gringe Posted March 17, 2014 Author Share Posted March 17, 2014 Nice trick, Klok. Should make things easier. Dusk: Quite sure I fixed the shop thing there and I may or may not have fixed the Allen/Lance one already (I fixed a few instances of that in the supports but I don't remember specifically). Thanks for the reports anyway, though. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted March 17, 2014 Share Posted March 17, 2014 (edited) I too have "Replaced" a whole batch of text and had to backpedal before. It's why editing the text externally and reinserting into the rom while keeping backups periodically whenever you do a mass replace command is a good idea. Edited March 17, 2014 by Klok Quote Link to comment Share on other sites More sharing options...
CT075 Posted March 17, 2014 Share Posted March 17, 2014 replace is a terrible function anyway because it (literally) doubles the amount of text data in your ROM every single time Quote Link to comment Share on other sites More sharing options...
Klokinator Posted March 17, 2014 Share Posted March 17, 2014 Oh wow, really? What about using replace in an external text editor then reinserting? Quote Link to comment Share on other sites More sharing options...
CT075 Posted March 18, 2014 Share Posted March 18, 2014 depends on the number of times the name comes up the thing is, even if you have (figure off the top of my head) 30 lines of text in a single entry, if you're changing a single name string in that entry then all the old data becomes garbage and you have to create an entirely new one, with nothing but the name changed. it's far more efficient to do names last Quote Link to comment Share on other sites More sharing options...
Klokinator Posted March 18, 2014 Share Posted March 18, 2014 /makes a note Quote Link to comment Share on other sites More sharing options...
MP2E Posted March 21, 2014 Share Posted March 21, 2014 (edited) Yikes. Is this because FEeditor has no ability to repoint data internal to Binding Blade, so it just swaps out the text pointers and tacks the actual text data on the end of the ROM? I can't see any other reason why it would do that, but even still that doesn't really make sense. It could at *least* check the pointer of dialogue it is removing to see if it extends beyond the stock ROM boundaries with a list of their sizes in a text file, and if so, zero out the block of memory. It's essentially C's version of malloc, demalloc, remalloc except ROM mapping. That doesn't even sound hard to implement. It's a shame I don't know Java(ewww.... Never understood the fascination with it >_>) Edited March 21, 2014 by MP2E Quote Link to comment Share on other sites More sharing options...
CT075 Posted March 22, 2014 Share Posted March 22, 2014 (edited) it actually might keep the data internal to the ROM; i don't know offhand how feditor's free space manager works from my own work on FEditor (before anyone gets the wrong idea, all i did was GUI changes), I do know that it creates a new text entry every time you save something new Edited March 22, 2014 by CT075 Quote Link to comment Share on other sites More sharing options...
Belf Posted March 25, 2014 Share Posted March 25, 2014 So I tried dumping the entire script, using the "replace all" function in notepad, and inserting the editted script with FEditor, but it ended up screwing up the "nintendo presents" screen, and god knows what else. My question is, is there really no other faster alternative to changing character names without causing problems besides manually changing each instance, one by one, in FEditor? Quote Link to comment Share on other sites More sharing options...
Genarog Posted March 25, 2014 Share Posted March 25, 2014 I've come with this in Chapter 3's intro: Shouldn't it be "In Bern's army THERE is a trio"? I think it's a typo, but I'm not so good at English so it might just be a construction I haven't seen before. If it's good this way, then I'm sorry. Quote Link to comment Share on other sites More sharing options...
bookofholsety Posted March 25, 2014 Share Posted March 25, 2014 it's borderline; throwing a "there" into it would be more formally correct, but as it stands it's certainly not outright erroneous Quote Link to comment Share on other sites More sharing options...
gringe Posted March 26, 2014 Author Share Posted March 26, 2014 So I tried dumping the entire script, using the "replace all" function in notepad, and inserting the editted script with FEditor, but it ended up screwing up the "nintendo presents" screen, and god knows what else. My question is, is there really no other faster alternative to changing character names without causing problems besides manually changing each instance, one by one, in FEditor? That's the only way I know of doing it. It should take about 10-20 minutes per name. Quote Link to comment Share on other sites More sharing options...
Belf Posted March 26, 2014 Share Posted March 26, 2014 That's the only way I know of doing it. It should take about 10-20 minutes per name. Even so, every time you update the patch I have to redo the entire process, which is why I want to know a faster way or else it isn't worth it. Quote Link to comment Share on other sites More sharing options...
Celice Posted March 26, 2014 Share Posted March 26, 2014 it's borderline; throwing a "there" into it would be more formally correct, but as it stands it's certainly not outright erroneous Perhaps, but 'is' is certainly wrong for the plural trio of whatever. 'Are' should be used instead. Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted March 26, 2014 Share Posted March 26, 2014 (edited) But it is only one trio. Or that is how I was thinking of it. (But now that I think about it, I've seen groups called by plural even though it is only one group. hm.) Edited March 26, 2014 by L95 Quote Link to comment Share on other sites More sharing options...
gringe Posted March 26, 2014 Author Share Posted March 26, 2014 I think that's a British/American English difference (don't know about Australian, sorry). I don't think it's incorrect in American English because yes, it's a single group. Quote Link to comment Share on other sites More sharing options...
bookofholsety Posted March 26, 2014 Share Posted March 26, 2014 it doesn't strike me as incorrect either, as it can be construed as regarding the "trio" as the singular noun rather than the wyvern generals granted my formal education in grammar really isn't what it should be, but i'm fairly sure i've heard this construct many times before with no objection raised so Quote Link to comment Share on other sites More sharing options...
Kikirini Posted March 27, 2014 Share Posted March 27, 2014 It's correct, just not a commonly written that way. Quote Link to comment Share on other sites More sharing options...
Celice Posted March 27, 2014 Share Posted March 27, 2014 (edited) But it is only one trio. Or that is how I was thinking of it. (But now that I think about it, I've seen groups called by plural even though it is only one group. hm.) I think that holds when one is referring to a constituency, such as 'a brigade' or 'a democracy'. They might be pluralistic in composition, but the reference isn't towards the members but the overall arrangement. This doesn't quite hold in the example, as the sentence is prepared around the multiple subjects, not the constituency itself; the subjects are the generals themselves. In Bern's army is a trio of elite commanders known as the Wyvern Generals. In Bern's army is a trio of elite commanders known as the Wyvern Generals. In Bern's army is a trio of elite commanders known as the Wyvern Generals. In Bern's army is a trio of elite commanders known as the Wyvern Generals. But this rewrite is free to posit whatever dialect it chooses, regardless of one's correctness about the matter. Edited March 27, 2014 by Celice Quote Link to comment Share on other sites More sharing options...
Turtleman579 Posted March 27, 2014 Share Posted March 27, 2014 It depends on how you take the sentence, really. If you take it to mean that the trio itself is called the Wyvern Generals, "is" is correct because "trio" is the subject. If you take it to mean each individual member is called a Wyvern General, "are" is correct because those members are the subject. But thanks to English being, admittedly, kind of a mess of a language, you can't tell which it is from the context. In other words, both "is" and "are" are correct. There is a very slight difference in meaning depending on which is used, but neither would be wrong in this case. Unless the Japanese is clearly one or the other, but it's not a meaningful difference anyway. ...In other words, congratulations everyone! You're all right! Isn't that serendipitous? Quote Link to comment Share on other sites More sharing options...
gringe Posted March 28, 2014 Author Share Posted March 28, 2014 Even so, every time you update the patch I have to redo the entire process, which is why I want to know a faster way or else it isn't worth it. Well, in that case, the only thing to do is wait for it to be finished :P Quote Link to comment Share on other sites More sharing options...
Alertcircuit Posted March 30, 2014 Share Posted March 30, 2014 (edited) Hey, just came to say I love this patch to death and thank you for all your work on it. I also think I may have found a typo in the opening of chapter 9. Edited March 30, 2014 by Alertcircuit Quote Link to comment Share on other sites More sharing options...
gringe Posted March 31, 2014 Author Share Posted March 31, 2014 Thanks for using the patch! That correction is on the to do list. Quote Link to comment Share on other sites More sharing options...
fireemblemlord20 Posted April 1, 2014 Share Posted April 1, 2014 I was wondering,has this patch fixes the game freezing bug of older english patches on chaper 11A? Quote Link to comment Share on other sites More sharing options...
bookofholsety Posted April 1, 2014 Share Posted April 1, 2014 this is the first i've heard of such a glitch existing, actually. what triggers it? Quote Link to comment Share on other sites More sharing options...
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