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First. . .Ramvirius is a personal weapon.

Second. . .Crowe gets a bajillion lines because he's awesome.

Third. . .if you want this to be a general LP thread, make sure that the thread title reflects this AND make a small blurb about it in the first post.

It's Ramrivus you guys always spell it wrong

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Have completed chapter 9a too yesterday.

I'm out the entire day so I will upload the next part and reply any comments tomorrow.

First. . .Ramvirius is a personal weapon.

Ah ok. Pity!

Actually it was obvious, because Arcus indirectly mentioned it in 6x.

So I'm 95% sure that only Renair can use the rapier.

Second. . .Crowe gets a bajillion lines because he's awesome.

Unfortunately I have no place for him in my team at the moment. His stats are meh.

My two magic users are better fighters from the distance.

However it seems to be that my second flying units turns out badly as well so maybe he will still get a chance...

Third. . .if you want this to be a general LP thread, make sure that the thread title reflects this AND make a small blurb about it in the first post.

Yeah, I know already, what I have to do. ;)

Though I won't do it till I have reuploaded the first Midnight Sun part.

Edited by Mister IceTeaPeach
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It's Ramrivus you guys always spell it wrong

My notes have it as "The Mage Whacker", so I think I'm doing better than normal. :P:

So I'm 95% sure that only Renair can use the rapier.

To check if character X can wield weapon Y, trade it to them during the pre-battle sequence (when you place your units and all). If it's not grayed out, he/she can use it.

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[spoiler=Chapter 8a part 1]
ZVxeUsY.pngIqZvnce.pnge2gFLHy.pngdrWTOz7.pngCt0JiTL.pngzFHerCc.pngvINo5VA.pngH3LLqFf.png

7eADRt8.png

eZCfp7p.pnghYDQXwL.pngybLlr26.pngSmBnNeZ.pngXzm1hyC.pngp6BGJb3.pngRoHKtsf.pngSZC3U4B.pngmWRlaHx.pngfxjjLdS.pngrvAEDOm.pnghTffdQN.png

NLIy47c.pngGuFh7gJ.pngzidAlso.pngfhrGhW6.pnggKNSQP9.png

Mage douches

Mqq2HeM.png

This looks pretty awkward...
CoG0Gec.pngWtCgGO2.png

This halberdier keeps his eyes on troubadours with green hair.

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Juan tries to play the hero for her.

a5ufg5V.pngb754NdE.png5StRKKw.png

Vainly...

5VplvPp.pngYzNjZcd.pngGCGiVI6.pngOp3rpa3.pngnD3CZ3N.png

What a sexist bastard. He kinda reminds me on Valter only that his words are more direct.

cX8QThD.png1bHxv8g.png7zKw64S.png

He seems to have two problems now.

23APPaI.png23APPaI.png0brPurt.png

A new character, a pretty one appears from nowhere.

gTcvgcA.pngUNpoyPH.pngyY7FZ3H.pngGUw48Tj.pngYDmLYGV.pngHUAfMzK.png

Another traitor.

snX33zm.pngkfh18bP.pngEd0Ihkd.png7PqzFel.pngDzboO9Q.pngEhMJXp1.pngvvaRz1e.pngU40LuyQ.png

Now she must fight against her former camerades.

DEnqqHe.png89c3ElZ.pngUPEIfam.png

This is Cullahan.

5eYDYTU.pngngjU4BW.png?1

Chapter 8a starts directly.
There's no preparation menu. I already was informed about this.

You only have four units for this map:

  • Renair
  • Juan
  • Lia
  • Seren (new ally)

IlCrbWu.pngXur11lH.pngS5RfogL.png

Welcome to Seren! God I love this portrait, my absolute favorite one so far!
She's a halberdier. I'm glad too see this class back again. I really liked the soldier and halberdier class in the Tellius-series.
She has a javelin and a bloody lance (= killer lance), which give her AS penalty. However she has a very decent critrate with her killer lance.
I'm going to use her all the way!


You can beat chapter 8a in two ways:

  • first alternative: talk to Cullahan

SbKdhOn.pngAK1IGtv.pngRDcGkt6.png0zFug4z.png

Cullahan is the warrior, who's placed on the throne.
He's already level 10, has tons of HP and defense. His resistance isn't that great. but his throne boosts make him almost invisible. It's almost impossible to lose him.
If he should die somehow, it will cause most likely a Game over.

  • second alternative: defeat the boss Ducann

ngjU4BW.png?17PgGSw4.pngIpAHURq.png

Ducann is a halberdier with a bloody lance and an axereaver. You see the critrate of 23. It seems that halberdier have a crit boost like they had in FE10. He's scary! I don't have an axeuser or a lancereaver in my current team against his short spear so I try to ignore him => I will talk to Cullahan

ngjU4BW.png?1

Chapter 8a is a very small map, but it can be very tricky since you only have four units. Watch out for Lia!
There are lot of enemies:

  • mainly soldiers
  • magic users with all three magic types (even female mages)
  • a few knights
  • a few fighters
  • one archer
  • one mercenary

You will be supported by two NPCs (fighter and mercenary), who want to protect Cullahan.

Renair gets almost no experience for killing enemies anymore so she shall weak them so that Seren or Juan can finish them off.
The enemies have lower stats than in the previous chapters and their weapons aren't that speical either except for this soldier:

LCy4pZ7.png9cQWiSX.png

He has a killer lance.

There are an amory and a shop in this chapter.

Turn 1

Player phase:

qj8F7WR.pngvu7jKmV.png

Seren gets her first kill.
I equip Renair the kris sword that the archer or the dark mage will go for Seren.
Renair is in the attack range of the soldier with the bloody lance already.

8Q61Nog.png

No useful stuff for me. I've enough heal staves.

CqEUZ4j.png


Enemy phase:

38PxEYT.png

zMx3CC9.pngHeYGAzt.pngPSLach6.png

The kris is running out already. This is really bad!
I also made a mistake in the explanation of the kris in chapter 6x. It's not a light sword. It attacks the resistance of the enemy, but it's only ranked in the physical weapon triangle (not in the magical triangle). That means it still has a disadvantage against lances.

BzoGfQ0.png

NPC phase:

McgkwFs.png

They're not completly useless!


Turn 2

Player phase:

le8mbLc.pngSAAbiIO.png

This hurts!

5CWL2B6.pngC30xJMr.png

No damage so Lia only needs to heal Seren.

2iKiowD.pngqjSBljA.png

I waste more uses of the kris. Though I had to kill this soldier, because he shouldn't attack Lia. Renair blocks the bridge so the archer can't attack Lia or Juan.

xnau05X.pngyUngvca.png

I'm okay with it, because all her former level ups were pretty good.


Enemy phase:

Before each enemy phase three enemies (two soldiers and a dark mage) and two NPCs (fighter and mercenary) appear.

5l7v1Hc.png

phsO655.png

Click! Javelins are absolute pathetic in this hack.

ypKPpbz.png

A soldier kills himself,

njkoa3R.pngFrVm84J.png

but the mages can kill two NPCs.

Edited by Mister IceTeaPeach
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You should definitely kill Ducann, it's not the chapter goal but a secondary objective and you get a side chapter after it.

If you don't think you can do it on your own (it does require crits to pull off) you can rescue-drop Cullahan in his 2-range, and eventually he'll start chasing you which makes him an easier target.

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[spoiler=Chapter 8a part 2]
Turn 3

Player phase:

xEZyWOE.png

y3bvZgQ.png

I send all my units to the north. In the next turn I can cross the river.

eaVNfoT.png

P8huC1A.png

There's nothing special in the armory: Only iron weapons


Enemy phase

SbKdhOn.png

Despite weapon triangle advantage the enemy mercenary was killed by the NPC fighter.

7sUaeDh.png

Now he's dead.

9Z9qr3j.png

This dark mage tries to challenge Cullahan. FAILURE!


Turn 4

Player phase

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Juan attacks with the javelin so I make sure that the enemies will go after the NPCs, who don't have 2 range weapons.

EWPooAA.png

In two turns Renair will reach Cullahan already.


Enemy phase:

gUJ3JKx.png

The mercenary can double the soldier, because he equips a steel lance.

mE83XR3.png

These mages are nasty.

MkVeJ6i.png

Another idiot...


NPC phase:

Of4aQ4d.png

Why doesn't he attack one of the mages? Instead he prefers to have a weapon triangle disadvantage.

dPKwXnp.png

At least one mage less. This makes my life much easier.


Turn 5

Player phase:

pKEVkKH.png

Reinforcements appeared from the north. One of them is another mage girl.

1xq4VFV.pngGkSBXup.png

The mages must die first. That also means, I must use the kris once more. Renair gets hit with 20%.

ZEplcyE.png

Damn it! So close.
Juan shall kill the dark mage. That means if I can't kill this soldier in this turn, he will go after Lia in enemy phase.

dWgHOx4.pngtjYOT8P.png

He's fine. The two soldiers can't kill him. They will go for the mercenary anyway.

kytwrQn.png

Lia is in a thicket. The soldier with the steel lance shouldn't be able to hit her...


Enemy phase:

AobA9gC.png

... but of course he hits :/:

OafMcY0.png


NPC phase:

e9sF2UF.pngzYWf9vf.pngw8BEqbV.png

These NPC aren't that intelligent, but do a lot of kills. Cullahan kills the dark mage.

wTh5FpB.png

So only the two soldiers are left.


Turn 6

t1eFcL2.png

Next turn I can end this chapter.

aTXaW3X.png

This is risky, because I guess ambush reinforcements will appear again and can kill him. So I decide to heal him first. If Juan can't misses, Lia can be killed by this soldier.

5UEgFZa.png

Good!

72Tsf2N.png

Seren blocks the bridge. She won't get a single level up is this chapter.


Enemy phase:

As I expected: Ambush spawning:

K3yPDzS.png0jdvJB2.png

He also was attacked by a dark mage, who did 13 damage to him. Juan survived with 3 HP.

XiNw9pG.png

:sob:
My favorite classes represent the worst units of my team. Maybe I'm going to bring back Crowe. Eclipse might be happy about it.

SoA79GB.png


NPC phase:

N2QQyk8.png

This fighter steals Seren the kill :cry:


Turn 7

Player phase

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Now I talk to him and end this chapter.

It was probably the shortest and most boring chapter for you so far.
I apologize to you that I chosed the boring mission objective. Watching a bossfight would be much more interesting.

ulHnVQ9.pngRRIFpfy.pngwXnb9BU.pngBoCoT2j.png

zs1kGYt.pngSHJWpJy.png7MnPKOa.png

This dialogue wouldn't exist, if I killed him.

I'm going to replay this chapter to show the defeat boss mission, because I'll get access to a sidequest after this. I only will show you the bossbattle and the alternate ending.



C84XVHj.png3tIDLld.pngYbrSymL.pngC8SKJP3.pngj9omMGq.pngfxoTTv4.png

Enjolras and his group were captured by the mage douches.

URrjLdX.pngeJWIFMS.pngsMaQOi7.png4ua4KNn.pngU04NZ4r.png

hsCZm6u.png

Renair in rage mode again. Still love her face!

jtxGSoU.pngccKmJe6.pngJ6b4CDS.pngn7hMaPk.pngnYM0KJH.png

Who's this guy? Looks like another mercenary.

ZXV51Fm.png7wDtH5D.pngp9cLdIJ.png

Cullahan doesn't join my group.

B2W1eO9.png6J7UPTg.pngwe1pjSH.pngBgFmiPo.png

Vallans is probably the name of the green haired guy.


Meanwhile:

yUl42PA.pngFnamhMr.pngmMWFjmP.pnglCdXsj3.pngi6579w9.png


Mbtz4Gv.png8ycvtPi.pngIMygdr3.png

Melissa is one of his two sisters.
Her naked arms imply that she's a myrmidon? I have noticed I don't have one yet.

2thEM5A.png1FLDC1B.pngEpFkYYe.pngZn32idO.pngY1ArcYD.png

How was she able to invade the cell?

U6ZXrWy.png9Tu6m3b.png

This guy is probably the answer for that.

X0hQ5tA.png

Is he a good or bad guy? I'm a little bit confused now.

ajBDu1F.png

You should definitely kill Ducann, it's not the chapter goal but a secondary objective and you get a side chapter after it.

If you don't think you can do it on your own (it does require crits to pull off) you can rescue-drop Cullahan in his 2-range, and eventually he'll start chasing you which makes him an easier target.

Well, this answers my question already.

Renair is the only one, who's probably able to do it. Though I must save the kris.

Edited by Mister IceTeaPeach
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[spoiler=Chapter 8a part 3]
Now I show you the defeat boss alternative:

xvKX4SU.png

This part starts from that point, when Renair could talk to Cullahan.


Turn 7

Player phase:

I send Renair southward towards the boss. She's already in the attack rage of Ducann. She can survive one critical hit by the short spear.


Enemy phase:

amcXurh.png

Only this dark mage could appear, because the other spots are blocked.

Ducann doesn't move.


NPC phase:

PgIQSCK.png


Turn 8

Player phase:

5YBYAQZ.pngkWvOSAP.png

These knights don't move, because Renair was already in their attack range.

AS1eNpX.pngUoaGGjo.png

Claps :wtf:
Shall I restart this chapter once more? All my lance users seem to turn out shitty.
Probably I'll still go for Ilanice but only just because of the support with Amelia.

deowah9.png

LNwktu1.png

Thank you X-Naut for this great idea :):
He shall deal with the boss. He can't double him. I hope he can weak him so much that Renair can kill him.

I don't know, if I lose, when an enemy can seize the throne. Hopefully not!


Enemy phase:

eiuP71Y.png

CYemHfi.png4Ax8WhE.pngAnjRmOk.pngtcxRbmv.png

fMWBlJk.png

KTlHN5U.png

The soldier is healed.


NPC phase:

EGwseGx.png


Turn 9

Player phase:

alB59HG.png

g6aSHMd.png

eXFhP7F.png

jqyh3sx.png

Next turn Juan can drop Cullahan.


Enemy phase:

Still more ambush spawning.

Xc51n4n.pnglQPZiiN.png

y0OiCfk.png

XAmJwVU.png

Turn 10

Player phase:

uprQFKx.png

Cullahan is in the attack range of Ducann now. Don't place him in the melee range, because Ducann also has an axereaver!

yu8SRT0.png

yhPk2cl.png

The best level up in this chapter so far!


Enemy phase:

No more ambush reinforcements!

blnUDUh.png


Bossbatlle

lNuZooR.png0iHhj8I.pngidj1SNL.png

Cullahan can't 2RKO him. That's good, because Renair can kill him.


NPC phase:

dLz1xyq.pngV2EyvLt.png

CY0OChI.png

This mercenary is oneshotted by a critical hit.

rD143Xq.png

cNJvuXS.png

Renair should be able to do seven damage to him!


Turn 11

Player phase:

Bsi22Wq.png

5BrmSso.png

This could end very badly, if she misses and Ducann does a critical hit to her.

fwouk7f.pngT90b12M.pngrljGH9h.png

You really deserve it, you sexist bastard!

Hp3P2Tc.png

At least three stats.

This chapter isn't finished yet. She must still talk to Cullahan


Turn 12

Fa8RtNN.png

The rest of this chapter is exact the same, only Ducann's dialogue is gone (of course).

XcaWE2U.pngfEQ0WvI.png

If you kill Dunann, you will have access to a sidequest. Many thanks for your comments!

nuzIqM4.png

Chaoter 8a ends for real now.

Edited by Mister IceTeaPeach
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[spoiler=Chapter 8ax part 1]
hP6BccI.pngG83TJYR.pngDvjS4Bj.pngjN4T4aY.pngFVO7U6I.pngXQFXitH.pngFKBdbqt.pngSh4yFSC.pngEVVpPdP.png

ZEUlJQz.png

Eyl7pNd.png

13th November 16

mfQ9MX9.pngYY0xOmn.png4PsPmHw.png6rq0GcN.png2JV8NKL.png


T1FW8CT.pngyEsonbF.pngRtewkLy.pngkph8Kkr.pngzqcuOPo.pnghuLuXI7.pngRYV9vLU.pngC7RZ7ep.pngEqWASIJ.png

HzaQFmM.png

Now they're split.

Lw1uH0Q.pngV6TtJOM.pngoZvcDla.pngAfpPPyQ.pngxbhQcFv.pngEoVDC8l.png

This is Vesah.

5UIIHsj.pngtTa5s6o.pngurCa9Gs.png

Garath is fooled of course.

nvgv3zF.png2e9yGhy.pngbkjyKtS.pngapEviah.pngvMTV2yu.png

He asks for mercy...

ZLDySeL.pngQawhCNb.pnga4CclZl.png

... vainly, because Garath is merciless.

qqgV8XJ.pnggxh7Ij1.png

A female hero boss.

rujLCqN.pngIEAcIMa.png0bgYDxd.png

An epic word-duel! Garath talks big again. Hopefully he won't regret his words...

Tx7xGNB.pngAKZRlIv.pngaj2VtZo.pngeMIPEiR.pngJqpGwYq.pngCuto6M9.png

Crowe is more worried about his than about Garath's ass.

VGZePXi.pngT4zMQx3.png

Though Arcus will help him.

N4Bo4AA.pngPzQ8Jxm.png0NONDVs.png

A fug of war map and Garath must defend. Looks fun already!

4YwEYuc.png

Chapter 8ax begins.
Again there's no battle preparation.
You got exact the units, you didn't have in the previous chapter.

It's a fug of war map.
You must defeat the boss Lyndra (most likely the hero).

In contrast to th first fug of war map, you don't have a turn limit so you don't have that much time pressure.

7yXIJ7o.png

Garath is placed on a throne, which gives him +20 evasion and 2 defense.
I highly recommend to let him on this spot to benefit by these boosts. He also will be healed 10% of his HP before each player phase.

He can join Arcus's group, if all enemies in this area are defeated.

He can be attacked by only one melee range unit (flying units excepted). The only serious dangers for him can be mages because of his poor resistance and axereavers.

0zetpYD.png

There's a village,

which you can't visit, because it's blocked by the boss.


There are an armory, a shop and a house next to Garath.

Turn 1

Player phase:

w3ststW.png

Arcus with the swordreaver will decoy this mercenary.

RB2uENU.png

For the first Garath equips the hurbat to counterattack any 2 range weapons.


Enemy phase:

KZAvVvX.pngZT20caX.png

The bastard sword does effective damage to Arcus, because he counts as an armor knight.

You'll see a lot of effective, killer, reaver and even devil weapons in this chapter. So be very careful!



mfT2dtw.png

Nice. Hopefully he will level speed sometime...

8Kdylwp.png


dwq3q6u.png

Before each player phase, Garath makes a declaration of war.


Turn 2

Player phase:

Yxk6ST7.pngsz7zMnR.png

Say hello to the vorpal axe (= killer axe)! Very bad news for Garath. As long this mercenary is alive and he still will attack him, I don't need to worry about this for that moment.

SNzt2Eo.png

You see lots of enemies next to me!

m1kk9QK.pngsyIAF8Q.png

Crossfire = Elfire. The boss of chapter 7a used it already.

7DmIsVW.png6VsIhoA.pngenJk7ku.png

All these enemies are dead and there aren't any of them in my field of view. I hope there's no archer near by, because Ilanince isn't safe.
A problem is that I couldn't bring the torch stave to this map, because the inventory was frozen since chapter 7a. At least I have Chester.

fCxlJN2.png

Driscoll and Asher can support.

DrrI0Sk.pngDK261VX.png

Another glitchy one, but I have the support boosts at least.


Enemy phase:

ZufaAhG.png

IL9rjv7.png

Sword users can't do anything against Arcus.

tIdhyvj.png

Ugh... this will become close!

xY7mRab.png

Perfect moment for more defense!

No more enemies. Godthanks!

gCT5XqZ.pngXGcXfqi.pnguL55sdJ.pngtXU2vHX.png

These monologues remind me on chapter 4 of Midnight Sun in a different way. when Faratrass was desperated and driven to distraction by the Demon King. Before each player phase she hopes, she will be rescued as soon as possible. So more turns are passed, so more desperate she will become.


Turn 3

Player phase:

IxjKV6s.pngib4cAlE.png

DqqWnQw.png

Kolbance will check the western area out with a lancereaver, if there are any hidden dracoknights.

FPWwemU.png

I don't want to waste the labrys anymore.

jd9gF42.png

No enemy in my field of view.

4xXu7LS.png1avOyIK.png

This dracoknight has an axereaver. More bad news for Gareth. However he uses the bow from now on of course.
You see, you must check out each enemy's weapon not to get an unpleasant surprise!

Enemy phase:

sO2XyOh.png

HBEvr01.png

A demon bow? I'll check this weapon out in the next turn. It does seven damage to Arcus, although he's placed in a thicket. Must be very powerful!

KwGikGa.pngVPUwBu0.png

I knew it! This chapter has had so many traps already so I was prepared for something like this.

Edited by Mister IceTeaPeach
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[spoiler=Chapter 8ax part 2]
Turn 3

Player phase:

arwlAZx.png

Goodbye killer axe!

Let's check out this archer with the demon bow:

hb8kG6n.pngbMR1UQw.png

The demon bow has the devil effect. It's very powerful, but also ridiculous heavy with 15 weight. It weighs him down so much,

9jyVbhE.png

that even Arcus can double him.


Time to have fun with these dracoknights:

STNy3Ip.pngC5wQlfs.png

yODtRQl.pngQSXqjGP.png

100% hitrate with an axe even with weapon triangle advantage is very rare.

hEhOCXd.png9eN7fYo.png

I'll give Crowe one more level. If it sucks, I'll definitely bench him.

j1sIr7U.png

SVtibF2.png

The weaken dracokinght with the axereaver is in the range of my mainteam now. He'll go for Crowe.


Enemy phase:

5R6vhKW.png

Crowe is still an unlucky guy. Tbh reaverweapons have a critboost.

xc0CiKu.png

MVw2Ew4.png

Arcus can even double these soldiers. They have a steel lance, but they have enough constitution to use it without AS penalty.


Turn 4

Player phase:

vkNWvap.pngDpuiwIc.png

No Crowe, these aren't the stats, I was looking for!

YrWOCxL.png

DCpjnVK.png

It seems that the mercenary is the only enemy between Arcus' group and Garath. Maybe Garath can leave the throne in the next turn and join Arcus.


Enemy phase:

oAU48cM.pngTcHahvQ.png

No, there are more hidden enemies!


Turn 5

Player phase:

uvOwUpn.png

yi0jyzT.pngpfHUbQI.pngAwj0jNJ.png

Magic power against the dracoknight.

uvlVzyB.png

Look, the first enemy pegasus knight!

Fx5hBrr.pngUa1dVVA.png

More strength than speed and same defense as resistance? :wtf:
Even the dracos have as much speed as the peggies. At least they have enough con to use iron lances without AS penalty.

BOI4WG8.png


Enemy phase:

0e2uQZ8.png

OjVrA0R.png

At least she isn't doubled thanks to the high con.


Turn 6

Player phase:

fj56CvC.pngfoa267W.png

Kolbane helps Garath out from now on. They also have C-support.

bS7EcS9.png

I really like Driscoll. 100% hite for a fighter isn't natural.

5X92DIu.png

Whoops, I stired up a hornets' nest! Some enemies are near by. This could be a serious problem for a few units.


Enemy phase:

n6thZRc.png

Good! Chester should be safe.

p5mfaKn.png

Haha, the killing edge can't do anything!

jWuVWCp.png

Another new weapon: veritas. The description says: Effective against chaotic units. What does it mean?

3piQvrN.png

Oh my God, a berserker! The first promoted enemy, who isn't a boss. Godthanks he attacks the right person! Titanium weapons are probably silver weapons.

Gabriel was hit by a cavalier.

OhprcEB.png


Turn 7

Player phase:

eJej88N.png

Now I must kill lots of dangerous enemies. The two myrmidons and the beserker must die first!

MYX02kZ.pngIcmWVwO.pngXZ2aIK2.png

No more berserker.

b30lMe0.png

Something else than these stats would be nice...

5BtEbQx.png

l2R2Ern.png9fVXcG6.png

You can't shock me anymore.

NNu8IAu.png

GT1VTWZ.pngRdoXbm7.png

Nice, but please level speed.

3XfIXcx.pngqCoYSfF.png

Epic critical!
Now all the nasty enemies are gone. You see a cavalier and a soldier near by me, but everyone should be fine.

cG0QQ63.png

Chester and Crowe can support:

cP9mhAz.pngv7vAfRB.pngXk2e56B.pngREGcKYt.png439nlAq.pnghr7uG0a.pngOJhwuTd.pngz23LwaB.pngsWLhqSL.pngMvpskHq.pngxgfLGgC.png0NwHX5x.pngs27KDzh.pngKZ2q1hB.pngU71MAJ4.pngIfNaFrr.pngdy2MCAN.png48NacbB.pngocDaExi.pngrYKWBNx.png

If Crowe's levels would be as great as his support and dialogues, I'd have much more fun with him.

KWdZBMz.png

Now Garath leaves his "home".

o2Kwqxy.png

Kolbane checks out the shop. Unfortunately he has no free slot to buy anything. This shop has a new dark tome: venom. Slightly more powerful, but less accurate than flux. I will buy it later.

msOa59m.png

Instead he heals himself.


Enemy phase:

wV0nrVG.png

UEzyzul.png

WIFuTvr.png4vSSgY2.png

hamegLE.pngmvcKPJa.png

So many freaking flying enemies with powerful weapons. The first FoW map in chapter 5 was a cakewalk compared to this one!


Turn 8

Player phase:

gtlwN1J.png

The left side undermanned. I can't kill the dracoknight. One mercenary can attack Garath. If any hidden enemies appear, he could die. If Garath dies => Game Over

The right side looks much better.

MfzmY3t.pngtftGjpz.png

Goodbye ranseur....... and goodbye Ilanice.

IbiQDLa.png

The dracoknight shall attack Asher.

NtDMogZ.png

wU6YZKC.png

JaVIEtM.png

So the right side is cleared. Now I must hope that Garath will survive.


Enemy phase:

ouOJmd7.png

owK09Or.pngLS4kObN.png

Puh! No more hidden enemies than these two could attack him. Again lucky! I'm still surprised that I only have had one death yet (and this one was absolute unexpected).

Isn't this chapter title taken from FE11? This looks like a pretty cool map as well, but it seems very similar to the last one in some ways.

This chapter is called A traitor's worth (12x). I don't know, if this name shall have a reference to this one. I never have played any of the gaidens in FE11 yet.

Anyway this chapter is much harder than the first FoW map, because the variety of the enemies' weapons is much more dangerous for my units. So many reaver, killing and effective weapons.

Don't forget to check the little house in the west, you get a small but nice reward if you do. (no big deal if you don't get it though)

Thanks for the advice!

Have it done.

Edited by Mister IceTeaPeach
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Don't forget to check the little house in the west, you get a small but nice reward if you do. (no big deal if you don't get it though)

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At least she isn't doubled thanks to the high con.


OjVrA0R.png

Isn't Gabriel a guy? Woops.

This chapter is called A traitor's worth (12x). I don't know, if this name shall have a reference to this one. I never have played any of the gaidens in FE11 yet.

Also, I was right. This is literally the exact same title from FE11.

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[spoiler=Chapter 8 ax part 3]
Turn 9

My main team can help Kolbane and Garath out now:

qIaNvTz.pngnApnEqE.png

ply3poo.pngE83ww0T.png

Alright

x3skIJB.png

gf9MHRB.png

dMOPfHA.png

Garath, Arcus and Kolbane block all these reinforcements. Each turn a soldier with a short spear and a mercnary with a steel sword appear. The north-east area is clear for now.


Enemy phase:

5Y0q6za.png

8Cci7Du.png834M8Jt.pngW4ZOAG4.png

Arcus could theoretically solo against all physical units thanks to his high defense.

za7dQdw.png

Typical armor knight level up.

V4FCBGT.png

BjdRoAj.png


Turn 10

Player phase:

I think the worst part's over. I only have to deal with these reinforcements. No enemies except for a mage came from north-east. The boss is probably stationary near by that village.

NVwCzna.png

Garath and Kolbance kill this mercenary.

4Kxk8uh.png

4JUsQjQ.png

5fLWF5H.png


Enemy phase:

CpHbzQw.png82vWKZn.png

Garath can't hit anything because of the weapon disadvantage. The first mercenary is in the thicket.

Ig4gNIA.png

At least Arcus can.

Kld3jMa.pngKkice7G.pngNS6vZk1.png

Nice

The enemy makes perfect use of the weapon triangle so far. So I must praise the A. I.


Turn 11

Player phase:

UtNGd4o.png

Miss. Annoying thicket.

5UM3hD4.png

Though Chester isn't impressed by that.

tBeNiV9.png

That's a level up I want to see. : ] Speed is maxed! Now two of my entire team have maxed out speed already.

MFGi0FP.png

Godthanks these soldiers are so slow that Arcus can 1RKO them (18 x 2 damage). (though by far not as slow as in the GBA series)

Z6Tb9Qj.png

3fPPOvQ.png

ribeKox.pngF1azedf.png

Crowe's final kill probably.

PkGYwit.png

Ilanice's final kill probably.

I have read that I still need her in a certain chapter. Although her speed is ridiculous, I still consider to let her in my team. I want to bench Crowe, Seren and Juan. Ilanice's advantages:

  • She has a support with Amelia
  • She is more flexible in the weapon triangle, because she can use two weapon types.
  • I need at least one mobile unit, because I have no other mounted units except for Juan and her. I have no idea, when two cavaliers will return.

All the enemies except for the boss are deated => Catchy victory music


Before I will move my units to the boss, I manage my inventory a little bit. I stopped to count the turns at that point.

yGHV322.pngbaQT3H2.pngZFQLdCN.png

Ilanice sells the blue gem and therefore she buys the venom tome for Gabriel.

Opior7G.pngnUSrqap.png

Arcus uses the talisman.

QX63YcM.png

As I mentioned in a spoiler already, Lyndra blocks this village. There's no way to visit it, because it's a defeat boss mission. If she's dead, this chapter is over.

OdCj9rf.png

Unlucky bastard

aI7ADOg.pngcoAq1HB.pngceT9gcQ.pngMNnMzgE.png

The hero class is replaced by the (imo great) name "gladiator". As a regular hero she can use swords and axes. Lyndra has good stats all around and pretty nice equipment. She has the tomahawk equipped, which reduces her AS by three. So you can attack her with a sworduser without any problems. But make sure to resuce this unit after that, because the swordslayer can wreck a sworduser very easily. Idk, if it's an 1RKO for Kolbane and Chester.

ZplCbXQ.png

You also can steal something important: knight sigil. It's basically a knight crest only with the little difference that soldiers can use it as well. So that means I must use Seren anyway. However in this hack you can't promote an unit until it has reached level 15.

Bossbattle:

A little note: This is the process of my first run.
I was informed to visit the house. I didn't do it in my first run so I restarted at the point, when the bossbattle began. It went off similarly: Amelia vs. Lyndra.

So don't wonder, if you see Garath and some other supporting actors in the following images.

xApIGbt.pnggxaVVdm.pngt4opeeZ.png3mUIiKR.png

Amelia will be busy for a quite while. The bosstheme is softly with grace.

0Rheuh1.png

Asher heals her after each hit.

0ASqbym.png

Garath buys a heal stave.


Enemy phase:

NSf5QIr.png


Player phase:

XwnuLZa.pngXLzR4ul.png

Knight sigil stolen.

iUJHutN.png

rtvyIcV.pngAZNcSCn.png

You get a red gem (= 2500 gold) in this house.


Enemy phase:

DYtwQMx.png


Player phase:

Garath sells the red gem in the armory.

kabYaUY.png

oHfh6SD.png9t2dNqY.png

Kolbane finishes this chapter.

BTczA0x.png

Wow! Burning 100 exp. for one single stat. :/: At least it's the most important stat he got...
Lots of level ups the past two chapters were really disappointing.

OLSYPAp.pngeuWEQa6.png9KEWHEX.png

OMG, what's he going to do with her?

ubvY9sj.png0jxlvqj.png

Happy reunion.

udPpIzU.pngv3eiuLC.pngcan6Qrj.png

fvAC62B.pngBYWItGN.pngL0A2Y9l.png

SxsX6Dc.png

Chapter 8ax ends.

@ Blaze

Of course Gabriel is a guy. It's a male name.

@ Eclipse

Yeah, I remember on something...

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[spoiler=Chapter 9a part 1]

Somehow the order of the images was disorded so I think I did a mistake with the turncount somewhere. I'm pretty sure that before each player phase two of my allies appear in this chapter. In one turn it doesn't happen.



FuWyRwQ.pngd1XhFUy.png1nQK03N.pngzTq2afW.pngWMzc9mb.pngNTfoby3.pngJtYkyMI.png

8svkS17.png

Y7hVsbC.pngPKVoSyr.pngMrPRAWp.pngp9NJ2VY.pngviELCW0.pngnLPpAsU.png

5HeuspD.png7vwvUSN.pngliUw98F.pngl3bsopd.pngdWBBrgF.pngyhv5sd8.pngDj4pSN1.pngOsl0XTg.pngAsYOeGW.png

pTeswp6.pngJvDpKYA.pngW7qgBf7.pngCtE09qH.pngyg5ui2K.pngomMaHpj.png

They're detected.

A5OpMQl.png

Chapter 9a begins already.

q3FoaMQ.pngn866c6l.pngnqziWWv.png

It's a big map. There's still only a group of four. The mercenary and the archer don't join my team. It will be a tedious chapter with this small number of allies. Probably almost a "Renair-solo". It's a defeat boss mission once more. Jayson is the boss, but he's not on the map yet. He seems to be a berserker, because you saw a berserker sprite in the story.

The enemies consist of

  • brigands
  • soldiers
  • mercenaries
  • mages
  • wyvern knights
  • and an archer

They have mainly iron, steel and rnage weapon. One brigand has a titanium axe.

KstcbsL.pngX8wBvLk.png

Ballista archer. He has a killer bow and chest keys, which you can't steal, because I have no thief.

yFB05fY.pngc618cUc.png

Welcome to the wonderful world of long range magic! Meteor weighs and hits like a truck. The hitrate is crap. However don't underrestimate it, because no one except for Renair and Lia can survive to hits.

The map theme to this chapter is a remix of the second attack theme from FE9 Decisive Attack. I must say this annoyed me after a few seconds already. It's a great battle theme, but not fitting to a map. It will become monotonous very fast.

Turn 1

Player phase:

QvpOtt6.png

This dracoknights are already a problem for my troubadour and Juan only can do barely damage to them.

sLzIjHE.pngiExa3c9.pngdZpxu0I.png

Here's Jayson. He mentions that I will get reinforcements. Hopefully he's right...


Enemy phase:

9qDSvfR.pngkbB2Sx9.png

No problem, becuase Lia can heal him.

XyrK9x8.png


Turn 2

Player phase:

80nTYH4.pngMscxaUV.pnglZY23Bx.pngV3M29PY.pngEKONQvx.pngRJSB5XN.pngH7gNvix.pngE079B1i.png5bXWpix.png

Driscoll and Gabriel join! However they're far away from Renair's group. The meteor mage is a serious problem for Driscoll, because he has one single point in resistance. I don't know, if he moves. Gabriel must deal with all these mages. He will decoy the left mage first before I'll decoy the meteor mage.

h05m9PB.png

First reinforcements!

TtlfIS7.png

One problem less.

Qx8eCIy.png

This dracoknight will attack Lia. There's no way to avoid this. Renair kills the brigand.


Enemy phase:

MBo0t6x.png

Nice dodge

OFm1v4M.png

Of course she doesn't crit!

Gabriel kills the left mage.


Turn 3

Player phase:

xihSgqh.png

zetEyOx.png

Now Lia is out of the range of this dracoknight.

kMnkWbE.pngGWz3stR.png

New reinforcements (a soldier) appear! I guess Gabriel has blocked one. So I must change my plans. I can't decoy the meteor mage till all enemies with physical wepons are defeated. I will send Gabriel to the west and Driscoll will use the fort for a few turns.


Enemy phase:

hEt2tb7.png

Driscoll kills the reinforcement soldier.


Turn 4

Player phase:

6HDoT96.png0MWyLP8.png58c0Mxe.pngEHelvYt.pngKkKUjd8.pngkKcCrQ5.pngzgYFDPz.png

More ambush spawning from my side! Awesome! So I guess before each turn two allies will appear somewhere. Ilanice and Amelia appear in the northern area.

lgGr6kh.png

Ilanice will decoy this mercenary.

v8bdOrG.pngS6z8POy.png

Here's the brigand with the titanium axe, who hits Juan with 26%.

wh3nda5.pngZu0pDWQ.png

Godthanks he's down!


Enemy phase:

R3VTw3a.pngA82txxy.png0jGPWY8.png

Obviously he wants to come back in my mainteam...

UkfaktP.png9zNY3vW.png

... while he wants to be kicked out.

Don't worry! I won't bench him. I'll forgive him this one time.



xW3d2N3.png


Turn 5

Player phase:

u2UIKpP.pngwMQosiE.pnguemOdvl.pngTCMpDPE.pngWTyTGlv.png

Arcus and Asher are here!

CacS6wR.png

lshTGW6.pngpSFUH95.png

Seren shall block these reinforcements.

vI895GM.pngMmfBMD2.png

She has more defense than Ilanice and as much as Driscoll.

aa7S5Zy.png

She can survive two hits so I do this.

aUbWGmi.pngZsNSs2w.png

Time to check out, if the meteor mage will move.


Enemy phase:

heXciOC.png

ZRfgcZG.png

Se9DhA8.png

qG67ZFH.png

uwHoMou.png

I totally forgot to move Arcus and Asher.

9Ns9nV5.png

Yes, he moves! The animation of meteor looks different than in most regular FE games. Like in the description it attacks with some smaller flame rocks instead of a giant rock.

Oh woops I thought you were referencing Gabriel but you were still talking about the Peg Knight. My bad.

Oh, was something vague in my commentary? Could you give me the image / line, which wasn't obvious?

I'll edit this.

Edited by Mister IceTeaPeach
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Ilanice's final use is to rescue-drop people so that you don't have to have them walk. Except for Arcus. He needs the exercise.

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[spoiler=Chapter 9a part 2]
Turn 6

Player phase:

66dgviF.pngxv0e8nu.pngEagLLc1.pngvJoVdY2.pngfNtMmPv.png3oU7jTr.png

Chester and Crowe are here now too.

Xa6OJbe.png

Excellent. Chester can 1RKO the brigands. Crowe will do absolutely nothing.

6C92yDa.png

bha7RmR.png

IWA3gkh.png


Enemy phase:

ar9Y5ql.pngtrrfAQV.pngtHAoJDK.png
dRRwHw4.png

More defense is nice, although he doesn't really need it. Dodges almost everything anyway.

0wT1TEb.pngP0LaPqo.png

CpLYGYl.png

pOAZaYc.pngGe9WjkH.png

The meteor mage can't do anything against him because of the avoid boost from the fort.

NSenfmw.png

VMbhdm5.png


Turn 7

Player phase:

2pvOVe4.pngpPjYYPH.png

Now my team is complete.

KfGiN0Z.png

Garath can even attack the meteor mage! Awesome!

KfGiN0Z.png

Now the biggest problem is gone!

HbiJPpt.png

lvSd0oe.png0jJlcZ2.png

I try to give Seren one more level up to check out, if I'll use her in the upcoming chapter, or not.

LvSLiEC.pngH7vu0u0.png

Of course she misses.

pSy0BdW.png

cpKcFTY.png

edxg6kf.png

5TBxTf2.pngJSw3zDO.png

Arcus, you troll!

GbV1Qiv.pnga4uOrwM.png


Enemy phase:

639taHn.png

He missed with 88%, but hits with 38%.

Cqtx3vZ.png

LT4UtE7.png


Turn 8

Player phase:

PrFEg2t.png

2AEFkgC.pngpnQoBIA.png4MhcPv4.png

1WQNm5z.png

0trbrsK.png6YG2ErU.png

That's it! No more waste of experience on her!

J837ARO.pngNc5SVsa.png

At least she can heal more.

Most of the enemies and reinforcements are dead. I'm pretty sure the boss will appear soon, because my team is complete.

Time to visit the two houses in the south-eastern area of this map:

Drgj7iB.pngPZAU85M.pnge4O257c.pnguBqZRda.png

I get a veritas. I mentioned it in the previous chapter already: What's a chaotic unit?

iYotchx.png

No more free slot in the inventory. Drop the iron bow.

4XVDsAB.pngX2cjMef.pngCmGmlkM.pngC0ph5v8.pngO33y84U.pngRPjwk3w.pngYhLaHyz.png

A new ally!

Xf6hwYo.pngXf6hwYo.png

Adrian is a bard (= dancer). He's absolute welcome in my team. He also gives me money with the blue gem.

43QhMwZ.pnge5NJBXy.png

Same animation like Elphin.

I guess I'll get a dancer in the B-route




Enemy phase:

T0RMvP9.png

He hits again with 38%.


Turn 9

Player phase:

a0rNxvg.pngzOI6UAb.png

She starts a competition with Juan to come back in my team. Exact ths same level up.

H5X6TSN.pngvv5yPLK.png
xAZKtYf.pnggfTt4LL.png

Stupid fort

S7jWYMK.pngqsVKoE0.png

Wasting of exp. for fun.

qD62CQ0.png

YQWKrYG.png9X3EA16.png

Now he starts to turn out into a resbox too.

tFysSWn.png

5hnzd17.pngWngspam.pngxrVnNRn.png

Garath will be benched as well. His hitrate is absolute terrible even with support. Driscoll is by far more reliable. I won't have a bowuser in my team, but they're only useful because of the 3 attack range. Magic users are much better from the distance.

Definitely benched: Crowe, Seren

Most likely benched: Garath

On the rocks: Ilanice and Juan (probably tend to use Ilanice) (I've read that I need both in a later chapter)

32JbZSJ.png

Z6sJ1r9.pngVhMrxSj.png

The stat he needed the most. So I can take it!


Enemy phase:

m17DgZA.png

So close

tyyE0mS.png


Turn 9

Player phase:

U8NfCHq.pngdV6EeJj.pngPWpLSgF.png

Now Jayson appears... on a spot, I definitely didn't want to see him!

3y9KMk7.pngZGTDtEf.png

He's a typical berserker: Poor hitrate, but high critrate! With his tomahawk he has a 1-2 attack range. The bloody axe has a less accuracy than the tomahawk for some reason.

46qCzXZ.pngReDLtf0.png

I have no idea, if he moves. I place Renair in his 2 attack range. She's in a thicket so he shouldn't hit her.

G37FIBz.png

Gabriel will use the fort to block and kill the mage and to reduce Jayson's hitrate as much as possible, if he really will move. I could rescue Gabriel with Juan, but I hope he won't move. Gabriel is damaged. If Jayson hits him, he will be dead. Driscoll only can f**k off...

HtcdZ7i.pngevHdZT0.png


Enemy phase:

yCLdqjm.pngmAR8MLk.png

Disappointing

Bosstime:

8S0GIeP.pngoywNFcY.png

OH MY GOD! Jayson really moves! Will Gabriel survive it?

To be continued...

Edited by Mister IceTeaPeach
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Oh, was something vague in my commentary? Could you give me the image / line, which wasn't obvious?

I'll edit this.

No, you showed the stat screen for the peggies a few images before that one, talking about their pathetic speed. Then you made the image with the pegasus attacking Gabriel while still referencing the pegasus knights as opposed to Gabriel. At first I didn't make that connection, it was just a silly mistake by me.

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[spoiler=Chapter 9a part 3]
It's do or die now for Gabriel:

rsiiP3n.png

He dodges! And again I'm a lucky bastard :P: ! I know it was absolute unnecessary to gamble in this situation. Really thought Jayson would be stationary.
It doesn't matter that Gabriel missed too. I should take him out in the next turn with him, Renair and Juan's axereaver.

Zb7kcOC.png

And again I totally forgot to move some of my units... Still unbelievable that my deathcount is still 1.

N3BjMPI.pngCQRBpAT.png

Maybe the last time you see Garath in action.

LwITiFc.png


Turn 10

Player phase:

3RN0U00.png

Juan shall do the final blow. The axereaver weighs so much that he will be doubled. However it seems to be that the critrate of berserkers is nerfed. 12% isn't very much and Juan doesn't benifit from a support. Gabriel and Renair must weak him first. Gabriel's HP is restored a little bit so he can survive an attack now. He attacks first:

QOK3L2Z.png

Excellent. He hits and Jayson's doesn't crit him.

MomlGFq.png

Renair does 2x11 damage so Juan could kill him.

IFqHBdp.png7ff5as0.png6FtOItL.png

Nevermind, she crits!

F5PVg7g.png

Nice! She's almost level 20

and I guess I can't promote her in this hack version.



Chapter 9a is done! It was a very interersting one with the ambush spawn of my units!

j0tARul.pnghbk5FWn.pngvYgkVtY.pngVYuvXts.png3QQZSH6.pngmPorSUj.pngm1022gi.png8HniE12.png4d55rfY.pngCq2Qi1q.pngS9bhFiu.pngaZWBV2J.png

The happy reunion.

R9L0bLO.pngMpyTxK4.pngKcUEwZc.pngcWvj5xG.pnghupBXtT.pngGFSHGQC.png

Now, they're all together again...somehow...with much luck.

ZD7tpcG.png

Chapter 9a ends.

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That Renair is soooooooo overleveled (but so good at the same time, she'll make a good replacement Jeigan for Garath)

And I think you're selling Seren a bit short, she's three levels below Ilanice and matches her Speed (and with better Con) and has an impressive Strength growth. But it's your playthrough so do what you will.

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Seren usually turns out alright for me. I think she just needs a few more levels under her belt. I honestly use her because I like her animation haha.

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