Jump to content
PKL

(Chapter 20+21 up) Fire Emblem 7 Eliwood Hard Mode LTC Video Playthrough

Recommended Posts

Hello, welcome to my LTC playthrough of EHM. These are the rules:

1. The game will be played on EHM, skipping Lyn Mode.

2. Gaidens can be visited but ideally they're going to be skipped.

3. Minimal arrow drawing, if any. Although replaying a chapter to get a more favorable outcome can be done.

That's about it, really.

Here's the first chapter:

Playlist:

http://www.youtube.com/playlist?list=PLOyEd86YwZldAAn4O5nKO9Rn8Z4IVRJOz

Edited by PKL

Share this post


Link to post
Share on other sites

I will be watching this when I have more then just phone internet lol. Any reason you aren't doing HHM?

Edited by Folgore Red II

Share this post


Link to post
Share on other sites

I will be wacthing this when I have more then just phone internet lol. Any reason you aren't doing HHM?

I think because HHM has more chapters than EHM.

Maybe

Share this post


Link to post
Share on other sites

I think because HHM has more chapters than EHM.

Maybe

Maybe, that could be a factor.

Share this post


Link to post
Share on other sites
[3:30:37 PM] Wonder Doof: why eliwood mode?

[3:30:43 PM] Wonder Doof: and not hector mode?

[3:32:46 PM] PKL: because eliwood is pretty unexplored in general


waitin' for more vids.

Share this post


Link to post
Share on other sites

Should have been Marcus Hard Mode

Its pretty interesting since you get Hector as a normal character lol

He can promote earlier than usual now, but who wants a promoted 5-move unit?

Share this post


Link to post
Share on other sites

I agree with Peekayell, this mode is underrated. Just look at those 3 AS Archers.

I like your Lowen's lvl up.

Share this post


Link to post
Share on other sites

I actually did Chapter 12 in 4 turns. That took a bit to figure out! Sadly, Youtube is in read-only mode so I cant upload.

Chapter 13 is looking like 5 turns. Unless I can find a way to make Marcus move that 1 more tile I need so that Eliwood doesn't need to take on 3 soldiers and an archer in EP 3 (hint: he doesnt survive). The problem is that Marcus is the best at killing the second snag and that leaves him with not enough movement in Turn 3 to drop Eliwood behind him instead of in front...hmm. The Guy route is not even a 4 turn in EHM because of starting positions. I'll see what I can figure out.

Share this post


Link to post
Share on other sites

I'm pretty sure he has 5 on promo still.

This is Hector we're talking about, right?

He has 6 MOV upon promotion.

EDIT: *checks a Link Arena with Hector in it* ...I thought he had 6 MOV for the past 3 years. Someone kill me.

Edited by ZMeister

Share this post


Link to post
Share on other sites

EDIT: *checks a Link Arena with Hector in it* ...I thought he had 6 MOV for the past 3 years. Someone kill me.

I feel so dumb.

Oh well, you learn something new every day.

Share this post


Link to post
Share on other sites

I actually did Chapter 12 in 4 turns. That took a bit to figure out! Sadly, Youtube is in read-only mode so I cant upload.

Chapter 13 is looking like 5 turns. Unless I can find a way to make Marcus move that 1 more tile I need so that Eliwood doesn't need to take on 3 soldiers and an archer in EP 3 (hint: he doesnt survive). The problem is that Marcus is the best at killing the second snag and that leaves him with not enough movement in Turn 3 to drop Eliwood behind him instead of in front...hmm. The Guy route is not even a 4 turn in EHM because of starting positions. I'll see what I can figure out.

Looking forward to it.

I remember we determined that the starting positions in C13 were seemingly 'random', or rather, different each run. Perhaps you can find a way for Marcus to start in the southern position so that you can 4-turn going the Guy route? I believe going all the way around/crossing the ocean with lords carrying other units can result in a 4-turn because you should have sufficient stats to ORKO the enemies on the way (whereas a HHM run would have to rig crits).

Share this post


Link to post
Share on other sites

Im pretty sure its not random

I tested with a Light Tactician, and then with no Tactician, and Ice Tactician and the positioning is still the same

EDIT: It seems to be based on the mode played

Edited by JSND

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...