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1 hour ago, Armagon said:

Thanks for the tip but i already had access to a source of Degenesis Stones. You can get Degenesis Stones in the Main Road, specifically in the area with the ruins. If you have the Wind Boots with the flying trait, there's a spot with those green swirly thingies you might've seen. If you go there, you'll go to a small section where you can get Degenesis Stones, among other useful materials 

I never found the materials to make the recipe for those boots, so I was kind of SOL on that front. XD

1 hour ago, Armagon said:

20191115_124115.png

Lulua be like: DID SOMEONE SAY CURRY?!?

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Well, I decided that Good End was a good chance as any to get that new Laptop. Got what was at least an upgrade to my current one. Costed 12K MXN (somewhat over 600 USD at current transactions); but I actually crossed the border yesterday to see what was there, and the price was comparable to what was comparable that I found over there. Admitedly, that latter choice is likely to be cheaper when Black Friday comes... but if living near a border has taught me is that Solo Wing Pixy was right events like those means crossing the border is more of a long slog than usual so it brings much doubt to be feasable.

Well, hopefully it was, if not the better choice, then still a good one.

Edited by Acacia Sgt

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Holy shit.

4 hours ago, DragonFlames said:

I never found the materials to make the recipe for those boots, so I was kind of SOL on that front. XD

Cloth -> Natrual Cloth -> Bestial Air -> Sorcery Rose -> Wind Shoes. I'm gonna assume you at least have access to Bestial Airs.

One of the nodes on the Bestial Air recpie allows it to transform into a Socery Rose using a Delphi Rose. You can get Delphi Roses near the resting point of the Valley

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EJmqw-JVUAAytyl?format=jpg&name=small

You can also get Lapis Papillions from these flowers with the the bug net. You'll need these for a Spirit Bottle (more on that later). Once you transformed your Bestial Air into a Sorcery Rose, you can work your way to the Wind Shoes.....except you need a Spirit Bottle for the transformation. For that, the recpie chain goes: Mixing Oil -> Alchemy Paint -> Spirit Bottle. Alchemy Paint is pretty simple, the required transformation material is those rainbow grapes you can get near Ryza's house. To transform Alchemy Paint into a Spirit Bottle, you need a Lapis Papillion.

Once you get the Wind Shoes, you still aren't done because you need both the Lightweight and Wind Rider effects for it to actually work. This is accomplished by maxing out the right side of the recepie nodes (specifically effects 2 and 3, the quality node can be left unmaxed but you still need to fill it at least partially to proceed). You need a few Trihorns btw (you can get these by using the bug net on the tree log right in front of the enterance to the Tower). The left side of the recepie nodes increase movement speed but you can use Item Rebuild for that. It's more important that you get the Lightweight and Wind Rider effects.

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24 minutes ago, Armagon said:

Cloth -> Natrual Cloth -> Bestial Air -> Sorcery Rose -> Wind Shoes. I'm gonna assume you at least have access to Bestial Airs.

One of the nodes on the Bestial Air recpie allows it to transform into a Socery Rose using a Delphi Rose. You can get Delphi Roses near the resting point of the Valley

EJmqw-EU0AAiwdW?format=jpg&name=small

EJmqw-JVUAAytyl?format=jpg&name=small

You can also get Lapis Papillions from these flowers with the the bug net. You'll need these for a Spirit Bottle (more on that later). Once you transformed your Bestial Air into a Sorcery Rose, you can work your way to the Wind Shoes.....except you need a Spirit Bottle for the transformation. For that, the recpie chain goes: Mixing Oil -> Alchemy Paint -> Spirit Bottle. Alchemy Paint is pretty simple, the required transformation material is those rainbow grapes you can get near Ryza's house. To transform Alchemy Paint into a Spirit Bottle, you need a Lapis Papillion.

Once you get the Wind Shoes, you still aren't done because you need both the Lightweight and Wind Rider effects for it to actually work. This is accomplished by maxing out the right side of the recepie nodes (specifically effects 2 and 3, the quality node can be left unmaxed but you still need to fill it at least partially to proceed). You need a few Trihorns btw (you can get these by using the bug net on the tree log right in front of the enterance to the Tower). The left side of the recepie nodes increase movement speed but you can use Item Rebuild for that. It's more important that you get the Lightweight and Wind Rider effects.

I see. Many thanks!

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Finished with the Crimson Flower of 3H in 30 hours. Was not expecting the last two chapters to be back-to-back.

Spoiler

I knew something had to be up in the penultimate battle with the immobile enemies, I did not expect it to be monster outbreaks, seven of them I was faced with, plus the two reinforcements. Eh, I only killed three of those, the first to pop in near Sylvain, Dedue because he was in my way, and another because I had to wait until I opened both chests before killing Dimitri. Blessed be the lethargy of many of this game's enemies.

The only true trouble spot was the reinforcements, I spent 3 Pulses here because moving east meant I fell straight into Rhea's lap. Once Rhea fled via a precarious assault, the main threat was gone. Taking out Dedue and his handful of mobile comrades/reinforcements, the two Seiros golems, and the mages from the map's center, were the only issues left.

 

The final battle took me 30 turns exactly, I went center, then left, then into the boss zone. The boss looked intimidating and traditional FE of course, but wasn't hard because I played it safe and relied entirely on Jerry with his exclusive Counterattack to poke through all four of its non-regenerating lifebars with a Silver Lance, with a little Brave Lance hit-and-run to return him to a spot where Heal could be used on him and he could do another Counterattack.

Doing this without that spankin' new free DLC character would have been a lot different for me. Nobody had Fortify, so the notion of blitzing the boss with an all out assault by everyone and following it with a full heal, to be repeated on the next turn barring an AoE, would have been impossible. I didn't have Rescue either, or Wyvern Lords for that extra point of Move, or Bow Knights. Physics, some lucky Gambit hits, and maybe one Wyvern Rider doing hit-and-run via the March Ring would have been for wearing down the boss while getting Healed every turn would been all I could have done. Or Caspar could have using Healing Focus every turn and stuck to countering the boss.

There was some challenge in this fight that forced a few (4 I think) Pulses, mostly the Falcoknights and enemy Crit rates, and I did get a few lucky iffy hits I needed to land. But, the Falco reinforcements were fairly few and that kept them in check. The abundant fire spaces were just annoying, a time waster, and something that I used to chip a few enemies.

I forgot to buy enough Chest Keys, so I skipped the two chests. I found the enemy AI here nearly as nonaggressive as it always is. With a particular oddity where either injuring the boss or going after a north-central golem made Cathy move. But, she and her armors stopped short of attacking me, she just sat near the final boss to the right, not leaving that space even as I hit-and-ran her HP down. Meanwhile, the entire right column of the map and one golem in the center-center remained unmoved as their commander was slain.

And, I never did find out what the boss's roaring meant.

I did like Chapter 12 Crimson Flower, that was fun, and I did enjoy Claude's last stand too. The route was shorter, but its gameplay didn't feel rushed to me.

No more 3H until the final DLC wave strikes I think, I've had my fill of it for now.

Edited by Interdimensional Observer

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I am doing Crimson Flower in maddening (chapter 8 currently). 

Lots of my units are trash. Byleth got one defense point in 21 levels, Petra is slower than Ferdinand and Bernadetta is the worst unit I have seen for a while in FE. She has basically Jeigan-growths. 

The only unit who surprised me is Ferdinand because he is superfast. I will make become him a dancer. Edelgard is like physical Lysithea, oneshots. Annette is also a postlitive surprise, quite fast for her standards. 

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I wrote a review of Star Wars: The Clone Wars. Check it out here.

4 hours ago, Interdimensional Observer said:

And, I never did find out what the boss's roaring meant.

It was basically just a buff to all the Beasts on the map.

 

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2 hours ago, Lysithea said:

I am doing Crimson Flower in maddening (chapter 8 currently). 

Lots of my units are trash. Byleth got one defense point in 21 levels, Petra is slower than Ferdinand and Bernadetta is the worst unit I have seen for a while in FE. She has basically Jeigan-growths. 

The only unit who surprised me is Ferdinand because he is superfast. I will make become him a dancer. Edelgard is like physical Lysithea, oneshots. Annette is also a postlitive surprise, quite fast for her standards. 

I think either you got massively RNG-screwed or you didn't train your units properly... I know it might seem like an unfair comparison, but I'm on a Blue Lions route (Casual, Normal) and my Byleth has a brilliant defence, barely taking damage from anyone (making Crest of Flames semi-redundant but okay) and Bernedetta is a brilliant physical attacker, even with the Gauntlets.

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8 hours ago, Lysithea said:

I am doing Crimson Flower in maddening (chapter 8 currently). 

Lots of my units are trash. Byleth got one defense point in 21 levels, Petra is slower than Ferdinand and Bernadetta is the worst unit I have seen for a while in FE. She has basically Jeigan-growths. 

The only unit who surprised me is Ferdinand because he is superfast. I will make become him a dancer. Edelgard is like physical Lysithea, oneshots. Annette is also a postlitive surprise, quite fast for her standards. 

As @WeAreNewcastle1053 said, you got screwed by the RNG. Hard. Petra is usually the fastest in the Black Eagles by a very wide margin (I had her reach 50 Speed as an Assassin one time).
And blessed at the same time. Fast Annette is pretty rare. Though her Wind spells are so light, she doesn't need a lot of Speed, it's still pretty great.

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I noticed that I am RNG screwed, but seeing Petra doubled by sword users is a really bad sign. Ingrid and Ferdi have to take her spot of becoming a dodgetank. Probably go for a wyvern lord Petra to give her a decent player phase at least. 

 

Also not training units properly is almost impossible. In maddening it is highly recommended to focus on a smaller team since this mode gives way less experience than the two modes below. Experience sharing is a bad idea. I mainly recruited some units just to get their paralouge rewards (like Lorenz). However some units with a really difficult paralogue like Marianne have to be trained (which I have not yet in this case). 

 

Also Bernadetta with gauntlets!? Lol, she barely does damage even with a silver bow. She would do absolutely nothing with any gauntlet and still so slow to get doubled by everything. I almost considered as a joke, but the gap between normal and maddening is like playing FE9 first and then FE5, so Idk about that. 

Edited by Lysithea

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Good luck to you! I imagine Crimson Flower on Maddening is even tougher than the other routes because

it's only 18 Chapters long as opposed to 22.


(The spoiler is there in case you didn't know that yet.)

The image of meek little Bernadetta punching people in the jawline is hilarious to me, by the way.

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Today, November 18th is Tetsuya Takahashi's birthday, his 53rd. I'm surprised he's that not all that old. Sure he is getting up there and should be seriously thinking of retirement eventually, but he still has time to lay down plenty of new stories. 

This would have meant he was 32 when Xenogears was released, more than I'll ever accomplish by that point. And, perhaps Xenogears is indicative of the video game industry at the time, still in something of a phase where you didn't have to be "old" to be in charge of a game's production that wasn't an indie. 

 

 

And because of this symbolic date, I finally 😤 went and threw off the Xenotross hanging over me and got XC2 done. There, finished, dust in the wind, bones in the grave, limbs in my fridge, no more, nada, what happens when exactly 10 units of matter meets exactly 10 units of antimatter. Postgames almost don't exist for me anymore b/c too much other stuff to play.

 

The final area was pretty. Level 75 on Normal for the final boss with Morag BriAeCor (all maxed Affinity Charts for this team), Zeke PanElmKOS, and Nia DroFloBor; everyone had two not very carefully considered Pouch Items used on them. The final battle wasn't hard at all, barring a moment where it KO'ed both Nia and Zeke in short succession (did they fall to their deaths?). I didn't notice any boss gimmicks, and the reinforcements only took a little time to kill b/c I forgot how to get the AI to change its targeted enemy.

 

By the way @Armagon was the 30-minute cutscene (END OF GAME SPOILERS OBVIOUSLY for all would-be onlookers!)...

Spoiler

the one that include the evil illusion of Azurda? (If it was the ending that was the 30 mins, that was fine, because endings are definitely justifiable.)

...Because I skipped that scene. Shame me now if thou must.

I didn't like the obvious evil illusions to make the hero feel bad shtick that had been happening. I get why it happened, Rex had promised the entire game to save the world by bringing everyone to greener pastures, and those pastures weren't very green. Insecurity, a feeling of having failed greater than the distance of a fall off the top of the World Tree to the depths of Morytha. But, Rex already had plenty of scenes for self-criticism and insecurity earlier in the game, and I wanted this game done, so I wanted to get past these expectable motions. I had already skipped the false Morag and false ZeTo scenes, and lowered the difficulty to Easy after losing to "Morag" twice, because solos aren't fun.

And then after the skip, I discovered everyone reunited, and standing not far from the person who reading comments on either an XCX or Torna (I think it was XCX) YouTube video I was sadly spoiled as to the existence of. No fight with them was unexpected, well, unexpected prior the Malos scene with them earlier. I assumed them to be very arrogant, unless their visible missing half happened to be what ended up you know where I'm talking about albeit fully formed, and it just so happened to embody all of their negative qualities. It became clear from talking with said person and then taking the elevator, that I had missed out on some stuff.

So, since I don't feel like watching the movie from the ingame Event Theatre, could you just summarize everything that had happened/been explained for me in the above scene?

It isn't that I don't like the game, I most definitely did enjoy it to log 150 hours in it. This is no different from my feelings when it came to school, I loved it, but by the end of a year/semester besides longing melancholy, there were feelings "finally it will be over!".

 

The ending itself was good overall.

I predicted the End of Titans, the world decaying was foretold from the start- it was Rex's motivation. And Mor Ardain, mention of decline in Gormott, and especially Amalthus depleting Ardain in Chapters 8 & 9 almost entirely of ether all strengthened the case that this would happen.

Malos died essentially with the same logic he had since the game's beginning, and since Torna even. Destroy the wretched world. Considering he did have doubts of who he was earlier, this was perhaps a tad regressive. But he did develop since Torna through Jin's suffering it was stated. Development but remaining the same individual from beginning to end, is Rex much different in this regard? Is it flawed that Malos experienced no substantial changes in his end-goal? Calling Amalthus a not so bad Driver is a wee bit too nice for him.

I can see why Elma's beta-designs with the analytic face visors was even more striking for you now, since Aion had one on.

I recognized a certain disembodied VA'ed line as to where it came from and about about what point in time. Now I see why the Land of Challenge had a certain... limitation put in place that was not evenly applied. It's kinda funny actually.

Getting back to the ending, let's face it, MyPy wasn't going to die (and observing at her breast, I could see why the third form I've seen mentioned has the name "Pneuma", it's written right there). Wind/Breath in Greek, the word from which we get pneumatics and pneumonia. How she returns... well no explanation is okay, since her death was a poor deception to knowing there HAD to be a happy ending from the start. Knowing she couldn't truly die made Rex's complaints earlier a bit boring, though of course he didn't know any better being in the game itself.

Although, I had made a light guess shown wrong that maybe Azurda was given a bit of MyPy's soul earlier. Imagine if Azurda then sacrificed himself later to have his flesh transformed into a new body for MyPy. It'd be a sacrifice, but old people are supposed to give themselves up for the younger generation in anime.

 

And yet, I was expecting in advance there might be an End of Blades, much as there was an End of Titans. It didn't happen. I don't know what would have necessitated an End to Blades, but I thought that as the Titans ceased, so the power of Blades would be necessary to do something to save the world and keep it alive. 

An End to Blades would have meant killing more than half the main heroes, Poppi not dying would be offset by the 2KO of MyPy and likely Nia and possibly even Zeke. Of course, a solution could have been worked out, just turn all Blades into non-parasitic biological or mechanical lifeforms. MyPy, Pandoria and Brigid would just become ordinary human beings, Aegaeon a XC1-esque Machina, Dromarch an ordinary white tiger (keep the capacity to talk though, just no Dual Rings or magical Driver-bonding, the water powers would be gone or greatly reduced). Flesh Eaters are already a step towards showing Blades can be non-symbiotic organisms. By becoming ordinary human girls, Mythra and Pyra could then produce Rex Jr. and Rex Jr., referred to as "Rex B" and "Rex R" respectively due to each inheriting their mother's hair color.

And I'll just end by again saying good ending, good game. I await Monolith's next project.

Edited by Interdimensional Observer

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Man, as I'm moving over stuff to my new laptop, I'm somewhat surprised to see I have over 50K files to my name.

It's probably not a high as some own... but to me the number itself was still something to see.

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So odd being back here... anxious to post anywhere. I know I've wronged lots in the past, I dunno...

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@Interdimensional Observer

Spoiler

(stuff in bold will be my own thoughts and not part of the summary)

The 24-minute cutscene is the one with evil Azurda, yes. From there, it leads into a short scene with Rex, Pyra and Mythra in Fonsett. Pyra and Mythra are seperated in this cutscene. Unlike the previous visions, there isn't an evil version of Pyra and Mythra so it's a bit of relief. It's more lighter in tone (Mythra defends her bad cooking saying "carbon's good for you). The past visions took a toll on Rex though, as he breaks down while the Aegis girls confrot him. Scene ends with Pyra telling her "father" that he can stop now.

Scene then transitions to that room with Klaus. Klaus introduced himself and this is essentially the longest part. I'll be blunt, it is a big lore dump at the end of the game. Klaus starts by giving a bit of background info on what happened before the experiment and he explains that all that remained after were Morytha, the World Tree and half his body (the other half is Zanza but those that haven't played Xenoblade 1 wouldn't know that). He then explains that to atone for what he did, he decided to recreate the world. Using the Conduit's power, he created the Cloud Sea. The Cloud Sea is actually made up of what is essentially nanomachines whose purpose was to reconstruct the world. While that's going on, Klaus created the Core Crystals.

Core Crystals were originally a human creation from Klaus' era. What they were supposed to do is that they were essentially supposed to be brain cell replacements in an attempt to achieve immortality, something Klaus says has always been a goal of humanity. Those zombie-like creatures roaming around in Morytha are actually humans. Or rather, they used to be anyway. In a way, they were the earliest form of Blade Eaters. Anyways, Klaus repurposed the Core Crystals and threw thousands of them into the Cloud Sea. The Core Crystals bonded with the Cloud Sea and this lead to the first Titans. The Titans produced their own Core Crystals and they became the foundation of life.

Core Crystals weren't done though. Klaus was afraid that the new humanity would go down the same dark path that the old humanity did. So he created what he thought would be a failsafe: the Blades. The Blades would collect data and they would go through the life cycle you learned about earlier in the game and in Torna. The data the Blades collected would be sent to Logos and Pneuma. He also states there was a third Aegis: Ontos. Ontos, however, disapeared in a spatial distortion (don't remember the exact term but that was basically it). It is theorized by many that Ontos is actually Alvis.

However, despite everything he did, nothing could stop the inevitably of human conflict. Klaus saw this as his punishment from God (Klaus still maintans his religious beliefs after everything that's happened). By the way, when Klaus makes that remark, it confuses the fuck out of the party because from their point of view, Klaus is God. It's got some interesting implications for the future of Alrest. Imagine if someone met God and God said "i'm not God but someone else is". It would completley change religion. Anyways, because of the path humanity was heading again, Klaus did nothing when Amalthus stole Logos and Pneuma. He did nothing when Logos, awakened as Malos, wrecked havoc across the world. He felt that there was no point and it would've happened anyway. This is another example of Xeno's theme of rebirth. Xenogears had Fei and Elly continously reincarnating for 10,000 years. Xenosaga has the Eternal Recurrance, where the universe resets. Xenoblade 1 had Zanza talk about destroying and creating the world (whether or not he actually did this multiple times is up for debate). Xenoblade 2 has the idea that humanity is always fated to be in conflict and inevitably destroy itself. I guess Xenoblade X's version of this rebirth theme is the mimesomes. No one can actually die, they'll just wake up in a new mim.

Klaus then states that Rex's bond with Pyra and Mythra rekindled his hope in humanity. He also stops refering to the Aegis girls as "Pneuma" instead refering to them by whatever name you chose at the start of Ch.8. Klaus gives Pneuma full access to the Beanstalk's controls. And finally, the longest cutscene ends with the party leaving to fight Malos while Klaus hopes that he'll be able to see Galea again. 

I think that's everything.

___________________________________________________________________________________________________________________________________________________________________________

6 hours ago, Interdimensional Observer said:

Malos died essentially with the same logic he had since the game's beginning, and since Torna even. Destroy the wretched world. Considering he did have doubts of who he was earlier, this was perhaps a tad regressive. But he did develop since Torna through Jin's suffering it was stated. Development but remaining the same individual from beginning to end, is Rex much different in this regard? Is it flawed that Malos experienced no substantial changes in his end-goal? Calling Amalthus a not so bad Driver is a wee bit too nice for him.

The way i see it, though his endgoal is the same eventually, how he goes about it is different. In Torna, Malos is destroying the world because of instinct (but actually because of Amalthus' influence). But in Xenoblade 2, when Malos decides to destory the world, it's on his terms. But in a way, he does have a fundamental good within him. He genuianly cares not just Jin but the members of Torna in general. Just before the final battle, when Malos says Ahkos' name, you can hear in his voice a bit of sadness, since he know everyone in Torna is dead now.

As for Rex, his endgoal is similar. It's the same but how he's going about it is different. At the start, Rex wants to save the world because he wants to save everyone. But after his talk with Addam, Rex's mindset changes from "i'm doing it for everyone" to "i'm doing it for myself". He says as much in the final battle. He stops trying to be the hero and instead becomes someone who's saving the world not because it's the right thing to do but because he wants to do it.

6 hours ago, Interdimensional Observer said:

Getting back to the ending, let's face it, MyPy wasn't going to die (and observing at her breast, I could see why the third form I've seen mentioned has the name "Pneuma", it's written right there). Wind/Breath in Greek, the word from which we get pneumatics and pneumonia. How she returns... well no explanation is okay, since her death was a poor deception to knowing there HAD to be a happy ending from the start. Knowing she couldn't truly die made Rex's complaints earlier a bit boring, though of course he didn't know any better being in the game itself.

That's my least favorite part of the ending. Some people say that Pyra and Mythra should've died as it would've made it more impactful and not a fakeout. I don't think Pyra and Mythra should've sacrificed themselves in the first place. Klaus warns the group that Pneuma's power will disapear when the Conduit does.....but yet doesn't tell them that losing the Conduit would cause the Beanstalk to collapse.

However, an analysis of the game's story that i really like does have a good explanation as to why this part of the ending turned out the way it does.

and now that that's out of the way, time for some more SPOILERY XENOBLADE STUFF

Spoiler

I feel like it's pretty obvious that at least part of the reason why XenoblaDE is a thing is to better tie in with Xenoblade 2's lore. It'll most likely confirm whether or not Alvis is Ontos and it's also good for people who started with Xenoblade 2. Before, people said to play 1 before 2 mainly so that the Ch.10 opening could be more impactful. However, with XenoblaDE, now people who started with 2 can play 1 and when the connection is made, they can go "hey, i understood that". Win-win for everyone.

You might recall a while ago that there was a model of Siren avaliable for purchase. The model came with some more lore on the Artifices. You can read it here. I believe you'll find it quite interesting.

 

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Oh boy, more Xenoblade 2 discussion! For now I just have miscellaneous thoughts on the ending:

Spoiler

Between Torna and the main game, Malos's mindset shifted from "I want to destroy the world because humans are evil and dumb" (because Amalthus thinks that) to "I want to destroy the world for what it did to Jin." He's reasonably confident that the Aegises were created to destroy humanity; Pyra and Mythra deny it but they aren't fully convinced that he's wrong until the Architect's infodump. By the final battle, it also seems that some part of Malos wants Rex to stop him, to prove that humans are capable of changing and fixing their flaws. I think some of Malos's dialogue during the endgame makes more sense if you believe that he thinks of Jin as his real Driver.

As for "why did Pyra and Mythra need to sacrifice themselves," I think Takahashi wanted a dramatic conclusion after beating the final boss. I suppose the party could have taken the elevator down and walked home after defeating Aion, but...

This reminds me that I once wrote about Xenoblade 2 for a college assignment and I got an A on it. And people say video games never do anything for anyone.

I've realized recently that most of the games I'm looking forward to next year are remakes. There's Xenoblade Definitive Edition, Tokyo Mirage Sessions, Battle for Bikini Bottom Rehydrated, and maybe some other stuff I'm forgetting. Maybe we'll get Diamond and Pearl remakes too. Animal Crossing will probably be good but I'm not fully hyped for it yet, and BotW2 probably won't release next year unless it's a December release.

But leaving next year aside, now's the time when I have to come up with games I want for Christmas. What Switch games released this year are worth getting? I think Three Houses is the only new game I got this year... I'm still considering Sword and Shield, and I knew they would sell as well as Pokémon games usually do but I'm surprised by how positive the general reception is.

Edited by Lightchao42

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9 hours ago, DragonFlames said:

Good luck to you! I imagine Crimson Flower on Maddening is even tougher than the other routes because

  Reveal hidden contents

it's only 18 Chapters long as opposed to 22.


(The spoiler is there in case you didn't know that yet.)

The image of meek little Bernadetta punching people in the jawline is hilarious to me, by the way.

Of course I know about that (completed route before). 

I read a comment in which was said that CF is easiest route for being shortest. This is a hilarious "argument". 

 

Honestly I am sick of reading Xenoblade Chronicles 2 comments right now simply because I am still miffed about the disaster I had with my Pythra figurines. 

 

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10 hours ago, DragonFlames said:

The image of meek little Bernadetta punching people in the jawline is hilarious to me, by the way.

Ah yes (and then saying "anywhere I can hide" while doing the victory pose). It would be even more hilarious if it was her father she was punching.

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First post in the new laptop!

Not much of an accomplishment, heh. Already moved most of my stuff, I think it'll be done tomorrow or just tonight will do. As for the old laptop... well, my mom's birthday is coming soon...

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@Armagon Thank you for all that!

And to continue speaking of it:

Spoiler
3 hours ago, Armagon said:

I'll be blunt, it is a big lore dump at the end of the game. Klaus starts by giving a bit of background info on what happened before the experiment and he explains that all that remained after were Morytha, the World Tree and half his body (the other half is Zanza but those that haven't played Xenoblade 1 wouldn't know that).

Do ya think XC2 could have benefitted from some lore nuggets being scattered in the World Tree? As you ascend the Tree, you'd find computers with talk icons above them that'd relay some of these things. 

It wouldn't be perfect if you missed a server/didn't understand what a computer said, so Klaus would still have to explain things. But maybe not as much

If an explanation is needed for why the computers have this information readily available, Klaus seeing everything and controlling the World Tree means he could just send the relevant information to the computers as the heroes climb it. They're seeing the sci-fi truth of the Tree before their own eyes, they stand a chance of making it all the way up.

 

3 hours ago, Armagon said:

the World Tree and half his body (the other half is Zanza but those that haven't played Xenoblade 1 wouldn't know that).

Somehow he could hear and probably see what was happening with the second half, but he couldn't have had any control over it/the other half couldn't have known what had happened. BlaDE will have to retcon/explain this a little more.

Otherwise, it sounds like Zanza when Shulk and co. confronted him in Sentient Genesis should have gone "I won't you kill me, yet. My "daughter" in another world has convinced me to give peace a chance and spare humanity for being fundamentally good. I'll kill you only if she dies to her brother.". SRSDMRF's reaction: 🤨

 

3 hours ago, Armagon said:

He then explains that to atone for what he did, he decided to recreate the world. Using the Conduit's power, he created the Cloud Sea.

And the Conduit/Gate got into Shulk's world? A mysterious object defying the laws of physics and giving power to mecha via Slave Generators, that is the XG Zohar, played to the T.

It sounded like Shulk by killing Zanza destroyed the Conduit? And killed Klaus too? How?

 

3 hours ago, Armagon said:

The Cloud Sea is actually made up of what is essentially nanomachines whose purpose was to reconstruct the world

Not unlike the purpose of the clouds below in Baten Kaitos, albeit the XC2 explanation is more sophisticated.

I wouldn't call it a real spoiler or anything, since the opening says humanity left the "polluted and barren earth to find a future in the sky". But the floating islands were because the Wicked God Malpercio tainted the land beyond human habitation. The clouds (no nanomachines) exist to cleanse to the surface, not sure how exactly, perhaps simply soaking up the poison and harmlessly diffusing into the atmosphere gradually over time is enough.

 

3 hours ago, Armagon said:

Those zombie-like creatures roaming around in Morytha are actually humans. Or rather, they used to be anyway. In a way, they were the earliest form of Blade Eaters.

Well that suddenly makes Morytha a lot creepier/tragic. It kinda already was, but somebody, wrongly it sounds, then reduced the creep by saying the zombies were robots or the like.

 

3 hours ago, Armagon said:

Core Crystals weren't done though. Klaus was afraid that the new humanity would go down the same dark path that the old humanity did. So he created what he thought would be a failsafe: the Blades. The Blades would collect data and they would go through the life cycle you learned about earlier in the game and in Torna. The data the Blades collected would be sent to Logos and Pneuma.

This explanation sounds a bit thin, because it reads like he would have put the Blades into more of a Solaris situation as true overseers. As is, they blend in naturally and do their job of capturing humanity at its most sincere by not remembering their duty, but I'm not sure if that was what Klaus was intending.

 

3 hours ago, Armagon said:

Anyways, Klaus repurposed the Core Crystals and threw thousands of them into the Cloud Sea. The Core Crystals bonded with the Cloud Sea and this lead to the first Titans. The Titans produced their own Core Crystals and they became the foundation of life.

Any explanation why the Titans are dying out then? Why would Klaus have made system doomed to naturally collapse? He should've noticed it, and if he wasn't thoroughly convinced humankind was bad, he should have then created more.

-Then again, since he let Amalthus get away with the Aegises 500 years prior, Klaus must have already condemned humanity as sinful, and therefore intentionally neglected the dying system to eradicate Man.

 

3 hours ago, Armagon said:

However, despite everything he did, nothing could stop the inevitably of human conflict. Klaus saw this as his punishment from God (Klaus still maintans his religious beliefs after everything that's happened). By the way, when Klaus makes that remark, it confuses the fuck out of the party because from their point of view, Klaus is God.

Interesting. Monolith keeps faith in a video game, and even places Klaus right beneath a "Temple" of religious worship, I liked that touch. Klaus is certainly not the Demiurge his other half became well, or at least not after some ~thousands of years.

 

3 hours ago, Armagon said:

Xenoblade 1 had Zanza talk about destroying and creating the world (whether or not he actually did this multiple times is up for debate). Xenoblade 2 has the idea that humanity is always fated to be in conflict and inevitably destroy itself. I guess Xenoblade X's version of this rebirth theme is the mimesomes. No one can actually die, they'll just wake up in a new mim.

  1. I'll argue against Zanza having done cycles of creation and destruction.
  2. Humanity always in conflict doesn't really work too well though in XC2 I think. Amalthus is terrible yes, but Mor Ardain and Uraya hold off on warfare after the Temperantia flare-up. Malos and Jin are the main troublemakers that aren't Amalthus. Is there enough inter-human conflict to really support the theme here?
  3. We can't really identify XCX's themes until the world is completely explained. And as for mimeosomes...
Spoiler

Only Lao has come back so far, and who knows in what state? Will the powers that be that keeps humanity alive despite the Core being ruined, actually bring the dead back to life when the fated time comes?

This said, I wouldn't mind if there was a big, shocking "Day of the Walking Dead Mimesomes" at some narrative point. Legions of people who died on Mira just show up again, probably as mindless enemies with powerful weapons ready to kill the living. 

 

3 hours ago, Armagon said:

And finally, the longest cutscene ends with the party leaving to fight Malos while Klaus hopes that he'll be able to see Galea again. 

I guess its an open question whether she entirely ended up in XC1's world. Or, if she got dimensionally cleaved too and has another half in another world? A hypothetical XC3's world?

But, since there would be no evil/arbitrative Klaus/Zanza around, Galea's not-Meyneth half might have to take on the villain role. Yet, presumably, Galea's hypothetical second-half would retain her memories, that means they'd have to invent some good reasons why she took a dark turn when she seemed the nicer person of her and Klaus. -Or maybe Ontos if not Alvis could fulfill the villain role.

 

3 hours ago, Armagon said:

He stops trying to be the hero and instead becomes someone who's saving the world not because it's the right thing to do but because he wants to do it.

And whenever heroes say this in video games, it's usually both a sign they've consciously chosen who they are, and a spoonful of anti-idealism. Because it acknowledges selfishness, and the reality that one, practically doesn't express universal love, even if they want to in theory.

 

3 hours ago, Armagon said:

You might recall a while ago that there was a model of Siren avaliable for purchase. The model came with some more lore on the Artifices. You can read it here. I believe you'll find it quite interesting.

Wait, is the Trinity Processor what Alvis is supposed to be? Didn't he call himself a supercomputer? Wouldn't this stop him from being this Ontos?

Does Klaus actually control the Trinity Processor if Mythra could control a Siren? Did the Trinity Processor stop functioning independently of humanity after the calamity? Are the Aegis fragments of the Trinity Processor? Trinity, three Aegises, sounds like it could work?

I like that this is roughly Deus though, while narratively not being played exactly the same at all. If Alvis = Trinity Processor, it'd make the Deus of XC into the Monad of XC1, very ironic given Deus is the Demiurge of XG. Meanwhile, Zanza the Demiurge of XC1, has his other half be closer to a Monad- even if we don't have a true Demiurge figure present.

 

If Aegis doesn't equal the Trinity Processor, I'm inclined to say Alvis is the TP, not Ontos. Klaus if he could see through Zanza, would have known of Alvis and thus been able to answer where Ontos was. -Well, maybe, since Zanza mustn't have interacted much with Alvis. 

If Aegises are fragments of the TP, then I can see him as Ontos more readily. Since he is Monado, XC2 Monado are Aegis Blades. Although, should the TP by itself be able to provide the power that the Aegises draw on, and hence grant Monado? ...I'm getting lost in mind circles.

 

And @Lightchao42, I see what you and Armagon mean about Malos. Malos did embrace what he thought to be his purpose, but he did it because he wanted it from the depths of his heart, not because it was simply his duty. And, he did it to the end with his signature smugness, which was hatable, but oh so likably so!

I half-seriously would love to see some fanfict where he ended up with someone not-Amalthus as his Driver. Just to see what would remain of Malos's personality and character if he was bound to someone with a more cheery outlook on human existence.

Edited by Interdimensional Observer

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Well, Christmas is coming up, and people are going to ask what I want, but I don't really know currently. Does anyone have any Switch suggestions?

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The only Switch games I have are Xenoblade 2, Smash, Breath of the Wild (Meh), and Three Houses.

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