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  1. SUPER SPRITING TEAM CHALLENGE How it Works Interested parties respond to this thread with a confirmation that they will participate. After the enrollment period, participants can either choose their own partners amongst themselves, or else will be randomly matched with a partner.* From there, the teammates have one month to make a sprite (either a portrait, battle sprite/battle animation, or map) together based on the given theme. All finished entries should be PMed to jealousy. At the end of the month, we'll have a big showcase thread where we reveal and discuss the entries. *If there happens to be an odd number of participants, I'll sit out in order to ensure that everyone has a partner. *Pairings cannot be repeated. This applies for both chosen and random pair-ups. Pairings may be repeated after 3 rounds have passed. === You can view previous pairings here: [ link ] What is the point of this? The point is for spriters here on SF to meet new people and work with spriters they wouldn't normally imagine working with. By collaborating, we can make new friendships, learn new techniques from each other, and hopefully create something badass that combines each participant's strengths. And of course, have some silly fun. If you go into this looking to win or prove that you're the best, you are doing it wrong! What if I get paired with someone I dislike/someone I think is bad? Deal with it! Don't enter if you're going to be picky about your partner. Like I said, the aim of this challenge isn't to win. People with a great disparity in skill might end up matched together, and that's okay. Experienced spriters have a lot to offer newcomers, and even newcomers have unique talents they bring to the table in terms of ideas, designs, or just a fresh set of eyeballs to catch errors with. That said, if you have an arch-nemesis out there you absolutely can't work with, send me a PM and I'll make sure you aren't paired together. How should we work together? Who should do what? There's no right or wrong way. Part of the challenge is to decide on a process that works for both people involved. It's up to you to figure out how you handle it! What if my partner drops out or we break up as a team? If you can't continue working together for any reason, you are allowed to complete your project on your own and submit it independently. Will there be voting? Nope! The challenge is cooperative, not competitive. We'll raffle off the choice of the next round's theme to a team with a completed entry. Other assorted rules GBA-style Fire Emblem portraits, battle sprites/animations, and map tilesets/dimensions, only.For portraits and battle sprites:16 color limit (15 + 1 background color.) FE7 or FE8-style colors are preferred, but this isn't super-strict. If you do a half or full body, you may use as many colors as you wish. For maps: custom tilesets and colors may be used, provided they stay within the 75 color limit (75 + 5 bg). Teams may splice, full custom, or anything in between; however, entries must be new work. You may not edit from previously finished or existing WIPs from other contests or personal galleries. Only one entry will be permitted per team, unless the team has chosen to split up and submit independently. ========================================== Challenge Theme For portraits Sprite a character in historical clothing. Characters may be existing, original, or even historical figures. For battle sprites Recreate some kind of historical soldier type. All cultures welcome; animation optional. For maps Recreate a historical site. (Ex: Roman coliseum, etc.) ========================================== SIGN UPS ARE NOW CLOSED. Due Date: NOVEMBER 13, 2013 CURRENT PAIRS Portraits seph x Lumi eCut x Merc AthenaWym x Amelia fuzz94 x Acha SgtSmilies x Kon risingSolaris x ShinyPichu Battle Sprites fuzz94 x Mewiyev Kram x Mercenary Lord Maps KoT x Matt Snow
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