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Found 1 result

  1. Hello everyone, It’s NekoKnight, your friendly wet-blanket, parade-rainer and the general reason why we can’t have nice things. Today, I’d like to discuss the story of FE: Shadows of Valentia. SPOILERS AHOY! You have been warned. In a number of threads I heard people bring up their individual questions and complaints about the writing but as a whole, people say it’s a big improvement over Fates. And it IS a big improvement over Fates (thank the gods) but it also has similar elements that made Fates so bad in the first place. First I’ll do a review of the story and then discuss why it’s actually more like Fates than some people realize. Keep in mind that there are a lot of things to love about SoV, especially the excellent world-building endeavors, but this review and analysis are to discuss just the plot. The Review Analysis Fire Emblem Echoes: Shadows of Valentia is kind of like the Phantom Menace for Star Wars. You thought Jar Jar was annoying, and that bit with the midichlorians was kind of dumb, but overall it was an entertaining story. But on closer inspection, you find it's not just a few things wrong with the plot, everything is wrong. The heroes, the villains, the plot devices, the themes and the overarching plot are just nonsensical. I don't hate the story or world of SoV. It has some interesting themes, great world-building and more than a few cunning bits of dialogue. I'm glad the game was made and would recommend it to others, but at the same time, as someone interested in storytelling, I can't ignore its flaws. What did you think?
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