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Whats the deal with the nerf to the Sol Lance and Gradivus? In Fire Emblem Gaiden, Sol had 20 might and 2 weight, while Gradivus had 15 might and 0 weight. In Echoes, Sol has 15 might, the same as the thunder sword, and 4 weight. While Gradivus has 12 might and 5 weight. So Sol lost 5 might and was given 2 extra points in speed reduction. While Gradivus lost 3 might and gained 5 points in speed reduction. This change can’t for balance because Astra still gives 50% critical along with 100% accuracy and giving Astra as a skill, thus allowing you to do 5 hits with a 50% critical increase which is basically instadeath to almost anything. By contrast, Solar Thrust can’t even double attack or counter.
Yo again! Currently trying to farm and get Sol (I have 1 Astra and 3 Luna...), I decided to farm Thabes Labyrinth. So I did multiples runs, staying for hundreds of turns in the last fight (until the Wheel stops working), but I don't see any of those "Balor" monsters. I read somewhere, on Gamefaqs I think, that Balor spawns in the last fight of Thabes Labyrinth but I never saw any! Do you know on which spot (monsters always spawn on the same spot, in this fight) is he? Or, if he's not in this fight, where I can find it? Thanks
I want to give my Sol Manual to someone that cannot use swords in FE5. Will it ever proc that way? Also, I don't think the sword skills can work with non-swords in FE4, but I'm not sure about FE5. Help please?
I'm thinking of having Donny equip Sol. (The Sword) With Armsthrift, I believe it's a rather good choice. Donny doesn't have THAT many useful skills, anyways? But, since I already have him equip Sol, The Skill, will the chance for the Skill to activate double?