Florete Posted June 1, 2008 Share Posted June 1, 2008 I've begun playing through this game collecting and recording data so as to write a walkthrough for this game since there doesn't seem to be a very good one currently on the internet. I am now on 2-E. Any thoughts or suggestions? Quote Link to comment Share on other sites More sharing options...
VincentASM Posted June 1, 2008 Share Posted June 1, 2008 I think it sounds like a great idea. Every good game should have comprehensive walkthrough or two ^^ Quote Link to comment Share on other sites More sharing options...
Knife Posted June 1, 2008 Share Posted June 1, 2008 The Gamefagqs one is pretty good. Quote Link to comment Share on other sites More sharing options...
Fireman Posted June 1, 2008 Share Posted June 1, 2008 The Gamefagqs one is pretty good. But not good enough... Quote Link to comment Share on other sites More sharing options...
Florete Posted June 2, 2008 Author Share Posted June 2, 2008 The Gamefagqs one is pretty good. Part of my reasoning for doing this is that is the only completed one...and it isn't very good. Quote Link to comment Share on other sites More sharing options...
Mufasa Posted June 2, 2008 Share Posted June 2, 2008 I think you can do a great job on a walkthrough Fox. (I would do one myself, but I really don't have the patience to do it. Plus I don't think I would really help anyone.) But good luck for you Fox. Quote Link to comment Share on other sites More sharing options...
Metal Rabbit Posted June 2, 2008 Share Posted June 2, 2008 Did you post earlier on Gfaqs? I saw a topic like this and it can't be a coincidence. Quote Link to comment Share on other sites More sharing options...
Fireman Posted June 2, 2008 Share Posted June 2, 2008 So are you going to make the walkthrough about everything there is to know in each chapter? Quote Link to comment Share on other sites More sharing options...
Florete Posted June 2, 2008 Author Share Posted June 2, 2008 Did you post earlier on Gfaqs?I saw a topic like this and it can't be a coincidence. Yes, I did So are you going to make the walkthrough about everything there is to know in each chapter? As much as possible, with my suggestions added. Also, if anyone is willing, there are a few things I've realized I missed that I want. If anyone happens to be on these chapters and remembers, please get this for me: Part 1-9: The music that plays during the boss battle Part 1-endgame: The coordinates and items of each chest Part 2-1: The coordinates and items of each village Part 2-2: The coordinates of the four torches. Also, what is the BK's battle theme called? Quote Link to comment Share on other sites More sharing options...
Fireman Posted June 2, 2008 Share Posted June 2, 2008 The yellow squares are the locations of the torches. Also, all I did was add the yellow squares. I found the map on the FE10 page of this site, so I give credit for the map to whoever made it. Quote Link to comment Share on other sites More sharing options...
Knife Posted June 2, 2008 Share Posted June 2, 2008 BK's battle theme is called "Unstoppable Destiny". Boss music for most of part 1 is "Battle of Pride". Quote Link to comment Share on other sites More sharing options...
Florete Posted June 2, 2008 Author Share Posted June 2, 2008 BK's battle theme is called "Unstoppable Destiny".Boss music for most of part 1 is "Battle of Pride". Thank you, I kept searching but couldn't seem to find it for some reason. I know, but that one you fight Jarod, so it could also be Stalking Menace. Quote Link to comment Share on other sites More sharing options...
Knife Posted June 2, 2008 Share Posted June 2, 2008 Thank you, I kept searching but couldn't seem to find it for some reason.I know, but that one you fight Jarod, so it could also be Stalking Menace. I'm pretty sure Jarod's theme is Stalking Menace too. Also added links, so you can make sure I chose the right music: Unstoppable Destiny - Battle of Pride - Stalking Menace - Quote Link to comment Share on other sites More sharing options...
Florete Posted June 6, 2008 Author Share Posted June 6, 2008 An update... Phew, I never thought writing a detailed guide would be so tiring. I've gotten almost all the basic game mechanics in and am working on the walkthrough, currently on chapter I-3. I plan to finish part II and possibly the advanced mechanics stuff before submitting it anywhere. It's coming along well, though. Quote Link to comment Share on other sites More sharing options...
Metal Rabbit Posted June 6, 2008 Share Posted June 6, 2008 well here's to your dedication *toasts* Quote Link to comment Share on other sites More sharing options...
Florete Posted June 9, 2008 Author Share Posted June 9, 2008 Who knows the movement of each type of laguz when transformed, including all three herons, as well as con and weight increases? Quote Link to comment Share on other sites More sharing options...
Fireman Posted June 9, 2008 Share Posted June 9, 2008 Who knows the movement of each type of laguz when transformed, including all three herons, as well as con and weight increases? As for movement: Dragons: When they transform, their movement increases by 1. Kurthnaga is the exception though, as his movement decreases by 1. Non-dragons/herons: When laguz in this category transform, their movement increase by 2. Herons: When Rafiel transforms, movement is not affected. (base movement is 5) When Leanne transforms, movement increases by 1. (base movement is 5) When Reyson transforms, movement increases by 2. (base movement is 6) Note: This information is gathered from the Prima guide and may contain errors. May be best if information is double-checked. Quote Link to comment Share on other sites More sharing options...
Florete Posted June 9, 2008 Author Share Posted June 9, 2008 Kurthnaga's movement decreases? Are you serious? Quote Link to comment Share on other sites More sharing options...
Fireman Posted June 9, 2008 Share Posted June 9, 2008 Kurthnaga's movement decreases? Are you serious? I'm 90% certain. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted June 9, 2008 Share Posted June 9, 2008 For Con, you should compare the character's untransformed Con with their untransformed class's base Con (they're both on the site) to get their Con addition. Then add it to their transformed class's base Con (in the attached list) to get their transformed Con. Laguz data First value after the class name is their Con, second value is their Movement (both are in hex, so 11 = 17). You can ignore the other numbers. The classes alternate between untransformed (eg. BEASTTRIBE L) and transformed (eg. LION) classes. F denotes a female class. If you need any help, just give me a shout. I'm pretty sure Weight can be figured out from similar comparisons. Quote Link to comment Share on other sites More sharing options...
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