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Peppy

FE8 Lords + Magic Users only Run

  

10 members have voted

  1. 1. Did you enjoy this playthrough?

    • Yes. It really interested me.
      10
    • Sure, it was an okay idea.
      0
    • Nah, it didn't catch my interest
      0
  2. 2. I duplicated a Save File right before the Route Split, Want to see me do the chapters in Ephraim's Route?

    • Yes, the challenge will be interesting to watch
      8
    • Nah, Eirika's Route amused me enough.
      2


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So let's get this started. I don't have much time to myself as of late so updates will be less frequent.

Rules:

1. This will be Played on Difficult Mode

2. Whether i go to Eirika's Route, Ephraim's Route or do both side by side (the team that stays after the routes merge again will be decided by a vote) is decided on by a vote.

3. Moulder, Artur, Lute, Natasha, L'Arachel, Saleh, Ewan and Knoll will be used in this Playthrough. Non-magic-users that are forced to be deployed can Visit Villages, Trade, go in Armories and Vendors and get Items in the desert.

4. Tethys can be used.

5. Colm will be the primary thief to get items in chests and steal items from others. (Colm and Rennac can be deployed in Ch. 15 for Items in the sand)

6. I will recruit all characters in this playthrough (So Vanessa can Rescue a NPC Ross because of this).

7. Arena Abuse: Not in this playthrough, not even once.

[spoiler=Chapter Directory]

Prologue-Chapter 1

Chapter 2-3

Chapter 4

Chapter 5-5x

Chapter 6-7

Chapter 8

Chapter 9

Chapter 10

Chapter 11

Chapter 12

Chapter 13

Chapter 14 [Pt. A, Pt. B]

Chapter 15 [Pt. A, Pt. B]

Chapter 16

Chapter 17

Chapter 18

Chapter 19

Chapter 20

Final

Character Analysis

Edited by Integrity

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Prologue-Chapter 1
Prologue, Turns Taken: 3 Turns
Chapter 1, Turns Taken: 11 Turns


[spoiler=Prologue]
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"Real Challenge". Whatever you say, game.

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So the first part of the game consists of Eirika taking on the enemies by herself while the others get the hell out of the way.

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Crit. Seems my luck has hope after all.

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Another Crit! Eirika wants to get this done fast.

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It really is annoying that Eirika can't double the boss.

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Eirika gets a good first level up!


[spoiler=Chapter 1]
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Eirika solo's more enemies.

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That's a great level.

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Not the worst level up ever.

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So somehow, i ended up having Eirika kill everybody while the enemies don't touch anybody else.

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Don't slack off with your strength.

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It's okay, Eirika has all the Vulneraries.

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Time for Eirika to take on Boss man.

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Eirika crits her way through to victory.

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On the other side of that Victory is a nice level up with defense in it!

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Lord Solo's do wonders for their weapon ranks.

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Time to leave!

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Like with my FE6 Magic users run, i'll have the joy of training three healers at once. It helps that the healers get recruited more far apart than in FE6 though.

Edited by Peppy

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glhf

Ephraim's route for a tougher time. Seeing how you handle Phantom Ship will be interesting. But you'll probably have an OP Artur/Lute wreck the entire chapter.

Eirika will turn out alright, and Ephraim will be amazing.

DA BOULDA

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glhf

Ephraim's route for a tougher time. Seeing how you handle Phantom Ship will be interesting. But you'll probably have an OP Artur/Lute wreck the entire chapter.

Eirika will turn out alright, and Ephraim will be amazing.

DA BOULDA

You say you want me to go to Ephraim's Route but you voted for Eirika's route. might wanna fix that. :P

Route wise, I'll probably be alright either way though.

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I wanted to say you should ban Eirika and Ephraim but then I remembered its Fe8, your magic users will be overpowered compared to enemies anyway so....this wont be a challenge im afraid. Still gonna follow tho i guess.

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Oh gr8, going to keep an eye on this. Also, I vote doing both routes and then deciding but I won't mind if you do only one of them. Eirika is gonna be terrible but rng isn't helping me here lol, average Ephraim and OP Natasha because yes.

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2 strength procs before level 20? Blasphemy.

And you might get the healers further appart. They will have less chapters overall to level-up in. Though in FE;8 you're fine promoting at level 10.

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Chapter 2-3
Chapter 2, Turns Taken: 7 Turns
Chapter 3, Turns Taken: 23 Turns


[spoiler=Chapter 2]
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The Eirika solo continues. What changes is that Moulder is now her vulnerary.

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Let's get you out of the way...

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As long as you don't steal ALL my kills...

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Hey Guys, make room on the bench for the new guy.

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When the game scripts damage, Moulder takes advantage of the opportunity.

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We get ourselves the worst of gems.

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It's a panic button in beverage form.

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Not that useful but robbing the brigands of the satisfaction of destroying villages always makes my day better.

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Strength! Oh yes.

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Hiding in the forest always makes you more competent in combat.

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These guys are a joke!

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My smug satisfaction is directly proportional to her strength.

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Garcia doesn't have to worry about his son being in danger anymore, since the bench is a safe place. Garcia decides to keep him company on the bench too!


[spoiler=Chapter 3]
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TEAR DOWN THOSE WALLS!

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Eirika's doing this alone.

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Here is the guy that is going to be opening the chests in the game.

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Fair enough.

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A Gift for Ephraim.

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Here's something i can take to Weapons4Gold.

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That's one less Iron Sword to buy.

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You'll still die.

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Oh hey, an enemy Eirika can't double...

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Maybe Eirika can avoid the no-doubling problem with thieves thanks to that point of speed.

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Maybe the string of good level up's last chapter made her complacent of the level ups this chapter.

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Oh course she would get hit. At least it's EXP fodder for Moulder.

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How the supposed "mighty" have fallen.

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No words can describe how happy i am now.

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Kinda forgot about this. It's another gift Ephy would appreciate.

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Eirika walks out of here with a manageable amount of strength!

Ephraim's route is leading but the other options are getting there. You have until i post Chapter 8 to vote for what you want!

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Chapter 4
Turns Taken: 24 Turns


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Finally, preparations menu. The bench is now out of the battlefield.

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Finally, we get a magic-user.

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Sadly, Artur's low defense makes it so i have to move around just to survive.

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The infamous mediocre 3-stat level.

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Nice, very nice Artur!

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Damn... A few more Defense Proc's and you'll be Tanky Artur.

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Maybe get some magic...?

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It's fun having enemies push you into a corner.

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Yay, a useless weapon.

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Let's break some snags.

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Thanks for the Magic, Artur.

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Erm... Yea, no more combat for you.

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She'll most likely get capped speed.

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Let's see if your level ups back up that statement.

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Lute uses reinforcements as target practice.

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Pretty decent start.

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Time for Lute to Solo the boss.

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The Boulder is rolling.

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All these defense procs amuse me!

decided to get one more done for today.

Edited by Peppy

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Those defense gains will be very nice for this hard mode run.

The Boulder is a somewhat tankier version of Saul, but with everyone else's beefed stats in Sacred Stones, he pales in comparison to the alternatives.

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Chapter 5-5x
Chapter 5, Turns Taken: 19 Turns
Chapter 5x, Turns Taken: 34 Turns


[spoiler=Chapter 5]
XVWM6yF.png
Time to bumrush brigands so i can get my guiding ring.

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Maybe it would have been your chance if a guiding ring wasn't on the line.

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Magic and speed makes for a good level.

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Nice one, Artur.

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You can do better, Lute.

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The game could have at least put a second Lightning in his inventory but no.

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The moment of truth!

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Thankfully, i don't get screwed over!

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Capped speed doesn't seem that far off.

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Get on the team and get on the bench.

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Yay, more brigands.

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Of course you'd get hit with 30...

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*Buys 4 Lightning tomes for Artur*

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Hopefully, the speed starts letting you double enemies.

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Incase the Rapier isn't good enough.

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Why Eirika...

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This takes care of all the brigands.

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The statbooster that doesn't change much.

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Lute's on her way to wrecking every enemy in the game.

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Can you please get on our team now?

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Sigh... guess not...

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Who will get this? Who knows?

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Good for the chapters with my least favorite gimmick.

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Everybody's getting defense in this playthrough, it amuses me.

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I bet he was Saar-y that he went against my team *many shots fired*.

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Hello there, Tanky Artur.

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At least one unit won't be stuck at Lv. 20 for a good amount of time.


[spoiler=Chapter 5x]
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Let's start this. Operation: Ephraim is a lone wolf begins.

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Your inventory has been repo'd, Orson. Deal with it.

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C'mon... you can do much better than this...

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Fighters annoy the hell out of me in this chapter...

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Knights always have it bad in FE games. They have slow speed, movement and there are quite a bit of weapons that are effective against them.

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Now that's a better level up.

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Yeah... i didn't open the door. Not dealing with a mage and a fighter at the same time...

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The fighter deserved that crit.

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Good, good.

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These fighters efforts are for naught thanks to Elixir's.

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Yay, another one.

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Nice, a Steel Lance that doesn't suck.

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Ephraim's long journey begins.

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At least it's strength.

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Some speed and defense would be nice.

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Sigh...

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At least you have some resistance going for you.

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The Killer Lance kills off Fighters well.

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More Res for Ephy.

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Ephraim doesn't like speed, does he?

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Your a disposable person in this whole scheme. Deal with it.

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So yea, i broke the javelin.

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Let's get out of this rather uneventful chapter.

So surprisingly, Eirika's Route is winning in votes. I wouldn't have expected that.

BULL, rng is against me! Eirika so stronk. Also, Artur may be Lugh here and BOULDER sux.

Eirika's doing pretty good, i must say. I never thought of the situation with Artur that way though and i don't really have high hopes for BOULDER, to be honest.

gg, you just got the 2 most powerful units in this run in 1 chapter! Do you plan on supporting them together?

Also, you gonna train Ewan or no?

It will most likely happen, considering it's easy to do while i am playing through this game.

Of course i am, no Magic-user gets left behind!

Summoner Ewan FTW!

He'll actually be a Druid. Knoll will be a Summoner since summoning will probably be the only thing he's good at unless he gets extremely lucky.

Edited by Peppy

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Eirika needs more STR and Ephraim needs more SPD. Both are doing well, though.

SO MANY DEFENSE PROCS

Sage!Lute (or MK!Lute) will dominate Ephraim's route.

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Go Eirika route for Saleh. Also this is gonna be very uneventful compared to FE6. FE8 is just too easy.

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Why not have 2 summoners! THE GROUND WILL RUN RED WITH THE BLOOD OF PHANTOM SOLDIERS!

Also Mage Knight Lute!

Or just have a poll on what characters promote to what!

Or just ignore me and have fun cause I'll still read it anyways lol.

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Chapter 6-7
Chapter 6, Turns Taken: 7 Turns
Chapter 7, Turns Taken: 55 Turns


[spoiler=Chapter 6]
1cpcZDp.png
Definitely buying one of these Torch staffs. Makes Fog of War less annoying and trains my healers in the process.

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Time to begin an extremely annoying chapter. I'm gonan have to rush, considering an Orion's Bolt is on the line...

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The Torch Staff here was much better than it ever was in FE6!

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I'm going the top route. The Village is not worth it at all (Antitoxin's are lol).

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Nice one, Lute.

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Go away already.

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I don't need you screwing things up for me.

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Great Job, Lute. :)

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Decent enough, i suppose.

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Could be worse.

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Good, good.

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Let's see how this goes.

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You can just die a horrible death. Your pathetic scheme to take hostages made me risk the safety of my units just to get a Promotion item. (I need all the promo items i can get, considering the cost of guiding rings will be more expensive than in FE6, thanks to the lack of a silver card).

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Soon Lute, Soon you'll trivialize this game!

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The funds for half a guiding ring. Why can't this game give me the Silver Card at an earlier time....


[spoiler=Chapter 7]
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I brought Colm along. There's an Energy Ring i definitely want to get my hands on.

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Yea... this guy is a joke.

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Good stuff, Artur.

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You show them with that 1% Crit, Lute! :D

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Lute Why...

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Baiting the Mage so i can get my Energy Ring!

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Thanks for the Energy Ring. Your death will be my thank you present to you.

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Lute's definitely ready.

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Artur is also ready but Lute is most likely getting the first Guiding Ring.

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I can use this to emphasize the fact that enemy Magic users have no chance against my team.

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Just moving along slowly here.

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The Boulder is still rolling.

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Sigh... *shakes head in disappointment*

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More Strength. :)

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Artur's turning out well here.

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Good job there, Natasha.

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Eirika's gonna take Javelin's to the face so Natasha can catch up with Moulder. Considering how easy this game is, It's more difficult to train healers.

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I like where this is going.

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Natasha's doing better than Boulder overall so far. Boulder only has some defense going for him.

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He now lacks a javelin. It's time to pelt Murray with 2-Range attacks.

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Lute's definitely good when it comes to magic.

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Don't worry, he's next.

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Let's put this in the Guiding Ring fund.

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Finished.

Eirika needs more STR and Ephraim needs more SPD. Both are doing well, though.

SO MANY DEFENSE PROCS
Sage!Lute (or MK!Lute) will dominate Ephraim's route.

They both have something they need but i'm sure they'll do fine. The defense procs will probably help me out further in the game and Lute will basically trivialize the game.

Go Eirika route for Saleh. Also this is gonna be very uneventful compared to FE6. FE8 is just too easy.

I kinda forgot that Saleh comes in earlier on Eirika's Route. It really is a shame that FE8's difficulty is too easy, I'm probably going to get this finished faster than i ever did with FE6.

Why not have 2 summoners! THE GROUND WILL RUN RED WITH THE BLOOD OF PHANTOM SOLDIERS!

Also Mage Knight Lute!

Or just have a poll on what characters promote to what!

Or just ignore me and have fun cause I'll still read it anyways lol.

I told myself i'd make it so the promoted classes of my team have some variety. There will be 2 Sages, 2 Bishops and 1 of each of the rest of the promoted classes.

Or leave it to random.org

I basically decided all the classes the magic users will be in already. If you want, i can reveal which units will be in which class.

Edited by Peppy

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Lute is amazing . Will you make her a sage or MK? Sage has better caps (mainly more MAG), but MK has that mobility thing going on. You can't really go wrong with either.

Also Natasha's putting that 60% MAG growth she has to work.

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Lute is amazing . Will you make her a sage or MK? Sage has better caps (mainly more MAG), but MK has that mobility thing going on. You can't really go wrong with either.

Also Natasha's putting that 60% MAG growth she has to work.

I'm going to go with Sage.

She is indeed, i hope she keeps up the good work!

Considering that people are asking what classes i'll be making my magic-users, here is a list of my magic-users and their final class:

MOULDER -> BISHOP

NATASHA -> VALKYRIE

LUTE -> SAGE

ARTUR -> BISHOP

L'ARACHEL -> MAGE KNIGHT

EWAN -> DRUID

KNOLL -> SUMMONER

(Of course, Saleh's a Sage by Default!)

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The poll is now over: Eirika's Route Wins. Sorry to those who wanted Ephraim's Route or both side by side.

Also people voted that Eirika and Ephraim will turn out great (Ephraim moreso, considering the votes) and in the vote for which Magic user will turn out best, Ewan, Moulder, L'arachel and Lute got more votes than the others, L'arachel and Lute got a lot of votes (Especially Lute). But hey, we'll see who turns out the best in the end.

The post for Chapter 8 will come shortly.

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