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"However, I could not find a consistent way to beat Anna. Anna requires a bit of luck. Morgan can easily kill Anna, but he doesn't have enough Defense and HP to tank Anna's Aether. Instead, rely on Dual Guard, Miracle, and Aether not activating.

Probability of Morgan surviving Anna's Vantage
= 1 - (Probability of Morgan not surviving Anna's Vantage )
= 1 - P(Aether activates) * P(Dual Guard fails) * P(Miracle fails)
= 1 - .65 * (1 - .29) * (1-.63)
= 82.9%
So, chances of beating Anna is in your favor, even if it is not as consistent as everything else I designed."

I need to remind Matt does not use Limit Breaker

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"However, I could not find a consistent way to beat Anna. Anna requires a bit of luck. Morgan can easily kill Anna, but he doesn't have enough Defense and HP to tank Anna's Aether. Instead, rely on Dual Guard, Miracle, and Aether not activating.

Probability of Morgan surviving Anna's Vantage

= 1 - (Probability of Morgan not surviving Anna's Vantage )

= 1 - P(Aether activates) * P(Dual Guard fails) * P(Miracle fails)

= 1 - .65 * (1 - .29) * (1-.63)

= 82.9%

So, chances of beating Anna is in your favor, even if it is not as consistent as everything else I designed."

I need to remind Matt does not use Limit Breaker

I see. He got lucky in the vid, because aether didn't even activate.

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