Slackers: Skip down to the "My Method" section. Background Information In order to understand how to clock abuse you must first know how random numbers (RNs) are used by the game. When the game is loaded, an array of these numbers is generated. Long story short, the time from the DS's internal clock (precise to the second) determines what these numbers are. By setting the clock to any arbitrary time, the corresponding array of RNs can be reproduced. Whenever a unit attacks, two RNs are used