I've been pondering the idea of an FE6 hack, where the turn requirements of each chapter are tightened up according to what is reasonably possible for ranked play. Let's face it, the current turn counts are very loose, to the point where it is almost not worth bothering with. With tighter turn counts, a challenge will actually emerge. I turn to the experience of people who actually have played FE6 ranked before, and would like suggestions as to what turn counts per chapter would be more fair, w