ghast Posted February 26, 2015 Share Posted February 26, 2015 (edited) Hey guys! I'm started a new LP of Radiant Dawn! I can't wait to get the ball rolling on it! Would love it if you guys took a look at it. (disclaimer, i swear kind of a lot) https://www.youtube.com/watch?v=xNpCNoCDtmQ THANKS! Edited March 7, 2015 by GhastStation Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted February 26, 2015 Share Posted February 26, 2015 It's my favorite videogame ever so I will keep an eye on that. Biorhythm is an effect, which influences the hit / evasion of a character. It's represented in a flowchart. It changes after a few turns (in some cases after each turn). Each character has an own biorhythm flowchart. The biorhythm is divided in five phases: best + 10% hit / evasion good + 5 hit / evasion normal bad - 5 % hit / evasion worst - 10 % hit / evasion However some chacters haven't best and worst biorhythm. Quote Link to comment Share on other sites More sharing options...
ghast Posted February 26, 2015 Author Share Posted February 26, 2015 yay! someone that will watch this from serenes! thanks for the tip dude Quote Link to comment Share on other sites More sharing options...
ghast Posted February 28, 2015 Author Share Posted February 28, 2015 https://www.youtube.com/watch?v=FJoDvKCpibY chapter 1-1 bruhs! gimme some love! Quote Link to comment Share on other sites More sharing options...
Klokinator Posted March 1, 2015 Share Posted March 1, 2015 It's my favorite videogame ever so I will keep an eye on that. Biorhythm is an effect, which influences the hit / evasion of a character. It's represented in a flowchart. It changes after a few turns (in some cases after each turn). Each character has an own biorhythm flowchart. The biorhythm is divided in five phases: best + 10% hit / evasion good + 5 hit / evasion normal bad - 5 % hit / evasion worst - 10 % hit / evasion However some chacters haven't best and worst biorhythm. That's all it does? What a bunch of bullcrap, so useless. If I were gonna put that in my own game, I'd make it do much more. Best: +10% hit/evasion, +5% crit, +1 all stats, +10% growths, +20% faster EXP gain. Good: +5% hit/evasion, +5% all growths, +10% faster EXP gain. Normal: None Bad: -5% hit/evasion, -5% all growths, -10% EXP gain. Worst: -10% hit/evasion, -5% crit, -1 all stats, -10% growths, -20% EXP gain. I would base it not on randomly fluctuating turns, but on how leveled up a unit is compared to the rest of your army. Prepromotes would have less strict restrictions. The idea being that your underleveled units get big buffs and boosts, while overleveled units get nerfed to incentivise army diversity. Towards the endgame though, most bad/worst units would go to Normal status, as the restrictions would be based on how far along in the game you are. Quote Link to comment Share on other sites More sharing options...
S_Cero Posted March 1, 2015 Share Posted March 1, 2015 Use Fiona. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted March 1, 2015 Share Posted March 1, 2015 That's all it does? What a bunch of bullcrap, so useless. If I were gonna put that in my own game, I'd make it do much more. Best: +10% hit/evasion, +5% crit, +1 all stats, +10% growths, +20% faster EXP gain. Good: +5% hit/evasion, +5% all growths, +10% faster EXP gain. Normal: None Bad: -5% hit/evasion, -5% all growths, -10% EXP gain. Worst: -10% hit/evasion, -5% crit, -1 all stats, -10% growths, -20% EXP gain. I would base it not on randomly fluctuating turns, but on how leveled up a unit is compared to the rest of your army. Prepromotes would have less strict restrictions. The idea being that your underleveled units get big buffs and boosts, while overleveled units get nerfed to incentivise army diversity. Towards the endgame though, most bad/worst units would go to Normal status, as the restrictions would be based on how far along in the game you are. Tbh when I played FE10 the first time I even thought that the biorhythm also influenced the level up. Actually it doesn't sound too bad, though I despise the biorhythm in the Tellius series (also exists in 9). Especially in FE10 since the effect is doubled and there's no weapon triangle on hard mode. So in hard mode it's even more important, which really sucks. You always have to attack with units, who have good biorhythm. Annoying! It can even happen that in a player's turn EVERYONE's biorhythm is bad / worst so you're totally screwed. Quote Link to comment Share on other sites More sharing options...
Radiant head Posted March 1, 2015 Share Posted March 1, 2015 Is this NM? 1-3 is probably the most annoying level in the whole game. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted March 1, 2015 Share Posted March 1, 2015 Is this NM? Yes, he chose the difficulty in the first video in 01:40. . Quote Link to comment Share on other sites More sharing options...
Klokinator Posted March 1, 2015 Share Posted March 1, 2015 You always have to attack with units, who have good biorhythm. Annoying! It can even happen that in a player's turn EVERYONE's biorhythm is bad / worst so you're totally screwed. Exactly. This is why I'd make it based on a unit's relative power compared to the rest of the army. Basing it on random turns only makes it a frustrating thing you have to constantly check. Quote Link to comment Share on other sites More sharing options...
ErrantDShepherd Posted March 2, 2015 Share Posted March 2, 2015 Haven't played RD yet myself. Guess I will follow this to see what I've been missing. :) Quote Link to comment Share on other sites More sharing options...
ghast Posted March 2, 2015 Author Share Posted March 2, 2015 Oh shit people are actual watching this here, who woulda thought! New episode later today! Quote Link to comment Share on other sites More sharing options...
Radiant head Posted March 2, 2015 Share Posted March 2, 2015 That's right, I'm going to be judging. Quote Link to comment Share on other sites More sharing options...
ghast Posted March 3, 2015 Author Share Posted March 3, 2015 https://www.youtube.com/watch?v=Rst9OC1c_5U TADA! feedback appreciate as uje Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted March 3, 2015 Share Posted March 3, 2015 (edited) I see you play normal mode for the first time so a few things: You can check out the enemy range (though have no idea which button on emulator / 2 in the Wii game). NEVER put Leonardo, Micaiah and especially Laura in any attack ranges; Laura will be one shotted and doubled by EVERYTHING in earlygame. Sothe is basically the non mounted "Jagen": Second tier! Only use him for weaking the enemies and stealing. Great unit in earlygame, terrible in lategame. Leonardo is indeed a very mediocre archer growthwise. Edward and Nolan are very good units. I highly recommend to use them. Don't expect Micaiah will double much. Her speed growth is 35% and she's a walking target. Though she's forced so you have to use her. She has an autopromotion after part 1. She has great magic, luck and resistance, but her other stats are typical for a mage. Fiona is an unit, who joins underleveled with very poor base stats. Not a good unit to use on normal mode for a first time player. FE10 is divided in three groups. The first group with the main character Micaiah is the group with the hardest chapters, because she's a very fragile and sort of slow lord. Even the other units except for Sothe and Nolan can't take more than one hit. You have to take care of all your units. I'll warn you already: The next chapter will be by far more difficult than this one. Even easy mode can kick your ass for a blind player. Are these tips ok or shall I put them as a spoiler next time? Edited March 3, 2015 by Mister IceTeaPeach Quote Link to comment Share on other sites More sharing options...
Radiant head Posted March 3, 2015 Share Posted March 3, 2015 Since this is NM, Leo can actually be useful. He'll always suck in part 1 , but if you train him anyway, he'll be useful afterwards. Without giving too much away, someone who can do double chip damage will be handy. Quote Link to comment Share on other sites More sharing options...
ghast Posted March 3, 2015 Author Share Posted March 3, 2015 I see you play normal mode for the first time so a few things: You can check out the enemy range (though have no idea which button on emulator / 2 in the Wii game). NEVER put Leonardo, Micaiah and especially Laura in any attack ranges; Laura will be one shotted and doubled by EVERYTHING in earlygame. Sothe is basically the non mounted "Jagen": Second tier! Only use him for weaking the enemies and stealing. Great unit in earlygame, terrible in lategame. Leonardo is indeed a very mediocre archer growthwise. Edward and Nolan are very good units. I highly recommend to use them. Don't expect Micaiah will double much. Her speed growth is 35% and she's a walking target. Though she's forced so you have to use her. She has an autopromotion after part 1. She has great magic, luck and resistance, but her other stats are typical for a mage. Fiona is an unit, who joins underleveled with very poor base stats. Not a good unit to use on normal mode for a first time player. FE10 is divided in three groups. The first group with the main character Micaiah is the group with the hardest chapters, because she's a very fragile and sort of slow lord. Even the other units except for Sothe and Nolan can't take more than one hit. You have to take care of all your units. I'll warn you already: The next chapter will be by far more difficult than this one. Even easy mode can kick your ass for a blind player. Are these tips ok or shall I put them as a spoiler next time? just played 1-3 it wasn't too bad actually! if they are story spoilers then yeah i'd prefer if you put spoiler tags, thanks! Since this is NM, Leo can actually be useful. He'll always suck in part 1 , but if you train him anyway, he'll be useful afterwards. Without giving too much away, someone who can do double chip damage will be handy. i need him to start doubling otherwise he's off to the bench haha Quote Link to comment Share on other sites More sharing options...
Radiant head Posted March 3, 2015 Share Posted March 3, 2015 Taninator knows the exact stats way better than I do, but he just needs to get his speed to a certain level and then his prf bow will take care of the rest. Quote Link to comment Share on other sites More sharing options...
Moishe Oofnik Posted March 3, 2015 Share Posted March 3, 2015 (edited) I see you play normal mode for the first time so a few things: You can check out the enemy range (though have no idea which button on emulator / 2 in the Wii game). NEVER put Leonardo, Micaiah and especially Laura in any attack ranges; Laura will be one shotted and doubled by EVERYTHING in earlygame. Sothe is basically the non mounted "Jagen": Second tier! Only use him for weaking the enemies and stealing. Great unit in earlygame, terrible in lategame. Leonardo is indeed a very mediocre archer growthwise. Edward and Nolan are very good units. I highly recommend to use them. Don't expect Micaiah will double much. Her speed growth is 35% and she's a walking target. Though she's forced so you have to use her. She has an autopromotion after part 1. She has great magic, luck and resistance, but her other stats are typical for a mage. Fiona is an unit, who joins underleveled with very poor base stats. Not a good unit to use on normal mode for a first time player. FE10 is divided in three groups. The first group with the main character Micaiah is the group with the hardest chapters, because she's a very fragile and sort of slow lord. Even the other units except for Sothe and Nolan can't take more than one hit. You have to take care of all your units. I'll warn you already: The next chapter will be by far more difficult than this one. Even easy mode can kick your ass for a blind player. Are these tips ok or shall I put them as a spoiler next time? just played 1-3 it wasn't too bad actually! if they are story spoilers then yeah i'd prefer if you put spoiler tags, thanks! i need him to start doubling otherwise he's off to the bench haha Edward is an amazing unit in Normal and easy as he can double reliably Hard is another thing he is kinda ok I guess Btw 2 chapters later you are gonna be interduced to the worst unit in fire emblem history Edited March 3, 2015 by TTPK_Tal Quote Link to comment Share on other sites More sharing options...
ghast Posted March 4, 2015 Author Share Posted March 4, 2015 Taninator knows the exact stats way better than I do, but he just needs to get his speed to a certain level and then his prf bow will take care of the rest. hmm... Edward is an amazing unit in Normal and easy as he can double reliably Hard is another thing he is kinda ok I guess Btw 2 chapters later you are gonna be interduced to the worst unit in fire emblem history IM HYPED FOR 1-4!!!! uploading 1-3 within tomorrow maybe? idk. Quote Link to comment Share on other sites More sharing options...
ghast Posted March 7, 2015 Author Share Posted March 7, 2015 https://www.youtube.com/watch?v=ICqneZy7K6k i gotta get used to these moving bosses... Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted March 8, 2015 Share Posted March 8, 2015 (edited) 1-3 is one of the harder Dawn Brigade chapters for me mainly in hard mode: Lots of enemies in a relative small area and some waves of reinforcements from everywhere. You have to clean the left side including boss pretty fast before the reinforcements will appear. I never have send my units to the right side yet because of the annoying and powerful steel bow archers. 09:11 That's the problem of Micky: She will be oneshotted at least in earlygame. As I said in the last episode: Never put her in any attack ranges! That's the reason, why FE10 is harder than FE9: The mainlord is no physical unit. Micaiah is very powerful, but she's FRAGILE and sort of slow. You have to take care about her in EACH chapter during the entire game. 15:05 This archer is FAIL! He NEVER attacks you unless you put an unit in his 2 attack range. Archers belong to the scariest and most powerful enemies in this game. Unlike in most other FE games, they do NOT suck! They're powerful, fast and have a pretty damn high hitrate. 18:05 Discipline isn't the most important skill in the game. Though it's nice to have among others for Aran to increase his weapon level that he can use steel lances very soon. You can get another discipline scroll in part 2. 18:42 Nephenee in FE9 also had wrath. Though it's nerfed in this game, because it only is activated, if an unit has <=30% HP (50% in FE9). Unfortunately Ilyana isn't as good as in FE9 because thundermagic in FE10 is the weakest magic type besides light. And it's still inaccurate. However it's effective against draco knights now instead of wind magic. In this escape mission you get for each fleeing unit bonus experience. If Micaiah had escaped last, you would have got more. You actually did a pretty good job, although you were a little bit lucky in some situations. When I played this chapter the first time (on easy mode) I almost retired this game and the entire series, because Micaiah and Laura died so often. Next chapter is a semi-desert map. There are three hidden treasures: http://serenesforest.net/radiant-dawn/miscellaneous/hidden-treasure/maps/part-1/ Beastfoe is highly recommended for later chapters. Edited March 8, 2015 by Mister IceTeaPeach Quote Link to comment Share on other sites More sharing options...
Soen Posted March 8, 2015 Share Posted March 8, 2015 Other than Beastfoe, be sure to get every Beastslayer you can buy from Aimee. Have at least 2 and Sothe's utility later on will be much improved. And trust me, if your DB units turn out bad(my Edward did and I had some trouble for that) Sothe and his Beastkiller will be a huge help. Aimee also sells Arms Scrolls every now and then, so be sure to get a pair, they're useful. Laura can turn into a much better version of Micaiah if you train her. As soon as you get Paragon(x2 EXP), stick it to her and abuse staves. Since they give fixed exp, getting to Lv 10 shouldn't too difficult. Once you get to that level, just promote Laura with a Master Seal. Getting her to Lv 20 isn't worth the trouble. Also give her an Angelic Robe(you'll get one in a few chapters). Laura has pitiful growths in defences(20% Def, 35% Res) but she's far better than Micaiah because she has 70% growth in Mag, Skl and Spd. Micaiah is powerful and has Thani, but Laura can double and can promote whenever you want. Having a reliable mage that can actually kill enemies is really helpful after Part 1. Quote Link to comment Share on other sites More sharing options...
ghast Posted March 10, 2015 Author Share Posted March 10, 2015 1-3 is one of the harder Dawn Brigade chapters for me mainly in hard mode: Lots of enemies in a relative small area and some waves of reinforcements from everywhere. You have to clean the left side including boss pretty fast before the reinforcements will appear. I never have send my units to the right side yet because of the annoying and powerful steel bow archers. yeah holy cow they are tough 09:11 That's the problem of Micky: She will be oneshotted at least in earlygame. As I said in the last episode: Never put her in any attack ranges! That's the reason, why FE10 is harder than FE9: The mainlord is no physical unit. but... I like being bad at the game Micaiah is very powerful, but she's FRAGILE and sort of slow. You have to take care about her in EACH chapter during the entire game. 15:05 This archer is FAIL! He NEVER attacks you unless you put an unit in his 2 attack range. Archers belong to the scariest and most powerful enemies in this game. Unlike in most other FE games, they do NOT suck! They're powerful, fast and have a pretty damn high hitrate. yeah that was a shocker xD 18:05 Discipline isn't the most important skill in the game. Though it's nice to have among others for Aran to increase his weapon level that he can use steel lances very soon. You can get another discipline scroll in part 2. 18:42 Nephenee in FE9 also had wrath. Though it's nerfed in this game, because it only is activated, if an unit has <=30% HP (50% in FE9). Unfortunately Ilyana isn't as good as in FE9 because thundermagic in FE10 is the weakest magic type besides light. And it's still inaccurate. However it's effective against draco knights now instead of wind magic. curse you IS!!! In this escape mission you get for each fleeing unit bonus experience. If Micaiah had escaped last, you would have got more. You actually did a pretty good job, although you were a little bit lucky in some situations. When I played this chapter the first time (on easy mode) I almost retired this game and the entire series, because Micaiah and Laura died so often. Next chapter is a semi-desert map. There are three hidden treasures: http://serenesforest.net/radiant-dawn/miscellaneous/hidden-treasure/maps/part-1/ Beastfoe is highly recommended for later chapters. thanks for the tips! I'm about to play 1-4 Other than Beastfoe, be sure to get every Beastslayer you can buy from Aimee. Have at least 2 and Sothe's utility later on will be much improved. And trust me, if your DB units turn out bad(my Edward did and I had some trouble for that) Sothe and his Beastkiller will be a huge help. Aimee also sells Arms Scrolls every now and then, so be sure to get a pair, they're useful. thanks bud! Laura can turn into a much better version of Micaiah if you train her. As soon as you get Paragon(x2 EXP), stick it to her and abuse staves. Since they give fixed exp, getting to Lv 10 shouldn't too difficult. Once you get to that level, just promote Laura with a Master Seal. Getting her to Lv 20 isn't worth the trouble. Also give her an Angelic Robe(you'll get one in a few chapters). Laura has pitiful growths in defences(20% Def, 35% Res) but she's far better than Micaiah because she has 70% growth in Mag, Skl and Spd. Micaiah is powerful and has Thani, but Laura can double and can promote whenever you want. Having a reliable mage that can actually kill enemies is really helpful after Part 1. good advice! though i hope my micky keeps getting meta level ups! Quote Link to comment Share on other sites More sharing options...
ghast Posted March 13, 2015 Author Share Posted March 13, 2015 https://www.youtube.com/watch?v=KehGaFKAXFI this game has too many bbs also micky is straight up OP ok maybe not but wozers Quote Link to comment Share on other sites More sharing options...
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