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Smirks' Sprites


Lt.Smirks
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Agro

Posted Today, 07:04 AM

The loincloth of the lancer look a bit like a... uh... You know... thing...

Why do you think the cloth is so long?

The Merc

Posted Today, 07:14 PM

Holy shit, Smirks these are amazing! I love the Outlaw, Gladiator and Champion.

Merc likes them!! Thank you :)

@Errant- I tried some of your critiques.

zRk6yDo.png

hopefully that looks less... phallic

Edited by Smirks
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BfZuqHN.gif

Animation is started. Ignore the legs and return frames. :)

Look at the legs if you want. I'm not the police.

YxiLU5P.png

and with some help from Errant, the Lancer is more proportionate and now he looks...decent.

Edited by Smirks
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@Agro- Oh, you thought that was a tail? hmm...

@Prime- The head is the only thing I really worked on.

@Rubidium- I made him for the BBSS and then added the rest of the body just for fun.

TGK4elR.gif

Smo0O0oth.

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Is that a render of a 3D model? interesting way of working. Could probably do with a pause before the strike or a little flourish after attacking to add some flavour - it's a bit plain at the moment. But I'm excited to see where it goes.

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Good eye Agro,

cM7pcoR.png

I used Blender, turned of anti-aliasing, set all materials to shadeless, and made the render dimensions super small.

Then I pulled up an old model, changed a few colors, gave him a quick animation and voila!

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JqyQlNt.png

Well I missed my second anniversary here, so here's a compilation of all/most of the battlesprites I've done in that time.

Doesn't look like so many when you put them all together like that...

note- not all of them are fully mine- Large Dragon Knight was started by a "Chronos Vanreicht" and edited with permission. Jouster(bottom right) uses the salvaged Cav revamp as a base.

Edited by Smirks
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This program looks very very interesting...(I am excited bud about the possibilities :0)

...that is actually quite a lot of production especially considering you have done animations, mugs and other stuff since Jan. 2014... It's definitely been a productive year for ya Smirks. Very impressive stuff,and you have come a long way.

You're a hell of a guy and a hell of a spriter, bud. So glad to have you around, as an artist whose work I enjoy, and as a friend! Happy Anniversary! :) *suddenly notes his own date of gallery...steals/borrows? Smirks anniversary idea*

Edited by TheErrantShepherd
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Loving all the stuff. I think the Outlaw's arm could flourish a little more to swing the arrow over top, or could bring it the other way if you don't want the arm to move as much. Right now, the arrow seems two swing around on its own. In general, I think it could use a few more frames, it seems a bit choppy right now. (Trust me, I know that just means more work. the inbetween frames usually don't have to be perfect

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just some stuff

GyyjkIg.png

Cfh7ZQs.png

ZwRpBmI.png

And the bigger thing I've been working on: Autosplicer.

60b48572e7767ac0ac743ebd09fab7c8.gif

85a599a8bda32319403977400e8f2335.gif

currently have about 22 hairstyles and 19 faces.

Eeeeee! You did Belle, the best Disney princess!!!

I love how she's holding Plumette. Good job matching her Disney art style.

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[spoiler=little WIP preview]89de1f37f93e3ae48c3c7c08fc2fd5c4.png

I'm glad you guys like the autosplicer, I have all the playables from FE7 in it now. (That's 30+ faces and hairstyles!)

Next up I'm adding the main NPC and enemy characters.

Edited by Smirks
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