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Best/Worst in the Series Round 202


NinjaMonkey
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I like how everyone groups the classes together, even when they are different.

For example: Lowen and Fiona both promote into Paladins, yet Lowen gains axes upon promotion whilst Fiona gets nothing (and you guys act as if they are both equal).

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I like how everyone groups the classes together, even when they are different.

For example: Lowen and Fiona both promote into Paladins, yet Lowen gains axes upon promotion whilst Fiona gets nothing (and you guys act as if they are both equal).

But even Paladins in the same game can be quite different. Given different growth rates, and bases. It's easier to say this class is the best "in general" than take into account all the differences. The classes are basically the same throughout each game except for slightly different caps perhaps and sometimes a weapon. If a class is vastly different (RD Hero) than that is the case I think it should be specified. You'll get a better sum of votes this way.
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Best: FE4 Master Knight because mounted A staves and hell, A everything with those stat bonuses shouldn't exist

HMs: Most Paladins, FE2 Bow Knights, Most Promoted Fliers

Worst: FE4 Generals, crappy mobility in a game with huge maps, crappy stats, what exactly were they thinking with this class again?

DHMs: Most Generals, Most Snipers

Nominate: Best/Worst Promotion Gains

Edited by The Batter
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Best: FE4 Master Knights. A mounted class that uses every single weapon in the game? A hypothetical Major Heim blooded user would make this class even more perfect.

HM: FE7 Paladins, Nomadic Troopers/FE8 Rangers/FEDS Horsemen (To anyone who says those three aren't the same class: Shaddap.), FE9 Paladins, Wyvern Lords in general, Falcon Knights in general, and Dark Flyer.

Worst: Snipers in general. Mostly, I just prefer the ability to counterattack.

DM: Generals in general, FE6 Master Lord, and Saints.

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  • 2 weeks later...

This round is now over, and the next one will start shortly.

While general hasn't player phase because they have so damn low move

I've had no problem getting Gatrie some Player Phase action...

and they even in enemy phase they hasn't do much since they have high def.

That makes no sense whatsoever.

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This round is now over, and the next one will start shortly.

I've had no problem getting Gatrie some Player Phase action...

That makes no sense whatsoever.

So in FE10 they aren't completely worthless...

But only other game, when they are really useful is Thracia (and maybe one of FEDS, since I wasn't played any if them)and only indoor maps.

So, they are acceptable only in few games in series, so overall they aren't good enough.

Edited by Nicolas
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