Jump to content

Search the Community

Showing results for tags 'proc skills'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Important Links
    • Serenes Forest Code of Conduct
    • Mistakes or Errors on the Site
  • Important Forums
    • Announcements
    • Member Feedback
    • Site Content
  • General Forums
    • Introductions
    • General
    • Far from the Forest...
    • Creative
    • Fan Projects
    • General Gaming
  • Fire Emblem Forums
    • General Fire Emblem
    • NES and SNES Era
    • GameBoy Advance Era
    • GameCube and Wii Era
    • Nintendo DS Era
    • Nintendo 3DS Era
    • Fire Emblem: Three Houses
    • Fire Emblem Heroes
    • Related Games
  • Miscellaneous
    • Forum Graveyard

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL







Found 1 result

  1. Basically, I can't push myself to chose between (mainly) Astra and Luna; I limit my units to two proc skills (as 3 or more are a waste since the skill with the lowest activation priority will have a very low activation rate), and one of these two skills is generaly Sol... Units like MU, Chrom or Lucina get Ignis/Aether respectively, but as for the others... Luna has a higher activation rate, but is only useful when you barely do any damage; Astra on one hand, has a lower activation rate, is useful in most of the situations except when you do but little damage; on the other hand, it reduces Sol's activation rate... Maybe I could use Lifetaker/Renewal instead of Sol, but Sol is definitely better. Most of the time my units end up having Sol and Astra (except for Chrom!Inigo, I wanted to give him """Sol+Luna=Aether""" just for the heck of it ^^" ) Help?
  • Create New...