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(((Starting note, please ignore any typos that require a capital "o". Please and thank you )) Hello and welcome to this project that I've been working on for a while. I'm not too good with intros, but here we go. You can read the hub here; https://imgur.com/gallery/EtN9dFQ Twitter mommnent: https://twitter.com/i/moments/1059121332959539200 *New!* Feedback room: I am still fine with you in posting in this thread and somewhat would prefer it. But ill just give a basic run down of what this thing is. This project is a continuation of my FE11 image LP that I originally started to document for a friend of mine who does not play videogames. And soon it spiraled into a Visual Novel inspired reinterpretation of FE12's plot. The continuity of the story follows the FE11 LP, but I write with the intention that reading the first LP Is not a requirement. My goal of this project is two things; Firstly; Remixing elements to make the fan translation of FE12 to be more coherent, focused on Marth, add more character interactions, and I add new twists along Marth's journey through the War of Heroes, and to start there is a new MU. Replacing Kris is a traveler named Pearl, a sailor who has a knack for dark magic. They plot to get into the knighting academy to retrieve the Falchion for their own ritual to bring someone they love dear. Secondly; is to analyze and commentate on the player interactions within the game universe. By treating the actions I take to always be "canon" you see then the ripple effect of how my actions impact the characters in the world psychologically and physically. This can be as direct as evidence of this being an "iron man" run, and when friends die – characters take time to lament over my own player incompetence. Yet, on the other hand, the impact of this player controlling characters relationship can be taken to its logical extreme; some questioning the fact of "is Naga the true god here"?, characters with cannon "future sight" abilities horrified that things are not / will not go "by the in-game script", "save stating" and then "reloading" makes characters feel as if they're taken out of their own bodies or violated mentally, to something as little as our own spotless "goodie two-shoes Prince Marth being aware of how easy it is for any character to kill their friends they know canonically if and when the own gameplay allows for it. And not only knowing that he can but having the baseline motivation to do so in the first place, because the gameplay allows both him and you the player to shank your friends. In short; every deviation from "the sparse canon script" is to be heavily noted for it was done intentionally because of player interaction with the stories fate itself. It is called a "rewrite". It's this balance between both "bumping up" the script and bringing in meta-commentary which has made it somewhat difficult to find a platform to showcase this work, but I think you guys would quite enjoy this. Here are the links to the individual chapters, all hosted on Imgur due to the visual style format. If this list is not updated check the hub URL at the top of the post 1) Prologue 1: https://imgur.com/gallery/3H7ZiyQ [gameplay] 2) Prologue 2: https://imgur.com/gallery/ordtlxb [gameplay] [Cover found on the hub] 3) Prologue 3: https://imgur.com/gallery/hQUrMfa [gameplay] [Cover found on the hub] 4) Prologue 4: https://imgur.com/gallery/jEXEO8f [gameplay] [Cover found on the hub] 5) Prologue 4 . 1: https://imgur.com/gallery/rqMJy7t [Cover found on the hub] 6) Prologue 4 . 2: https://imgur.com/gallery/iQeGwxu 7) Prologue 4 . 3 https://imgur.com/gallery/ZFbCiQU 😎 Prologue 5: https://imgur.com/gallery/metxz5T [gameplay] 9) Prologue 5 . 1: https://imgur.com/gallery/i8jKK8E 10) Prologue 5 . 2: https://imgur.com/gallery/YzFrOd0 11) Prologue 6 . 0: https://imgur.com/gallery/MUUGCNx 12) Prologue 6 . 1: https://imgur.com/gallery/TODyeLc 13) Prologue 6 . 2: https://imgur.com/gallery/XW7JgpP 14) Prologue 6 . 3: https://imgur.com/gallery/S5OC6BN 15) Prologue 6 . 4: https://imgur.com/gallery/t0jxpZz [gameplay] 16) Prologue 7: https://imgur.com/gallery/03zFsJX 17) Prologue 7 . 1: https://imgur.com/gallery/qDPocr0 18) Prologue 7 . 2: https://imgur.com/gallery/NXPWZeH [gameplay] 19) Prologue 8 . 0: https://imgur.com/gallery/1NfhpoL [+4 illustrations] [gameplay] 20) Prologue 8 . 1: https://imgur.com/gallery/W4au1BO 21) Prologue 8 . 2: https://imgur.com/gallery/YohbGuU 22) Prologue 8 . 3: https://imgur.com/gallery/FI6kglZ 23) Chapter 1: https://imgur.com/gallery/LlsEL6o 24) Chapter 1 . 1: https://imgur.com/gallery/1G2gd3R 25) Chapter 1 . 2 https://imgur.com/gallery/FGoA2Qf [4 illustrations] 26) Chapter 1 . 3: https://imgur.com/gallery/OkgQRms 27) Chapter 2: https://imgur.com/gallery/NAeK66K [Gameplay] 28) Chapter 2 . 1: https://imgur.com/gallery/MfhVzY5 29) Chapter 2 . 2 https://imgur.com/gallery/2pbs5Fh 30) Chapter 2 . 3: https://imgur.com/gallery/2pbs5Fh [many illistrations] I would absolutely adore feedback, both just comments/reactions/ to raw criticism. This is my first time seriously writing, and I'm considering making this more than just a hobby at the end of this project. But I would much rather have the feedback be in the main thread. I love the conversations! Additionally, shout outs to any of the editors who translated the original FE12 script and put it up on the our wiki. Seriously, this couldn't have been made without you.
The hottest Visual Novel released by Dan Salvato (known by his great work in the Smash mod community). Feel free to discuss everything about the game here including but not limited to: Discussions, shitposts, memes, best girl contests, etc. To be respectful of those who haven't played the game yet every major plot point should be marked under the spoilers tag. For those who wish to try it for themselves here's the link for the free version on Steam.
So, in a hope to get together the VN crowd at SF I figured that I might do a thread. The Visual Novel is essentially a genre of gaming that is focused almost entirely on story. Gameplay elements can widely vary from one VN to another, whether it's puzzle elements, point-and-click, dungeon crawling, mystery solving, decision making, or simply scrolling through the text. However, the big draw from VNs is always the story, characters, and plot twists. Over at NeoGAF, they call the VN thread "A little something for everyone", which I think it's a pretty apt description. VNs can deal with drama, romance, humor, horror, mystery, suspense, and plenty of other genres. If you are willing to take the time to look around, you're likely to find something up your alley. So, what VNs are currently being played at SF? Any experiences you want to share? Recommendations? Are you new to the VN scene and want to know where to begin? Any upcoming VNs you're excited about? This is the thread to talk about that. (OP will update in the future with recommended games and how to get them)
Hello, my name is Roy Havenstone. I recently lent my voice to the main character of Wingdaria Destiny, a western indie visual novel that's currently seeking funding on kickstarter to turn it into a full-fledged game. Set in a medieval fantasy, Wingdaria Destiny focuses on the forbidden love between a princess and a blind peasant. It features all original artwork, characters and music, and promises 4 different paths and 20 different endings. This is all from the mind of youtube JoyDreamer and her team, so I hope you'll give it a shot and maybe donate, as every little helps. All information about rewards, stretch goals, and link to the game's website and a demo of the game can be found here: https://www.kickstarter.com/projects/390897415/wingdaria-destiny-adventure-romance-visual-novel Thanks again and let's make this destiny a reality!