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Found 19 results

  1. Hi! I like to talk about Fates more than I like to play the games, blame map gimmicks and incentive to pair up, bad forging system and weird high rank weapons (oh, and underleveled units who keep joining with underwhelming base stats in a game where you can't grind). But I still like to discuss units and all that. Today, I wonder what the community of Serenes Forest thinks about this game's (natural) cavaliers. Class set, skill access, base stats, growths, archetype, if they're overall good, excellent, okay, passable, mediocre, really bad. My PoV: Silas: early joining, serviceable, bases are nothing special, not amazing offense, not amazing defense, not amazing weapon ranks. In Conquest, the hardest game, Silas was sent to you at his lowest (in Birthright, he at least had good weapon ranks). His growths are quite good, but they're suited for a character with good base stats and Silas has 2 more base speed as a cavalier than Effie as a knight, which I take insult for in a game where defense isn't magic and where most generics have middling to good speed. With a seal speed that some of the hard/lunatic faceless carry, Silas falls down to a wonderful...2 speed. In his join map. Applaud the greatness of cavalry! Silas' 50% growths in speed and defense mean that he will never excell at anything, his strength growth of 60% is good but far from Effie's 80% (which means 4 points of strength more for every 20 levels). You could marry Silas and Effie, promote her to GK until level 5, get her all the cavalier skills plus luna and reclass her to paladin and she would blow Silas to another dimension (her personal skill is also 10x more practical to use than Silas' and combines well with elbow room and they have the same personal base speed with Effie having +10% str AND spd growths). Silas is ultimately replaced with Xander who does everything Silas does but better, costs less than Silas (if you focus on OHKO, Xander doesn't even need speedwings). Silas' best part is that when you stop using him, you're probably close to an S rank support, which grants you Sophie, a more mercenary-like cavalier. Sophie can be recruited early for good experience on her map and totally amazing captures that put all of your team other than Camilla to shame for most of the game (amazing wyvern lords, a slightly worse Camilla in the boss of the paralogue, Nichol), or late to give her the offspring seal and get a free lv 10 promoted unit for low effort. Peri: join time isn't amazing, but her chapter has boosting pots which can be used to bring her up to the standards of this map. She also comes with a free backpack (Laslow) who helps her a lot (especially if you promote him to hero). On Reddit most people seem to somehow not like Peri as an unit despite praising other similar cavaliers in other games for being exactly like Peri unit-wise. She has the best speed of the 3 cavaliers who don't need marriage to exist and her growth makes sure to keep it that way. Her skill is not amazing, but she can spend one level in Dark Knight to get heartseeker if you're so desperate about it (or take a skill tome that will make it around the same as Effie's). Peri comes at level 10 with 13 speed in a map where it is usable, has a ready pair up partner who gives speed and skill and lots of mechanics to make her competent. Her growths make sure her offense never falls off (unless heavily RNG screwed, 65% str and 60% speed in cavalier/paladin is pretty good with a base of 13 at level 10 and elbow room). Her issue, defense, is a promotion to GK/a tonic/a rally def away from being on par with a level 14 Silas' (rally def = lv 14 Silas average def of 14). There are lots of ways to use her in her join map without needing to turtle (like you'd need to in order to make Charlotte do anything other than get herself killed). Peri has decent weapon ranks unlike Silas, making her able to use all of the good lances at base and at least iron swords at base (no bronze hell). Pairing her with Laslow gives her access to a class that Silas has in his set, bow knight, that make all of her good points even better while avoiding to address her worst one (defense, thanks to bows), so if she gets def screwed you can always send her to a ranged class in which she has at least one weapon rank. Silas vs Peri (availability vs competence): Stats-wise, a level 10 Silas has 24 HP/13-14 str/11-12 skl/10 spd/12 def/6 res. That's...that's serious crap especially in a game where it's hard to gain 2 levels per map past your recruitment chapter unless you're underleveled. Let's say he's level 14: 26 HP/16 str/14 skl/12 spd/14 def/8 res. He's 4 levels higher than Peri, which is possible due to availability and not absurd like it would be to expect him being anywhere higher than 16 (which would give him 1 more point everywhere but in res). He's still inferior to base Peri by 1 speed and 2 res, has just passed her in HP by 1, has more str (3) and def (4). If we're being super generous to Silas and manage to reach level 20/20 with him by endgame, he has 40 HP/32-33 str (capped?)/28-29 skl/26-27 spd/28-29 def/18-19 res. The bulk part is...average. Serious lack of HP for a tank, res lagging behind, def is nothing special. Offensively good strength but speed is on the low side, probably can't double anything but the slowest Hoshidan classes and none of the bosses. In range of being doubled by the fastest Hoshidan classes. Speed pair ups are harder to find than def pair ups in Conquest. With the same generosity let's see Peri after such an exp investment in paladin: 38-39 HP/33-34 str (capped?)/22-23 skl/32-33 spd (capped?)/22-23 def/28-29 res. The bulk part is unimpressive, but as you can see their HP is nearly the same. The offense part is a gigantic win for Peri to the point where she doubles Silas in endgame if her spd cap allows it (or if you improved your spd statues). Their strength is virtually the same but her speed is just grossly superior to his. Her skill is certainly not amazing but you could reclass for 1 level to dark knight to grab heartseeker without hurting her speed (5% growth for one level won't change anything, make sure to raise her sword rank to C so that she can at least use decent weapons for this single level) and remove 20 to enemy avoid in melee range. Their bulk: She's better in defense than he is in res (by 4 points no less) and defense pair ups are the easiest to find in Conquest. Hero gives 3 skl/spd/2 def and Laslow even gives 2 str at S support. Personal skills put Peri even higher as now she's a simple tonic away from doubling the slowest enemies able to double Silas (without pair up). Generic knights/wyverns/great knights/generals fix Peri's biggest problem, defense, if her speed is high enough not to need a speed pair up to double. Peri allows you to use your offensive rally bot on someone else while Silas asks for a dedicated rally speed just to be in the same tier as Paeri without her personal, rally def is the easiest good rally to get as all of your wyvern lords learn it at level 5 and Peri is a much better offensive unit than Beruka so when your Beruka gets rally def she can become a support and stop stealing resources from competent units who start out with double digit speed or have a weapon that allows them to double at 1-2 range. If you choose GK, Silas goes down to 24-25 spd while Peri goes down to 30-31, which is still capped (or overcapped). Silas' res sinks to 13-14 which is what you'd expect from a res screwed Xander, while Peri gets down to 23-24 res, 10 points higher. Silas' HP goes up to 44-45/str 35-36/spd down 24-25/def 32-33/res 13-14. It kills Silas' speed and res and makes him Xander bis, without Siegfried. Silas has no reason to stay GK long term, he's desperate for speed and res and his def is not good enough to be a conventional tank. Peri gets 42-43/str 36-37/30-31/def 26/res 23-24. Peri gains a lot of HP/def that help her, doubling with that strength and potentially activating luna is good. She's still faster than paladin Silas but now she's also bulkier than him with better HP/res and not enough def to make a big difference. Is Silas more likely to reach 20/20 stats? Probably, but let me remind you that for the whole game he has less than or equal to Peri's speed without her personal skill active and that with her personal she always has superior offense to Silas to the point that she can take the slow promotion and still double enemies paladin Silas can't. She starts 3 points higher than him at the same level and in the same class ends 5 points higher than him, making it 1-2 points for early-midgame, she claims an unwanted support partner (Laslow) who can pass down sol to Soleil while making her a bow knight, a much better class than hero (bows>axes when you're not a high skill juggernaut, 2 extra movement is good, bow knight is faster than hero, the ultimate offense) and Peri gets a free self rally by killing one unit each turn (which cumulates with tonics and Azura's dance but not with rallies). More speed=easier to reach killing thresholds=more exp to Peri=catches up during midgame (especially since overleveled exp is garbage). Xander: GK Silas with better HP/res and Siegfried, 8 movement, better defense forever. Lv 20 stats as a paladin: 46-47 HP/33-34 str/26 skl/22-23 spd/31+4 def/15 res. If Xander didn't have Siegfried he'd be worse than Silas (his speed is beyond garbage without heavy investment). His personal is obviously better than Silas' since it's super easy to use in any situation and doesn't need set up (on the contrary it's automatic, just slam your metal chunk into fresh enemies' heads to profit). Xander's reclass into wyvern lord lets him clap Kitsune hell low effort with a beastslayer and to fly over map skip #XYZ). Xander has the best weapon in Conquest by far and thus is a better unit than both Peri and Silas can ever hope to be. He has natural access to rally def, savage blow, swordbreaker and trample, 10 dodge just by using his sword (bye bye random crits, screw luck stat nerfs into oblivion) and never has to use inaccurate weapons. His favorite pair ups give him hero and two of them give him bow knight, which gives him +2 spd, +5% spd growth and shurikenbreaker. The other one gives him HP +5. All of them give him axebreaker, the bane of berserkers. Sophie: the only easy to get 2nd gen cavalier. Basically cavalier Mozu but you don't need to train her at all if you use the offspring seal, get free good weapon ranks and good stats at no cost, she benefits from her parent's skills on top of that. A nice filler unit that is competent without being gamebreaking. Much more useful than Silas beyond earlygame when you have no choice anyway, better stat distribution unless you ruin her with a crappy mother.
  2. So, since Xander's map has already been datamined and found in the game, I'm guessing we can expect Xander's grand hero battle to come reasonably soon. The map looks as following: The focus banner consists of: Linde, Arthur, Cordelia and Chrom. Enemies: (If incomplete, other stats and skills will come when the grand hero battle releases. Xander: HP - 61Atk - 48Spd - 25Def - 38Res - 17 Weapon: Siegfried (Distant Counter)Special: Blazing LightA: Armored Blow 3C: Spur Def 3 Green Cavalier: HP: 40 Atk: 46 Def: 17 Spd: 26 Res: 35 Weapon: Gronnwolf+ Special: Glacies A: Warding Blow 3 B: Vantage 3 (In other words, a pain) C: Hone Cavalry Lance Fighter: HP: 52 Atk: 42 Spd: 31 Def: 30 Res: 23 Weapon: Killer Lance+ Special: Ignis A: Armored Blow 3 B: Quick Riposte 3 Sword Fighter: HP: 52 Atk: 42 Spd: 31 Def: 30 Res: 23 Weapon: Killing Edge+ A: Armored Blow 3 B: Quick Riposte 3 Cleric: HP: 42 Atk: 34 Spd: 28 Def: 24 Res: 36 Weapon: Gravity Assist: Recover Special: Solid-Earth Balm (Def+4) B: Wings of Mercy 3 C: Hone Spd 3
  3. I recently began a new Fire Emblem Fates Conquest run on my old 3ds. I'm not really focusing too much on the child units, but I want to get Siegbert since he's one of my favorites. MyUnit, Charlotte, Azura, and Effie are already married. Does anyone know who I should marry Xander to since Charlotte is already taken? I was thinking maybe Nyx but I'm not sure how good Nyx!Siegbert would be.
  4. so in cyrkeensia in birthright i beat xander and king garon. the avatar still thinks xander is so much stronger. Why? i beat garon with 1 turn.
  5. Hello Azurites! Anna here and welcome to another part of Fire Emblem Fates: Best Character Ever! This time it'll be focused on two Nohr Nobles unlike with Felicia and Flora since they're maids (Which Felicia won by the way)... We got Camilla as a first option: And as a second option we got Xander: This poll will automatically close in October 24th at 10:00 like the other one. So it's longer than the other poll's time limit. Again, the votes are optional, so you can just look without voting if you're feeling lazy or you don't want to. That's all for today! Bye Azurites! <3
  6. I want to ask, what are your favorite royals from all 3 Kingdoms?
  7. I adore Xander. Like many of the Fates characters, he falls victim to unbelievably poor writing at times, but that creates the perfect canvas for the imagination. I see him as being a thoroughly brainwashed, submissive victim of abuse. I'm currently on Chapter 21 in Birthright. If you know what happens to Xander in Birthright, imagine how excited I am about a certain upcoming chapter. I plan on building Supports and leveling up until I'm ready-which I'm betting will be never. How do I cope? I thought of skipping the cutscenes but I know I won't. I keep reading that the chapter is just dreadful and then I saw the image of Xander crying and OMG NO I AM NOT READY. How did you fare on that chapter? What did you think of the way Corrin handled? Should I get ready to hate Corrin even more than I already do? How would you have rewritten the chapter? Would you have preferred Corrin or someone else changing the outcome?
  8. I've always loved the GBA battle animations, and I recently got into making my own. This is my attempt at making Fates' Royal families, Someones probably done this better before but I thought I'd take a crack at it. I've completed the 4 Nohrian siblings and almost all of the Hoshidians except for Ryoma due to his weird faceplate. First I did Everyone's favorite cinnamon roll; Elise! Heal Animation: I had some trouble with the hair at first simply because of how bizarre her pigtails are, I ended up using a modified version of Rebecca. Next on the list was; Leo Basic Anima Attack: Anima Crit: I'm thinking about trying to make a sword animation for him, I definitely want to give him a special Brynhildr animation. The Most difficult thing about making Leo was that I couldn't find Male battle animations only sheets, so I just took Selena's battle animations and copy/pasted Ewan's hair onto her Skipping a sibling I actually did Xander next, due to Camilla's... unique character design. Basic Sword Attack: Sword Crit: It was fun to make a paladin without a helmet, it always seemed weird to me that Seth has a helmet when fighting but not in his portrait. I'd also like to come back to Xander to give him a fancy ranged attack when using Siegfried. Next we have Camilla: Basic Lance attack: Lance Crit: Sorry if anyones disappointed by a serious lack of something (she's not using an axe.) But i'm still learning and I don't think a more accurate design is something I can do, I took the face and hair of a pegasus night and changed it up a bit to fit a Wyvern lord. Moving on to the Hoshidians My first is; Hinoka: Basic lance attack: Lance Crit: Hinoka was a fairly easy color swap. Sakura: She was probably the quickest and easiest. And last one (for now) Takumi: With Takumi I decided to have separate animations for when he has his Yumi equipped vs other bows Regular Bow Attack: Bow Crit: The hardest part with Takumi was his pineapple hair I ended up using his actual map sprite from fates to give me a better idea. Fujin Yumi Attack: Fujin Yumi Crit: When he's using the Fujin Yumi I changed it so his bow is gold, the bowstring only appears when he's firing and has a cool "disintegrate" affect to it. In his crit the symbol is meant to be the Japanese word for storm, which is part of the names of the Japanese gods takumi and ryoma are based off of (Fujin of wind, and Raijin of thunder/lightning) I'm unsure if it really fits though, I'm considering making similar ones for the other princes, any ideas for those would be great! Any constructive critisism would be super awesome as i'm pretty new to animating as well as this forum so if you have any tips send them my way. I'm gonna go do more animating Thanks for reading all this stuffXD These animations were modified using a free internet software I found called piskelapp you don't have to download anything except whatever animations your changing. If you want to use these for something feel free! Please Credit me if possible (and send me a link please!)
  9. If you don't see your favorite character from fates, in this poll, feel free to leave him/her in the comments.
  10. Hello everyone! I'm new to this site so sorry if I mess anything up in advance. Anyways I've been playing a lot of Heroes recently and I've noticed that in later challenges like hard/infernal hero battles, squad assault, higher level chain battles and etc I've been not doing so well. I have a lot of five stars with competitive skills but I didn't have the sp to get them all the skills so I've been grinding for xp. I was hoping that some of you could help me with a team comp based off of My units listed below. Thank you all so much. -M Eldigan, Xander, Camus, Priscilla, Caeda, Tharja, Cordelia, Nowi, Hecor, Sonya, Merric, Nino, Faye and Bridal Cordelia are all five stars. Also please recommend other units that I should summon for to go with these units. Anywhere from 1 to 3 teams would be greatly appreciated for squad assault and chain challenges. Thanks
  11. So, I recently got into a discussion with someone about Fates: Conquest, and they made the claim that the only ones who could technically be held accountable for Nohr's atrocities in that game are Garon, Hans, and Iago. They claimed that since they rule through fear and have an "infinite army of Faceless," that the heroes, and the entire Nohrian army, can't really be held accountable for only acting when they did. Now, as someone who's forgiving of a lot of the more recent games' shortcomings, I still can't really buy into this conceit, so I want to know, is there a way for Xander, Corrin and company to stage a military coup against Garon, Hans, Iago, and the Faceless while keeping civilian casualties to a minimum?
  12. So I've been running into a problem where, due to them doing zero damage, physical enemies outright refuse to attack Xander and just dance around him. This throws a major wrench into my stonewalling plan. I'm looking for a way to gimp his defense a little so enemies will attack him. However, I don't really want to come out of Paladin because it's a really good class and the extra movement is nice. Would Life or Death be a good skill for Xander? I'm thinking that it would solve a lot of my problems.
  13. I was battling online earlier tonight with a new - and first - team I had built, and right away started taking notes on what could be improved. When I was looking over Xander's set, I ran into a conflict between Skills... The set: Hero!Xander Skills: Wary Fighter / Swordfaire / Trample / Aggressor / Luna Stat Caps: Str 34 / Mag x / Skl 34 / Spd 31 / Lck 33 / Def 31 (+4) / Res 25 The problem: The set actually packs quite a punch, but my problem comes in when my highest hit rate was from Siegfried at around 84% on average. I do want to correct this by replacing a Skill with Certain Blow, but I'm not sure what to replace. I could replace Luna, except the whole point of the build is to be a Str/Skl-based psychically defensive wallbreaker; Luna, while it only procs 34% of the time, is still excellent for those build types. I could replace Swordfaire or Trample (more likely to be Swordfaire for consistency's sake), except then I'm ditching a more consistent option when compared to Luna. Lastly, given the nature of the set, Aggressor should probably stay, and Wary Fighter also needs to stay unless I have a death wish with Xander's low 31 Spd stat.
  14. My first playthrough of Lunatic Conquest really put me on edge. I had to lower it to casual mode after a while. I know Xander joins late but upon recruiting him I want to see how well he handles the last half of lunatic conquest by himself...after applying enemy only skills. This isn't for online play obviously as enemy only skills will just result in me getting shadowbanned but I really want to mess around with ridiculous hacks. I'm not entirely too sure what other skills to throw on him besides dragonskin and immune status (for those pesky staff users). What other ridiculous skills should I throw on him? And what about his stats? Ridiculous stats sound fun but maybe not too overboard? Maybe I should only give his speed a "boost" just so he can hit things better. Or perhaps he shouldn't even be a paladin. And his weapons I'm unsure about as well. I guess I'm really just asking for help picking a ridiculous Xander to solo the ending half of Lunatic Conquest.
  15. Yay, I just finished Birthright Lunatic after giving up on Endgame Conquest Lunatic, and it was a very fun, very balanced ride in my opinion. I didn't find myself needing to use grinding for either gold or experience much, but was happy to be able to go back and catch some units up for their children. Plot Thoughts: Invasions and Nohr? *I was under the impression that a lot of the game would be about defending Hoshido from invaders, but from like Chapter 11-on the focus of the game seemed to be invading the shit out of Nohr. Looking at both Conquest and Birthright, I get the impression that Nohr is a completely ineffective and weak nation. The escape Xander and Garon level was the only one that came close to making them feel like a force to be reckoned with. Siblings * I was very pleased with the characterization of the Nohr siblings. You really get the sense that they love you and feel betrayed, and the battles you have with them are quite epic. Camilla, Elise, and Leo stood out to me as well-written compared to the way they act on Conquest. Unfortunately, this seems to come across at the expense of the Hoshido siblings who just seemed to talk about what was going on or where we were headed instead of having really fleshed-out personalities to me. Sakura likes to heal people and gets scared a lot. Hinoka likes trash talking even though her stats barely back it up. The reveal of Ryoma in Cheve felt completely random and poorly plotted to me. I could have used more character development/scenes for Xander but he was built up as a total badass! They were supposed to be my allies and close family, but I didn't feel like I got much of anything in the scenes and dialogue I saw. Takumi's "betrayal" could have been foreshadowed better or maybe just more utilized? Something like a recurring murder mystery subplot where a couple named looks or allies get hurt or outright murdered and we can't find the culprit? The only thing that stood out to me amongst the Hoshidan Siblings were the kindnesses and sympathies they seemed to have in certain situations like upon Elise's death. Their bond with Azura also felt very palpable. Villains * I didn't feel like Garon made enough appearances to really feel like the main villain, but I guess we learned everything we needed to learn about him in the early choice chapters. I understood that they kept some details hidden for both Conquest and Revelations, but one or two lines hinting that he was no longer human or of his motives would have been helpful. I guess I liked when he threatened Iago, more of that would have been fun to watch. *Iago in this path actually seemed like he was trying to do harm and got away with it, but the execution was still way off. Again, it made no sense to reveal Takumi as the traitor without him genuinely having done something awful or violent. Iago begging for mercy only to be killed by Leo felt silly to me as well. There was no reason for Leo to step in there when Corrin and co. had the situation under control. Hans is almost irrelevant in this path, but his killing Lilith generally seemed like a better writing choice than a random Faceless. Supporting Villains *There were some generally shocking twists like Flora's betrayal. I guess Zola's involvement in the plot was handled better, too. Hoshido felt like it had more supporting characters. And the leadup to Azura's song wasn't a travesty of logic like it is in Conquest. Azura *I liked Azura's involvement in the plot much better than in Conquest. She's still enigmatic for no reason and only as helpful as the plot demands, but at least her song saw some freaking use and got explained. I think you get to hear it like 5-7 times over the course of the game--now that's how you use a theme song. In Nohr she sings like maybe twice and barely at all after the dance cutscene. There was absolutely no reason her dissolving cutscene couldn't have been featured in Nohr. She only walks offstage in the Conquest endgame because they did such a poor job at explaining her powers and importance to the plot. Granted, she had a few too many damsel in distress moments for my liking, but she felt central to the plot in Hoshido! On Female characters ***I haven't played any other Fire Emblem games beyond Awakening, but Birthright certainly felt like a horrible place to be a woman. Between Azura, Mikoto, Elise, Flora, and Lilith, the game felt like a series of Women in Refrigerators. I get that a lot of this deathtoll is shared between versions, but it felt higher and more "bloody" than usual to me. Gameplay Thoughts: The only chapters I found difficult enough to warrant multiple resets were: Chapter 9: Land of Gods * Only because my ranged units were still pretty squishy and I couldn't take my time because Hinata kept getting slaughtered before I could recruit him and Oboro. I eventually aced this chapter and have to thank it for really forcing me to learn the nuances of guard and attack stance. Bringing along a bunch of extra healers helped, too, though I regret missing one of the chests. Chapter 13: Another Hope * At this point in the game, you have a bunch of strong units who can kill fliers and cavaliers and knights no problem, but it really helps to know where the enemy AI will drag them because if too many swarm you you're screwed. I mostly reset because I wanted to get all the village items. Kagero and Saizo were invaluable at getting them for me. It really helps that you can plan your movement in such a way that Camilla can be baited before her minions and Hans can get dragon veined before you fight him, though it's not at all necessary to kite too much. Besides the thieves, only the promoted armored units were troublesome when they started lumbering over. I had fun reclassing Corrin to a magical class for that. Chapter 23: Camilla *A lot of people like to talk about the difficulty spike in this chapter. Between the infinite Dragon Vein Chip Damage, the narrow corridors, and the reinforcements, it's easy to get screwed. I got through it by putting my tanker characters in one corridor to clear while my weaker ones fell back and drew Camilla's fire. Putting my strength-blessed Sakura into Priestess and giving her a Bow ended up being a great investment here. Camilla and her retainers themselves weren't too difficult upon being kited. Ryoma, Dark Flier Caeldori, and Oboro were all-stars here! Chapter 25: Traitor Revealed *I think this one took more resets than Chapter 10 on Conquest Hard did for me. The opening reinforcements are just completely brutal--a waking nightmare if you're not prepared! I think there are like 3-4 waves on each side of Great Knights, Dark Knights, Paladins, and Bow Knights. It's the most ridiculous thing I've seen in awhile! Especially when you consider the lack of reinforcements in Chapter 27. Shigure with a Beast Killer, Silas, Ryoma, and Caeldori's Galeforce really saved the day. I had some trouble with the Fortify Strategists at first until I realized they could be baited out, and didn't always just use their staves. The Dragon Vein in the middle is so absurdly good, it made me question its presence. Where I made things close to impossible for myself was trying to give Takumi the kill on Iago for the special dialogue. Iago's Bowbreaker and Vengeance made that a very poor choice. Chapter 27: This Chapter wasn't hard or scary after I realized that Garon wouldn't have any reinforcements coming for you. Takumi with a Spy Yumi was invaluable in eliminating his Maid and General minions a 3-range. I was a little disappointed that there weren't any reinforcements at first, but after Chapter 25 I was grateful for it.
  16. I've seen a lot of people like Ryoma. I love him too, but I want to know why so many people love him.
  17. Xander. The eldest son of the Nohrian royal family and the next in line to the throne. Wielder of the legendary weapon, Siegfried. Hes a paragon of valour and chivalry. Seems serious and unapproachable at first glance, but hes a kind and popular man at heart. Has the best handwriting. [spoiler=Marriage/Buddy Seals] Spoiler (Marriage/Buddy Seals) A Marriage/Buddy seal allows a unit to reclass into one of the select class trees of his spouse (S support) or buddy (A+ support). A unit may only achieve an S support with units of the opposite gender (exc. Kamui, Syalla, Zero), and may only achieve an A+ support with units of the same gender. (The credit for the following information goes to Gayserbeam, as I copied the wording of his explanation. Check out the Class Changing and Inheritance Thread for more information. If the users Primary Class is different than their Spouses/Buddys Primary Class, then the Marriage/Buddy Seal will reclass them to the Spouses/Buddys Primary Class, even if the user has that class as a Secondary Class already. If the users Primary Class is the same as their Spouses/Buddys Primary Class, then the Marriage/Buddy Seal will reclass them to the Spouses/Buddys Secondary Class. If the user is married or buddied with a unit who has an unlearnable class, then the Marriage/Buddy Seal will reclass them to the Spouses/Buddys Secondary Class.An unlearnable class is a class that may be unique to a character or their children. The following units have unlearnable classes: Nishiki (Fox Spirit), Flannel (Garou), Azura (Singer), Mozume (Villager). If the user is married or buddied with a unit who has an unlearnable class, and their Primary Class is the same as their Spouses/Buddys Secondary Class, then the Marriage/Buddy Seal will reclass them to the Spouses/Buddys Substitute Class. A Substitute Class is simply a select class a character with an unlearnable class passes down under certain circumstances. The following units have Substitute Classes: Nishiki (Herb Merchant), Flannel (Outlaw), Azura (Rod Knight), Mozume (Herb Merchant). If youre still confused, let me use Xander as an example to try and clarify matters! Xander/Zero: Xander's Primary Class is Cavalier, and Zero's is Outlaw. Therefore, Xander would Marriage Seal into Outlaw.Xander/Belka: Xander's Primary Class is Cavalier, and Belka's is Wyvern Rider. Therefore, Xander would Marriage Seal into Wyvern Rider. As Xander's Secondary Class is Wyvern Rider, she would not receive a new class tree from Belka. Xander/Pieri: Xander's Primary Class is Cavalier, and Pieri's is Cavalier. Therefore, Xander would Marriage Seal into Pieri's Secondary Class-- Dark Mage. Xander/Azura: As Azura's Primary Class is Singer, an unlearnable class, Xander would Marriage Seal into her Secondary Class-- Pegasus Warrior. Xander/Cavalier!Avatar: Avatar's Primary Class is Nohr Princess, an unlearnable class. Xander's Primary Class is Cavalier, and Avatar's Secondary Class is Cavalier. Therefore, Xander would Marriage Seal into her Substitute Class-- Ninja. [spoiler=Possible Classes] Classes in black are ones Xander can only achieve in either the Nohr or the Invisible Kingdom campaign. Classes in blue are ones Xander can only achieve in the Invisible Kingdom campaign Base Classes (5H, 7N, 12T) Bowman Cavalier Dark Mage Fighter Knight Mercenary Ninja Pegasus Warrior Priest Rod Knight Samurai Wyvern Rider Promoted Classes (9H, 12N, 21T) Berserker Bow Knight Brave Hero Butler Dark Knight Exorcist Falcon Warrior General Golden-Kite Warrior Great Knight Holy Bowman Jonin Mountain Priest Paladin Puppeteer Revenant Knight Sorcerer Strategist Trueblade Weapon Master Wyvern Lord [spoiler=Expansion of Possible Classes] Primary Base Class: Cavalier Primary Promoted Classes: Great Knight, Paladin Secondary Base Class: Wyvern Rider Secondary Promoted Classes: Revenant Knight, Wyvern Lord Marriage Seal Classes: These are organized alphabetically based on the localized names of the spouses. we listed the Hoshido characters first, the Nohr characters second, and the shared characters last. Hinoka: Pegasus Warrior -> Falcon Warrior, Golden-Kite Warrior Sakura: Priest -> Exorcist, Mountain Priest ​ Belka: Wyvern Rider -> Revenant Knight, Wyvern Lord Charlotte: Fighter -> Berserker, Brave Hero Effie: Knight -> General, Great Knight Luna: Mercenary -> Bow Knight, Brave Hero Nyx: Dark Mage -> Dark Knight, Sorcerer Pieri: Dark Mage -> Dark Knight, Sorcerer ​ Azura: Pegasus Warrior -> Falcon Warrior, Golden-Kite Warrior Felicia: Rod Knight -> Butler, Strategist Mozume: Bowman -> Golden-Kite Warrior, Holy Bowman Buddy Seal Classes: These are organized alphabetically based on the localized names of the buddies. we listed the Hoshido characters first, the Nohr characters second, and the shared characters last. Ryoma: Samurai -> Trueblade, Weapon Master Lazward: Mercenary -> Bow Knight, Brave Hero Leo: Dark Mage -> Dark Knight, Sorcerer Kaze: Ninja -> Jonin, Puppeteer [spoiler=Notice] In the previous optional poll, Oboro placed 2nd and Arthur placed 3rd. Therefore, Oboro would get 3 votes and Arthur will get 1. Subaki and Hana only received one vote each. So Subaki will be out for 2 polls (returns poll 17) and Hana for 4 (returns poll 19) Effie, Flannel and Nishiki have been added back to the poll. if it is demonstrated again is that the forum is not interested in them, They will be out for 4 polls (poll 20). Note: If you plan to go through multiple classes, vote for the Final/Endgame class. ​ [spoiler=Possible Skills] Personal Skill: Way of the Knight: When enemys HP is at maximum, damage +2 and damage received -2 during the battle Skills are organized alphabetically based on the classes. Within the classes, skills are listed in the order of achievement (e.g. a GK earns Luna at Lvl. 5 and Diamond Strike at Lvl. 15, so Luna is listed before Diamond Strike). Base class skills are listed before promoted class skills. Descriptions of skills Sakura can acquire through her primary and secondary class trees are listed below. Descriptions of all the skills are located on the skills pages. Base Classes Skills Bowman: Skill +2, Prescient Victory Cavalier: Open Assault, Rescue Dark Mage: Bind, Devilish Wind Fighter: HP +5, Roundhouse Knight: Defense +2, Confined Defense Mercenary: Stubbornness, Patient Assurance Ninja: Locktouch, Snake Venom Pegasus Warrior: Swallow Strike, Eastern Heart Priest: Miracle, Rally Luck Rod Knight: Resistance +2, Distinguished Son Samurai: Flowing Strike Vantage Wyvern Rider: Strength +2, Cut Through Promoted Classes Skills Berserker: Rally Strength, Axefaire Bow Knight: Rally Skill, Kunaibreaker Brave Hero: Sol, Axebreaker Butler: Servant's Joy, Tomebreaker Dark Knight: Magic Seal, Lifetaker Exorcist: Rally Magic, Tomefaire Falcon Warrior: Rally Speed, Mirror Strike General: Defensive Formation, Pavise Golden-Kite Warrior: Soar, Sun God Great Knight: Luna, Diamond Strike Holy Bowman: Raven Strike, Bowfaire Jonin: Lethality, Kunaifaire Mountain Priest: Renewal, Magic Counter Paladin: Defender, Aegis Puppeteer: Puppet Break, Copycat Puppet Revenant Knight: Deadly Breath, Overbearing Sorcerer: Vengeance, Bowbreaker Strategist: Rally Resistance, Battle Command Trueblade: Astra, Swordfaire Weapon Master: Strength Seal, Line of Death Wyvern Lord: Rally Defence, Swordbreaker Open Assault: When user fights in terrain with no terrain effects, damage +3 during battles Rescue: Select the Rescue command to make an adjacent ally the users support unit Luna: Skill% chance of ignoring half the enemys Defence (if user has a physical weapon) or Resistance (if user has a magical weapon) Diamond Strike: When user triggers the battle, physical damage received -10 Defender: When user is the lead unit in Guard Stance, all stats +1 Aegis: Skill% chance of halving damage from Bow, Magic, Kunai, Dragonstone, Breath or Boulder attacks Strength +2: Strength +2 Cut Through: Select the Cut Through command to swap places with an enemy after an attack Deadly Breath: When user triggers the battle, enemies within a 2 tile radius have their HP reduced by 20% after the battle Overbearing: Unless enemy is on a mount, damage +5 Rally Defence: Defence +4 to all allies within a 2 tile radius for one Turn when the Rally command is used Swordbreaker: Hit rate and Avoid +50 when the enemy is equipped with a Sword For more info about stats and growths, please go to http://serenesforest.net/fire-emblem-fates/ [spoiler=Summary] Optimal 1. Paladin [74.47%] 2. Trueblade [8.82%] 3. Brave Hero [5.88%] Practical (Nohr) 1. Paladin [91.18%] 2. Brave Hero [5.88%] 3. Jonin [2.94%] Preferred 1. Paladin [67.65%] 2. Trueblade [14.71%] 3. Brave Hero [5.88%] DLC 1. Vanguard [52.94%] 2. Lodestar [26.47%] 3. Dread Fighter [8.82%] Optional Poll 1. Oboro [11.76%](4+3 votes) 2. Kaze [14.71%](5 votes) 4. Ryoma [11.76%](4 votes) 4. Nyx [11.76%](4 votes) 4. Lazward [11.76%](4 votes)
  18. Hey all, So Xander will be my Femui's nearest and dearest going forward, but... but... As wonderful as my Avatar's son is, he has stupid hair hair that's very hard to work with. While I can't do anything about those bangs, I can at least find a hair color that's halfway decent. Any ideas about what might look good or even okay? I'm thinking either dark hair, dark red or blonde but despite this being Lannister Emblem I'd really rather not look like Xander's biological sister.
  19. Hello friends, I know there is a lot of interest in Marx/Xander, the elder prince of Nohr. So here would be the discussion where we can all come together, speculate, share information (like sweet damn where are those S-supports), and just generally enjoy and reveal in all things Marxist. :P First order of the thread: do we have any S-support translations? Or an amie video list?
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