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Severa  

30 members have voted

  1. 1. Mage Severa

    • Yeah, use her
      18
    • Nah, pun intended
      12


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NO NO NO NO. WHAT. Ok fuck this game. I moved Cherche exactly to where the Falcos could attack her. Shouldve kept her in the oasis. Way too much range. Now Chrom is dead...yeah...gg.

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Welp, that sucks. I just crash every enemy before visiting a village. By the way, the enemies that enter from the left after visiting the village that tells you where the Goddess Staff is are Warriors and Berserkers.

Edited by Levant Fortner
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Welp, that sucks. I just crash every enemy before visiting a village. By the way, the enemies that enter from the left after visiting the village that tells you where the Goddess Staff is are Warriors and Berserkers.

Yeah, the Falcoknights are in the worst spot possible. First gameover (and rage) in this game in a looong time for me. ;_;

Paralogue 14

Miriel goes right away to recruit Laurent. Lucina pairs with him and gives him a bunch of items, including a Master Seal, which he used right away. Ricken and Tharja went for the village while Miriel and Henry stood on this side. Cherche carried Chrom to safety. After Tharja got the str tonic village, Henry took care of the reinforcements on the southwest and Ricken took the ones up north. Afterwards, the Speedwings village was visited by Henry and Miriel took care of the Falcoknights to the south, with Ricken taking care of the axe reinforcements to the northeast. Then, I have Miriel get the Bullion village and Ricken takes care of the (rather stupidly placed rage) Falcoknights to the northeast. Henry and Tharja took on the Warriors and Zerker chumps on the northwest. Then, I obtain the Godess Staff and have Tharja ORKO the boss.

TURNS 12

HEROES Ricken and Cordelia

Dark Knight Miriel 10/20/15.87 HP 65 Str 10 Mag 28+2 Skl 30 Spd 31 Lck 27 Def 17 Res 18 Sword E Tome A Frederick S

Dark Knight Ricken 19/15/3.54 HP 56 Str 10 Mag 29+7 Skl 23 Spd 26 Lck 28 Def 27 Res 16 Sword E Tome A Cordelia S

Sorcerer Tharja 17/12.86 HP 52 Str 11 Mag 31 Skl 17 Spd 23 Lck 15 Def 19 Res 14 Tome A Lon'qu S

Dark Knight Henry 16/11.32 HP 53 Str 18 Mag 30 Skl 32 Spd 22 Lck 18 Def 23 Res 11 Sword E Tome A Sumia A

Sage Laurent 10/3.94 HP 42 Str 7 Mag 20+2 Skl 18 Spd 18 Lck 16 Def 10 Res 13 Tome C Staff E Lucina C

I passed Discipline and Lifetaker to Laurent. Since I already have him for Rescue, I reclassed Ricken to Dark Knight before the chapter.

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New Poll:

Should I be able to use a reclassed Mage/Dark Mage Severa. She inherits those classes from Ricken/Cordy.

Edited by PKL
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Oh, cool. She won the poll, I had actually used her earlier without looking at the poll results.

Paralogue 10

I made Severa inherit Tomefaire and Spd+2. Laurent used Rescue on Severa so she wouldn't kill herself on enemies. Ricken took the boss area while Miriel charged through the east, clearing the enemies in Holland's area. Tharja and Henry took on some enemies in the center. By turn 5, 6 or so, I had routed everything so I had Miriel open the door for Severa so she could talk to Holland faster. She was 1 tile away in turn 7...oops. I blame Laurent. After severa talked to Holland and autorecruited herself, I had Ricken and the others gang up on the boss and utterly destroy him.

TURNS 9

HEROES Cordelia and Ricken

Severa got reclassed to Mage in the world map. I bought a fresh thunder tome and gave it 5 MT and 9 Crit through forging and gave it to Severa. I also applied like a million tonics to her.

Chapter 17

I had Severa pair with Say'ri for the massive spd, as she could double heroes with just 1 spd proc and 1RKO them thanks to Tomefaire. She took the right side enemies with help from Laurent's Rally Magic, Rescue and Mend. Meanwhile, Ricken went through the center. Miriel Tharja and Henry went through the left hall. After that, Henry went to get the Boots and kill the 2 Valkyries. Miriel went to the north right side chest room so she could rout there. Ricken took on the boss area and the boss. Could've been a 6 turn rout had I used Archthunder on the boss instead of Elfire. But I don't care as long as I avoid the reinforcements in time.

TURNS 7

HEROES Ricken and Cordelia

Dark Knight Miriel 18.59 HP 67 Str 11 Mag 30+2 Skl 31 Spd 33 Lck 29 Def 20 Res 19 Sword E Tome A Frederick S

Dark Knight Ricken 7.21 HP 60 Str 12 Mag 30+7 Skl 27 Spd 31 Lck 31 Def 28 Res 17 Sword E Tome A Cordelia S

Sorcerer Tharja 14.83 HP 53 Str 12 Mag 32 Skl 18 Spd 23 Lck 15 Def 19 Res 15 Tome A Lon'qu S

Dark Knight Henry 12.62 HP 54 Str 19 Mag 31 Skl 32 Spd 23 Lck 18 Def 23 Res 11 Sword E Tome A Sumia A

Sage Laurent 7.35 HP 45 Str 8 Mag 22+2 Skl 22 Spd 21 Lck 18 Def 11 Res 14 Tome C Staff C

Mage Severa 6.82 HP 37 Str 9 Mag 14+7 Skl 16 Spd 18+2 Lck 15 Def 13 Res 13 Tome E

So, who should I use to support Severa? Say'ri Severa was pretty useful as it let her double in C17 and get exp. But who is a good partner for her longterm? Can Noire support her? Severa's mag growth doesn't seem half bad which is weird for a normally physical unit lol.

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Paralogue 17

I decided to pair Cherche with Ricken in this map as he can still double even the Falcoknights, while also having 35 def total after pair up. Due to the forges, the enemies in this map hit rather hard. I had Ricken rush to the boss area, concoctioning on the way there. He went counterclockwise until he reached the top enemies. Ricken did most of the dirty work but I managed to feed kills to Severa. Miriel and the others took on the enemies on the east.

TURNS 5

HEROES Ricken and Cherche

Dark Knight Miriel 18.97 HP 67 Str 11 Mag 30+2 Skl 31 Spd 33 Lck 28 Def 20 Res 19 Sword E Tome A Frederick S

Dark Knight Ricken 10.45 HP 63 Str 13 Mag 31+7 Skl 29 Spd 33 Lck 33 Def 29 Res 18 Sword E Tome A Cordelia S Cherche C

Sorcerer Tharja 14.98 HP 53 Str 12 Mag 32 Skl 18 Spd 23 Lck 15 Def 19 Res 15 Tome A Lon'qu S

Dark Knight Henry 12.71 HP 54 Str 19 Mag 31 Skl 32 Spd 23 Lck 18 Def 23 Res 11 Sword E Tome A Sumia S

Sage Laurent 8.31 HP 45 Str 8 Mag 23+2 Skl 23 Spd 21 Lck 19 Def 11 Res 15 Tome C Staff C

Mage Severa 8.52 HP 39 Str 9 Mag 14+7 Skl 18 Spd 19+2 Lck 15 Def 13 Res 14 Tome E

Should I go grab Cynthia too lol. I would do Valkyrie Miriel, but the def puts me off.

Edited by PKL
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Said no avatar after ch1

Uses avatar in ch2

This challenge

I made a typo. Sheesh.

It's obvious I would still use her in Chapter 2 since Miriel can't take on 5 enemies at the same time no matter what you do. A bit more thought before saying things like that helps.

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Sheesh marciaxrolf I thought you knew me better than that. I exist solely to nitpick at pointless things and enjoy to support your endeavors :3

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Sheesh marciaxrolf I thought you knew me better than that. I exist solely to nitpick at pointless things and enjoy to support your endeavors :3

I didn't even notice it was you :P

Anyways ~

Paralogue 19

A very straighforward 2 turn. I just rushed the Dark Knights up and watched things fall. Had to use a Rescue on Henry sumia because Cynthia went the wrong way lol. Severa didn't get to Level 10 by a small amount of exp, rage.

TURNS 2

HEROES Frederick and Miriel

Miriel 20-- HP 69 Str 11 Mag 32+2 Skl 32 Spd 34 Lck 30 Def 21 Def 20 Tome A

Ricken 11.51 HP 64 Str 13 Mag 31+7 Skl 29 Spd 33 Lck 34 Def 30 Res 18 Tome A

Severa 9.89 HP 40 Str 9 Mag 14+7 Skl 18 Spd 20+2 Lck 15 Def 13 Res 15 Tome D

Too lazy to type the rest, really since theyre mostly the same. My Tharja sucks so much. I might make Cynthia into a Severa speed pair up bot tbh. Noire should just get on the bench. I have too many units.

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Chapter 18

Ricken leads the charge after Miriel and Henry clear the way. Chrom hides all chapter in that patch of soil that remains in the beginning with no lava while Severa got some exp off the Warrior and Sage on the right side. Tharja took on the left side enemies, which were a Warrior and 2 Swordmaster. Miriel Henry and Ricken proceeded to go south, with Miriel then splitting to take down a Swordmaster on the southwest. Ricken taking on the boss and Henry taking some enemies on the right side. Severa promoted to Dark Knight.

TURNS 5

HEROES Ricken and Cordelia

Valkyrie Miriel 2.08 HP 63 Str 7 Mag 33+2 Skl 30 Spd 37 Lck 31 Def 16 Res 23 Tome A Staff E

Dark Knight Ricken 13.53 HP 66 Str 14 Mag 31+7 Skl 30 Spd 34 Lck 35 Def 32 Res 18 Tome A

Sorcerer Tharja 15.59 HP 54 Str 12 Mag 33 Skl 19 Spd 23 Lck 16 Def 20 Res 15 Tome A

Dark Knight Henry 14.51 HP 56 Str 20 Mag 32 Skl 34 Spd 24 Lck 18 Def 25 Res 11 Tome A

Sage Laurent 10.27 HP 46 Str 9 Mag 23+2 Skl 24 Spd 23 Lck 20 Def 12 Res 16 Tome C Staff C

Dark Knight Severa 1.00 HP 51 Str 13 Mag 16+7 Skl 22 Spd 22+2 Lck 16 Def 20 Res 18 Sword C Tome D Cynthia C

I think it's ok If I promote Cynthia to Dark Flier, right? I can have her promote since she starts at level 10 and can get tomes in that class, which means Severa+Cynthia can dual strike things unlike the other pairs. I won't use Cynthia for lead combat though, because Dark Flier was never in my planned classes.

EDIT: I'm the worst

Edited by PKL
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Ricken, which is so awful xD. But it made for a rather good mag Severa, so it's all ok.

Chapter 19

I decided to skip Tiki's Paralogue for now, as it's just way too much exp.

I had to rout, so I sent Ricken up without being in Walhart's range. Miriel took the east with Tharja's help. Chrom was rescued to the left to a safe spot by Laurent. Severa and Henry took the left side. Everyone owned whatever enemy attacked and the hitrates were pretty bad too. What I did to deal with those Generals and Paladins that won't move near Walhart, was have Ricken kill one of the Generals to the right of Walhart and get rescued by Miriel. A paladin then died in EP and the other 2 were dispatched in the following player phase. Unluckily, the reinforcements came so I couldn't end the chapter in EP. Thank god Miriel didn't crit Walhart, or it wouldve been over before the reinforcements moved. That would've sucked. I tried feeding the kill to severa but she missed. Ricken ended up being the only one left to kill him and got 9 exp off of it >_>. I had Book of Naga, Forseti and Mjolnir lying around but I don't need them yet.

TURNS 5

HEROES Frederick and Miriel

Valkyrie Miriel 3.93 HP 64 Str 7 Mag 34+2 Skl 30 Spd 37 Lck 32 Def 16 Res 23 Tome A Staff E

Dark Knight Ricken 14.70 HP 67 Str 14 Mag 31+7 Skl 30 Spd 34 Lck 36 Def 32 Res 18 Tome A

Sorcerer Tharja 16.99 HP 55 Str 12 Mag 34 Skl 19 Spd 23 Lck 17 Def 21 Res 16 Tome A

Dark Knight Henry 15.30 HP 57 Str 21 Mag 33 Skl 35 Spd 24 Lck 18 Def 25 Res 11 Tome A

Sage Laurent 12.00 HP 47 Str 11 Mag 24+2 Skl 25 Spd 25 Lck 21 Def 12 Res 18 Tome C Staff B

Dark Knight Severa 3.35 HP 53 Str 15 Mag 18+7 Skl 23 Spd 23+2 Lck 16 Def 21 Res 18 Tome C Staff D

Both Miriel and Ricken got disastrous levels this chapter. Tharja's spd still won't budge. Henry still keeps getting those hp str mag skl levels.

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LolWalhart_zpsdff1e72e.jpg

Lol Walhart.

Chapter 20

Ricken got rescued by Miriel and went up, obliterating everything in his path and using Lifetaker to remain healthy during Player Phase. He got the thief on the right side and then Miriel and him took down the enemies close to Walhart. Cervantes fell to Miriel during EP 1, along with all those chumps next to him. Severa took the left side and went for the General in the northeast near the chest room. Tharja took the east and later a longbow Sniper. Laurent rescued Chrom to safety during turn 1. Walhart fell to Mjolnir Ricken, who crit him first attack but he survive due to Aegis (52 damage) then the next hit he got owned. Mjolnir's animation is pretty cool, shoudlve been more like Rexbolt though imo. Tharja got a perfect level during the chapter, finally.

TURNS 5

HEROES Ricken and Cherche

Valkyrie Miriel 5.29 HP 66 Str 7 Mag 35+2 Skl 32 Spd 38 Lck 33 Def 16 Res 24 Tome A Staff E

Dark Knight Ricken 16.39 HP 69 Str 16 Mag 32+7 Skl 31 Spd 35 Lck 38 Def 33 Res 20 Tome A

Sorcerer Tharja 17.88 HP 56 Str 13 Mag 35 Skl 20 Spd 24 Lck 18 Def 22 Res 17 Tome A

Dark Knight Henry 15.60 HP 57 Str 21 Mag 33 Skl 35 Spd 24 Lck 18 Def 25 Res 11 Tome A

Sage Laurent 13.03 HP 48 Str 11 Mag 24+2 Skl 25 Spd 26 Lck 21 Def 12 Res 18 Tome C Staff B

Dark Knight Severa 5.78 HP 55 Str 17 Mag 19+7 Skl 24 Spd 24+2 Lck 17 Def 22 Res 20 Tome C

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So, those Mire Sorcerer reinforcements can't be touched at all in Chapter 21 right? Aside from my own Mire but eh. That would probably leave me with no Mire for Chapter 23 If I decided to kill them. So I will rout everything that is accesible before the boss instead.

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So, those Mire Sorcerer reinforcements can't be touched at all in Chapter 21 right? Aside from my own Mire but eh. That would probably leave me with no Mire for Chapter 23 If I decided to kill them. So I will rout everything that is accesible before the boss instead.

Indeed. Also, that's one of my personal pet peeves - long rangers that can't be touched whatsoever. At least Mire isn't the most accurate thing in the world.

Edited by Levant Fortner
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