I previously played Fire Emblem: Shadow Dragon in 2014, and Fire Emblem: New Mystery of the Emblem in 2016, before real life events forced me into a gaming hiatus. It has thus been a while since I have played a Fire Emblem game, and I do not know too much about any new mechanics that started from the 3DS era. With that in mind, I would like to have my experience with this game be one that is attractive enough for some users to respond. Which approach would be more interesting for you to see? The options are below: * Taking the most direct path to beating the game. This would involve me choosing the Normal and Classic modes and setting the Avatar to be female with a Magic strong point and Defense weak point. While I am not going to truly play it like a speedrun, I will not be visiting any locations or taking on any extra content (such as Paralogues) outside the direct route to victory to keep things simple. Anna merchant spawns are fair game to pursue at any time, though. * Allowing votes to decide which modes and Avatar configuration to take, which chapter strategy to carry out, which items to buy, which Paralogues to accept, which dialogue choices to make, and so on and so forth. Voting will be allowed at the end of each chapter. * Choosing the hardest modes right out of the bat, which would be Lunatic and Classic modes. I will use every trick in the book that does not use Wi-Fi, DLC, or save-scumming, and will publish my strategy for each Chapter and Paralogue to maximize the odds of victory. In any of the three above options, if a game over takes place, I will adhere to the Ironman rules and start the whole game over. No Wi-Fi or DLC content will be used at any point in this adventure. I am also open to requests, for the few people willing to make them. After the weekend, I will start my playthrough based on the responses that I receive in this thread.
  2. I have just started playing Shadows of Valentia and have used the DLC to get my units (aside from Alm) to their second tier classes (Gray- Myrmidon, Tobin- Sage, Clive- paladin, Python/Kliff- Sniper, Faye/Silque- Saint, Lukas/Forsythe- Knight, Clair- Falcon Knight) and want to know what levels I should be before trying to get the Dracoshield in act 1?
  3. Hey uhhh so I'm pretty new to the forums, but I've done drafts IRL with my buddies so I wanted to give it a shot on here with my most recently completed FE game, FE9. So let's see how this goes! I'm gonna go with rules my friends and I usually do for FE7/FE13 runs, combined with the rules from here. So a few quality of life changes and additions to make my first Serenes draft easier for myself. If people could help me out with drafting itself if I screw up somehow, that would be nice! Thank you! Drafting 1. This draft is for 5 players.2. Ike, Titania, and one of Tibarn, Naesala or Giffca are free for all to use.3. Nasir and Ena will be drafted as a pair.4. The game will be played on Normal Mode. (because wah wah im bad at fire emblem) Rules 1. Undrafted units may recruit characters, Rescue and Shove/Smite undrafted characters, partners and NPCs, trade, Escape, and dig up items in the desert.2. Undrafted units may not do anything not listed above, including but not limited to meatshielding, building Supports, opening Doors and Chests, and Arriving .3. There are limits to how much BEXP may be used, and this is explained in detail below.4. Partner and Other units may do as they please without penalty.5. Defend chapters count the last played Player Phase for turns if the timer is waited out.6. Chapter 27, Part 2 is not counted for final turncounts.Penalties 1. Undrafted units have a 4 turn penalty, per unit per chapter (Chapter 17 counts as 4 chapters).Exceptions 1. Reyson and Janaff/Ulki may be used to obtain the Knight Ring if undrafted. They may not perform any other disallowed actions without penalty. 2. Volke may be used in Chapter 10 to unlock doors and chests if undrafted.BEXP Limits Ok so basically I'm stupid and didn't understand how that table worked soooo I'm doing it different and a lot more simple. 1. You can only use BExp to top off the level of a drafted Unit until Endgame. 2. Titania cannot use BExp until Endgame. 3. All BExp can be used at Endgame however the player pleases. 4. The player can give 1 level of BExp to each of these characters, if drafted Rhys Mia Ilyana Mist Rolf Nephenee Brom Sothe Astrid Tormod Players/Teams: Tootsie: Ilyana, Reyson, Mist, Lethe, Stefan, Janaff, Brom, Geoffrey TheJuk: Oscar, Kieran, Tormod, Mordecai, Gatrie, Elincia, Rolf, Largo Solvaij: Jill, Tanith, Muarim, Haar, Zihark, Nasir/Ena, Ranulf, Tauroneo Da Bear: Marcia, Makalov, Soren, Mia, Sothe, Ulki, Shinon, Bastian DarthR0xas: Boyd, Astrid, Volke, Rhys, Nephenee, Devdan, Calil, Lucia
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