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Brom

Who thought Radiant Dawn was a let down?

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Besides me? I just felt like the story itself was too forced and contrived.....like trying to make it epic or something but was imo an utter failure.

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I hate that its split up into multipule parts for various factions of armys. Instead of following one main character and his/her group or even two, if you have three, there's just not going to be enough screen time for characters and some narritive is often overlooked when there could've been a nice oppertunity to flesh out the world, lore or backstory. Not to mention Radiant Dawn has one of the largest rosters of playable characters... if I'm not mistaken its at least in the top 3. I feel like it wanted to do too much. So my advice to future titles? Don't have more than one or two main characters/groups unless you want to make the biggest game ever made.

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I think it quite succeeds at both telling an epic story from multiple angles, and apart from some shennanigans at the end of Chapter 3 (where everyone is holding the Idiot Ball at varying points in time and behaving pretty irrationally), has a fairly consistent narrative structure.

My major demerit is that the he juicy bits and the seemingly canonical 'full version' are unfortunately hidden on the first playthrough. It also pads out the world rather well, particularly in that second playthrough.

Your statement is extremely vague and lacking in supportive detail though, so it is super hard to adequately respond to.

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I think it quite succeeds at both telling an epic story from multiple angles, and apart from some shennanigans at the end of Chapter 3 (where everyone is holding the Idiot Ball at varying points in time and behaving pretty irrationally), has a fairly consistent narrative structure.

My major demerit is that the he juicy bits and the seemingly canonical 'full version' are unfortunately hidden on the first playthrough. It also pads out the world rather well, particularly in that second playthrough.

Your statement is extremely vague and lacking in supportive detail though, so it is super hard to adequately respond to.

Are you responding to me or the other guy? Let me give some details that I was pretty unhappy with....Micaiah...let's face it...she's just too unlikeable. Not only that but at the end, oh wait...she's the sister Sanaki never knew she had. Oh wait, Soren is the son that Almehada never knew she had...oh wait Pelleas is the prince that he never knew he was (which by the way we already have a secret prince/princess from Path of Radiance: Elincia) oh wait we also get to see Roth's mother he never knew he had oh wait Reyson and Leanne also have a brother they never knew they had and later on they will wake up their father that they never knew they had even though they were all wiped out supposedly...lol...yes those are run on sentences because basically the irrationality of that game has influenced me that much it was so extreme.

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In my opinion, Radiant Dawn was just a big giant cluster fuck. There was just too many things going on in the game (mostly story wise.) The whole Daein aspect of the game is just a gigantic bore. I was left pretty uninterested with any of the characters, except for Meg. (She was adorable imo.) I also noticed that the game itself was a bit..... unfriendly to those who never played Path of Radiance, which I guess is part of the reason why the developers put in so much effort into the story instead of making the characters interesting. (Ike though. He's yummy as always so that got me through the game. Just Ike. Yes. :D)

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Have you even played Radiant Dawn. Or Path of Radiance for that matter? Because this post is just retarded.

Are you responding to me or the other guy? Let me give some details that I was pretty unhappy with....Micaiah...let's face it...she's just too unlikeable. Not only that but at the end, oh wait...she's the sister Sanaki never knew she had.

And? What's the big deal here?

Oh wait, Soren is the son that Almehada never knew she had...

lolwut? Of course she knows that she has a son. She was separated from him at an early age and doesn;t know him anymore.

oh wait Pelleas is the prince that he never knew he was (which by the way we already have a secret prince/princess from Path of Radiance: Elincia)

Pelleas is led to believe that he is the son of Ashnard and the heir to Daein. Spoilers: He's not. He's being manipulated by Izuka.

By the way, Elincia knew her whole life that she is the princess of Crimea. It's the people who don't know. Izuka intentionally manipulated events that led to Daein's rebirth by emulating what happened with Crimea. A long lost heir to the throne and a general to lead the army. That's Pelleas and Micaiah respectively. Pelleas is being manipulated.

oh wait we also get to see Roth's mother he never knew he had

Who the hell is Roth? Sothe? No, we never meet his mother. Rolf? In that case, you serious? Of course Rolf has a mother. Why wouldn't he? Why would Rolf think he didn't have a mother? That scene also provides some good scenes so I don't see what you're problem is.

oh wait Reyson and Leanne also have a brother they never knew they had and later on they will wake up their father that they never knew they had even though they were all wiped out supposedly

Reyson's father was a known survivor and has been living under Tibarn's protection for a long time. reyson knows this. Leanne was found to have survived the Serenes Massacre and was brought back. What's the problem with Rafiel? Why can't another survivor exist too? Especially since it was forest fire that wiped out most of the Herons. It's extremely likely that there could possibly be more survivors

....lol...yes those are run on sentences because basically the irrationality of that game has influenced me that much it was so extreme.

The only irrationality I see is in your post. At least pay attention and check the facts about something you're going to criticise.

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Most of the criticisms here seem to stem from a lack of understanding of the game's plot, rather than actual inconsistencies or irrationalities within it.

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Well to be totally honest, RD's narrative presentation is pretty sub par. I kind of vaguely understand the sentiment of the OP in that Part 3 of RD is terribly handled (plot conveniences everywhere, chars acting OOC a lot), and Part 4 feels out of left field because of how the game managed to gloss over the Medallion for ages until it's convenient for it to be relevant to the plot again. Not to mention the core script itself reads pretty poorly compared to PoR.

The end result is a very disjointed and overambitious tone.

Edited by Irysa

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I loved FE9's story. Didn't get any enjoyment at all gameplay or story-wise in the first three chapters of FE10, so dropped it pretty quickly. It felt like a cash grab to me, but maybe I just didn't play far enough.

Still, I stand by this post when it comes to why the beginning of a game has to grab the player. F10's first map had like 7 playable units, way too many for the start of a game.

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Still, I stand by this post when it comes to why the beginning of a game has to grab the player. F10's first map had like 7 playable units, way too many for the start of a game.

1-P has 3 playable units, 1-1 has 4 playable units, and 1-2 has 6 playable units.

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Have you even played Radiant Dawn. Or Path of Radiance for that matter? Because this post is just retarded.

wow, never seen someone so vehemently try to defend a game against other people's opinions. Yes, I played Path of Radiance right before I played Radiant Dawn. Sorry I mispelled Rolf I guess talking about this game angers me so much to the point that I can't think clearly...I blame mostly the Dawn Brigade, they have literally turned me off to life. Plus, if you have time to pick apart a stranger's musings online, then you got time to realize that game did not do Path of Radiance justice.

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I loved FE9's story. Didn't get any enjoyment at all gameplay or story-wise in the first three chapters of FE10, so dropped it pretty quickly. It felt like a cash grab to me, but maybe I just didn't play far enough.

Still, I stand by this post when it comes to why the beginning of a game has to grab the player. F10's first map had like 7 playable units, way too many for the start of a game.

I completely agree about the cash grab. Sacred stones kind of seemed that way as well, which I played right after Blazing Sword and was like...lol..they could've at least changed some of the sprites.

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I completely agree about the cash grab. Sacred stones kind of seemed that way as well, which I played right after Blazing Sword and was like...lol..they could've at least changed some of the sprites.

Are you responding to me or the other guy? Let me give some details that I was pretty unhappy with....Micaiah...let's face it...she's just too unlikeable. Not only that but at the end, oh wait...she's the sister Sanaki never knew she had. Oh wait, Soren is the son that Almehada never knew she had...oh wait Pelleas is the prince that he never knew he was (which by the way we already have a secret prince/princess from Path of Radiance: Elincia) oh wait we also get to see Roth's mother he never knew he had oh wait Reyson and Leanne also have a brother they never knew they had and later on they will wake up their father that they never knew they had even though they were all wiped out supposedly...lol...yes those are run on sentences because basically the irrationality of that game has influenced me that much it was so extreme.

No, they're run on sentences because you're bad at making a point. She's just too unlikeable? There's not even any detail or example there. Also as someone else has already pointed out, with the exception of Soren, most of those people are aware of their 'never-knew-they-hads'.

Although I'm almost certain you and Ashera are the same person trolling now.

I loved FE9's story. Didn't get any enjoyment at all gameplay or story-wise in the first three chapters of FE10, so dropped it pretty quickly. It felt like a cash grab to me, but maybe I just didn't play far enough.

Still, I stand by this post when it comes to why the beginning of a game has to grab the player. F10's first map had like 7 playable units, way too many for the start of a game.

You didn't (early part 1 is the ramp up), and it doesn't have 7 units? Also that's a really confusing standard - 7 units is too many? Shining Force starts with 6 and is an incredibly similar game, for example. I can't see how you can complain about 7 units when you've played Fire Emblem before?

Man, you're gonna hate Inheritance of Ash for soooooo many reasons. ;P

Edited by Siuloir

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Well... to be fair... I don't like shining force's story or characters... only the gameplay itself. I also don't like FE6's story very much (Though I am reserving full judgement for when I play Gringe's translation), and I have no comment on FE5's story, which also starts with a ton of characters. (I played an untranslated version and fell in love with the map design and difficulty, especially the capture system because it game me a ton of strategic elements to work with). I hate FE4, just the whole game itself, though again no comment on the story as I also played an untranslated version.

The real issue though is that FE10's gameplay didn't grab me (I felt completely rushed in those first maps and didn't feel rewarded for anything, the army composition at game start felt really odd and unlikable) at game start, the story was completely forgettable, and I felt no interest in anything going on. The whole experience in the first two chapters was extremely... generic. It's been a few years, so maybe in a few months I'll sit down and play it again, see if my opinions changed, but I doubt it has.

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Hm, kinda. I didn't particularly like Part 1 (though it's grown on me a tiny bit later). I loved Part 2 (I think the fact that it was so short helped the writing tremendously). I hated Part 3 (Ike is soooooo boring) and Part 4 wasn't much better. Apart from the chapter where Bastian and Co. show up because Bastian is always fun.

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No, they're run on sentences because you're bad at making a point. She's just too unlikeable? There's not even any detail or example there. Also as someone else has already pointed out, with the exception of Soren, most of those people are aware of their 'never-knew-they-hads'.

Although I'm almost certain you and Ashera are the same person trolling now.

omg how little you people must be if you really can't take a statement for what it is....there doesn't need to be more details....apparently I don't take these games or some people's opinions as seriously as some of you guys....but then again I'm sure I have a better life than most of you, so like water on a feather's back.

Oh well.

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omg how little you people must be if you really can't take a statement for what it is....there doesn't need to be more details....apparently I don't take these games or some people's opinions as seriously as some of you guys....but then again I'm sure I have a better life than most of you, so like water on a feather's back.

Oh well.

Well that was rude. Yes you need detail? Backing up your points is very important you know. :D (No matter how good or bad that evidence may be.)

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I feel like RD has some pretty serious pacing problems, but I really enjoyed the overall story.

Part 3 in particular just felt like it dragged on forever to me. Part 1 had all new characters, showed us a whole desert area and wolf laguz tribe that we hadn't seen in PoR, and a revolution story that I haven't seen Fire Emblem do anywhere else yet (I haven't played 4, 5, 6, 7, and most of 12) so all of that combined with trying to figure out what the HELL was going on in Begnion kept me plenty interested. Part 2 managed to collect every single character I didn't care about from PoR and dump them all onto the same team, so I'm just glad it was mercifully short. With part 3 I was happy to see Ike's crew again but it quickly turned into Shadow Dragon where each chapter was just another step in a long war and not a whole lot was going on. I get really bored whenever Fire Emblem does that.

I actually really loved part 4 because the story had finally gotten off the ground like I had been waiting for the whole game. Dheginsea was difficult enough to scare the crap out of me after he one-shotted Tibarn with Ire (I reset obviously) but he was still doable, and Ashera was a little cheap but there's plenty that you can do to mitigate her damage and battle saves exist.

Ike has probably solidified his place as my favorite lord by now (Though he still faces tough opposition from Chrom) and I really don't have much of a problem with Micaiah.

Gameplay-wise I'm really not qualified to talk. Mainly I was just really annoyed about the support system being so barebones, and being saddled with the horrible characters in the Dawn Brigade.

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omg how little you people must be if you really can't take a statement for what it is....there doesn't need to be more details....apparently I don't take these games or some people's opinions as seriously as some of you guys....but then again I'm sure I have a better life than most of you, so like water on a feather's back.

Oh well.

Wow wtf seriously

Its cool you have opinions and what not but wow dude

I really enjoyed both PoR and Radiant Dawn. I thought Radiant Dawn was really cool in how you get to see and use a lot of different groups and a little of the devastation after a war. The plot did get a little crazy in pt 3 but heh. I also thought the gameplay was pretty cool and third tier promotion was fun for getting super units.

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I've only played part 1, with little interest in going any further. The story really does feel more like a work of fan fiction than anything, not only because of Miciah, but also the weak inner-logic and total lack of nuance in the script. I mean, the occupying army kills civilians for absolutely no reason at all, as if they wouldn't know doing that was only going to strengthen the rebels? It also defies all believability that abuses on that scale could go unnoticed by the prime minister of the empire for that long.

I also don't care too much for the game itself. The early chapters were a good challenge, but later ones give you god-units that trivialize everything, so it feels like a difficult game with automatic cheat codes. Can anyone tell me if later sections are like that?

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wow, never seen someone so vehemently try to defend a game against other people's opinions. Yes, I played Path of Radiance right before I played Radiant Dawn. Sorry I mispelled Rolf I guess talking about this game angers me so much to the point that I can't think clearly...I blame mostly the Dawn Brigade, they have literally turned me off to life. Plus, if you have time to pick apart a stranger's musings online, then you got time to realize that game did not do Path of Radiance justice.

When yoou get simple facts wrong, is it really a surprise? You got facts wrong and complained about them.

The bolded part is just silly.

Edited by Ranger Jack Walker

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I found the plot of FE10 to be unmemorable as a whole. Like this is what I remember.

Part 1- FE9 with less developed characters and Tauroneo being as awesome as he always deserved to be.

Part 2- I think there's a rebellion or something also it had the worst chapters in the game.

Part 3- FE9 with the same characters yet paradoxically less developed and it went on forever so I quit playing FE10.

...I blame mostly the Dawn Brigade, they have literally turned me off to life.

They must not have done a good job if you're still making posts.

Edited by Refa

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