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Showing results for tags 'sealed sword'.
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Hi, I wanted to talk about challenge runs, but any of them in any FE game. I had the idea of GBA/3DS FE without using supply and trading only during the chapters (no battle prep trading), maybe even no armory in battle preps (completely skip prep), maybe no supports along that (I never really used supports in FE and never needed them so far before FE 13 and the pair up mechanic showed up, only to buff Colm/Neimi and sometimes Eirika, most of the time I didn't even click "support"). I think a run with the weakest available (repairable/buyable) weapons would be funny depending on the game (well that's basically how I play FE8 most of the time ^^ with iron, fire, light and flux except for endgame bosses with high def/res and hp who hit like a crashing plane in your face with 120-150 accuracy ouch). Swapping roles (physical units with magic and magical weapons, magical unit with physical weapons). No mobility (playing with 4 movement on everyone like you have an army of knights). No 1-2 range weapon (or use it like you use a 1 range or 2 range, no javelin/throwing axe ennemy phase army). Swords/Bows/Magic only run (Laguz/shapeshifters only run with only the necessary non shapeshifter stuff like Ike to defeat Burger King's terrible plan to raise obesity in the whole world, and you play some Amazonian tribe resisting the empire of Burger King and its' fat church leaders wth their panther transformation XD). Only the less accurate weapons run. Devil axe run (might need to hack an unbreakable devil axe though). This would be a hardcore Nuzlock challenge. Only poison weapons. Only effective weapons. Only the lowest level units available, maintain an average level (lol you can't even promote then). Only lowest speed/luck/strength/def/res/mag/hp...units. (funny to see a team of Arthur-like units get (nuz)locked out of the PT by a random crit: "Hi Knoll how's it goin'?" "Got crit killed by the first ennemy I fought, I should have instantly promoted to summoner and spam summons till I hit 20..." "Sad story bro, see you in the next PMU since no one plays you without farming"). Your ideas?
Hey guys I have run into a problem with FE6 while trying to hack it with nightmare. Well I used the portrait changer thing in character editor section and changed wolts character number and description to that of Brunya and even changed his pallette to her color pretty neat that one has pallette part in the simple unit editor. Anyway the problem I am running into is the changes I make to Wolt or any other character by changing their pallette, growths and portrait don`t stay! they only stay while the game is on but as soon as I say reset the game or suspend the chapter than turn back on my Brunya is just a generic mage with none of the special growths or even pallette I set to her why is that? I have also had crashing problems with the game at around chapter 2 where it just freezes and won`t go beyond chapter 2... So am I messing something up? or missing any parts? or is changing portraits more complicated than just simply clicking on a few drop down boxes and such heh you know how nightmare is.