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Found 1 result

  1. Hiya friends! I haven't been here in a while, but replaying FE8 has made me want to create something for myself that might be a bit of a stretch, but alas, here I am I wanted to modify my FE8 game to have all of the characters from FE7 and FE6 as well, and possibly even include various boss units. This is just to make the post game more fun for me, as I love seeing how my units grow, as well as using varying teams in post game combat. I'm fairly confident that I can insert the battle animations I'd need, Portraits, new Text, etc using Feditor, since I've done it many times before. I'm also fairly confident I can use Nightmare where necessary, and I'm pretty sure I have all of the necessary Modules and tools (I have a hex editor as well if needed.) Here's where the problems come in: Last time I attempted to do something like this, I learned that FE8 has a unit cap of I believe it was 63 characters. Adding anymore begins to overwrite character slots instead of adding new ones. Furthermore, trying to add in new palettes in values after the pre existing palettes doesn't appear to work. I'm not sure if that's because there's a hex string I'd need to modify in order to increase how many palettes are in the game, or maybe something else. But when I tried inserting a palette over a pre existing palette, it worked fine. So I'm not sure exactly what to do in that scenario. I also was interested in potentially playing with Stat caps, but the only one that seems difficult to modify is HP. For some reason, no matter how much I try, I can never get it to go above 60. I'm not too picky about this, since I intend to first roll with the base growths/max stats for each character. But I'd be interested in trying to change it in the future Any help or information is appreciated, and I know that this might seem kinda selfish since this is a mod literally for my own enjoyment rather than for the use of other people. But I'm not sure where else to go in order to find this information Many thanks, Jeremy
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