bottlegnomes Posted August 9, 2012 Share Posted August 9, 2012 Because .rar files are not patches. The patch is .ups and it's inside the .rar Ah, thank you. Quote Link to comment Share on other sites More sharing options...
Belf Posted August 9, 2012 Share Posted August 9, 2012 dondon, are you going to post vids with commentary eventually of your own ltc runs of fepd? Quote Link to comment Share on other sites More sharing options...
dondon151 Posted August 9, 2012 Author Share Posted August 9, 2012 dondon, are you going to post vids with commentary eventually of your own ltc runs of fepd? After I finish this entire thing and give people some time to figure it out themselves. Quote Link to comment Share on other sites More sharing options...
Vorena Posted August 9, 2012 Share Posted August 9, 2012 (edited) This commentary and strategy video might take a few months or even years. He never finished that FE7 0% commentary ;P Edit: Oh, and are your turns for ch2-4 chapter designed or did you manage to find a strategy that worked better than how you originally intended sort of how your 8turn clear turned out. Edited August 9, 2012 by Eryth Quote Link to comment Share on other sites More sharing options...
bottlegnomes Posted August 13, 2012 Share Posted August 13, 2012 Wire, Coil? Quote Link to comment Share on other sites More sharing options...
Original Alear Posted August 13, 2012 Share Posted August 13, 2012 I keep reading title as "Protect Dondon" which would be a great chapter objective for a FE map someday. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted August 13, 2012 Author Share Posted August 13, 2012 (edited) Edit: Oh, and are your turns for ch2-4 chapter designed or did you manage to find a strategy that worked better than how you originally intended sort of how your 8turn clear turned out. Chapter 2 I originally had a 7 turn in mind but realized that Hector could reach the throne from his starting position in 5 turns (though actually getting him there alive and killing the boss is nigh impossible, I'm certain), and defeating the boss was contingent on recruiting Raven, so I eased up just slightly enough to make it possible in 6. Chapter 3 Hector can reach the throne in 7 turns using his full movement; chapter was designed around that. Chapter 4 was pretty hastily designed and its outcome was pretty difficult to control after a couple of turns, so that one I just played until I got my best completion. I'm pretty sure this one can be done faster if you skip the center chest (Fortify) and the conversation with Anna; I did not put in very many enemies on the left side because the positioning of those NPCs prevented me from doing so. Actually this one I am the most curious as to how everyone will approach differently. Wire, Coil? i know creative rite Edited August 13, 2012 by dondon151 Quote Link to comment Share on other sites More sharing options...
bottlegnomes Posted August 13, 2012 Share Posted August 13, 2012 So I beat chap in 11 turns I think, definitely more than 9, didn't count and don't remember how I did it. Save states would be fucking wonderful. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted August 13, 2012 Author Share Posted August 13, 2012 Your emulator should have save state capability... Quote Link to comment Share on other sites More sharing options...
bottlegnomes Posted August 13, 2012 Share Posted August 13, 2012 (edited) Never mind. I really am retarded. Edited August 13, 2012 by bottlegnomes Quote Link to comment Share on other sites More sharing options...
Vorena Posted August 13, 2012 Share Posted August 13, 2012 (edited) Well, the most popular one is the visual boy advance I believe. So, file -> save game -> *pick a slot*. To load, file -> load game -> *pick a slot* Chapter 2 I originally had a 7 turn in mind but realized that Hector could reach the throne from his starting position in 5 turns (though actually getting him there alive and killing the boss is nigh impossible, I'm certain), and defeating the boss was contingent on recruiting Raven, so I eased up just slightly enough to make it possible in 6. Alright. I was running into issues with keeping the new recruits alive longer than two turns, but finally figured out their placement (feels dumb I didn't see it before lol) so I could proceed to turn 6. Now, I just have to figure out how to kill the enemies charging my way, get Lucius around to raven, collect all the chests, and keep everyone alive to end lol I'll let you know what I did when I get around to chapter 4. For the moment I am trying to come up with strategies for matching your turn count. Edited August 13, 2012 by Eryth Quote Link to comment Share on other sites More sharing options...
bottlegnomes Posted August 13, 2012 Share Posted August 13, 2012 That option's not there. I can shift+fx though :D Anyway, the game freezes when Oswin fights Coil at 2 range. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted August 13, 2012 Author Share Posted August 13, 2012 Anyway, the game freezes when Oswin fights Coil at 2 range. You'll have to turn animations off when halberdiers at 2 range are involved, then; I just tested this quickly with Sain in chapter 4 and something about the ranged halberdier lance animation is causing the game to hang. I'll get this checked out before the next release, but until then... animations off. Thanks for the notification. Quote Link to comment Share on other sites More sharing options...
bottlegnomes Posted August 13, 2012 Share Posted August 13, 2012 (edited) That's weird. It doesn't happen with Dorcas. Maybe it's only when both are 1-2 range? Officially 10 turns for chap 1, which makes me feel a little better. Edited August 13, 2012 by bottlegnomes Quote Link to comment Share on other sites More sharing options...
Espinosa Posted August 13, 2012 Share Posted August 13, 2012 I had a dream that dondon uploaded his singer/songwriter album full of ingenious Fire Emblem humour, but couldn't remember any of it when I woke up. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted August 13, 2012 Author Share Posted August 13, 2012 That's weird. It doesn't happen with Dorcas. Maybe it's only when both are 1-2 range? It's probably hanging because it's waiting for the animation to end, or something, before an opponent counterattack. Sort of reminds me of the FE8 Pierce glitch. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted August 16, 2012 Author Share Posted August 16, 2012 A couple of things: 1. Astra helped me out and gave me a fixed halberdier animation, so the bug that bottlegnomes described above will be fixed on the next release. 2. I was playing through chapter 4 again and found a way to beat it in 5 turns after many hours of attempts. See if anyone can figure this out Quote Link to comment Share on other sites More sharing options...
deranger Posted August 16, 2012 Share Posted August 16, 2012 I got it, every unit now has wrath and resolve! Quote Link to comment Share on other sites More sharing options...
bottlegnomes Posted August 17, 2012 Share Posted August 17, 2012 I'd like to request you change the name of the sniper boss to Bennigan or Bennington (or anything really) so it's not as cringe inducing. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted August 17, 2012 Author Share Posted August 17, 2012 I'd like to request you change the name of the sniper boss to Bennigan or Bennington (or anything really) so it's not as cringe inducing. But the point of the boss names is precisely to be cringe-inducing! Quote Link to comment Share on other sites More sharing options...
Richard Lionheart Gasquet Posted August 19, 2012 Share Posted August 19, 2012 Dammit, the first chapter is difficult, but mostly because I'm trying to match your turncount. Maybe I should give up and just see what's in store for the rest. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted August 19, 2012 Author Share Posted August 19, 2012 (edited) Oh, don't worry so much about trying to match my turncounts; I would much rather you (and anyone else) play the remaining chapters After all, just completing the map, and shaving off each successive turn is enough of a challenge in itself. Edited August 19, 2012 by dondon151 Quote Link to comment Share on other sites More sharing options...
Richard Lionheart Gasquet Posted August 19, 2012 Share Posted August 19, 2012 Yeah, I gave in. After a few more tries, I got a 9 turn clear. I took Hector along the left side, with Barth and Astor rescuing Lucius on the right. Maybe an 8 turn would require talking to the last NPC while on the escape tile, I'm not sure. This is quite fun, I've never thought about LTC before, and this hack is a good introduction. Quote Link to comment Share on other sites More sharing options...
Vorena Posted August 19, 2012 Share Posted August 19, 2012 (edited) I sort of lost steam on it after getting a 6 turn on chapter 2, then realizing I couldn't KO the boss as I wanted too. Chapter 3 though lol Edited August 19, 2012 by Eryth Quote Link to comment Share on other sites More sharing options...
Don Draper Posted August 20, 2012 Share Posted August 20, 2012 (edited) . Edited July 5, 2020 by Don Draper Quote Link to comment Share on other sites More sharing options...
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