Chocolate Kitty Posted May 19, 2012 Share Posted May 19, 2012 pukachi where the hell did you come from this uh ideas? uh uh uh uh old weapons that have shit stats but don't break? Link to comment Share on other sites More sharing options...
Parrhesia Posted May 19, 2012 Share Posted May 19, 2012 They'd be utterly useless in one-shot maps like these. Link to comment Share on other sites More sharing options...
Arch Posted May 22, 2012 Author Share Posted May 22, 2012 (edited) I must admit, I wasn't expecting an entire list from Pukachi! Good stuff from her, and from the comments in general. I've incorporated some of the things posted here already, making a dent in the number of free slots available. I'm down to 85 slots now . I've focused mostly on unique weapons, but I'll start adding some more "series" weapons as a continue my "new item blitz." I wasn't adding any unique lances, though, so I had to go steal an idea from Tear Ring Saga. The Pilum was a weapon used by Roman soldiers, thrown at an enemy's armor to pierce their defenses and stun them. So, now we've got a throwing lance that's effective against units sporting light armor. Edited May 22, 2012 by Arch Link to comment Share on other sites More sharing options...
EldricKnight Posted May 22, 2012 Share Posted May 22, 2012 Muramasa and Masamune would be an excellent add-on for Karel's Storyline, especially when Karel fights against his master o 3o'' Link to comment Share on other sites More sharing options...
Crimson Red Posted May 22, 2012 Share Posted May 22, 2012 That's a tasty weapon but I don't think it'll ever touch any taste buds if you catch my drift i.e. if an NPC is holding it chances of it actually being useful are low Link to comment Share on other sites More sharing options...
Arch Posted May 22, 2012 Author Share Posted May 22, 2012 It won't be held only by that NPC, of course. I just gave one to an NPC to make him useful, since that chapter's full of light-armored units. Link to comment Share on other sites More sharing options...
Caliban of Sycorax Posted May 22, 2012 Share Posted May 22, 2012 I assume "Light Armor" means Soldiers/Halberdiers and Socialknights/Paladins? Am I missing any? Link to comment Share on other sites More sharing options...
dondon151 Posted May 22, 2012 Share Posted May 22, 2012 that's a really good lance it's like, flat out better than a short spear Link to comment Share on other sites More sharing options...
Arch Posted May 22, 2012 Author Share Posted May 22, 2012 (edited) I decided to cut the Cavaliers/Paladins a break, since they already had three mount-slaying weapons to worry about (plus, another mount-slayer would be boring). The Pilum is effective against Soldiers, Halberdiers, Heroes, Snipers, and Warriors. That covers everything with "light armor." Edited May 22, 2012 by Arch Link to comment Share on other sites More sharing options...
Anouleth Posted May 22, 2012 Share Posted May 22, 2012 I decided to cut the Cavaliers/Paladins a break, since they already had three mount-slaying weapons to worry about (plus, another mount-slayer would be boring). Except that mount slaying weapons are super weak and even with effective bonuses deal less damage than Silver weapons. The only one that can outdamage it's silver counterpart is the Halberd which is also far heavier and less accurate. Link to comment Share on other sites More sharing options...
dondon151 Posted May 22, 2012 Share Posted May 22, 2012 I decided to cut the Cavaliers/Paladins a break, since they already had three mount-slaying weapons to worry about (plus, another mount-slayer would be boring). The Pilum is effective against Soldiers, Halberdiers, Heroes, Snipers, and Warriors. That covers everything with "light armor." like i said a weapon that's 18 MT against common enemy types at 70 hit and 1-2 range is ridiculously good Link to comment Share on other sites More sharing options...
Crimson Red Posted May 22, 2012 Share Posted May 22, 2012 It won't be held only by that NPC, of course. I just gave one to an NPC to make him useful, since that chapter's full of light-armored units. I know Arch, not even you're that silly ;) Link to comment Share on other sites More sharing options...
Arch Posted May 22, 2012 Author Share Posted May 22, 2012 (edited) Keeping up the work. I'm waiting on some map palettes for Hector's tale to get the time phases complete, so I've moved on to Pent's tale in the meantime. We've got a new map, and with it a radically altered chapter and gameplay. There's also a new Erk mug, reflecting his aging and promotion to Mage Knight. Excellent piece of work by the spriter, Niharu! Edited May 22, 2012 by Arch Link to comment Share on other sites More sharing options...
Jubby Posted May 22, 2012 Share Posted May 22, 2012 ohey, I remember that Erk mug :P I like it :) Link to comment Share on other sites More sharing options...
Nayr Farros Posted May 23, 2012 Share Posted May 23, 2012 You should change Erk's hair color to the one used in his official art. Which is more of a bluish-purple, rather than violet. Link to comment Share on other sites More sharing options...
Jubby Posted May 23, 2012 Share Posted May 23, 2012 Hm, OA vs actual in game sprite. I don't think so. Link to comment Share on other sites More sharing options...
Celice Posted May 23, 2012 Share Posted May 23, 2012 Hm, OA vs actual in game sprite. I don't think so. It might bring a nice color balance, though... His hair is really jumping out in this new sprite, compared to the rest of the body. Link to comment Share on other sites More sharing options...
Jubby Posted May 23, 2012 Share Posted May 23, 2012 (edited) I agree that currently, it appears more pink than his original sprite :P I don't think anyone would really reference OA over the original sprite, though. (needs to be darker, but just drop an RGB point or two on each color (R, G, and B) and it might look okay.) Edited May 23, 2012 by Jubby Link to comment Share on other sites More sharing options...
Nayr Farros Posted May 23, 2012 Share Posted May 23, 2012 (edited) Quick Edit for reference: Looks better IMO. Edited May 23, 2012 by The Illusive Man Link to comment Share on other sites More sharing options...
Ansem Posted May 23, 2012 Share Posted May 23, 2012 (edited) editing someones work without permission lolol hory shit i just saw that kent mug Edited May 23, 2012 by Kaiiiiiiiiiiiiiiiiiiii Link to comment Share on other sites More sharing options...
Nayr Farros Posted May 23, 2012 Share Posted May 23, 2012 editing someones work without permission lolol hory shit i just saw that kent mug Oh grow up. It's a screenshot, three colors changed for reference. And you mean the Kent mug that I just made? With the embroidered armor and the ascot. :p Link to comment Share on other sites More sharing options...
Celice Posted May 23, 2012 Share Posted May 23, 2012 Quick Edit for reference: Looks better IMO. It does. The tone scale is actually balanced; good job. Link to comment Share on other sites More sharing options...
Crimson Red Posted May 23, 2012 Share Posted May 23, 2012 Who's the guy with the Purple hair Link to comment Share on other sites More sharing options...
Jubby Posted May 23, 2012 Share Posted May 23, 2012 Kai was joking Nayr I agree with Blazer. As much as there's color balance now i'm like dafuq because the colors just don't look ERK enough. Link to comment Share on other sites More sharing options...
Nayr Farros Posted May 23, 2012 Share Posted May 23, 2012 (edited) Blazer is a very anal person though. The slightest deviations from what he acknowledges a sprite as makes it look completely different. http://images1.wikia.nocookie.net/__cb20080329230860/fireemblem/images/f/ff/Erk.jpg Truth be told, a lot of FE7's sprites would look better modeled after their artwork. Edited May 23, 2012 by The Illusive Man Link to comment Share on other sites More sharing options...
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