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So I played FE12 a long time ago, and back then I didn't know about the 3 DLC maps, so I didn't get the save with DLCs before starting my playthrough. At a time when I'm considering playing the game again, I'd like to do the DLC maps too, but I don't want to erase my save from back then, or use a copy of the rom to play the dlc maps, etc .... So I'm wondering : is it possible to add the DLC maps to my pre-existing save file, or to add my save file to the save file with all DLC unlocked that is available online ? Thanks by advance 🙂
I made a simple editor that allows changing class, stats and inventory of a unit which can be found here: https://github.com/vince11/FESOV-SaveEditor/releases You need to use FEST to decompress the save as I have not added it in the code. Instructions: Dump save file using a save manager (e.g. JKSVM) Make a back up just in case Use FEST to decompress the save file to get "Chapter_dec" file. https://github.com/RainThunder/FEST Run program, Click File -> Open, select the decompressed file and edit stuff Once finished, Click File -> Save and compress the file using FEAST Note: Item changing will work best if each unit has an item. You can only edit a unit's item if they are holding something. Sometimes if a unit is not holding an item it accesses the item of the unit below them (not going to break your save file) You need the DLC loaded to access dlc items/classes Max stats of the unit does not scale with the class as I don't have data for it, so max stats is the max stats https://serenesforest.net/fire-emblem-echoes-shadows-valentia/characters/maximum-stats/ (Cipher characters' max stats are just placeholders) Thats All!, I am not very good at coding so feedback would be appreciated.
While working on uncovering the Item ID's for Shadows of Valentia I made a tool to enable quicker editing of items. It requires an encrypted save exported by a variety of tools. As mentioned in the post I released the tool in take note of the following: Do not decrypt your chapter, just load it in raw. It incorporates the FEST code that's required, and saves back into a proper format. I will not take responsibility for mucking up your savegame. Create backups yourself. I will release new versions when I can and probably in its own thread. Its wrapped in a ClickOnce installer because I'm a lazy developer. Can provide source on request, not using Git tho. Version 220.127.116.11: https://1drv.ms/f/s!Auf7dSCWvefrhTbz6y9mPY6f_8yx Features: Load encrypted chapters Save encrypted chapters Replace all items of a single type with another Recognize known Item ID's Recognize forge level Replace single items in convoy Added Astra/Sol/Luna Updated types for some bows that were listed as lances Added some venin weapons Known issues: Settings has no purpose Does not properly replace forged items
Hello, I came to ask a simple question... If I want to play as a golem in fe fates how do I hex edit the save so I can change character ids and class ids? And I know of one member's efforts, but it didn't exactly help me... So please answer this question and thank you for your time.