eclipse Posted August 28, 2015 Share Posted August 28, 2015 (edited) [spoiler=23F]You can hit him with a total of four bombs. The trick is to have the bombs hit him at his side while he's chasing you. [spoiler=23F]This. Also I can't remember my exact movement pattern when dealing with the Juggernaut, but I remember specifically that when it comes to lobbing the 2nd-4th bombs at him, I always moved at him from the corridors closest to the center of the room. Also, when it comes time to fight the battle itself, make sure to stock up on Unihorns. At the end of the 4th turn after he uses Berserk Cry, he nullifies all buffs on your party, then follows up with a move strong enough to kill your whole party, but if you party has no buffs when the move is supposed to go off, he won't use it, and won't use the killer move afterwards.Thanks, you two! [spoiler=23F outro]Managed to get one bomb to hit, and it was enough. . .but I'm on Standard, so meh. Arianna was the MVP of this battle. She was able to dispel the buffs on my party thanks to White Noble, and used Ad Nihilo to wipe out the attack buffs on the enemy. That gave me just enough time to rain down Delayed Chase Flame Sabers (guess) with two Link Orders (Chloe/Arianna) and a Spear Assist (Bertrand). Flavio mostly pecked away with normal attacks, though he managed to get off a couple of Hazy Arrows and got Poison Sting to stick (the point wasn't the poison, it was to activate Vampire). Right when I felt I could kill Juggernaut, I activated Flavio's Force Boost and peppered him with Multi-Shots. On the last turn I bothered to keep Juggernaut alive, Disabling Shot kicked in. Unfortunately for Juggernaut, it was followed by Akashic Nova, two Link Orders, and a Spear Assist, which was more than enough for the kill. So not only did I defeat it, but I somehow got its conditional, too. Sadly, I don't have a Ronin. I dealt with poison/blind by using a grimoire Refresh, Displace, and a maxed Absorb. Ugh. 3rd stratum. seriously? Both blue gel foes and artelinde/Wilhelm have party wipe attacks? Laaame. Blue Gels - Ice Wall mitigates this. Arty/Wil - There's two ways of approaching this. You can either murder Wil and use Bertrand's Force Break to nullify Arty's suicide (it's something like three turns after she transforms - you'll have to play with the timing a bit, but it's a constant), or you can get both of them low at about the same time, and kill them before they can use their suicide attacks. I chose the former. Edited August 28, 2015 by eclipse Quote Link to comment Share on other sites More sharing options...
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