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Yeah! I did it! Check out the FE 4 hack!


Psych
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So, Tables gave me an idea. He just switched the kids' classes. But I did everyone~

Some items may not be in place, or there might be duplicates. I haven't gotten to 2nd Gen yet, but I played through most of the 1st one. Go ahead and tell me any glitches or anything that show up.

I know Lex has an Iron Axe, and that Midir's death is messed up. The axe is for the Hero Axe.

Skills have been changed too by the way.

[spoiler=Parent Classes]

Noish Axe Armor

Alec Wind Mage

Arden Lance Knight

Azel Cavalier

Lex Swordfighter

Cuan General

Ethlin Dragon Kider

Finn Swordfighter

Midir Priest

Ayra Thief

Dew Bowfighter

Aideen Shaman

Jamka Thunder Mage

Lachesis Pegasus Knight

Sylvia Princess

Levin Bard

Beowulf Cavalier

Fury Mage

Holyn Bowfighter

Claude Mage Knight

Tiltyu Priest

Briggid Bow Knight

If you want to play through it, I'm gonna keep the kids classes secret for now, but every mother except one can pass things down to their daughter. Including Ethlin and Leaf. One has to promote to pass things down though. >_>

http://www.megaupload.com/?d=BULTIFFA

Edited by Psych
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Nope, something else I felt like working on.

Luminescent Blade might be disappoint when Lakche shows up though. >_>

*Soup Nazi voice*

Oh, and no first gen dancer for you! :awesome:

Edited by psychout50
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Well, as far as I've gotten;

Arden is actually good, and probably Lachesis's best pair. >_>

Ethlin is a beast with a Slim Sword. She got to level 10 in Chapter 1.

Azel is a losing hope. <_<

Midir is pretty good, but having trouble keeping up.

Noish is decent.

Lex can decimate almost everything.

Cuan has been nerfed to almost sucking levels. >_>

Just a tip to people. Give Aideen Diadora's Aura, then in Chapter 6, capture Isaac. Aura, and Resire! :awesome:

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WHAT IS THIS.

At least I have even more reason to put Leg and Knight ring on her.

I'll probably figure out a way to make her overpowered anyway.

Hero Sword's getting that 50+kill no matter what.

Is Shanan still the same, at least? :awesome:

Edited by Luminescent Blade
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Just hack his hack, and increase the dancer bases to 15 in everything. This gives massive base stats, 30 caps, and just toy around with the sword rank if it ends up undesireable. Now Lakche not only kicks more ass than ever, she does it in skimpier clothing, and can refresh your units!

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I believe I switched the blood list to:

Midir: Minor Blagi, Minor Tordo

Aiya: Minor Odo, Minor Baldo

Aideen: Minor Narga, Minor Ulir

Holyn: Minor Odo, Minor Ulir

Lachesis: Minor Hezul, Minor Blagi

Lex: Minor Hezul

Fury: Minor Fala

Azel: Minor Neir

Tiltyu: Major Blagi

Sylvia: Some minor sword one

Claude: Minor Fala, Minor Tordo, Minor Holsety >_>

Claude is broken, yes.

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I'm too lazy to hack anything.

If I did I'll just throw in an auto-Major Odo and giver her a crit-boosted, 40MT version of the Balmung. XD

So yeah, By the way, Lakche, that sword you are getting has killer a hundred people already... don't know how that'll effect you. Also, it's said to make you faster and more skilled... stronger too. Don't mind the numbers floating over your head, I guess they're just a warning for opponents, but no one gets the chance to heed them. *points to + 20 Str, + 99 Skl, + 40 Spd*

Oh yeah, we took your sacred family treasure and had Odo supercharge it... did I mention it has 1-10 range?

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But it gives Lakche major Odo!

If Ska is a swordie as well, Holyn can always go kill that dude who drops the Thunder Sword, and Shagall with the Silver Blade.

Edited by Luminescent Blade
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Yeah I guess so.

Eh, I'll give you all the kids's classes now I guess.

Lakche Dancer

Shakasher Prince

Rana Shaman

Lester Thunder Mage

Nanna Priest

Delmund Dragon Knight

Leaf Thief

Altenna Pegasus Knight

Tinny Troubadour

Arthur Bard

Fee Fire Mage

Sety Mage Fighter

Leen Swordfighter

Corple Archer

Patty Free Knight

Faval Arch Knight

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Why not give Dancer's a promotion? You have an unused Female Emperor class, for example, that you could change have do the same thing as the dancer class, and then just increase the bases and sword rank, set it to the promotion, and BAM!, promoting Dancers. It gives them promo gains, and not horrid caps.

Maybe bases like so:

HP:32(+6)

Str:8(+5)

Mag:5(+5)

Skl:13(+12, but 1 base is lol, and bases effect Caps, so...)

Spd:13(+6)

Def:7(+6)

Mdf:7(+4)

This makes Dancer caps not horrible, and lets you say you've done something original.

The changes Dancer caps to:

HP:80(like everything else)

Str:23

Mag:20

Skl:28

Spd:28

Def:22

Mdf:22

Which is far from as broken as the promo gains would make it seem.

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Mine were leaning;

AyraxLex

FuryxClaude

TiltyuxLevin

AideenxJamka

LachesisxArdan

SylviaxHolyn

BriggidxEither Fin, or Beowulf

Everyone play it! :awesome:

Items have been moved too. Let's just say, you can get a Barrier sword, and a Defense sword. And a Berserk staff, and Volcanon in Gen 1. And both Aura and Rezire. >_>

@Ether

Maybe later when I update it with harder difficulty. This is fine for now.

@Blade

Feedback would be appreciated when you play. You too Ether!

Edited by psychout50
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  • 3 weeks later...

Update!

I tried uping some enemy class growths, but didn't get very far.

Fixed some double items, promotions. Moved some blood and growths.

One weird thing I found, is Patty as a Free Knight when she attacks, it looks like she doesn't have a sword. Also, Sylvia is unable to get the Defence Sword in Chapter 4, but I gave you the Barrier Sword, and Fin comes back with the Defence Sword in Chapter 7.

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