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  1. I was recently watching this video on Mental Illness in video games; ways in which games can be therapeutic for the mentally ill, ways in which games can be informative for those who aren't mentally ill, etc., and it got me thinking about Three Houses, and I thought I'd create a thread for discussing it. There is a lot of focus on mental illness in Three Houses, with a lot of characters suffering from different forms of it. I guess the question on my mind, as someone who has so far only played two routes of the game, was this: how well does the game handle this topic? Is it therapeutic? Is it informative? In case anyone's wondering, this is the video:
  2. I dunno if it's because I'm just a huge narutard but three house's narrative reminds of Naruto in a lot of ways. Edelgard and Sasuke(at least by the end of the series) pretty much share the exact same goal in wanting to reform what they view as a failing system that has caused both them and the world at large immense suffering. They both intend to do this by killing the current world leaders(The five kage for Sasuke and Rhea/Claude/Dimitri for Edelgard). They also both lost their families due to the failures of the system which allowed for the slaughtering of the uchiha clan or the Agarthan's crest experimentation. I'm not trying to say one character is better than another here but it's just I noticed a lot of similarities. It's an interesting observation I've noticed. Even thematically these stories seem pretty similiar. Naruto is a story about two boys despertely trying to understand each other and the world around them in order to overcome their own loneliness. It's their failure to do so that causes of the internal conflict for both of them. Three houses(as far as I can tell anyway) is a story about each learning from Byleth to be true to themselves and others, so that they may reach out to one another and create a world everyone can be happy in. I dunno these observations could be a stretch but I dunno I've been re watching Naruto recently and this just sort of popped into my head. What do you all think?
  3. Since FE: Three Houses made a lot of changes to the standard FE formula in terms of gameplay, it's highly unlikely they'll throw it all out when it comes time to make the next FE game. A staple of FE has been shapeshifter units; most notably Manaketes and Laguz. With that in mind, for the next FE game, should the next playable shapeshifters use the same mechanics as monster units from Three Houses? Regarding Question 3, if more than two people list the same balancing idea, I'll add it to the poll.
  4. Me and my friends which were played the FE3H has their own opinions about the character's class-features. Long story short, one side needs more freedom for any character-build and the other side needs more in-game uniqueness. In other words, one side needs the less genderlocked classes (as IF/Fates) while the others worshipping the genderlocked classes. All of us finally made the six main fanmade Master Classes for fun. All of these fanmade Master Classes are genderlocked and provides the various Mastery skills equally for any character regardless their gender. Regardless any stats base or builds, we tried to made them balanced and we still obligated to following the "rules" as the entire fanmade master classes should be: 1. Two kinds Proficiencies at minimum. 2. Four kinds of Proficiencies at maximum. 3. Three kinds of class Abilities at max. 4. Two or three kinds of the Certification Requirements at minimum. 5. Two kinds of Skill Masteries at max. 6. No unique abilities and masteries which exclusively possessed by the protagonist, any lord, and any enemy units (including "Counterattack") allowed. 7. Flying and Riding classes must have "Canto" on one of their three Abilities slot. This is the templates which only for easier to make the fanmade Master Class. So, no insisting for using it at all. [MASTER CLASS NAME] - (Optional. A small description of the class) Proficiencies: ▪ (Two kinds of at minimum, four kinds at maximum.) Certification Requirements: (Two or three kinds of expertise levels which obviously has something to do with the class) ▪ ▪ ▪ Abilities: (Three kinds at max. while the "Canto" skill would be taken one slot if the class is the Riding or Flying type.) ▪ ▪ ▪ ☆Mastery: (Optional. Two kinds at max.) Note: (Empty means the unisex class without it's own magical capability.) __________ [nb.: We aren't sure if this thread is really "qualified" for the General / FE3H thread or not. So, better if we just posting it here than sorry.]
  5. There has been a fair amount of talk recently about a golden ending in three houses where all of the lords survive and everybody huggs and doesn't die! Unfortunately, this golden route would be REALLY boring, since it would be more about politics than actually doing stuff. Describe what you think it should look like, the more implausible, the better! For example... The game would probably look something like this: To form an alliance, Dimitri and Edelgard get married, whether this is arranged or not. Meanwhile, Claude would probably have to marry someone high up in the Adrestian-Faerghus empire. In an attempt to gain more power/leverage in Fodlan and remove conflit beween the chruch and Edelgard, Claude would probably become a diplomat working to find common ground bewteen them. At some point, the church starts to suspect that the Sltherers are doing stuff, so they send someone to investigate. They'd probably discover some stuff, so while the Adrestia-Faerghus empire is busy looking for clues, the Slitheries come forward and blow up some people and derailing the peaceful empire that had been built. In this conflict, Edelgard and the church are forced to work together, where they gain a better understanding of each other To fight the Slitheries, united Fodlan/surrounding territories slap the slitherers. Rhea dies while fighting and/or comes to accept humanity. After the war, Claude becomes king of Almyra, and works with the Ardestia-Faerghus to build a better future. Dimitri gets hit by a stray dark spikes spell from Lysithea and dies So, what do you guys think good Implausible stories for a golden ending in Three houses would be like?
  6. If there is one FE I will beat on the highest difficulty, it will be Three Houses. Currently, my end goal is to beat all paths on Maddening NG after testing things out on NG+. As for units, here are my current plans for them. It is a WIP, as the Golden Deer is the only finished faction right now. https://docs.google.com/document/d/18EAi089k46UQ6640HEUtagbH-GYWQj3EE5Np1oMzO18 I am open to revisions and advice to be put on this thread.
  7. Which gatekeeper is best?
  8. What’s the most unexpected class choice that sounds dumb on concept, but personally worked for your playthrough Right now, a Swordmaster Ferdinand is wrecking things on my Church Playthrough
  9. I thought this would be fun... So, let's say there was a 10+ years later DLC for Three Houses, featuring a child unit system. What are your ideas for this system? What would the child of each character be like? How would the system function? (Basically, describe a child unit system including how it would work: passing on "traits", crests, etc., and some ideas for child units.) You can post your artwork if you would like.
  10. Lattitude

    Jeritza Plush

    Hello everyone, Been a long time fan of the series since Fire Emblem: The Blazing Blade (thanks Smash Bros.) and have recently gotten my wife to immerse herself into the characters and lore of Fire Emblem! Three Houses has been her first experience with the franchise and has absolutely fallen in love with the characters. So much so, she's designed her own plush! https://www.etsy.com/listing/752123178/preorder-jeritza-plushie?ref=hp_rv-1 Still a few details (like ears, lol) that she going to address. Overall, I think it's a good "chibi" style representation and wanted to see what everyone's thought were. I have had moderator eclipse's permission to post the link above.
  11. Since starting Fire Emblem: Three Houses, I've been noticing small details ranging from gameplay to presentation from the 3DS games at least that were either retained or absent in this one. Some of the exclusions were understandable, while others were less so. One of the things I observed was that characters in Three Houses tended to speak less in battle when compared to the 3DS games. I can think of a few reasons for why this may be the case, although I am curious if other's share a similar opinion and/or if I simply haven't encountered many situations where the units do speak up in battle. Now, in Shadows of Valentia may have the most chatty Fire Emblem cast that doesn't include written dialogue. They comment on enemies missing, failing to hit themselves, their allies doing well or needing healing, and there are a number of unique quotes between units that were close to each other, such as Forsyth and Python, Mae and Boey, Luthier and Delthea, and so on. I wouldn't be surprised if the increased battle quotes were a way of compensating for the lower quantity of support conversations in Echoes, as well as how not every character would be active in the story after a certain point. In contrast, characters in Three Houses speak up a lot more in both the story and in side conversations such as during exploration, support conversations, group activities, and so on. Players can still get an idea of what characters are like even if they are outside of their class. Because of this, perhaps the developers though that having units talk a lot in battle would be redundant or unnecessary, and/or that there was enough dialogue in this game and they didn't want to risk going over-budget with the voice acting (which may or may not have been a reason why the support conversations in Echoes were so short. There are several potential explanations for that). From a different angle, while the characters may not have commented upon the enemy or themselves missing an attack, Awakening and Fates did have the pair-up system.This allowed units to say something before the battle, when defending their ally or attacking in a dual strike, and characters had a different set of quotes if their partner defeated the enemy. Meanwhile, the adjutant system in Three Houses rarely activates and I'm not certain if there even is any unique quotes for when it does occur. It is small, but it does result in there being less potential things for units to say, which becomes more noticeable when making comparisons. With that said, I am still on my first playthrough of Three Houses, and while there are several things about the game I can say for certain that I like or don't like, I am largely taking a "wait-and-see" approach towards the game. I don't know all the ins and outs yet, so perhaps the characters in Three Houses do pipe up more often in battle that I initially thought, and I quite simply haven't encountered situations where they would often do so. Again, I'm curious about what other peoples have to say regarding the topic.
  12. Yeah, I saw this video, but, I was sad for this Smash Direct, and Edelgard was disconfirmed to be a Fighter, only appears as a cameo in the Stage: Garreg Mach Monastery and Spirit. And you, what do you think about this fighter?
  13. I've noticied in Know Your Meme, a fan made sprite was posted in Fire Emblem: Three Houses entry, Is Edelgard von Hsresvelg's GBA sprite in Full body. Is made by BuskHusker, just like the style of The Blazing Blade artist, because, Three Houses has another character designer, Is Kurahana Chinatsu, the person who designed the characters from Uta no Prince-sama, instead to the Awakening and Fates artist. And I found an another one from this latest installment, but in a Fake animated gameplay: https://www.pixiv.net/en/artworks/76939541. Is Dimitri, and is made by sameduma from Pixiv. Well, I guess this rom hack is going to be planned, but Im not sure if this rom hack is going from The Sacred Stones or The Blazing Blade? I thinks The Sacred Stones ROM Hack it's a better Idea for me...... Meh.....
  14. So far I haven't really liked the DLC that has been added, sense it is so minor. I am wondering if they will ever expand certain sections of the story into mini campaigns such as having a tragedy of Duscur/ Purge of Duscur missions.
  15. Given that FE16 has been out for a while now, I think it may be a good time to change up its description.
  16. Getting C**p Past the Radar, as it's referred to in TV Tropes (link below), refers to cases where a piece of media somehow manages to sneak in content that normally is way beyond that piece of media's rating and normally would be censored. Fire Emblem games usually have had one or two cases of this per game, though Awakening and Fates really ramped up the amount of stuff of this nature, despite Nintendo Treehouse normally coming down hard on stuff like that. What are some such moments in this game that you noticed? Was there a moment that may have made you laugh and think, "How did that not get censored?" To be clear, this isn't about whether or not you think it should've been censored; just something that you're surprised wasn't censored. https://tvtropes.org/pmwiki/pmwiki.php/Main/GettingCrapPastTheRadar Also, I'm not sure if I worded this well, or if the title I've given this thread is really the best title I could give it. Any suggestions?
  17. Hello one and all, and welcome to the official thread for my semi-canon sequel to my hack OC Emblem, Garreg Mach's Exchange Professors! As the title gives away, it's set in the world of Three Houses, albeit with some OCs and surprises here and there. Have fun reading! Summary: Semi-canon sequel to my hack titled OC Emblem. Archbishop Rhea realizes that the Officers' Academy has an insufficient number of instructors, and therefore recruits four more from the continent of Ohsci. What trials and tribulations will this motley crew face? Find out in: Garreg Mach's Exchange Professors! Pairings: OC x OC, Byleth x ? This post will serve as the introductory post and shall not contain any story content whatsoever. The reason for this is that I do not want to encounter the "Can't edit OP" glitch again for a crucial piece of story. Anyway, have fun reading! Note: Keep in mind that Author's Notes are written in bold to distinguish them from the raw meat of the story. Thanks! Feedback thread can be found here:
  18. Just wondering how old Byleth is in everyone's eyes. While many people don't want to romance students because of the weird social power imbalance, some say the age gap would be weird, so while I think Byleth is in the early twenties, what does everyone else think?
  19. So, I have a Christian friend with whom I recently started a playthrough with. We have had some pretty nice conversations and stuff, and I thought we could play some Three Houses as friends and as commentators. He is playing sort of blind (He has only seen F!Blyeth’s B support with Cyril and the beginning of chapter 8 and it’s story details), and I am the farthest from blind about this game, sort of. I am playing on Hard Classic. I am taking care of gameplay, and he is taking care of the avatar’s decisions. Notable happenings on session 1 of gameplay (Less than an hour) in spoiler below, for space: Overall, he has liked his experiences so far, as he said that this is a pretty complex game.
  20. So there has been little definitive discussion regarding the mechanics of New Game +, specifically what carries over and what's newly available. Wanted to create this quick reference to pitch in what I've discovered so far and help shed some light where possible.Changes:Saint Statues: Right off the bat, the primary difference between a regular playthrough and an NG+ run is that the bonuses you have previously unlocked from upgrading statues are permanent and will carry over. They do not have to be re-purchased using renown, as it has been established that it is not possible to fully upgrade all four in a single playthrough. These upgrades will remain permanent for every subsequent playthrough, and will never have to be re-purchased so long as you are playing on the same File chain. The total amount of Renown required to fully upgrade all 4 statues is 40,000 Renown (10,000 each)The Ability to Purchase Previous Supports: You will have the option of purchasing Supports that you unlocked with characters in previous playthroughs as long as said characters are available to interact with. They are not unlocked by default once purchase, meaning they will need to be re-purchased in every subsequent run. As an example, my Blyeth attained an S-Support with Dorothea on my first run, thus it was possible to immediately purchase Supports from C-S for Dorothea on the first New Game + using Renown. On a second playthrough, if your Blyeth S-Supports a different character, say Edelgard, then on every future NG+ playthrough, both Dorothea and Edelgard will have their C-S Supports immediately available for purchase. The exchange rate for one level of Support is 400 Renown for every level, so one full S-Support is a total of 1600 Renown.The Ability to Immediately Upgrade Professor Level: It takes a total of 4500 Renown to fully upgrade to A+, which will allow Blyeth an immediate 10 Activity Points on each Explore day. It is NOT recommended that you fully upgrade right from the beginning, as doing so will prevent Blyeth from earning Renown from activities that would normally raise their Professor level, such as eating meals.The Ability to Purchase Skill Levels, Combat Arts, and Abilities: These need to have been previously unlocked on a specific character from a previous playthrough in order to be available for purchase, i.e., if a Felix from a previous playthrough attained an A+ Skill Level for Sword (regardless of which of the four routes you recruited him) you will have the option of immediately purchasing an A+ Skill Level as soon as you have Felix in your roster, much like Support. As with Supports, all previously unlocked Skill Levels, Combat Arts, and Abilities on ALL runs will be available on subsequent playthroughs, but the unlock will still be specific to the character (i.e. unlocking a skill for one character on a previous playthrough does not make that skill available for Renown purchase on another in NG+)All Previously Hired Battalions Remain in Inventory: Battalions that you acquired in previous runs will be immediately available in your inventory from the start of NG+. By extension, all battalions you had in your first and second playthrough will be available in your third, and so on. These are availble from the start, and do not need to be re-purchased.Shop Items: All unlocked Shop Items from your first playthrough will be immediately available on every NG+ run. This includes items that are typically stocked in limited quantity, which will still retain their monthly limit. Prices do not change for items, and specific shops (such as the Battalion Shop, Eastern/Western Market, etc.) must still be unlocked with their specific conditions (certain day, completing the relevant quest, etc.)Crests: Upon completion of your first playthrough, several Crest Items will be immediately available in the convoy for use. These have various in-battle abilities for you to use on subsequent runs as long as your character has it in their inventory. The specific crests allocated vary depending on choices made during your previous playthrough, although it is currently uncertain what specifically determines the Crests you are given.Appearance: You will be able to switch each character's outfit from their Student Outfit to Post-Timeskip Outfit. The three main lords also have an additional option of changing their hairstyle, should you so desire.Acquiring Renown:The amounts of Renown rewarded for typical activities are as follows:Quests on Exploration Days in the Monastery: 200-500 depending on questCompleting Battles/Quest Battles if Battle option was selected on Sunday: 100 per Battle if Blyeth is MVP (this does NOT include battles on normal mode that do not require Battle Points and can be infinitely farmed)Completing Monthly Missions: 100 per Mission only if Blyeth is MVPThat's all for now; will update as more is discovered along the way.
  21. So a Thought came to me as I was playing Three Houses. Rhea's Transformation is that of a Dragon, and it appears that the other Nabateans (Macuil and Indech) have transformations too (or at least bestial forms), but only Rhea seems to be a tried and true Dragon. While Macuil and Indech seem to be some other creatures ( a Bird/thing and a Tortoise/thing, respectively). So I guess what I am wondering, is are all Nabateans Dragons, or do they have their own individual forms, like Macuil and Indech? I suppose if you wanted to go there you can say that Indech and Macuil's forms seem to be hybrids with dragon-esque features, but it seems odd to not have them be a little more uniform if they were all Dragons. Also, what would Cethleann transform into? Cichol? For Cethleann, I imagine a Sea Serpent of some kind, mostly because of her unending love of fish, and for Cichol... I have no idea. I am curious to know if this little Idea has popped up through anyone elses head while playing Three Houses.
  22. Welcome! I'll be playing through the Black Eagles route, debating on doing all three as this game is quite long and I have many other RPGs in the backlog... was really nervous about posting these at first I'll be updating here as I upload (if the playlist doesnt update on its own I'll post new videos by themselves after this - will still make an update post every time I've uploaded though), this will be video only, and there's some swearing in these, so be warned. Still I really hope you enjoy these, I have lots of fun editing them!
  23. Hey folks, I'm turning this thread into a video archive on my 3H videos. Chris Hackney Interview Cyril: The Character Everyone Hates, Apparently. Hanneman: A Main Character in Secret Ike, Lyn and Robin. What If They Were in Fire Emblem: Three Houses? Shamir: Deadliest Waifu Deva Marie (Voice of Flayn) Interview
  24. I've been wondering for a while what's next for FE and also what the fanbase is hoping for. We've got 3H DLC coming for a while still, but I have to imagine IS are already working on plans for the next entry. And with FE growing bigger than ever with each new entry since Awakening, there's quite a lot of possibilities imo. I think it's generally assumed they're working on an FE4 remake, but the director of SoV did state he wanted to do FE6 next, so it isn't a sure thing. There's also the possibility of a new Warriors game or another spinoff, remasters, and classic games being added to the Japanese Nintendo Switch Online app. That's without even considering a new game or follow up to 3H. So what would everyone prefer to see next? For the first question, try limiting yourself to your top 3 most wanted choices. Also, if discussing possible follow ups to Three Houses, please spoiler tag anything that reveals details about the story. I personally do want to see an FE4 remake next, as I feel it could build on the engine they've got for 3H and as it was sort of an inspiration for the story this time, it makes sense to remake it now. I'd also love a Tellius remaster double pack, as it's my favourite FE world. And finally, I'd love some sort of follow up to Three Houses, as I think Fódlan has a lot of potential still and we haven't really had a direct sequel/prequel in a while. Thoughts?
  25. Teasing some code I've been working on but could someone take a look at this for me and give some feedback. I've built a stat generator in python that uses the following as input (using a fan favorite for example): Char Lysithea Class Start End Noble 1 4 Monk 5 9 Mage 10 19 Warlock 20 29 Gremory 30 45 And gives you the chart below. It factors in class change, class base stats, character and class growths. All the goodness. Obviously this doesn't reflect the items you might use (might add that later?) There are still some bugs to work out. But I'm getting there. A few questions: What level do people generally end game at in maddening? Do people generally make the min level targets for class change there? Beginner at 5 Intermediate at 10 Advanced at 20 Master at 30 Is making a tool like this available for public use something people are interested in? Notice anything off? class hp str mag dex spd lck def res cha 1 Noble 22 4 11 7 7 4 3 4 5 2 Noble 22 4 11 8 8 4 4 5 6 3 Noble 22 4 11 8 8 4 5 6 6 4 Noble 22 4 11 9 8 5 5 6 6 5 Monk 22 5 12 9 9 5 5 7 6 6 Monk 22 5 13 10 9 5 5 8 6 7 Monk 22 5 14 10 10 6 5 8 7 8 Monk 22 5 15 11 10 6 5 8 7 9 Monk 22 6 16 11 10 7 5 8 7 10 Mage 26 6 18 13 11 8 5 10 7 11 Mage 26 6 19 14 12 8 5 10 7 12 Mage 26 6 20 15 12 8 5 10 7 13 Mage 26 7 21 15 13 8 5 11 8 14 Mage 26 7 21 16 13 8 5 12 9 15 Mage 26 7 21 17 13 8 5 12 10 16 Mage 26 7 21 18 13 8 5 12 11 17 Mage 27 7 22 19 14 8 6 13 12 18 Mage 27 8 23 20 14 8 6 14 12 19 Mage 27 8 24 20 14 9 6 14 12 20 Warlock 31 9 27 21 15 10 12 19 12 21 Warlock 32 9 28 22 15 10 12 19 13 22 Warlock 32 9 29 23 15 10 12 20 13 23 Warlock 32 9 29 24 15 10 12 20 13 24 Warlock 32 9 30 25 16 10 12 20 13 25 Warlock 32 9 31 26 17 10 12 20 13 26 Warlock 33 9 32 26 18 11 12 20 13 27 Warlock 33 9 32 27 18 11 12 20 13 28 Warlock 33 9 33 28 18 11 12 20 14 29 Warlock 33 9 34 29 19 11 12 20 14 30 Gremory 34 9 36 31 19 12 13 20 16 31 Gremory 34 9 37 32 19 12 13 20 16 32 Gremory 35 9 38 32 20 12 13 20 17 33 Gremory 35 9 39 32 20 12 14 21 17 34 Gremory 35 9 40 33 20 12 14 22 17 35 Gremory 35 9 41 34 20 12 14 22 18 36 Gremory 35 9 42 35 21 13 14 22 18 37 Gremory 35 9 42 35 22 13 14 23 18 38 Gremory 36 9 43 36 22 13 14 23 19 39 Gremory 37 9 43 36 23 14 14 23 19 40 Gremory 37 9 44 36 23 14 14 23 20 41 Gremory 37 9 45 37 23 15 14 23 20 42 Gremory 37 9 46 38 24 15 14 23 20 43 Gremory 37 9 46 38 24 16 14 23 20 44 Gremory 37 9 47 38 24 16 14 23 20 45 Gremory 37 9 48 39 25 16 14 23 20 Ideally you'd run the input 100 times and generate statistics on "There's a 90% chance you'll be in this range". Honestly that's a lot closer now that the generation piece is already done. Still big thanks to all who deliver content for Serene Forest 3 Houses.
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