Jump to content

Search the Community

Showing results for tags 'suffering'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Important Links
    • Serenes Forest Code of Conduct
    • Mistakes or Errors on the Site
  • Important Forums
    • Announcements
    • Member Feedback
    • Site Content
  • General Forums
    • Introductions
    • General
    • Far from the Forest...
    • Creative
    • Fan Projects
    • General Gaming
  • Fire Emblem Forums
    • General Fire Emblem
    • NES and SNES Era
    • GameBoy Advance Era
    • GameCube and Wii Era
    • Nintendo DS Era
    • Nintendo 3DS Era
    • Fire Emblem: Three Houses
    • Fire Emblem Heroes
    • Fire Emblem Warriors
    • Tokyo Mirage Sessions #FE Encore
  • Miscellaneous
    • Forum Graveyard

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL







Found 1 result

  1. Jo, everyone! A few days ago i just finished my Lunatic run, and my 4th Conquest run in total. And what better way to have some more fun with the game and making it a bit unique except with editing stuff? I will be using FEFTwiddler to edit the save file, so i can only edit the units after they are recruited, but here we go! Rules: 1. M Corrin, since i hate Jakob. You can choose name, boon/bane and class. 2. Give me a dancer. Doesn't have to be Azura, but i don't wanna imagine Conquest Luna without a Dancer xD 3. To have atlest one staffer early game, Felicia has to be a promoted staff using class. Doesn't have to be a maid, though. 4. You can change Base Stats aslong as the Total stays the same. However, you can't give any of the stats to Luck (other way around allowed). I will change stats using stat averages and base stat changes if no base stat change is given. For STR/MAG the higher stat will go to the primary weapon of the class, unless it's a dual class. Sadly, i can't change growths. 5. For each character, you can pick 5 Skills, 2 unpromoted(lvl1/10) and 3 prmoted (lvl5/10/15). Since i won't be heart sealing, since you will be choosing the class path for each character, i gave myself 1 extra skill for each. I will be equipping/editing in those skills after reaching the appropiate levels, i won't be using Skills given naturally by classes. Only skills that can benefit the character can be used. So no Bowfaire on a Mage, or staff savant on an Archer, for example. Mozu can't lose have aptitude replaced, since she would be super weak without it. Dancer must've inspiring song as lvl10 skill. I also need someone with Locktouch, obviously xD 6. DLC/Enemy only classes and skills are available. You can decide the class and the promotion for every unit. 7. For Kids, you can choose one skill they can inherit from each parent + 3 skills. 8. If you want, you can replace the join item of each character with an item of your choice (i will replace after map is over). If no item is given, i will just replace with an appropiate item of the same rank/power (If a sword using became lance using, the iron sword would be replaced with iron lance, for example. Legendary weapons with some of those strong enemy only weapons, etc). And i think that's it xd Units: 1- Kaga, Astral Dragon, Clever/Sickly, Clarity/Warp/Death Blow/Agressor/Draconic Hex, -1HP/-1Def/-1Res/-1Str/+3Mag/+1Skl 2- Felicia, Hoshido Noble, Quick Salve/Magic+2/Lunge/Dual Guarder/Galeforce, Levin Sword/Dragon Stone/Bloom Festal, C Swords/D Staves/D Dragonstone, Dragon blood. 3- Arthur, Fighter -> Berserker, Vantage/Strengthtaker/Axefaire/Shurikenbreaker/Sol, Iron Axe/Arthur Axe, +4 STR, -2 HP, -2 Res 4- Selena, Songstress, Aptitude/Inspiring Song/CounterMagic/Warp/Replicate, Guard Naginata/Dual Naginata/Concoction 5- Elise, Wyvern Rider -> Malig Knight, Aptitude/Divine Shield/Axefaire/Defensetaker/Quickdraw, Iron Axe/Bolt Axe, 21HP/9Str/6Mag/8Skl/10Spd/6Lck/10Def/6Res, 6- Laslow, Mercenary -> Hero, Defense +2/Natural Cover/Savage Blow/Bow Breaker/Resistance +2, -2Lck/+2Spd 7- Silas, Samurai -> Master of Arms, Dancing blade/Gamble/Rend Heaven/Duelist Blow/Awakening, +2Spd/+1Skl/-2Def/-1Res 8- Benny, Sky Knight -> Falco Knight, Lucky 7/Aegis/Lancefaire/Countermagic/Bow Breaker, same stats. 9- Camilla, Oni Chieftain, Seal Skills x 5, equalize Mag/Str and Def/Res 10- Flora, Spear Master, Strengthtaker/Quixotic/Ignis/Aggressor/Lancefaire, Subaki's Pike+3, ~39HP/27Str/11Mag/26Skl/15Spd/0Lck/16Def/16Res 11- Peri, Dark Flier, Elbow Room/Shelter/Bow Breaker/Heartseeker/Maelefic Aura, Bolt Naginata, +10Mag/-7Str/-3Lck, C Lances 12- Odin, Grandmaster, Shadowgift/Vantage/Heartseeker/Tomefaire/Life and Death, Nosferatu/Killing edge, +2Mag/Def/-2Lck/Res, C Swords 13- Nyx, Shrine Maiden -> War Priestess, Paragon/Inspiration/Bow Faire/Staff Savant/Hit/Avo +20, Sun Festal/Freeze/Silence, +4Skl/+1Spd/+1Mag/-1Str/-3Lck/-1Res/-1Def, D Staves C Bows 14- Niles, Ninja -> Mechanist, Draconic Hex/Lock touch/Strength Taker/Luna/Shurikenfaire, Iron Shuriken, same stats 15- Sophie, Archer -> Sniper, Paragon/Hoshidian Unity/Quixotic/Inheritance:Rend Heaven/Replicate, Mother: Selena 16- Midory, Outlaw -> Adventurer, Move+1/Renewal/Luna/Inheritance: Pass/Seal Def, Mother: Camilla
  • Create New...