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Fire Emblem - Crossover Hack 2.0


Mikey Séregon
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Yeah well... isn't like I didn't have to make any adaptation... and some of them aren't based on the artwork.

Anyway, I'm going to be fixing the mugs now. I'm going to start with this two

104n3n5.png

oh a manly celice, i remember the first time I played FE4 in japanese and keep thinking oh second gen lord is a chick cool XD

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  • 1 month later...
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Well, I haven't update this post in a while... But I don't have any interesting to show (because this hack will be showcased in the FEE3 (?))

Meanwhile I'll show some custom sprites:

2rpcme8.gif

From left to right: Risha, Saon, Luzan (These three are Thar's enemies), Sora (I'm still working on it), Othin, Thar (Promoted), Celice (Promoted), Eirika (Promoted w/Sieglinde) and Ephraim (Promoted w/Siegmund)

Credits:

Darwing (From FEWoD) - Thar and Luzan.

Luzan - Risha, Saon, Othin, Celice, Eirika and Ephraim.

Me - Sora.

Special Thanks to Lumi/Luminescent Blade for Saon base sprite.

But I haven't coded most of them due my lack of time...

And Ephraim and Eirika will have a secondary weapon when they promote.

Also, I revamped the Ch. 19 (Ch. 16x in FE7) and now all enemies are woman:

24cw61h.png

That's all for the moment, I'll release the demo a few days after the FEE3.

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New Battle Backgrounds:

2vblr89.png

All from FF series.

It's a shame that these backgrounds were added after the FEE3 submission...

Well, if everything goes well, these BBG will be available in the next demo.

THE FIRST ONE... AH MY EYES. The other four look pretty good though. Plus it's always nice to have a change from the original.

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THE FIRST ONE... AH MY EYES. The other four look pretty good though. Plus it's always nice to have a change from the original.

I agree with this. The first one is a bit too bright, but I like the others a lot.

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Ok, I need opinions about these BBG:

16ixif6.png

In order:

Plains, Forest, Village

Mountain, Peak, Castle Hallway

Fort, Fort (Different palette), Throne Room

Village Destroyed? (I haven't found a better image...), Plains and Forest (Afternoon palette)

Edited by Mikey Séregon
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  • 3 weeks later...

Some Updates:

- Music:

Gears go Awry - Castlevania: Portrait of Ruin

Troubled Times - Castlevania: Portrait of Ruin

Self Discipline - Riviera: The Promised Land

Battle with Heartless - Kingdom Hearts

Sinister Sundown - Kingdom Hearts: Chain of Memories/358-2 Days

Boss Fight - Terranigma

- Graphics:

FE8 Font:

nlaee0.png

No! Bandits! They must have come down from the Bern mountains!

FE8 Player Phase:

ok4tmr.png

- Weapons:

References of Castlevania: Symphony of the Night:

2ahv14w.png

Alucard Sword - Effective against monsters

Alucard Spear - Effective against monsters

Alucard Shield - Nullifies criticals

Alucard Mail - Nullifies the effectiveness of Bows/Wind

- Maps:

Revamp of Ch. 16

2agmarm.png

Edited by Mikey Séregon
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Self Discipline - Riviera: The Promised Land

Ein and Fia should be playable *shot*

That castle looks fine to me. As said, symmetry isn't all bad.

It just looks easy as hell to defend assuming defense chapter.

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