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eosd's instrumentation isn't good but the tunes are

My problem with touhou music at large

hmm is it the trumpets? repetitious nature of some of the songs?

Just the trumpets in this case

eosd is literally midi music, so

So is ALLTYNEX Second and that ost is pretty great

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Ah, now Sarah has begun to move.

Hmph, turns out all those events between her and Katz were only for dialogue. She isn't a recruitable character in this game. Oh well... though now it leaves me with a Katz in a much higher level that one would think to have in a SRW game. It's not like Katz is a bad pilot... there's just so much more better options to choose from.

Edited by Acacia Sgt
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Okay, let's see... if I'm right, defeating Shapiro will trigger more enemies...

Oh, it actually didn't. Oh well, still defeated Shapiro, who won't be back until Alpha 3. Somehow. I'm pretty sure here he did died, but he can canonically come back form the dead, so...

But then it turns out, destroying the next enemy, the last Adrastea, did triggered more enemies. Two... Mecha Gilgilgans!? Oh boy, the Gilgilgan. Has the honor of being the very first SRW final boss, that is, the final boss of the very first game of the series. This includes its Mecha Gilgilgan variant, as it had two forms back in SRW 1.

But now I have to fight two Mecha Gilgilgans here... fun...

But well, that will be for tomorrow.

Edited by Acacia Sgt
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All of my condolences

Ah, it's gonna be okay. Mechas like the Gundams deals absurdly high damage even with their weaker weapons. And the EVA-01 and its AT Field. And Mazinkaiser also hits strong and actually has a decent-ish evade rate.

Considering I could take out stuff like Bodolza's ship in two hits, then this should be no problem. At least, I hope.

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ミンミンミン ミンミンミン ウサミン!
ミンミンミン ミンミンミン ウサミン!
ミンミンミン ミンミンミン ウサミン!
ウサウサウサ ウサミン!

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