Primefusion Posted July 5, 2011 Author Share Posted July 5, 2011 Before: After: I love it when maps become less boring Quote Link to comment Share on other sites More sharing options...
deranger Posted July 5, 2011 Share Posted July 5, 2011 damn, shows what mapping skills can do for you. The second one is pretty damn enticing to play on. Quote Link to comment Share on other sites More sharing options...
Feaw Posted July 5, 2011 Share Posted July 5, 2011 I'm glad you improved it that much. Becuase the old version looked, no offense, pretty bad. It also looks way more fun to play now. Quote Link to comment Share on other sites More sharing options...
Primefusion Posted July 5, 2011 Author Share Posted July 5, 2011 I'm glad you improved it that much. Becuase the old version looked, no offense, pretty bad. Haha, no offense taken because I thought the exact same thing XD Hmm, maybe I should try to improve other maps. Not sure which though. Quote Link to comment Share on other sites More sharing options...
Primefusion Posted July 8, 2011 Author Share Posted July 8, 2011 Chapter 11 is nearly complete but I'm taking a break from playtesting to bring you a graphics update! Behold, the new background for the statscreen. It's simple, but I really like it! Here it is in game: Quote Link to comment Share on other sites More sharing options...
Claude C Kenny Posted July 8, 2011 Share Posted July 8, 2011 ****ing amazing! Kudos. Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted July 9, 2011 Share Posted July 9, 2011 That is awesome! That most have taken you a long time. Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted July 9, 2011 Share Posted July 9, 2011 Heya Prime, pretty nifty idea, but I think there's too much goin' on there. It's pretty distracting, and it takes away from something that could be much, much better. Quote Link to comment Share on other sites More sharing options...
Claude C Kenny Posted July 9, 2011 Share Posted July 9, 2011 Heya Prime, pretty nifty idea, but I think there's too much goin' on there. It's pretty distracting, and it takes away from something that could be much, much better. Perhaps it would be better if he could make them smaller? Quote Link to comment Share on other sites More sharing options...
Joerachi Posted July 9, 2011 Share Posted July 9, 2011 I still think that wouldn't go well. It'd still be really busy and distracting. Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 9, 2011 Share Posted July 9, 2011 (edited) The sprites look a little too dark compared to the background you have them against. Dim it a little? Edited July 9, 2011 by CT075 Quote Link to comment Share on other sites More sharing options...
Celice Posted July 9, 2011 Share Posted July 9, 2011 Chapter 11 is nearly complete but I'm taking a break from playtesting to bring you a graphics update! It's like a pokemon fanfare all of a sudden XD Quote Link to comment Share on other sites More sharing options...
deranger Posted July 9, 2011 Share Posted July 9, 2011 Just wondering why they're all second teirs. But I think it won't be distracting, as windows will be blocking it and taking center most of the time, and it looks good as a border without being overly distracting. And it's nice to look at for the split second when the window scrolls. Quote Link to comment Share on other sites More sharing options...
Primefusion Posted July 9, 2011 Author Share Posted July 9, 2011 That is awesome! That most have taken you a long time. No, not really. It's just using FEditor to get the enemy cards and erasing the borders. Then copy/pasta Heya Prime, pretty nifty idea, but I think there's too much goin' on there. It's pretty distracting, and it takes away from something that could be much, much better. Suggestions? I included all 14 classes because I didn't want anyone feeling left out D= The sprites look a little too dark compared to the background you have them against. Dim it a little? I'll see what I can do. Granted I'm restricted to 16 colors (Bascially what the cards use) but hopefully it'll all work out. It's like a pokemon fanfare all of a sudden XD I lol'd Just wondering why they're all second teirs. But I think it won't be distracting, as windows will be blocking it and taking center most of the time, and it looks good as a border without being overly distracting. And it's nice to look at for the split second when the window scrolls. They're all tier 2 because tier 1 is boring and mixing them wouldn't make sense IMO. Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted July 9, 2011 Share Posted July 9, 2011 The background actually reminds me of the background used for the Hall of Fame in Pokemon... It's too bad you can't see most of it in-game due to the statscreen XP Quote Link to comment Share on other sites More sharing options...
Feaw Posted July 9, 2011 Share Posted July 9, 2011 I'm just gonna be a game-breaker by saying I really don't like it... As Seph and Joe said it's far too busy and distracting. And imo it doesn't look good either. But if you and other people like it, I'll just have to cope with it. Just giving out my own personal opinion about it~ Quote Link to comment Share on other sites More sharing options...
Claude C Kenny Posted July 9, 2011 Share Posted July 9, 2011 I don't know alot about programs like paint and such, but if he could get the images small enough, one idea would be to place them around the border of the screen. Sucks that the actual stat screens cover up most of it no matter what you do. Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted July 9, 2011 Share Posted July 9, 2011 I'd say it was a good idea in theory, but it just doesn't work, and distracts the eye. Still, I do encourage you to get a custom statscreen background, just...not that one. Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 10, 2011 Share Posted July 10, 2011 What Furet said. I think it would look great for the title screen, honestly. Just not for the statscreen. Quote Link to comment Share on other sites More sharing options...
Celice Posted July 10, 2011 Share Posted July 10, 2011 It looks fine. Quote Link to comment Share on other sites More sharing options...
Feaw Posted July 10, 2011 Share Posted July 10, 2011 ^In your opinion it does. Quote Link to comment Share on other sites More sharing options...
Celice Posted July 10, 2011 Share Posted July 10, 2011 (edited) Yes, that is true. Your ability comprehend is mind-numbing. How anyone feels about the screen is an opinion. It's good to be reminded about that, since apparently, some of us forget that at times. Edited July 10, 2011 by Celice Quote Link to comment Share on other sites More sharing options...
riariadne Posted July 10, 2011 Share Posted July 10, 2011 I would love to see that somewhere in there, because it looks really awesome IMO. But it kind of distracts as a statscreen thing (and sage is totally covered by the screens, so you kind of are leaving something out even with it D:) That'd be a fantastic title screen thing though, or maybe for the menu. Quote Link to comment Share on other sites More sharing options...
Primefusion Posted July 13, 2011 Author Share Posted July 13, 2011 Alright, Ch 11 is officially complete and after a final playtest through the whole game everything works too! What an embarrassment v0.2 was And so that also means I'm ready for FEE3 which is when v0.3 will be released. Here's some Ch 11 screens since I haven't really shared a whole lot of info about it: As well as one of the many changes coming with v0.3: Hmm, I wonder what was in that chest? :3 I guess I'll also mention that you'll be getting that statscreen background I showcased earlier (I'm still attached to it). But, rest assured that I will design a new background for the next release Hopefully people won't hate it as much Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 13, 2011 Share Posted July 13, 2011 Again, it's an awesome background and you should use it for something. Just... not that. Quote Link to comment Share on other sites More sharing options...
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