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4 minutes ago, DragonFlames said:

For some reason, my head feels like it's about to split open today. Ugh.

Time to take a small nap and rest 😉

Get well soon!

 

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57 minutes ago, Shrimperor said:

So if we were to make Teehee Emblem

Lord: @Falcom Knight

2nd in command/Jagen: @DragonFlames

Tactician: Me

Est: @twilitfalchion

Armor Knight: @Acacia Sgt

Beast unit: @Armagon

 

....

someone make a hack xD

Be careful by giving me that much authority. 😜

I'd lead the army into disaster for sure.

 

But Teehee Emblem sounds like something.

Unfortunately I have no clue of hacking. ;(

 

48 minutes ago, Shrimperor said:

me: Time to back off Trails a bit

Youtube:

 

Top Tier Trails music

Generally said I'm not fond of all EVO remixes, but this one is really good, better than the regular theme.

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Also if you can't make a hack of Teehee Emblem, you always could do a roleplay in the Creative section.

That said I never did something like that, not even joined, but I would be not uninterested to be involved into it.

Regardless if this idea was rather suppossed to be a joke, my post still stands.

It sounds funny after all.

Edited by Falcom Knight
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So, I took Shrimpy's idea, went ahead and added stuff like classes, personal weapons etc.
Feel free to correct me on anything or add your own stuff to it, if you've got ideas!

@Falcom Knight
Starting Class: Magic Lord
Promotion: Master Sage
Class Change options: [feel free to add them in]
Usable weapons: Tomes (Anima, Light), Healing Staves upon promotion
Personal Weapon: Radiance Ark (Light Magic, 1-2 range)
Summon a holy bow that shoots arrows wreathed in blue flames.
Note: Founder/Lord of the Knights of Teehee.
Personal skill: ???

DragonFlames
Starting Class: Wyvern Lord
Promotion: already done, 'cuz I'm the Jagen
Class Change option: Dark Knight
Usable weapons: Sword, Lance
Personal Weapon: Blood Sword Jorth (Sword, 1 range) - bonus ability: Effective against Monsters
Said to be powerful enough to cut the Night itself. Effective against Monsters.
Note: 2nd in command of the Knights of Teehee.
Personal skill:
Flying Blade - Unit can counterattack at 2 range while using swords.

@Shrimperor
Starting Class: Tactician
Promotion: Grandmaster
Class Change options: Troubadour (Strategist), Outlaw (Adventurer)
Usable Weapons: Tomes, Poles; Staves upon promotion
Personal Weapon: Bracer Staff (Pole, 1 range) - bonus ability: grants Hit/Avoid +10 to all units within 2 tiles
A staff once wielded by a famous Adventurer. A bright and positive energy exudes from it, getting its wielder and everyone around into high spirits.
Note: Lead strategist of the Knights of Teehee
Personal skill:
Strategize - Gives bonus stats to allied units on higher difficulty levels. Unavailable on lower difficulties due to boredom.

@twilitfalchion
Starting Class: Mercenary
Promotion: Hero, Bow Knight
Class Change options: Thief (Assassin, Rogue), ??? [feel free to add one]
Usable weapons: Swords; Bows upon class changes and promotion to Bow Knight, Axes upon promotion to Hero
Personal Weapon: Falchion of Twilight (Sword, 1 range) - bonus ability: Crit. Avoid -10 for attacked enemy
A version of the Falchion forged from the teeth of a dark dragon. Is frequently heard shouting "baka, baka, baka!" when in battle.
Personal skill:
Sweet Tooth - Heal more HP through healing items.
Locktouch - Can open doors and treasure chests.

@Acacia Sgt
Starting Class: Armor Knight
Promotion: General, Great Knight
Class Change options: [feel free to add them]
Usable Weapons: Lances; Axes upon promotion to General, Axes+Swords upon promotion to Great Knight
Personal Weapon: Dreadnought (Lance, 1 range) - bonus ability: can be used as a cannon (3 range with AOE around the attacked tile)
A lance forged from unknown material that can fire explosives at distant enemies.
Personal skill: ???

@Armagon
Starting Class: Bionis
Promotion: Master Driver
Class Change options: ??? [feel free to add them]
Usable Weapons: Core Crystal
Personal Weapon: StonePon (Stone, 1 range) - bonus ability: Provoke
Transforms unit into a Nopon.
Personal skill:
Tank - Unit takes half damage from weapon attacks.
(as Master Driver) Summon - can summon characters from other games to aid in battle.

I put too much thought into this, didn't I?

Edited by DragonFlames
Added a thing
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2 minutes ago, DragonFlames said:

Starting Class: Mercenary
Promotion: Hero, Bow Knight
Class Change options: Thief (Assassin, Rogue), ??? [feel free to add one]
Usable weapons: Swords; Bows upon class changes and promotion to Bow Knight, Axes upon promotion to Hero
Personal Weapon: Falchion of Twilight (Sword, 1 range) - bonus ability: Crit. Avoid -10 for attacked enemy
A version of the Falchion forged from the teeth of a dark dragon. Is frequently heard shouting "baka, baka, baka!" when in battle.
Personal skill:
Sweet Tooth - Heal more HP through healing items.
Locktouch - Can open doors and treasure chests.

This. This is a thing of beauty. 

And no, just the right amount of thought.

Edited by twilitfalchion
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34 minutes ago, Falcom Knight said:

you always could do a roleplay in the Creative section.

Too lazy to write that much really xD

44 minutes ago, Falcom Knight said:

Generally said I'm not fond of all EVO remixes, but this one is really good, better than the regular theme.

Yup.

Unfathomed Force and mystic core are the only 2 Tracks i like the evo versions of.

21 minutes ago, DragonFlames said:

Starting Class: Tactician
Promotion: Grandmaster
Class Change options: Troubadour (Strategist), Outlaw (Adventurer)
Usable Weapons: Tomes, Poles; Staves upon promotion
Personal Weapon: Bracer Staff (Pole, 1 range) - bonus ability: grants Hit/Avoid +10 to all units within 2 tiles
A staff once wielded by a famous Adventurer. A bright and positive energy exudes from it, getting its wielder and everyone around into high spirits.
Note: Lead strategist of the Knights of Teehee
Personal skill:
Strategize - Gives bonus stats to allied units on higher difficulty levels.

10/10

To expand on the personal skill: "Unavailable on lower difficulty levels due to boredom"

XD

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2 minutes ago, Shrimperor said:

10/10

Thank you!

2 minutes ago, Shrimperor said:

To expand on the personal skill: "Unavailable on lower difficulty levels due to boredom"

XD

Awesome! That definitely needs to be added! XD

---

twilitfalchion was nice enough to inform me that I basically made myself into a Camilla. My reaction:
RelievedDefenselessHornshark-size_restri

Edited by DragonFlames
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40 minutes ago, Shrimperor said:

Too lazy to write that much really xD

Understandable.

If I had the time, I would do it.

But with 40 hours job and other stuff I don't really have the opportunity.

 

Actually it still is going to happen ->

1 hour ago, DragonFlames said:

So, I took Shrimpy's idea, went ahead and added stuff like classes, personal weapons etc.
Feel free to correct me on anything or add your own stuff to it, if you've got ideas!

@Falcom Knight
Starting Class: Magic Lord
Promotion: Master Sage
Class Change options: [feel free to add them in]
Usable weapons: Tomes (Anima, Light), Healing Staves upon promotion
Personal Weapon: Radiance Ark (Light Magic, 1-2 range)
Summon a holy bow that shoots arrows wreathed in blue flames.
Note: Founder/Lord of the Knights of Teehee.
Personal skill: ???

DragonFlames
Starting Class: Wyvern Lord
Promotion: already done, 'cuz I'm the Jagen
Class Change option: Dark Knight
Usable weapons: Sword, Lance
Personal Weapon: Blood Sword Jorth (Sword, 1 range) - bonus ability: Effective against Monsters
Said to be powerful enough to cut the Night itself. Effective against Monsters.
Note: 2nd in command of the Knights of Teehee.
Personal skill:
Flying Blade - Unit can counterattack at 2 range while using swords.

@Shrimperor
Starting Class: Tactician
Promotion: Grandmaster
Class Change options: Troubadour (Strategist), Outlaw (Adventurer)
Usable Weapons: Tomes, Poles; Staves upon promotion
Personal Weapon: Bracer Staff (Pole, 1 range) - bonus ability: grants Hit/Avoid +10 to all units within 2 tiles
A staff once wielded by a famous Adventurer. A bright and positive energy exudes from it, getting its wielder and everyone around into high spirits.
Note: Lead strategist of the Knights of Teehee
Personal skill:
Strategize - Gives bonus stats to allied units on higher difficulty levels. Unavailable on lower difficulties due to boredom.

@twilitfalchion
Starting Class: Mercenary
Promotion: Hero, Bow Knight
Class Change options: Thief (Assassin, Rogue), ??? [feel free to add one]
Usable weapons: Swords; Bows upon class changes and promotion to Bow Knight, Axes upon promotion to Hero
Personal Weapon: Falchion of Twilight (Sword, 1 range) - bonus ability: Crit. Avoid -10 for attacked enemy
A version of the Falchion forged from the teeth of a dark dragon. Is frequently heard shouting "baka, baka, baka!" when in battle.
Personal skill:
Sweet Tooth - Heal more HP through healing items.
Locktouch - Can open doors and treasure chests.

@Acacia Sgt
Starting Class: Armor Knight
Promotion: General, Great Knight
Class Change options: [feel free to add them]
Usable Weapons: Lances; Axes upon promotion to General, Axes+Swords upon promotion to Great Knight
Personal Weapon: Dreadnought (Lance, 1 range) - bonus ability: can be used as a cannon (3 range with AOE around the attacked tile)
A lance forged from unknown material that can fire explosives at distant enemies.
Personal skill: ???

@Armagon
Starting Class: Bionis
Promotion: Master Driver
Class Change options: ??? [feel free to add them]
Usable Weapons: Core Crystal
Personal Weapon: StonePon (Stone, 1 range) - bonus ability: Provoke
Transforms unit into a Nopon.
Personal skill:
Tank - Unit takes half damage from weapon attacks.
(as Master Driver) Summon - can summon characters from other games to aid in battle.

I put too much thought into this, didn't I?

Approved!!!

 

Persona 5 Royal feels like default Persona 5 so far.

Then again I have not played Persona 4 Golden, so Idk the differences.

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1 minute ago, Falcom Knight said:

Approved!!!

Nice!

1 minute ago, Falcom Knight said:

Persona 5 Royal feels like default Persona 5 so far.

Then again I have not played Persona 4 Golden, so Idk the differences.

This reminds me that I wanted to play Persona 5 again.

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Deus mios! Simon Bolivar is broken!

  • +1 Movement to all units (including naval, civilian, combat support, and religious) all the time at no cost or conditions and promoting units don't waste a turn.
  • A special type of Great Generals he gets one of for every era and can be stacked with regular Great Generals.
  • Unique Cavalry that gain mondo Combat Strength when grouped together.
  • Haciendas for muy money and production.

Alexander the Great has been dethroned, a new god of war has arrived. Matthis, Suleiman, Genghis, Shaka, Cyrus, Victoria, Gorgo, Tomyris, Gilgamesh, Montezuma, Amanitore, and Chandragupta are all crying to see this monstrosity. They have to work hard to try Domination, Bolivar merely has to breathe and he wins.

The Mayans Gran Colombia is coming with on Thursday have serious weaknesses they have to overcome to thrive. Gran Colombia doesn't and thats insane, the movement bonus alone is incredible. Gran Colombia needs nerfs out the gate, maybe reduced Loyalty in cities to reflect Bolivar's empire breaking up in three decades. He'd have to play fast to smash the remaining enemy cities so his latest conquests don't rebel in a few turns. Banning him from standard Great Generals would help too.

Edited by Interdimensional Observer
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In Final Fantasy VII I devoted yesterday to getting Omnislash from the Battle Square, so now I have every limit manual (though Cloud is the only character that can use his at this point). I'll consider the game "done" for the time being once I defeat Ultimate Weapon and finish the plot. I've also been watching Xenosaga Episode III's cutscenes on the side to round out the trilogy, but I don't want to finish it too quickly because I'll be depressed that it never got the six games it deserved.

I remembered recently that I got the demo for Trials of Mana a while ago, but I never played it because I can't choose what characters to pick. Maybe I'll play it eventually...

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4 minutes ago, DragonFlames said:

Nice!

This reminds me that I wanted to play Persona 5 again.

It was too loooooooong for me.

I just hope P5R has a few story differences because I don't feel like to play the exact same game again for about 100 h.

I always wanted to play Persona 3 FES again, but well, too much competitoíon.

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Why do people always make the mistake of using Columbia for Colombia...

11 minutes ago, Lightchao42 said:

I remembered recently that I got the demo for Trials of Mana a while ago, but I never played it because I can't choose what characters to pick. Maybe I'll play it eventually...

If you want a suggestion, maybe you could start with at least Duran as your lead character. Mostly since he's the archetypal JRPG protagonist. Start classic, I'd say.

---

As a side note, I finally bought Shadows of Valentia. I've long wanted that one. Hmm... wow, I think it has actually been years since I last played FE. Well, kinda. I played a little of Shadow Dragon when I bought it on my Wii U, which wasn't that long ago, but like actually doing an actual FE playthrough? Years, pretty much.

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1 hour ago, DragonFlames said:

So, I took Shrimpy's idea, went ahead and added stuff like classes, personal weapons etc.
Feel free to correct me on anything or add your own stuff to it, if you've got ideas!

Dibs on myrmidon or Bard.

Me:

Starting class: Myrmidon

Reclass options: Bard (1st chair), Vegetable (Potato)

Promotion: Swordmaster

Usable weapons: Swords

Personal weapon: Teeheat- A 1-2 range sword that throws fireballs and targets res at range, but only if the user makes Teehee puns every five minutes.

Note: Is the official Elitist of the knights of Teehee. Likes fighting on mountains and has a chronic addiction to FE6 and its ships.

Personal skill:

Indecisive strategy: Grants str + 2/spd + 4 when Hp>50, grants def/res+ 2/4 when Hp<50, grants Str/spd/def/res + 1 when Hp<30

Upon promotion: Galeforce-If unit defeats foe during their turn, unit can act again. (Once per turn.)

Critical quotes:

"Things are Teeheating up!"

"You're going to need a Teehealer after this!"

"POSTROMANTIC SYMPHONIES ARE BETTER THAN RAP!"

"Come back when you're a little...MMMMM...Stronger!"

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