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Showing results for tags 'suggestion'.
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Hello my friends. It's been a while a group of friends want to play the same fire emblem game at the same time with each one controlling a character in the map, as if we were playing a D&D campaign. We accept suggestions of which game to play, especially if there are any good modded roms with this purpose, since I personally don't know any.
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This is an idea I've been working with for a while now. While weapon refinery updates are a useful tool for improving the viability of weak or outdated units and making unappealing 5 star exclusive units more interesting, weapon refinery updates can't address fundamental problems like poor BST or lack of build diversity/strong innate skills. Another drawback of WR updates is that there are unstated rules (ie: units with a distant counter weapon can't receive a refinery update) that limit those units from receiving a buff even if they desperately need one (like Xander/Camus). Anyway, without further ado, Ascension is a unit-specific buff that would require Ascension Crystals and other currencies to be obtained from arenas and a new mode. It would selectively improve the BST of that unit and give them a new, uninheritable skill. The reason said skill would be uninheritable is that said skill would be selectively chosen to improve that unit while not potentially breaking any other unit. Ascension carries over with merges and is displayed with an icon similar to Blessings and Supports. A few examples: Robin (M) and Robin (F) Gain +3 attack, raising BST to 152. New A Skill - Tactical Adept - Combines Triangle Adept 3 with Eirika's Sieglinde refinery effect (Boost attack, speed, def, and res in combat by highest bonus on allies within two spaces). Has an SP cost of 300. Cannot be inherited. Xander Gain +3 res, raising BST to 157. New B Skill - Blood of Nohr - Combines QR 3 with Sturdy Stance 2. Has an SP cost of 300. Cannot be inherited. Camus Gains +2 res, raising BST to 157. New B Skill - Unwavering Loyalty - Combines Vantage 3 with Brazen Def/Res 3. Has an SP cost of 300. Cannot be inherited. Odin Gain +3 spd, +1 def, and +1 res, raising BST to 152. New B skill - "MY ACHING BLOOD!" - If Special has a cooldown of 4 or 5, reduce Special cooldown by 2 and gain Atk/Spd/Def/Res +3 if unit enters combat with Special fully charged. Has an SP cost of 300. Cannot be inherited.
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Yeah, so I'm about to upload another LP of Death Or Glory. But I got to thinking, there's been a wicked influx of LP's going on in the hacking section. And I'm also responsible since I have 3 separate LP threads. But I get the feeling that I'm clogging up/bumping threads that aren't actual projects. I feel p bad, but at the same time this is kind of the most reliable venue where I can get views on my LP's (And other people's with their LP's as well.) It is for sure taking away traffic in a forum that should be all about actual projects, it'd be a good fit for LP's to be all concentrated together as well. Thoughts?