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Just come up with cool REALISTIC skills that would have been cool in fire emblem awakening

I skill I would of liked for Priam or Walhart to have a skill called Lone Wolf: Increases all stats by 4 and adds Hit/Avo+15 when the unit is not paired up

any new skills you would of liked to see?

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Banhammer = units are immune to hammer attacks

Hax = axe weilder's version of Aether

C-c-c-combobreaker! = negates the effects of Brave Weapons/Aether/Astra

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Banhammer = units are immune to hammer attacks

Hax = axe weilder's version of Aether

C-c-c-combobreaker! = negates the effects of Brave Weapons/Aether/Astra

note I said realistic skills

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speaking of brave weapons though, they should've made it so that dual strikes went after the second brave attack (so that maximum dual attacking provides 8 hits instead of 12)

Edited by shadykid
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Range + 1, for either/both Bow and Magic.

For Berserker : All Out ! : Command Attack, Hit - 30 % Crit + 50 %

Goddess' Blessing : Growth Rate -25%, but doubles Growth Gains (FE2,'s Angel Ring : gain +2 instead of + 1)

What do you mean exactly by realistic, anyway...

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Enemy-only Skill

Astra.png| Astra+ | Deals 5 consecutive hits with half damage, Critical +10 | Skill% | Lunatic+

Ooh! Now this gives me ideas!

Pairup_zpsbba49b00.pngPair-up+ - Allows enemies to use the "Pair-up" function, also works as Dual Strike+, Dual Guard+, Dual Support+, Defender and Deliverer (Basically, tremble in fear.)

Sol_zps1b299e34.pngSol+ - 100% Sol, just like Luna+.

Darklight_zps07f3b702.pngDarklight - Basically Luna/Sol mashed together, almost like Aether, but it's only a single hit. Skill 2/3% activation.

Darklight_zps908a0738.pngDarklight+ - 100% Darklight. How original!

Edit: And now some terrible icons to go with my terrible skills!

Edited by Henry
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Ooh! Now this gives me ideas!

Pairup_zpsbba49b00.pngPair-up+ - Allows enemies to use the "Pair-up" function, also works as Dual Strike+, Dual Guard+, Dual Support+, Defender and Deliverer (Basically, tremble in fear.)

Sol_zps1b299e34.pngSol+ - 100% Sol, just like Luna+.

Darklight_zps07f3b702.pngDarklight - Basically Luna/Sol mashed together, almost like Aether, but it's only a single hit. Skill 2/3% activation.

Darklight_zps908a0738.pngDarklight+ - 100% Darklight. How original!

Edit: And now some terrible icons to go with my terrible skills!

Don't know how to add icons. Oh, well...

Ignis+ : 100% Ignis

Lethality + - Can OHKO an ennemy, Crit +25% Skill %

Wrath+ : Crit + 50 % at low HP

Renewal + : Heals 50 % HP every turn

Revenge : Wrath and Vengeance in one, Skill * 1.5 %.

PsyCounter : Deals back half the damage recieved, but works for ranged attacks (Mire uncluded) (Skill+ Mag%)

Survival : Avoid/Crit Avoid + 35% at 1/2 HP

Pure Strength : Command. Damage * 2.5, but half Def/Res

Lonely Soul : If not paired up, and no ally is nearby in a 3 square radius, Avoid/Crit Avoid/Hit/Crit + 25 %.

Fury : If no ally nearby in a 3 square Radius, gain +2 to Strength/Mag/Speed, and Crit + 5% for every ennemy unit in a 3 square Radius. Stack with Lonely Soul.

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More terrible skills! YAY!... Not really.

TendaSlime~ I made those icons myself. (Well, more accurately, edited from other icons in the game)

Radiance_zpse50a2aa3.pngRadiance - Deals 5 consecutive hits with half damage, each strike recovering HP equal to half the damage dealt to the enemy. Skill 2/3% activation. (Astra/Sol mashup)
Cosmos_zpsc8c2ee98.pngCosmos - Deals 5 consecutive hits with half damage, each strike halving defense and recovering HP equal to half the damage dealt to the enemy. Skill 1/3% activation. (Astra/Luna/Sol mashup)

Edited by Henry
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Adrenaline: +1 Hit/Avoid for every HP lost.

Miracle+: also called trololololol+

Range+1 for bows: to make archers useful

Teamfighter: +1 all stats for every ally in 3 Squares and -1 all stats for every enemy in 5 squares.

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Adrenaline: +1 Hit/Avoid for every HP lost.

Miracle+: also called trololololol+

Range+1 for bows: to make archers useful

Teamfighter: +1 all stats for every ally in 3 Squares and -1 all stats for every enemy in 5 squares.

And Miracle+ is teamed with Refresh (100%HP heal every turns) for extra Fun !

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CURSED WEAPONS!!!

Damage self on chance.

or

Negative hit weapons.

Oh, its about skills. erm, Negative hit but huge boost like Gamble.

Yeah, I miss devil weapons killing me when I went after bosses with them. It reminds me of a skill one of the characters in Borderlands 2 has. Maybe it could be a skill that adds 10 damage but has a 75-luck percent chance to hit yourself instead, it could be called "fool-hearted" or something

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Here are some of my stupid skill ideas that I came up with out of sheer boredom.

Wrath+: Guarantees a critical hit. Enemy only Lunatic+ skill.(Based off Wrath's effect in FE5, but works when attacking as well.)

Eclipse: Deals 5 consecutive hits, each hit with a Luna effect and halved damage before factoring in Luna. Proc rate=Skill. Enemy only Lunatic+ skill.(Based off the BK's Eclipse skill from Radiant Dawn)
Artful Dodger: Adds a static +50 to avoid. Enemy only Lunatic+ skill.

Edited by General James
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Devotion: Frederick Only - When Paired up with a Ylissean Royalty, grants extra stats boost, depending on support rank.

- +2

C +3

B +4

A/S.+5

Ylissean Royalty includes Chrom/Lissa/Emmeryn, their spouse, and their childrens

:Kappa:

Edited by JSND
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And Miracle+ is teamed with Refresh (100%HP heal every turns) for extra Fun !

Miracle+ should offer lots of avoid like FE4's Miracle. And Sol+ shouldn't half heals either.

-----

Demoiselle+

Offers 50+ avoid and hit to all males within a 3 radius.

Limitbreaker+

Exceed all caps by 20. Should make TSON enemies even stronger with another secret route for this though.

Shade

Less chance of being targeted by enemy.

War Shout

Doubles Rally boosts but skills are negleted for one turn.

Edited by ポーラ
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Limitbreaker+ would be unnecessary, enemies hack stat caps anyway~

Yes...but even so...a hard price has to come for it and here it is...

The requirement to getting it should be to complete every two Supreme Emblem rounds.

Edited by ポーラ
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