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Found 10 results

  1. A while back, Square Enix announced a game called Final Fantasy 7 Remake, and in all their advertising insisted that the game really was a remake to Final Fantasy 7... and then the game turned out to actually be an alternate-timeline storyline where certain characters are aware of what happened in the original FF7 and try to change the course of events while other characters try to maintain the original course of events. A year later, Nintendo announced a game called Hyrule Warriors: Age of Calamity, a spinoff to Breath of the Wild that they kept declaring was a game set 100 years before Breath of the Wild... and then the game turned out to be an alternate-timeline storyline where a good robot egg from the future tries to prevent the calamity while a corrupted robot egg tries to ensure the calamity succeeds, and the events of the great calamity are ultimately prevented before they can happen. On the same day that Square Enix announced part 2 of the FF7R series, they also announced a remake of Crisis Core: the prequel to FF7... and they just recently announced that this remake of Crisis Core will actually be a prequel to FF7R, not FF7. I have in the past criticized those first two games for their false-advertising and appreciated Fire Emblem Warriors: Three Hopes for being upfront about being an alternate timeline, but with even more of these games appearing, I've begun to think that there are genuine problems with these games beyond marketing that are generally overlooked, and I wanted to address some of them here now that these kinds of games seem to have become a trend: 1. They are alienating to newcomers. This is hardly unique to these games; hard sequels can risk doing so as well, but in these games, it is pretty much unavoidable that a newcomer who isn't familiar with the original game will be confused by the alternate-timeline. One might argue that this isn't inherently a problem as these games are made for pre-existing fans, and fair enough, but even so, this would've been problematic for Final Fantasy 7 Remake and Age of Calamity, as their marketing definitely attracted newcomers. I know a number of people who bought FF7R having never played FF7; with more casual audiences, a modern remake with up-to-date presentation sounds more appealing than playing a port of a game from 1997; I know I bought FF7R because I thought a remake of FF7 would be a perfect entry point into the series for me and that it would likely be easier to get into than a game that's a year older than Ocarina of Time, and I did see people wonder, back in the days when everyone thought Age of Calamity was going to be a prequel, if perhaps it would be better for newcomers to start with Age of Calamity. But anyway, even if this isn't necessarily a problem for the consumer, it is a potential problem for the publisher if they fail to realize that they are making a game that can only appeal to established fans, and given how much these games are becoming a trend and how much attention most of them have been getting, I don't think they realize that; I genuinely think at least some of them think these games can appeal to newcomers. 2. They present missed opportunities. This admittedly isn't always the case; Fire Emblem Warriors: Three Hopes certainly doesn't. But at least a few of these games present opportunities only for these opportunities to be wasted by the alternate-timeline. Age of Calamity presented the idea of a game that took place during the great calamity, and now, that's likely never to actually happen. Similarly, one problem I see with Crisis Core Reunion is that, while people disappointed with FF7R can still play the original FF7 as ports of it are everywhere, the same is not true of the original Crisis Core. The original Crisis Core was a PSP-exclusive, and Square Enix never ported it to another console, so the remake was a perfect opportunity for people who never owned a PSP, lost their PSP, sold their PSP, broke their PSP, etc., to be able to play Crisis Core, and now that we know that the game's going to be adjusted to line up to FF7R rather than FF7, that opportunity is gone for anyone who just wanted to be able to play Crisis Core. 3. They can undermine important parts of the original. (spoilers ahead) Now, please don't take this as me saying that these alternate-timeline games need to stop; far from it. I don't think anything negative of Fire Emblem Warriors: Three Hopes for instance; it's just a benign fun little spinoff. But I think that developers need to be more careful with these games and not overhype them as something more than they are so as not to disappoint or alienate. What do you think? Side-Note: Apologies if the title sounds a little like clickbait; it honestly was the least clickbait title I could think of; if anyone can think of a better title for this, please let me know.
  2. So, a random thought while playing through Fate's DLC. What is the concrete (evidence provided) Fire Emblem Timeline? There are many hints and straight up sequels to previous games in the series that make this a lot easier after doing some research. For one: Hoshido and Nohr are referred to by Chrom in the Before Awakening DLC that they are some sort of legends. I feel like this is hinting at the fact that Fates has already taken place by the time of Awakening and since it's a legend I'd put it around the time of Marth's games considering Marth is referred to by the Awakening crew as a legendary hero. Awakening also takes place 2000 years after Marth's which in my head makes them the end of the timeline. I hate to bring this up, but the Spotpass characters in Awakening don't include Fates which is obvious due to it not being released yet, but from a lore stance I feel like this means that the characters of Fates are forgotten to time and are so far back that they haven't been immortalized as Einherjar. Here's my timeline for the series which I feel is supported by the many references strewn throughout the game. 1. Fates (Probably Revelations) 2. Shadow Dragon-Gaiden 3. Mystery of the Emblem 4. Genealogy of the Holy War 5. Thracia 776 6. Rekka no Ken 7. Binding Blade-Sacred Stones 8. Path of Radiance 9. Radiant Dawn 10. Awakening This is my idea of the concrete timeline, but feel free to debate and tell me why I'm wrong.
  3. I am working on an encyclopedia of sorts for the entire Fire Emblem series and in it I wanted to make a timeline for each series. I have a timeline for Tellius, Magvell, and the combination of Jugdral, Valentia, and Archanea. That leaves me with coming up with Elibe and the continent of Fates. What I'm trying to do is come up with a sequence of events for all three routes that I can put into a timeline like form. I also need help figuring out the combination events e.g. the playable events prior to the route split as well as the history prior to the games e.g. when Corrin gets kidnapped, when Azura gets kidnapped, when the other people climbed the mountain to reach the rainbow sage, etc. I am going to need the same things for Elibe as well, but I will tackle that when I can. This is a huge passion project of mine and I would like some help getting it done. I would be happy to post my results and what I have at the correct place when I find out where that is. (I'm kind of new to forums in general so any help is appreciated.) Any comments and criticisms are welcome.
  4. Time travel. It's seriously confusing as f*ck! Awakening did not explain to us exactly what happened in the original timeline. Only gives us the bare minimum. However, here, I will discuss with you what I think happened in the original timeline based on the information that has been given to us by the game and other sources that I could remember from. And you guys can chime in and give me your thoughts on what might have happened. So similar to Awakening being separated into three arcs, I'll do the same thing. Plegia Arc The biggest thing that we can draw from this is that in the original timeline, Emmeryn died at Validar's hands and the Fire Emblem was stolen. Along with that, Chrom sustained a critical injury that apparently scarred him for life. Now due to this, it's obvious that the Plegian War lasted longer, as it was Emmeryn's sacrifice that made her a martyr and the majority of Plegians to desert en masse. But she died here and thus was no martyr. However, I do not think that Lucina's birth was ever delayed. Rather, even with the war lasting longer, I think the birth of everyone does still happen in the proper course. So Lucina would be born around the same time as the infant Lucina in Awakening was born in. However, with Validar possessing the Fire Emblem, he also held Argent and Sable, two of the five gemstones. He only required the remaining three, two of which were located in Valm. Valm Arc Now here's where I am making several theories that I think actually has support behind it. See, Valm invades Ylisse after they had successfully united the continent. However, if the war with Plegia lasted longer for Ylisse, then 2 years is much too quick for Ylisse to even try to put up a response and handle it. However, note this: Say'ri cannot support with ANYONE but Robin and Tiki in Awakening. Why is that? Simple: Say'ri died in the original timeline. The Yen'fey that we recruit in the final paralogues, he explains that he never joined Walhart, and this led to Say'ri's death. However, note that Yen'fey's involvement actually plays a MAJOR role in the story. Yen'fey shows in Awakening that he was someone to be feared. In fact, many dynasts were too terrified to take on Walhart and Yen'fey when the two were working together, but the moment that Yen'fey died, all the dynasts went under Ylisse's banner. So if Yen'fey never joined Walhart, this would obviously mean that Walhart would have to deal with a lot more resistance, which would very well slow his entire campaign down. So if Walhart eventually won and united Valm, it would have taken quite some time. And he would have ultimately claimed Vert. Yen'fey, having failed to save Say'ri, abandoned the resistance against Walhart, which led to Walhart's victory, and Yen'fey eventually ended up in the past. To anyone that might ask why Yen'fey resisted Walhart in the first timeline, but surrendered in the Awakening timeline, I can only believe that it has to do with Emmeryn. If he got word that Emmeryn's sacrifice led to a mass desertion of the Plegian army, he intended to do something similar. Where by joining Walhart and holding as much fear and power as Walhart did, Yen'fey's death would crush much of Walhart's grip on the continent, and this would lead to the Ylissian army becoming victorious. Anyways, original timeline had Valm have a harder time, and thus did not have as much resources as before. Ylisse likely was able to match the power enough to break in and fight back, but Basilio is ultimately killed by Walhart. Walhart ultimately claims Gules by this, thus holding two of the gemstones, and Tiki ended up also giving the Azure Gemstone to Chrom. Of course, it's debatable on whether Tiki joined in the original timeline. After all, Lucina in the chapter we see Tiki the first time implies that Lucina and Tiki never met in the original timeline, so don't think of the Future Past in here for their meeting. Ultimately, Chrom defeats Walhart and claims the two Gemstones from him. Or what could have happened is that Validar had Excellus steal those two Gemstones for him. Grimleal Arc Given the amount of time, there likely has been a number of years that passed, either through those two wars, or other ways. Overall, the kids are all born and they have trained a bit as kids. However, likely Validar lured Chrom and the others and ultimately attained the final Gemstone. This led for him performing an Awakening ritual to release Grima. Chrom and the others intersected him and tried to stop him. But even though they had won, it is revealed that it was too late, and Grima was unsealed, possessing Robin and striking Chrom at the spot he had been scarred, ultimately killing him. And thus Grima was released, and the remaining parents and children ended up taking the fight, though the parents all fell one by one. Robin Biggest factor in some of these things is Robin himself. We have no idea who he was originally. His personality might in fact have been a mystery. Robin's personality in the games is due to him lacking his memories. Without memories, he's more interactive and wanting to learn about as much he can. It's mostly a way so he can have new memories to have a sense of identity back. However, would Robin be the same if he was with his memories intact? Maybe not. If his memories were intact, whatever happened to his past, or maybe him even being aware of his Grimleal connection, and this could make him a bit more distant with others. Without the bonds that tied him to his friends, he would actually be more susceptible to Grima's influence, eventually making it hard for him to even try to resist Grima and thus succumbed to his influence. This one is though a lot more speculative, since we have no understanding of Robin's backstory.
  5. I've been studying Fire Emblem a lot in my free time and my favorite time spender is "where does this game take place in?" Notes: I'll start by saying that I haven't actually played any of the dlc in awaking or fates other than the one that conects the both of them but I read their scripts so if some of my facts aren't completely correct sorry, also keep in mind schrodinger's cat (which means there's a possibility where one thing could have or not have happened) Example: who died, Deen or Sophia in Fire Emblem SoV or who did Marth recruit in that city the Hero or Paladin in Fire Emblem Shadow Dragon, but it would not change the outcomes of the timeline (i.e Fire Emblem Awaking 3 timelines split). I'm also counting the remakes of previous games as the canon version (i.e the DS remakes and SoV) Lastly since Chrom did call Hoshido and Nohr as the MYTICAL kingdoms, I'm counting them as the same universe as awakening, sorta like how pokemon has legendary and mytical pokemon, mytical pokemon can only be captured at certain events while legendarys can be captured again and again every time you reset the game I will list different Timelines corresponding to each game's universe Timeline 1 Jugdral saga (FE4, FE5) 1000 Years Later > Archanea/Valentia saga (FE11, FE12, FE15) 2000 Years Later > Robin joins Grima willingly and the events of Lucinda's timeline happens, and the Inigo, Owain, and Severa of that timeline are brought to Nohr then the events Conquest, Birthright, or Revelations happens Timeline 2 Jugdral saga (FE4, FE5) 1000 Years Later > Archanea/Valentia saga (FE11, FE12, FE15) 2000 Years Later > Awakening's timeline happens, and the future Inigo, Owain, and Severa of that timeline are brought to Nohr then the events Conquest, Birthright, or Revelations happens Timeline 3 Jugdral saga (FE4, FE5) 1000 Years Later > Archanea/Valentia saga (FE11, FE12, FE15) 2000 Years Later > The DLC Future Past timeline happens, and the Inigo, Owain, and Severa of that timeline are brought to Nohr then the events Conquest, Birthright, or Revelations happens Timeline 4 FE7 20 Years Later > FE6 Timeline 5 FE8 Timeline 6 FE9 2 Years Later > FE10
  6. Heruseus

    FE Timeline

    Hey! SO I spent quite a deal of time researching and this is the best I could get with the timeline. So, feedback would be nice, and if you disagree with anything, let me know and we can make an edit if necassary! The goal of this is to put placements of all the FE stories into one timeline. Since I see Sacred Stones and Blazing Sword as interchangeable, we could move them around. Thanks!
  7. Alright. Today, I'm going to spend some time trying to figure out Lucina's timeline, her reality, and try to make sense of it. Let me just tell you right now, it doesn't make any sense. So supposedly the first event that sets the world in the path of destruction is the assassination of Emmeryn and Chrom in Chapter 6. (I'll be using Chapters as time marks) Alright, sounds beliveable enough. Lucina saves Chrom from the assassins after all, then Chrom saves Emmeryn. But, this is where it gets kinda confusing. Let me pose a question. If Chrom is killed the night of Chapter 6, then how is Lucina born? At this point Chrom probably doesn't have a wife. I don't know if it's possible to get him to S support with someone by then, but even if he somehow does have a wife, Lucina isn't born until two years later, after the war with Plegia. That also accounts for any other children Chrom may have, (one other depending on his wife) but there's no canon wife for Chrom, so that isn't set in stone. But it is definitely true that Lucina can't be born, therefore being non-existent in her own timeline. [By extension, Lissa is probably dead as well. She is saved at the last second by future Lucina in Chapter 1. Without her there, Lissa would probably be dead, and that means Owain doesn't exist either] Moving off of that mind-fuck, I believe the next major event different from Lucina's world is Emmeryn's suicide in Chapter 9 (I think?). This causes most of Plegia's army to lay down their weapons and surrender en masse. That should have an effect on how the future turns out, right? Sure Emmeryn is dead, but Ylisse defeats Plegia. We can assume that when Chrom and Em are killed (Ch 6) Plegia would take over Ylisse and the Grimleal would do their Grima-ish shit. Speaking of Plegia... Who the hell is the king? Supposedly Validar must be king in Lucina's world, as he revives Grima, takes control of Robin, yada yada yada. But, if Ylisse loses the war, wouldn't Gangrel still be alive? So wouldn't he be king? Okay, maybe Validar killed him. That one seems insignificant. Hold on, King of Plegia? Didn't Valm.... Ohhhhhh boy. So without Chrom and the others to stop them, Valm probably came in, took over everything, (read: Conquered) and bailed. So yeah, no Ferox, Ylisse, or Plegia. Everything is Valm. And that bdings is back to Plegia (Valm). Supposedly, in Lucina's reality, Robin kills Chrom after they kill Validar, then Robin revives Grima, is brought under his control, and all that stuff. But Chrom is already dead! Would Robin have been killed in Chapter 6 as well? Validar didn't know he was there... this is all very confusing and I'm losing my place... Overall this whole thing doesn't make sense. How is Chrom killed in Chapter 6 but has Lucina? How is he then killed by Robin? How do the children exist? Especially Owain and possible Chrom child number 2? How many years in the future is Lucina's reality? Who's the king of Plegia? Does it matter with Valm having conquered everything? Why is this so confusing? Does Nintendo really think they can do timelines? Does this rash look serious to you? So many questions that can't be answered... I wish I could, but I'm no MatPat, I don't theorize things. Maybe I could if I put some more thought into it, but I'm busy. What do you guys think of this?
  8. Tzar Alexander II of Russia was one of the most extraordinary monarchs in history. He abolished Serfdom, granted increased rights to the middle class, and looked well on the way to making Russia a democracy. And then, in 1881, he was assassinated. History hinges on a moment. What if Alexander survived? He brings democracy to Russia. Among this timeline's oddities will be: Nazi France, Commie USA, Russo-German Alliance, and much more craziness. The story of this alternate universe will be presented in the form of a history textbook. Overall events will get a small amount of detail put into them. However, if a specific event is important enough, I will go into more detail. Feedback will happen in this thread. Expect the first chapter tonight.
  9. Hey everyone who actually clicked on this. I want to disscuss possible connections and various headcanons in order to attempt to place all the games in a single timeline From what i've gathered so far thru searching the Forest and its many forums, Tellius comes first due to the existance of Laguz which are most likely non-degenerated Manaketes and Taguels then Elibe due to the scowering (sorry for butchering the spelling there) being a perfect explanation for the degeneration in Archanea or Akaniea or whatever you want to call it. However after that is when things get a bit hazy/downright confusing due to Magvel. I know Jugdral-Archanea and Valentia-Awakening due to developer confirmation but where is Magvel? Its definately after Elibe due to Manaketes being a thing and before Awakening due to the twins being legends. What's your take on Magvel's timeline location? Also, one world or many? I say one world with two hemispheres (so like ours lol), and when the claim of another world is made, the people of Fire Emblem are just doing the same thing the Europeans did during the Colonial era and call these other lands differnt worlds. Finally, Nintendo releases a Virtual Console rerelease of my favorite Fire Emblem game state side for the first time mere months before a trailer for a new Fire Emblem game appears showing a girl who looks a awfully alot like Ninian from said rereleased FE game. Coincidence, or not. Discuss and I will contribute when I can.
  10. I think I've finally got this. During one cutscene, Chrom is talking to Robin about his father and the war with Plegia. He says and I quote: "The campaign only ended with his death fifteen years ago." So Awakening takes place fifteen years after Chrom's dad dies. This is crucial because in the same cutscene Chrom says that Emmeryn was nine years old when their dad passed: "When our father died before her 10th year, he left her quite the legacy..." So that means Emmeryn was 24 at the beginning on Awakening. Now according to this concept artwork... Emmeryn is 6 years Chrom's senior. So Chrom is 18. Lissa's age is a little more confusing. She's apparently 10 years younger than Emmeryn and 4 years younger than Chrom which should be impossible. Chrom's mother was still pregnant with Lissa when their father died, so she could only at the most be three years younger than her siblings. That means that both Emm and Chrom had their 10th and 4th birthdays before she was born, so they're probably a bit older at the end of the Mad King's War. So their ages are likely: Emmeryn: 24 to 25 at the end of part 1, and 27 at the end of the game. Chrom: 18 to 19 at the end of part 1, and 21 at the end of the game. Lissa: 15 at the end of part 1, and 17 at the end of the game. Oh. And Donnel: 14 at the end of part 1, and 16 at the end of the game; considering he's younger than Lissa and all.
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