PM ME MARIANNE ART Posted September 22, 2013 Share Posted September 22, 2013 I was thinking Paladin!Ameila, General!Gilliam, and GK!Kyle. I want one of each class, and I'm not entirely sure about these three. Quote Link to comment Share on other sites More sharing options...
Garnef Posted September 22, 2013 Share Posted September 22, 2013 These are excellent choices. Though really all you need is General Gilliam + Boots to kill everything. Quote Link to comment Share on other sites More sharing options...
Icon of Sin Posted September 22, 2013 Share Posted September 22, 2013 It's all about what you want to focus in. If all you want is movement, that's 2 Paladins and a Great Knight for instance. Quote Link to comment Share on other sites More sharing options...
YoungXehanort Posted September 22, 2013 Share Posted September 22, 2013 I always make Amelia and Gillaim Generals, I don't really use Kyle so I wouldn't know how he is good. Quote Link to comment Share on other sites More sharing options...
Silver Lightning Posted September 22, 2013 Share Posted September 22, 2013 I'm OCD about keeping my class numbers balanced, so I make Gilliam and Amelia into Generals since they're the only ones who can be besides Fado, and since I make Forde and Franz into Great Knights, Kyle ends up as a Paladin so that eventually I have 3 GKs and 3 Paladins. But that's just me. Quote Link to comment Share on other sites More sharing options...
Nicolas Posted September 22, 2013 Share Posted September 22, 2013 Screw Generals, they have awful low mov. Best choices is 2 Paladins and 1 GK. However, in my casual run I make 3 GKs, because I like this class . Quote Link to comment Share on other sites More sharing options...
Espinosa Posted September 22, 2013 Share Posted September 22, 2013 Neither axes (since it's too hard to get to S-rank) nor General's Great Shield are good enough reasons to sacrifice 2-3 points of movement. Gilliam gets axes (+Canto) by going Great Knight anyway. Quote Link to comment Share on other sites More sharing options...
RJWalker Posted September 22, 2013 Share Posted September 22, 2013 Why wouldn't you want little Amelia in that huge General armour? It's like she's piloting a mecha or something. Quote Link to comment Share on other sites More sharing options...
Irysa Posted September 22, 2013 Share Posted September 22, 2013 (edited) because she has to go into a knight to get there...thats just awful. unless you're doing creature campaign caps don't matter that much in FE8 so you may as well just go 2 Paladins and GK for mobility. Personally...I like great knights though. Edited September 22, 2013 by Irysa Quote Link to comment Share on other sites More sharing options...
Nicolas Posted September 22, 2013 Share Posted September 22, 2013 because she has to go into a knight to get there...thats just awful. unless you're doing creature campaign caps don't matter that much in FE8 so you may as well just go 2 Paladins and GK for mobility. Personally...I like great knights though. Even in CC Generals and GKs are worse, since you can just buy brave weapons and ORKO everything. But I really like GKs, especially Duessel, who is the best GK of all 6. Quote Link to comment Share on other sites More sharing options...
ZemZem Posted September 22, 2013 Share Posted September 22, 2013 Great Knight!Gilliam, Paladin!Amelia, Paladin!Kyle. Whoop. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted September 22, 2013 Share Posted September 22, 2013 (edited) Why wouldn't you want little Amelia in that huge General armour? It's like she's piloting a mecha or something. Two tiers' worth of 4 move lancelock is one tier more than I'd like to put up with, for one, and second, the payoff sucks for all that effort. Also, that reminds me of Wendy's awfulness, which is strike three. Back to the subject... Screw variety, Paladin for both Kyle and Amelia, and General for Gilliam (pfft, Great Knights). Edited September 22, 2013 by Levant Fortner Quote Link to comment Share on other sites More sharing options...
MacLovin Posted September 22, 2013 Share Posted September 22, 2013 if you wants more move and an easier time, then Paladin!Kyle+Amelia and Great KNight!Gilliam. Quote Link to comment Share on other sites More sharing options...
General Banzai Posted September 23, 2013 Share Posted September 23, 2013 General Gilliam, General Amelia, GK Kyle that way nobody falls behind Quote Link to comment Share on other sites More sharing options...
ZemZem Posted September 23, 2013 Share Posted September 23, 2013 Two tiers' worth of 4 move lancelock is one tier more than I'd like to put up with, for one, and second, the payoff sucks for all that effort. Also, that reminds me of Wendy's awfulness, which is strike three. Back to the subject... Screw variety, Paladin for both Kyle and Amelia, and General for Gilliam (pfft, Great Knights). *complains about movement* *suggests to make Gilliam the class with less movement* Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted September 23, 2013 Share Posted September 23, 2013 *complains about movement* *suggests to make Gilliam the class with less movement* Yeah, because the other option is an awful class with an awful sprite and essentially a foot unit that takes even worse movement penalties. Quote Link to comment Share on other sites More sharing options...
ZemZem Posted September 23, 2013 Share Posted September 23, 2013 Great knights in FE8 are awful how? Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted September 23, 2013 Share Posted September 23, 2013 Great knights in FE8 are awful how? Because it's pretty stupid that they're essentially foot units, which defeats the purpose of being mounted in the first place. Quote Link to comment Share on other sites More sharing options...
ZemZem Posted September 23, 2013 Share Posted September 23, 2013 True, but generals are pretty much worse off than great knights regarding movement, since it's 5 vs. 6. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted September 23, 2013 Share Posted September 23, 2013 True, but generals are pretty much worse off than great knights regarding movement, since it's 5 vs. 6. Tbh, though, I don't even use Gilliam, anyhow. But Generals have better animations than Great Knights (GKs have some of the blandest crit animations I've ever seen in a GBA game). Quote Link to comment Share on other sites More sharing options...
ZemZem Posted September 23, 2013 Share Posted September 23, 2013 Turn animations off. Quote Link to comment Share on other sites More sharing options...
Hash Jar Posted September 23, 2013 Share Posted September 23, 2013 GK animation does suck... But I do like to have 6 GKs running around. Quote Link to comment Share on other sites More sharing options...
mewyeon Posted September 27, 2013 Share Posted September 27, 2013 These are excellent choices. Though really all you need is General Gilliam + Boots to kill everything. Agreed with all this. I don't use Amelia myself, but I hear she does well as a paladin. Again, I suggest Great Knight for Kyle and General Gilliam given he's got Boots. Quote Link to comment Share on other sites More sharing options...
Gaia Posted September 27, 2013 Share Posted September 27, 2013 I would say Amelia and Gilliam should always be Generals, just because they are the only ones who can be generals, and Kyle I generally put as a paladin. Not to mention Amelia will obliterate everything as a general. Quote Link to comment Share on other sites More sharing options...
MRDRHAWK Posted October 8, 2013 Share Posted October 8, 2013 GKs and Generals are the only units with full Weapon Triangle control, so it really comes down to which class you prefer. GKs have a bit more movement, but Generals tend to have higher Defense and Strength. Your call. Personally, I go: Gilliam - Great Knight Amelia - General (a General with Speed? BAH GAWD) Kyle - Whichever route I don't take Forde (usually GK since I prefer Forde as a Paladin) Quote Link to comment Share on other sites More sharing options...
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