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Found 2 results

  1. So with Echoes: Shadows of Valentia likely being the start of a remake side series, that'd make Genealogy of the Holy War next in line for a remake. While I don't want to talk about the story per se, rather, I would like to talk about the customization of the second generation. If you're unfamiliar, FE4 was the first FE to feature the pairing/child mechanic. Unlike Awakening and Fates, the children weren't optional and had a story all to themselves in the second half of the game. Because of this, players were given the freedom to basically customize nearly a whole party class with different types of holy blood, or even not pair a potential mother, which will result in substitute characters (so a completely new set of characters). What I had in mind was to take some inspiration from the later games. While child characters had a signature look to them, their hair color was always dictated by whoever their permanent parent married. I think it would be interesting if this was implemented in FE4. While this may seem like a very minor and trivial thing to discuss, I think this minor change of hair color depending on their father can maybe increase the players' interest in their generation 2 characters. So not only do they inherit their mother's looks, they can inherit one of their father's as well. So everytime you play Genealogy and if you make different pairings each time, it would feel like you're playing with a new cast because nearly all of your characters' looks will be somewhat altered. For example, let's say you paired Aira with Holyn in your first playthrough. Larcei and Ulster will have blonde hair. But on your next run, you pair her with Lex, resulting in the children having dark blue hair. Although it's a small change, I think a more visual indicator could be significant enough to make an impact on the player that their pairings really affect the second generation cast. The only characters, aside from the permanent G2 characters (Celice/Oifay/etc.), I can see being an exception to this are Arthur and Tine... for reasons... But they could have highlights or ribbon or something to sort of be that visual indicator. Maybe if IS had the resources to do so, maybe their armor color palette can also vary as well, to match more closely. But I think I'd rather stick with a cool redesign. So, thoughts? Yay or nay?
  2. Dai

    Children

    So, let's say for the sake of argument that this game includes children some time down the road. Now, would you want this to be a feature? Personally, I wouldn't mind so long as there is a justified time skip in the game. Say, at least two dozen years for it. It'd be kind of neat to be honest, having a second game do that, but this time, without having, you know. EVERYONE DIE (or whatever goes on in Geneology). Heck, it'd give whatever conflict is going on more scope and realism if it lasted more than just, you know. A few in-game months or so.
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