Klokinator Posted September 21, 2014 Share Posted September 21, 2014 (edited) Edit3: Wow, 20% HP growth on Legault? Is that right, Klok? It was intentional but I'm gonna buff him to at least 40% in the next patch. No reason to be that actually awful. Edit: I'm baffled that nobody, not a single person, picked Renault, the third dark magic user and only other Dark Druid possibility. I'm totally fucking baffled. XD Also Vaida is objectively better than quite a few other options. Such as Florina. SwordofAeons - Serra, Rebecca, Sain, Isadora, Farina, Nino, Florina, Dart, Jaffar littlebunny - Eliwood, Fiora, Wil, Priscilla, Lyn, Guy, Karla, Legault, Geitz Rapier - Lowen, Lucius, Raven, Pent, Matthew, Louise, Karel, Heath, Hawkeye Nintales - Oswin, Dorcas, Rath, Leila, Erk, Kent, Canas, Harken, Wallace SOA's Team: Rating 9/10. You have the only Dark Druid, the best Witch (Isadora), the best IMO axe user (Rebecca), a solid Dragoon (That 20k gold will hit your ratings hard though), and SERRA THE GODDESS OF CHAOS MODE. The only thing that would make your team better is an Armads/Durandal user. You will have a good game the whole way through and likely will maintain optimal ratings. littlebunny's team: Rating 9/10. Your team is so fascinating. You have the two best lord weapon wielders IMO (Fiora who has better CON than Serra, and Karla who has excellent stats for Armads usage provided you give her Secret Books), WILLIAM THE AWESOME DRAGOON, and two great fliers. The best way your team could have been improved is swapping out Guy for Kent, since then you'd have triangle attack for the later chapters which could be helpful, or swapping out Guy for Pent/Lucius so you would have full lord weapon control. Rapier's team: Rating 7-8/10. Most of your team's best units don't come into play until about the midgame, around Heath's chapter and later. Your only early units are Hector/Matthew and Marcus/Lowen, then Lucius/Raven and nobody else until Heath. Still, your team is really solid and you should do amazing things. Nintales team: Rating 7/10. The worst units on your team are Kent (I only hypothesize he's the worst, I haven't playtested him to 20/20 yet so you're my guinea pig), Erk if he gets no skill books, Wallace (He's OK but no T3 is bad) and Oswin/Harken. While the last two are useful in their own way, I didn't design them to be game breakingly good, so it'll be interesting to see how you capitalize on their strengths. You also only have two T3 magic users, not counting Athos, so that'll be interesting to see how your team turns out. Personally I think Nintales should be allotted Renault as an extra character, since most of Nintales team is jeigan-types, those who have low growths but great bases. Edited September 21, 2014 by Klokinator Quote Link to comment Share on other sites More sharing options...
littlebunny Posted September 21, 2014 Share Posted September 21, 2014 (edited) Here we go i have completed chapter 11, matthew is fee on this chapter so hum all i had to worry about was the red gem. [spoiler=Chapter 11] Lets start this! Ill try to show the beginning of each turn, Level ups and important fights. Turn 2: Turn 3: Turn 4: Turn 5: Turn 7: Turn 8: I forgot turn 6 :(. Finale: Boss defeated by a crit: Matthew defeat the thief to take the red gem: Hector level 2: Hector level 3: Tell me if im doing anything wrong! Edited September 21, 2014 by littlebunny Quote Link to comment Share on other sites More sharing options...
Klokinator Posted September 21, 2014 Share Posted September 21, 2014 You're doing great, aside from dat broken spoiler XD Quote Link to comment Share on other sites More sharing options...
Elieson Posted September 21, 2014 Share Posted September 21, 2014 (edited) Suggestion.Post updates in a format like this.Chapter 11: 8/8 Unit Lv.Ex HP S/M SKL SPD LUK DEF RES Hector 03.44 23 10 09 05 10 10 00 - Where 8/8 is more like Current Chapter's Turn Count/Total Turncount, so if you took 7 turns on Chapter 12, Chapter 12 might be like Chapter 12: 7/15. Also, this way, we can keep track of your team without having to keep track of screenshots for team analysis, and can more easily offer advice based on a nice detailed list. For an easy way to do this, I just type my notes into Notepad, then copypaste it right into the Reply section while RTE is turned off. Turn it back on, and it'll look just like how I have it above. See the spoiler for a screenshot on what it should look like, for copypaste purposes. *Edit Add details below the turncount in a spoiler, like Unit stats and chapter details/basic synopsis/pics/whatever, just like you did. Mainly, since this is a draft, the challenge is to beat the game faster than anyone else, so making sure your turncounts are out and easily viewable is a big deal. I'm going back to watch Higurashi and work on my video some more Edited September 21, 2014 by Sara. Quote Link to comment Share on other sites More sharing options...
Nintales Posted September 21, 2014 Share Posted September 21, 2014 (edited) It was intentional but I'm gonna buff him to at least 40% in the next patch. No reason to be that actually awful. Edit: I'm baffled that nobody, not a single person, picked Renault, the third dark magic user and only other Dark Druid possibility. I'm totally fucking baffled. XD Also Vaida is objectively better than quite a few other options. Such as Florina. Nintales team: Rating 7/10. The worst units on your team are Kent (I only hypothesize he's the worst, I haven't playtested him to 20/20 yet so you're my guinea pig), Erk if he gets no skill books, Wallace (He's OK but no T3 is bad) and Oswin/Harken. While the last two are useful in their own way, I didn't design them to be game breakingly good, so it'll be interesting to see how you capitalize on their strengths. You also only have two T3 magic users, not counting Athos, so that'll be interesting to see how your team turns out. Personally I think Nintales should be allotted Renault as an extra character, since most of Nintales team is jeigan-types, those who have low growths but great bases. Klok, Kent is just better than Legault because he actually has a chance to increase his HP stat. And I'm probably skipping the Secret in this one too. Erk ORKOes most of the units in the first chapters with 80%. And I have three hand axes availables because I don't use Lyn nor Rebecca. Oswin is good. In my 0%, I'm at chapter 23x, and still using him! ^^ Harken is my only Archsage. Didn't take Vaida though because I'll probably get the Warp staff. Edited September 21, 2014 by Nintales Quote Link to comment Share on other sites More sharing options...
Klokinator Posted September 21, 2014 Share Posted September 21, 2014 Klok, Kent is just better than Legault because he actually has a chance to increase his HP stat. And I'm probably skipping the Secret in this one too. Erk ORKOes most of the units in the first chapters with 80%. And I have three hand axes availables because I don't use Lyn nor Rebecca. Oswin is good. In my 0%, I'm at chapter 23x, and still using him! ^^ Harken is my only Archsage. Didn't take Vaida though because I'll probably get the Warp staff. Most of these are P. good points. Harken might make a good archsage, but will you have the time to get him to L20 before Sonia's chapter? As for killing Vaida, sneaky! That's exactly why I gave her a warpstaff, for the LTCers! Quote Link to comment Share on other sites More sharing options...
Nintales Posted September 21, 2014 Share Posted September 21, 2014 Most of these are P. good points. Harken might make a good archsage, but will you have the time to get him to L20 before Sonia's chapter? As for killing Vaida, sneaky! That's exactly why I gave her a warpstaff, for the LTCers! Who said lv20? I took Wallace instead of Renault because I wanted another healer than Marcus (and promoted Leila). I need Kent for my chapter 17x's strategy too. (most of my strats will be the same as those I used in my 0%, except that I might gain one turn in some maps thanks to GROWTHS) Quote Link to comment Share on other sites More sharing options...
SwordofAeons Posted September 21, 2014 Author Share Posted September 21, 2014 Edit: I'm baffled that nobody, not a single person, picked Renault, the third dark magic user and only other Dark Druid possibility. I'm totally fucking baffled. XD Also Vaida is objectively better than quite a few other options. Such as Florina. Me too, actually. I expected the magic-users to go fast; that's why I second-picked Sain. Is Vaida objectively better than a Warp staff, though? My Florina pick was a bit speculative, but I figured I could find a use for an early pony with crazy AID. SOA's Team: Rating 9/10. You have the only Dark Druid, the best Witch (Isadora), the best IMO axe user (Rebecca), a solid Dragoon (That 20k gold will hit your ratings hard though), and SERRA THE GODDESS OF CHAOS MODE. The only thing that would make your team better is an Armads/Durandal user. You will have a good game the whole way through and likely will maintain optimal ratings. Silly Klok. Don't you know the Funds rating is trivial; just don't use your legendary weapons!... wait... Nintales team: Rating 7/10. The worst units on your team are Kent (I only hypothesize he's the worst, I haven't playtested him to 20/20 yet so you're my guinea pig), Erk if he gets no skill books, Wallace (He's OK but no T3 is bad) and Oswin/Harken. While the last two are useful in their own way, I didn't design them to be game breakingly good, so it'll be interesting to see how you capitalize on their strengths. You also only have two T3 magic users, not counting Athos, so that'll be interesting to see how your team turns out. Personally I think Nintales should be allotted Renault as an extra character, since most of Nintales team is jeigan-types, those who have low growths but great bases. I personally don't subscribe to the philosophy that great stats = bad unit :-p I bet they'll surprise you when Nintales actually dumps resources into them. That said, drafting last is always a bit ropey; I wouldn't be opposed to working something out if Nintales finds things too tough to continue. Well, time to get started! *braces self* Quote Link to comment Share on other sites More sharing options...
Elieson Posted September 21, 2014 Share Posted September 21, 2014 Drafting last gives you the first double pick, so while you miss out on the first three "top" units, you pick up the first pair, which is often a big deal in itself. Quote Link to comment Share on other sites More sharing options...
nemid Posted September 21, 2014 Share Posted September 21, 2014 Here's my advice for you guys: Beware of bullshit hit rates. Quote Link to comment Share on other sites More sharing options...
SwordofAeons Posted September 21, 2014 Author Share Posted September 21, 2014 (edited) [spoiler=Ch. 11 5|5] Huehuehuehue I thought you fixed this already, Klok? Why is this so ACCURATE? XD Not bad. Dammit Matthew. My first go at it I got four turns without the Red Gem. Tried again and found a way to both get the Gem and get a little more XP on Hector for the price of a turn, which I figured was worth it. Started by going left; Matthew used the magic of Canto to take a detour to the chest without falling behind. Matthew kills the boss with an Armorslayer crit. Unit Lv HP S/M SKL SPD LUK DEF RES Hector 02 23 10 09 04 10 09 00 - Edited September 21, 2014 by SwordofAeons Quote Link to comment Share on other sites More sharing options...
Elieson Posted September 21, 2014 Share Posted September 21, 2014 Here's my advice for you guys: Beware of bullshit hit rates. You mean like this? Warning, slightly NSFW Quote Link to comment Share on other sites More sharing options...
nemid Posted September 21, 2014 Share Posted September 21, 2014 ... the true hit on that is actually 0.55. I'm impressed. Quote Link to comment Share on other sites More sharing options...
Nintales Posted September 21, 2014 Share Posted September 21, 2014 I also had on chapter 26 an enemy that missed a 92 against Legault. That was fun. Quote Link to comment Share on other sites More sharing options...
littlebunny Posted September 21, 2014 Share Posted September 21, 2014 [spoiler=Chapter 12 6/14] Lets do this! Oh gosh, did not take long. Hector is very speedy this time around! Wont have to spend all my funds on speed wings! Good job! Marcus will visit most of the villages of the game i guess. Undrafted ones doing the boring work. Alright tanky eliwood. I love speed Hector is doubling people thats getting funny I like it Would have been much faster with oswin :P Hector is gonna be invincible. Having no oswin or serra makes it very difficult to defeat this boss fast :P Lowen sold teh red gem and bought an iron sword because why not. Quote Link to comment Share on other sites More sharing options...
littlebunny Posted September 21, 2014 Share Posted September 21, 2014 (edited) [spoiler=Chapter 13 10/24] This chapter is a bit difficult without lowen to go take the top village and recruiting guy without matthew getting atatcked. Needed a lot of clutch dodge and a lot of crits. Splitting the team in two! Show them u are the superior thief! nice. Are u gonna max speed naturally? yay! How can i do this.... Like this i guess! If he miss, i cant recruit guy. :D Eliwood continue with similar levels Finally! Take those axes! i like my level ups so far. Its looking bad! I was forced to put marcus here or the archer was gonna kill him, but now hes in range of the pegasus knight with a steel lance. Luckily bartre is getting strong. Bartre cleared everything, eventually.... One crit and one miss, thats what i wanted to happen. I want to give eliwoods levels. One guy left with 1 health. gg! Pretty fun chapter! Hector soloed bottom right side and ran out of steel bow and bartre took care of left side with eliwood as backup. Lowen bought a heal staff, and i traded some stuff so i can use undrafted ones as meatshield in chapter 13x! Edited September 21, 2014 by littlebunny Quote Link to comment Share on other sites More sharing options...
Klokinator Posted September 21, 2014 Share Posted September 21, 2014 Hector getting SPD almost every level is loltastic. Quote Link to comment Share on other sites More sharing options...
littlebunny Posted September 21, 2014 Share Posted September 21, 2014 No turn counted on 13x and meatshields are allowed so it should be very easy! Guys growths are very interesting! His worst stat is def but he starts with huge def. He got good Con and has lot of potential. But that movement speed tho... Not good when the goal is finishing chapters fast and i dont think guy will be strong in the last few chapters unless i give him reinfleche. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted September 21, 2014 Share Posted September 21, 2014 Yeah Guy was one of the more fun characters. You think based on every other character ingame "Oh he has good DEF growths and bad SPD growths because Klok only makes good stats grow and bad stats don't" but in fact he's one of only 2-3 opposite characters ingame. Quote Link to comment Share on other sites More sharing options...
Elieson Posted September 21, 2014 Share Posted September 21, 2014 Guys niche will be hardened Steel Sword and Axereaver utility. Not a bad thing imo. Plus, chapters like 14 beg for a unit to handle enemies near the start, and guy can capitalize on that. 16, hes a prime candidate to get the hero crest while the rest do their thing. Badon, he's got eenough move to reach the center of combat with Bows and Hand axes just fine. 19, can solo the entire top. 20, send him anywhere really. 21, he'll do well with steelswords. Don't underedtimate his utility. Solid support from the rear means he will never be short of exp tbh. Quote Link to comment Share on other sites More sharing options...
nemid Posted September 21, 2014 Share Posted September 21, 2014 Yeah Guy was one of the more fun characters. You think based on every other character ingame "Oh he has good DEF growths and bad SPD growths because Klok only makes good stats grow and bad stats don't" but in fact he's one of only 2-3 opposite characters ingame. the others being bartre and karla, right? Quote Link to comment Share on other sites More sharing options...
littlebunny Posted September 21, 2014 Share Posted September 21, 2014 (edited) i will probably promote guy as soon as i feel like doing it because he wont reach 20/20 , Knights dont gain much exp i noticed. And that movement speed bonus from promotion + stats will help me finish chapters faster. In chapter 13x im gonna be building supports and leveling up marcus, two things i didnt do at all in the first three chapter. Eliwood and Hector are a very powerful duo thru the entire game. When u know some units wont be good enough for the end game then promoting them early is very good! Can i heal undrafted units on chapter 13x Edited September 21, 2014 by littlebunny Quote Link to comment Share on other sites More sharing options...
SwordofAeons Posted September 21, 2014 Author Share Posted September 21, 2014 Can i heal undrafted units on chapter 13x With Marcus, yes. They can't use items, though, so no vulneraries. Quote Link to comment Share on other sites More sharing options...
littlebunny Posted September 22, 2014 Share Posted September 22, 2014 (edited) They cant visit villages right? I have completed the chapter but i did not visit the village :( [spoiler=Chapter 13x 0/24] The plan here is guy takes the right side, bartre takes the left side and Hector/eliwood takes the middle. Meatshield equipped with a steel sword. RIP! :( Bartre is really good. Pretty decent! That defence! Hector is gaining very low experience and he broke 3 weapons already, he has a new killerbow now! Marcus level up! Go bartre! Marcus died a lot of time :( Edited September 22, 2014 by littlebunny Quote Link to comment Share on other sites More sharing options...
SwordofAeons Posted September 22, 2014 Author Share Posted September 22, 2014 (edited) They cant visit villages right? I have completed the chapter but i did not visit the village :( Yeah. I find that restriction the most frustrating, personally >.< I like shinies. [spoiler=Ch 12 6|12] *then proceeds to murder ALL OF THE THINGS* RES :| Bartre... I see that you're trying... but... uggh... Quiet you! I did alright! For once, unironically YES! Unit Lv HP S/M SKL SPD LUK DEF RES Hector 04 25 11 09 05 10 09 02 Marcus base Bartre 03 26 08 05 09 10 05 01 Serra 03 19 06 11 16 10 04 03 Rebecca 02 25 06 10 10 10 04 01 This chapter was actually really straightforward. Hector cleared out the top, Serra cleaned out the middle, and Rebecca and Bartre tag-teamed the bottom. I had to play a little passively, as even taking the forward forts or mountains wouldn't stop the enemy from murdering my guys. At the end, Serra swung round to assist Hector with the boss, hitting him for exactsies with an Iron Bow and the Mani Katti. Picked up an extra Iron Axe and Iron Bow from the shop just in case. Edited September 22, 2014 by SwordofAeons Quote Link to comment Share on other sites More sharing options...
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